PlaneShift

Task Type  ascIDPrivateCategorySeverityStatusOpened byAssigned ToSummaryLast Edited[[changedby]]
Bug Report7707NoMiscLowUnconfirmedTrippedOnReality/EnarelLoot window empty if standing too far away to loot02.02.2023 Task Description

When looting a monster, it’s possible to stand close enough to open the loot window but too far away to actually loot the monster. If you open the loot window while standing too far away, it will appear empty even if there are items there. If you move close enough to loot the monster and click “loot all”, you are able to loot the items even though they do not appear in the loot window. If you close the loot window, move closer, and reopen the loot window, the items appear.

Talad’s Note: move the open window from win_interactUI to the PlayerController receiveloot message, so it opens only if there is loot.

Bug Report6742NoInventory/ItemsMediumUnconfirmedMario RohkrämerLogin with less than full health02.01.20151 Task Description

Logging out after a longer time of idling, one would expect to login with full health later. But I noticed that my health is a little lower and starts regenerating after I logged in. This is especially obvious for characters with not yet maxed stats, appears to be a relative impact.

I wonder if this is caused by buffing armor parts, e.g. Ulbernaut Bracers (+8 Strength, boosting HP too, indirectly). I could imagine that the max. HP are calculated without buffs, and the current health gets limited to this lower maximum (lower than while logging out previously); then the engine loads armor parts after logging in and has to update the HP maximum, which is now higher with buffs, and the current HP get a headroom to fill up.

Bug Report7689NoMiscLowNewHaviland TenouriLogfile opened under the name of my pet05.02.2023 Task Description

Sometimes PSU logs to the wrong logfile, taking my pets name for the logfile instead the name of my character. If I’m not mistaken, the logfile is opened when the first line to log is to be written. If I happen to sit on my pet at the time, the name of my pet is taken instead of the name of my character.

Bug Report7361NoBugtrackerLowUnconfirmedHaviland TenouriLog enabled for NPC, but NPC talk is not logged11.03.2022 Task Description

NPC talk is not logged to chat logfile. The only things which gets logged is what I type into the free-form-box

Bug Report5389NoEngineMediumUnconfirmedKostas MichailidisLocked inside.25.09.20115 Task Description

I can only quit the Hydlaa’s Museum when I quit and log in again.The first time I try 90% of everything located inside the museum vanishes.The following message pops up every time I try to quit:You are not in the range to do this.

Bug Report7079NoBugtrackerMediumUnconfirmedMichael LoevenLocked Chests Deleted When Consumed26.11.20212 Task Description

If the player attempts to open a locked chest by dragging it to their equipment panel. The game displays a message that the chest is locked but consumes the item anyway providing now loot. Expected behavior is that the game places the locked chest back into the players inventory or prevents them from consuming it if it is locked

Bug Report2656NoCrafting TransformationsLowAssignedCaarrieDavide VescoviniTuathanachlist of crafting bugs08.08.20143 Task Description

this bug will include any bug related to crafting.

Bug Report6792NoRulesMediumNewDavide VescoviniDavide VescoviniList of Combat Bugs05.04.20151 Task Description

This is a collection of Combat System bugs

Bug Report7691NoGraphical GlitchLowNewKiFunStuSlighting issue in character selection14.02.20231 Task Description

the light source for the character lighting area is going in and out of focus

https://youtu.be/uWy9IN7GbVc?t=11

Bug Report7745NoGraphical GlitchVery LowUnconfirmedTrippedOnReality/EnarelLeaves on tree not affected by water filter11.02.2023 Task Description

When swimming underwater and looking through the water to things above water, everything has a water blur effect except for the leaves on the tree located here: ojaroad1 322214.06 -357065.16 15257.09

Bug Report7396NoBugtrackerLowUnconfirmedHaviland TenouriLauncher segfaults on exit04.03.20231 Task Description

The log ends with:

[…]
[2022.06.12-06.20.45:782][774]LogModuleManager: Shutting down and abandoning module Engine (10)
[2022.06.12-06.20.45:782][774]LogModuleManager: Shutting down and abandoning module CoreUObject (8)
[2022.06.12-06.20.45:782][774]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2022.06.12-06.20.45:782][774]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2022.06.12-06.20.45:782][774]LogModuleManager: Shutting down and abandoning module RSA (3)
Failed to find symbol file, expected location:
“/home/oliver/PS/psunreal/PSLauncher/Binaries/Linux/PSLauncher.sym” Assertion failed: GraphicsPSOLockedMap.Num() == 0 [File:/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.cpp] [Line: 1307]

