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Bug Report | 6855 | No | Game Balance | Medium | New | Venalan | Davide Vescovini | Stacking of damage when holding multiple weapons with b... | 15.04.2020 | | |
Task Description
I tried attacking a kikiri with two ‘Dark Dagger’ and I got the following system messages
(20:29:33) >You’ve gained 1 practice points in Knives & Daggers. (20:29:33) >Your dark weapon drains 10 HP from Venalan. (20:29:33) >Your dark weapon drains 10 HP from Venalan. (20:29:33) >You’ve gained 1 practice points in Knives & Daggers. (20:29:33) >Your dark weapon drains 10 HP from Venalan. (20:29:33) >Your dark weapon drains 10 HP from Venalan. (20:30:37) >You’ve gained 1 practice points in Knives & Daggers. (20:30:37) >Your dark weapon drains 10 HP from Venalan. (20:30:37) >Your dark weapon drains 10 HP from Venalan. (20:30:37) >You’ve gained 1 practice points in Knives & Daggers. (20:30:37) >Your dark weapon drains 10 HP from Venalan. (20:30:37) >Your dark weapon drains 10 HP from Venalan.
So every attack I do with two Dark Daggers is doing two rounds of extra damage and not just one extra round of damage.
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Bug Report | 6867 | No | Inventory/Items | Medium | Unconfirmed | Quentin | | equip/dequip items through shortcuts bug | 02.06.2016 | | |
Task Description
I recently wanted to create a shortcut to summon my Rivnak, but it doesn’t work exactly like it should…Here are the commands of my shortcut :
/dequip leftfinger /equip Ring of Summon Familiar /pet summon Bigadin /dequip leftfinger /equip Crystal Ring
Of course, using the commands one by one in the chat works perfectly. But here is the chat log after using the shortcut :
Usage: /equip [stack count] [slot] [item name] You feel a connection to your familiar. You’ve gained 1 Practice points in Empathy.
Weirdly, it seems that when the last line is executed, my ring is still considered equipped, and so it cannot be equipped. I thought that with another item which exist in several copies, it would work through equipping another copy, but even that do not work. I tried using it with 2 Silver Rings in my inventory (so the line /equip Crystal Ring become /equip Silver Ring), and both when the quality is the same and when it is not (and so it doesn’t stack) :
You feel a connection to your familiar. You’ve gained 1 Practice points in Empathy. This item cannot be equipped.
I hope the informations are sufficient to allow you to understand and solve the problem.
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Bug Report | 6872 | No | Webtools | Medium | Unconfirmed | Emaline | | Calendar Dev meeting Desc typo | 18.01.2017 | | |
Task Description
Just an FYI but the info being posted on the calendar for the dev meetings has a typo. Under Content, second sentence the Word developers is typed Devevelopers.
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Bug Report | 6878 | No | Crafting | Medium | Unconfirmed | Kanuby | Tuathanach | Mace Making practice points inconsistent with other cra... | 19.11.2017 | | 1 |
Task Description
The Mace Making Practice Points seem to be inconsistent with other crafting. With a skill level of less than 20, everything only takes 5 seconds to make regardless of the complexity of the item being crafted. Wondering if a higher blacksmith skill is weighted more. Only getting 5 pp per item crafted will extend leveling ability time dramatically.
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Bug Report | 6884 | No | Webtools | Medium | Unconfirmed | Emaline | | Edit Roleplaying guide on main site. | 18.01.2017 | | |
Task Description
http://www.planeshift.it/Roleplay%20Guide
Last paragraph: kra has no gender therefore the he’s should be changed to kra’s.
The kran looks at the written page, tilting his head a bit and scratching the top with his left hand. - “Well, I never been a novelist, but that should do it, I guess.” He stands up from the giant crystal table, picks a thick cloak and looks outside the window of his sculptured stone house. He concentrates a bit and thanks to his magic vision, he reaches the Hydlaa plaza. - “mmmm… there is still much more to do, but things are surely getting better. Time for some magic!”
The kran looks at the written page, tilting kra’s head a bit and scratching the top with kra’s left hand. - “Well, I never been a novelist, but that should do it, I guess.” kra stands up from the giant crystal table, picks a thick cloak and looks outside the window of kra’s sculptured stone house. kra concentrates a bit and thanks to his magic vision, kra reaches the Hydlaa plaza. - “mmmm… there is still much more to do, but things are surely getting better. Time for some magic!”
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Bug Report | 6890 | No | Crafting | Medium | Unconfirmed | Ken | Tuathanach | Crafting Axe Kits gives Mace making skill. | 14.08.2017 | | |
Task Description
This is actually for version 0.6.5.
When I craft Small Battle Axes I find that all skill gains are in Blades, Blacksmithing, and Mace making. I feel that somehow the skill gains for Axe making have been replaced by Mace making. That makes it harder to build up axe skill to turn the kits into a finished axe.
Axe handles need changed to blades making
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Feature Request | 6891 | No | Game Balance | Medium | Postponed | Daevaorn | Davide Vescovini | Make progression points useful beyond stats training | 15.04.2020 | | |
Task Description
Once you’ve maxed your stats, currently there’s no more use for progression points/XP. It’s just an endless counter going up and up and up.
How about:
adding PP prices to the money you have to pay in special attack quests? (”Sorry, but you don’t have enough experience to learn this, come back later and I’ll show you how it’s done.”)
having to pay in PP more than in Tria for the temporary knowledge bonuses?
consuming progression points if you craft something with a special modifier (and in turn only allowing you to do so if you have some to spare)?
add more temporary buffs (for example for stats or more directly as bonus HP/MP, increased HP/MP regeneration) that are paid for only in PP or with much lower tria costs.