[2022.06.12-06.20.45:788][774]LogCore: Error: appError called: Assertion failed: GraphicsPSOLockedMap.Num() == 0 [File:/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.cpp] [Line: 1307]

Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=11
[2022.06.12-06.20.45:797][774]LogCore:

Critical error:

Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0×0000000000000003

[2022.06.12-06.20.45:797][774]LogCore: Assertion failed: GraphicsPSOLockedMap.Num() == 0 [File:/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.cpp] [Line: 1307]

0x00000000029b3bce PSLauncher!UnknownFunction(0x27b3bce)
0x0000000002ace60b PSLauncher!UnknownFunction(0x28ce60a)
0x0000000002a8dae4 PSLauncher!UnknownFunction(0x288dae3)
0x0000000002a8d982 PSLauncher!UnknownFunction(0x288d981)
0x00000000042129f0 PSLauncher!UnknownFunction(0x40129ef)
0x0000000004211c82 PSLauncher!UnknownFunction(0x4011c81)
0x00000000041ec845 PSLauncher!UnknownFunction(0x3fec844)
0x000000000422e5ed PSLauncher!UnknownFunction(0x402e5ec)
0x00000000042df6b7 PSLauncher!UnknownFunction(0x40df6b6)
0x00000000021fd088 PSLauncher!UnknownFunction(0x1ffd087)
0x00000000021fd13c PSLauncher!UnknownFunction(0x1ffd13b)
0x00000000057bfc08 PSLauncher!UnknownFunction(0x55bfc07)
0x00007f3977026083 libc.so.6!__libc_start_main(+0xf2)
0x00000000021f97c9 PSLauncher!UnknownFunction(0x1ff97c8)

Malloc Size=131160 LargeMemoryPoolOffset=196744
Malloc Size=131160 LargeMemoryPoolOffset=327928
Malloc Size=111987 LargeMemoryPoolOffset=439939
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)

Bug Report6387NoUpdater/PSLaunchMediumNewMario RohkrämerLauncher never finishes after an update24.12.201441 Task Description

After updating itself, and then updating the PS client and data (Win64) to version 0.6.1, the launcher tried a third time, displayed “Using mirror … for updaterinfo.xml | updateservers.xml” — and then, nothing. The button “OK” never appeared.

The button “Cancel” was available. But how shall I know if I interrupt something important if I click it?

Bug Report7607NoModels and MapsLowAssignedKiFunStuSTuathanachLadders you have to jump to go up02.02.20235 Task Description

186500.38 -336082.84 -1019.9

and the ladder above it

work around * just keep jumping and mantling

Bug Report6808NoCharacters AnimationMediumUnconfirmedCan-ned FoodKran Walking Animation needs improvement08.06.2015 Task Description

Kran Walking is slightly asymmetrical, as though they were afflicted with scoliosis and weren’t treated completely.

Ignore, of course, if new models lack this trait.

Bug Report6706NoSpell FormulasLowNewJoshuaDavide VescoviniKran Eating Non-Kran Food21.12.20141 Task Description

My Kran can eat certain non-Kran food, such as fish, bread, and possibly other kinds of food without getting indigestion.

Since plenty of other non-Kran foods give indigestion, I’m sure this isn’t normal.

Bug Report7808NoModels and MapsLowUnconfirmedJokoKran are too big to enter some places27.10.20231 Task Description

Kran are too big to enter some places - kra can’t enter Menitas tent or the dark rogue hideout. Double alt to roll through is a workaround but it is still annoying

Bug Report5398NoCharactersLowNewMario RohkrämerKlyros model: Right hand looks strange15.04.20121 Task Description

The right hand of the Klyros looks like their claws poke through their fist.

Bug Report8023NoGraphical GlitchLowUnconfirmedJokoKlyros male back transparent when riding11.05.2024 Task Description

When riding on a Rivnak the left back of male Klyros model becomes transparent.

Bug Report7358NoBugtrackerLowUnconfirmedKiFunStuSKlyros legs missing from player model when wearing roba01.11.20221 Task Description

Need to fix the model to not being open at the bottom. (noted it missing in stream while working on magic light)

Bug Report5359NoRendering IssuesMediumNewPhenha PhayethorKlyros colour change13.11.20112 Task Description

I play a Grey Klyros male and after I got my robes I noticed that if I put them on and took them back off, my arms became blue.
This is an easy bug to recreate, all it requires is a grey klyros and a robe.

Bug Report5421NoNPC DialogLowNewMario RohkrämerKilas Tungse - schizo reply about dungeon22.12.201121 Task Description

Quest: Kilas wants his abacus back

[NPC] Kilas Tungse says: Do you think you can help me with a quick errand?
[NPC] $player says: I love to learn!
[NPC] Kilas Tungse says: Thanks.
[NPC] Kilas Tungse says: I lent my abacus to Crosh Dunehammer, the guardian of the dungeons.

vs.

[NPC] $player says: about dungeon
[NPC] Kilas Tungse says: What dungeon? Are you sure you heard right? If there was a dungeon anywhere nearby, I'm sure the city would've had it sealed off by now.

This "There is no dungeon" conspiracy makes consistent quests hard where inhabitants of the dungeon are involved.

Bug Report7728NoBugtrackerLowUnconfirmedDamolaJumping when on mount is delayed09.02.20231 Task Description

When mounted after pressing the space bar it takes about half an second or so before the jump actually happens.

When not mounted the jump is immediate.

Bug Report7601NoCombatLowNewKiFunStuSJade Clacker03.02.20235 Task Description

Attack Jade clacker
it follows you around but does not attack

Tested in Laanx Dungeon

Bug Report7889NoGUILowCould not VerifyStalfosItems sometimes dropped instead of moved into container07.01.202471 Task Description

When moving items into bags or around within a container it can instead be dropped onto the floor or wall where the mouse cursor landed.

Bug Report7939NoCrashesCriticalCould not VerifyDaevaornItems keep randomly disappearing form containers in gui...22.12.202361 Task Description

When I learned about the new transformation mode I took it upon myself to clean up our guildhouse.

In the process I removed many old items from the map and stored them in containers instead.

While I did this occasional crashes happened, which on returning seem to have deleted items stored in these containers.
I have lost roughly 70% of player generated/crafted items, some of historical value this way, as well as many player crafted weapons and armours of highest quality.

A very alarming issue.

If my asumption is correct the server automatically deletes any item that it suspects to be involved in crashes. While this maybe desired behaviour in terms of the technical side of things, in terms of a persistent game world this is REALLY, REALLY bad, if true.

Bug Report7552NoInventory/ItemsVery LowUnconfirmedTrippedOnReality/EnarelItems in the mail window weight/quality/size are all 0/...20.11.2022 Task Description

items inside the mail window have no weight/quality/size.

Steps to reproduce:
1. go to a fast travel npc and click on mail
2. click on write mail tab
3. place item(s)/coin(s) in the mail window
4. hover over items

persists in received and sent tabs as well. You can send mail to yourself to test.

Bug Report7467NoBugtrackerLowUnconfirmedKiFunStuSItem left reminders27.08.20221 Task Description

Put a sack on the ground
put a torch in the sack
picked up the sack.

Receive warning that I should not leave 1 torch here a few minutes later

Bug Report6772NoInventory/ItemsMediumUnconfirmedDaevaornJoe LyonIt's possible to swap a weapon with a musical instrumen...18.01.2015 Task Description
  • I was playing my pan flute.
  • I swapped the pan flute against my plat steel sabre.
  • I stopped the playback.
  • I fought.
  • I wanted to reequip my pan flute, but it could not be moved, not even from one inventory slot to the other.

I suspect that there is no test for (music instruments/)items being in use when swapping them

Bug Report7752NoModels and MapsVery LowAssignedTrippedOnReality/EnarelTuathanachInvisible wall/object near Arena18.02.2023 Task Description

/pos hydlaa_plaza 179911.09 -295941.69 10545.03

Bug Report7370NoBugtrackerLowUnconfirmedStalfosIntroduction to Crafting doesn't update wallet12.06.20222 Task Description

The console says you received 4 circles, but the wallet won’t update until you complete another quest. Comnpleting Harnquist is Hungry for example says another 4 circles in console, and wallet updates to 8 circles.

Bug Report6172NoUser InterfaceMediumUnconfirmedRasaratInterface>Advanced-Chat>Main chat brackets option broke...03.10.2013 Task Description

This appears to be an option to have lines that appear in Main chat prefaced by origin e.g. [guild], [alliance], etc., provided a user has filtered messages from other chat tabs to appear in Main. However, it seems to work whether or not the option is enabled. Is this a bug or just deliberately no longer an option?

Bug Report6177NoUser InterfaceMediumUnconfirmedRasaratInterface>Advanced-Chat>'Auto Tab selection' options br...14.10.20131 Task Description

Regardless of which of the three options is selected, communication seems to switch the active tab automatically to Main if the current tab can't display it. Bug or intentional?

Bug Report7589NoUser InterfaceMediumNewTrippedOnReality/EnarelInterface option settings reset at relog17.10.202341 Task Description

In the interface tab of the options/settings menu, some options don’t seem to save at relog.

Items affected:
- menu bar size
- visible shortcut rows
- chat tabs
- time stamps
- max history

Bug Report6664NoSoundMediumUnconfirmedJoshuaInstrument White Noise (Lute & Lira)06.11.201411 Task Description

Some of the musical notes, when using the Lute and Lira (drum seems okay), have an annoying white noise in the background. The audio is not clean, and this can be bothersome particularly to people with high-end headphones who may be able to hear it better. I am not sure if this is audible to all players, but it certainly should be to anyone with a good pair of headphones.

Some popping sounds can also be heard.

I am not too knowledgeable on music, so I can’t say which notes specifically have unclean sound, but I think since it can be heard plainly it should be easy to find out.

Bug Report6696NoSoundMediumUnconfirmedJoshuaInstrument Music Doesn't Stop22.11.20141 Task Description

When you are playing a song on an instrument, if you close out of the sheet rather than clicking the stop button, the music will continue to play. This seems to continue until you relog, and opening and using the sheet again doesn’t fix it, it will only make you play two songs at once.

I am not sure if other players hear this or just the player.

In my opinion, X’ing out of the music sheet should work just like the stop button.

Bug Report7558NoGUILowUnconfirmedKiFunStuSInformation hover displays off screen23.11.2022 Task Description

If you have your inventory window on the right and hover over an item, the information display scrolls off the visible screen.

can you please change it so it aligns to the edge of the visible screen.

in other words, make it so the information shown while hovering over an item is always showing on the visible screen only

Bug Report7916NoModels and MapsLowUnconfirmedStalfosInescapable Hole30.10.2023 Task Description

ojaroad2 457484 -324254 12385

Bug Report6640NoGUIMediumUnconfirmedNeeno Peleroincorrect sRGB profile31.12.20141 Task Description

There are three files (jade_theme.png, splash.png, yesno.png) in client_base.zip, which contain an incorrect iCCP.
When using a newer version of libpng you get the following warning: “iCCP: known incorrect sRGB profile”.
So just delete the color profile in the next art update, please.

Bug Report6217NoMiscMediumUnconfirmedWade EilrichIncorrect grammar on website Story section13.11.2013 Task Description

Drifters Section

“This gas is highly acidic and damages a persons equipped items if they stand in the mist.”

This should be changed to:

This gas is highly acidic and damages a person’s equipped items if they stand in the mist.

Note the apostrophe to indicate a singular possessive noun (person’s).

Bug Report4771NoQuestsVery LowAssignedLuzinodrJackInconsistent use of you/ye in Lorytia's Clan quest09.07.20112 Task Description

In the quest Lorytia Starhammer and the Clan reunion Lorytia mostly uses "ye" instead of "you". But the use is not consistent throughout the quest. You'd think that if she regularly says "ye" she'd not switch to "you" for a sentence or two in between, sometimes even switching back and forth within one sentence.

f.e.:
"That is very kind; I thank you. Here is the note: just tell him I sent you."

"Oh, I am sorry, you are still here… do you want to hear what happened?"

"I know ye worked very hard on your piece for the competition and you should have won. I take full responsibility for shortchanging you on the scores."

"He may have some means to get them prepared for you, but ye might make your journey faster if you have them on hand."


There might be more later in the quest, but I'm not done yet.

Bug Report6386NoUpdater/PSLaunchMediumNewxolaincompatibile skin09.04.20143 Task Description

i have seen people who log and quit(crashing) in second due using incompatibile skin
update and repair should set skin to default elves .reinstaling ps propably will not help because these configuations are in diferent folder

Bug Report7797NoCombatLowUnconfirmedGongerIn "upper" Hydlaa you get kill messages from the Sewers02.03.2023 Task Description

I was near the Smithy when I received messages like the following:
(22:15:02) [chat] >Fordanot Helsun has been killed by X Y!
(22:15:38) [chat] >Diseased Rat has been killed by X Y!

Bug Report5816NoRendering IssuesMediumUnconfirmedRoman YagodinHydlaa lights become wrong after moving between locatio...11.08.201411 Task Description

lh3.googleusercontent.com--kh0bmqzraeuiu5edagebiaaaaaaaaag0ocotvq6wswss790shot02.jpg

This can be fixed with brightness increse / decrease, but still wierd.

Ubuntu 12.04 x86_64 on AMD A10-4600M with latest Catalyst 12.8

Report data:

51.0737 2.32624 -133.063
0.416704 -0 0.909042
-0.184466 0.979195 0.084559
-0.890129 -0.202923 0.408035
"hydlaa_plaza"
0

Bug Report7604NoCombatLowNewKiFunStuSHP bar not diminishing when using Damage over time14.01.202311 Task Description

Cast poisonous hail storm.
health bar does not decrease even after creature has died

Bug Report4608NoCharacter TexturesLowAssignedMario RohkrämerTaladHiding in Shadows does not affect all body parts equall...10.08.20103 Task Description

There are models where body parts don’t get translucent while sneaking.

One example: Klyros wings.

(Wait for more to be collected…)

Bug Report7755NoBugtrackerLowNewHaviland TenouriHelp chat is broken17.02.202311 Task Description

Messages to the help channel get lost, as if they were never written

Bug Report6148NoEngineMediumUnconfirmedKris EricksonHaving issues with drifter - unable to name and two in ...07.09.20131 Task Description

(I think the severity is low, but I was unable to change it.)

I have spent days trying to name my drifter with various names. I have confirmed I am using the correct command. /pet name [name] while having the drifter highlighted. I also tried various versions of this…
/pet name {name}
/pet 1, name [name]
/pet 1, name {name}
along with many, many different names. They all come back invalid.

Then, after several days of trying, I received the message, “You have no familiar to command.” So, I tried to dismiss my familiar and received the message, “Your pet has already returned to the netherworld.” I was standing there, in game, looking at the glider when I received all these messages. So I tried to summon the pet and another one popped up, so I had two in game at the same time, both named, Aszrai’s Familiar.

If nothing else, please remove the second (or both) familiar from the game. But it would be nice to find a way to name my familiar, but not a priority.

I have an image, which shows them both near the smithy in Hydlaa, but I was unable to figure out how to attach it here. I’m sure one drifter will stick around at the smithy for quite some time.

Thanks for your time and help!

Bug Report8021NoMiscLowReady to testtrensolharvesting couchgrass impossible to harvest near gugron...12.05.20243 Task Description

couchgrass seems to be in the wrong place near gugrontid and oja areas, and are unable to be harvested.

https://steamcommunity.com/sharedfiles/filedetails/?id=3240545565

may be due to rendering issues with distro and graphics card. In some cases when using different cards/drivers and compositors such as wayland and xwindows, sometimes render can be slightly off but the current position of the couchgrass seems to be way off.

Bug Report7828NoQuestsHighUnconfirmedchroniclerHarnqust's Regular Advertising cry is replacing quest d...15.04.2023 Task Description

Issue: Harnquist regularly calls “Blades, shields, repair kits! Get them here!”. If you are collecting a quest from Harnquist, his regular cry can replace a page of his dialog providing the quest information and there’s no way to get back to the page of dialog that was replaced.

His regular cry should be supressed whenever a player is talking to him, so the player can read all the information he is providing.

Bug Report7945NoBugtrackerLowReady to testDaevaornHard to leave the winch, portal too small to find12.03.20242 Task Description

If inside the Winch quarter in Hydlaa it is difficult to leave towards Plaza.

The right-clickable portal area on the gate encompasses only a small part of the door around knee height. This used to be as big as the entire door and should be again.

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