I am aware that it probably requires quite some additions to the quest scripting and other places and is by no means a trivial change, but I thought it may add to the medium- to long-term development deliberations. To me progression points feel like a loose end, now that they lost their purpose in skill training.
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Bug Report | 6893 | No | Crafting | Medium | Unconfirmed | Larili | | Making Barberry extract sometimes gives a special prope... | 29.05.2017 | | |
Task Description
I made barberry extract and ended up making batch of valuable barberry extract. Seeing as barberry extract is not a finished product but an ingredient it should not receive any special properties from crafting.
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Bug Report | 6903 | No | Items Characteristics | Medium | Unconfirmed | Emaline | Venalan | Banded Mail Armor wrong desc | 09.11.2017 | | |
Task Description
Banded Mail Armor stores in MA category, trains MA but the description reads HeavyArmor under the weight/size/quality. So can we get it changed to read MA please.
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Bug Report | 6920 | No | Quests | Medium | Unconfirmed | Stalfos | | A Sapling of Xiosia - Does not complete when completing... | 11.03.2022 | | |
Task Description
I’ve completed the child quest that looks for the Boss around Gugrontid, but Sapling of Xiosia hasn’t completed as well.
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Bug Report | 6924 | No | Crafting | Medium | Unconfirmed | Stalfos | | Cooking with Minerals Conflict | 14.01.2019 | | |
Task Description
The book shows
Powdered [Raw Material] Grind [Raw Material] into Powdered [Raw Material] using Alchemist Table with Wooden Mallet Hammer [Raw Material] into 3 Big Chunks of [Raw Material] using Alchemist Table with Wooden Mallet
Both using Alchemist Table with Wooden Mallet When only the 3 big chunks is correct
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Bug Report | 6928 | No | Quests Dynamics | Medium | Unconfirmed | Stalfos | | Nalri Looks Radiant Inconsistency | 01.02.2019 | | |
Task Description
When showing Levrus the Bronze Bands you can ask him to remove the magic, but when you return them to Nalri there are only options to say “You must see Levrus, he will remove the magic” Or “If you stay away from the objects, it will go away”
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Bug Report | 6929 | No | Character Creation | Medium | Unconfirmed | Larili | | The CC decription tab of ones own character says "Xiosa... | 23.10.2022 | | |
Task Description
In the CC tab it says “Xiosa talks to you through nature,” Xiosa should be Xiosia.
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Bug Report | 6930 | No | Spell Formulas | Medium | Unconfirmed | Stalfos | | Magic Staves always blocked | 23.10.2022 | | |
Task Description
Magic Staves, like the Staff of Empathy/Aurora are always blocked unless they miss.
I’m not sure which weapon skill they use, but they are even blocked by dummies
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Feature Request | 6931 | No | Character Creation | Medium | Unconfirmed | Stalfos | | teamix.org Loyal Fan Achievements should be Account Wid... | 22.09.2019 | | |
Task Description
PlaneShift Loyal Fan achievements regarding previous versions from “Played Atomic Blue” to “Played Arcane Chrysalis” I reckon should be account wide.
I created my account during Crystal Blue, but felt like playing a different character later meaning my main has none of these achievements.
It’s like a veteran status, but only applies if you kept your first character.
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Bug Report | 6932 | No | Game Balance | Medium | Unconfirmed | Stalfos | | Blue Cohosh Root area barely big enough to harvest twic... | 15.04.2020 | | |
Task Description
The are for harvesting Blue Cohosh Root is so small that you need absolute precision to harvest a second time, without “You cannot harvest in the same place twice in a row”.
It’s possible but takes longer to find the right spot, the area needs to be bigger.
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Bug Report | 6934 | No | Inventory/Items | Medium | Unconfirmed | Stalfos | | Chests sometimes give 0 ingots -and say they gave some | 11.03.2020 | | |
Task Description
When opening a chest, sometimes it will say “you find some ingot”, but give you none.
Seen it on Reinforced chest, sure I saw it on a different chest before as well.
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Feature Request | 6935 | No | Training & Skills | Medium | Unconfirmed | Stalfos | | Jomed's Meat Medley: Optional task needs cooking 50 | 05.11.2019 | | |
Task Description
There is an optional arm of the quest, that requires cooking skill to be at 50, when the quest itself only requires 10 skill in cooking to claim.
If you choose to go for the optional part of the quest, you delay getting the next book after Meat and Stew Recipes, so training those 40 ranks to make Cheesy Succulent stew takes ages.
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Feature Request | 7060 | No | Inventory/Items | Medium | Unconfirmed | Michael Loeven | | Add a /Sheath /Draw commands for weapons | 13.12.2020 | | |
Task Description
Just a Quality of life improvement due to the current setting conflict between weapons that must be equipped to provide a stat bonus and the IC issue with holding weapons in a city. The implementation of this should be a command of /Sheath and /Draw on execution of /Sheath any weapons carried by the player will be re positioned to the characters back or belt and appear to be sheathed. When sheathed the weapons will still be present in the players equipment slots and continue to provide any stat bonuses or other magical effects however the city guards will no longer react to characters as though they have weapons drawn.
/Draw returns all sheathed weapons to the players hand
being attacked or entering combat stance will automatically Draw any sheathed weapons
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Bug Report | 7079 | No | Bugtracker | Medium | Unconfirmed | Michael Loeven | | Locked Chests Deleted When Consumed | 26.11.2021 | | |
Task Description
If the player attempts to open a locked chest by dragging it to their equipment panel. The game displays a message that the chest is locked but consumes the item anyway providing now loot. Expected behavior is that the game places the locked chest back into the players inventory or prevents them from consuming it if it is locked
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Feature Request | 7080 | No | Combat | Medium | Unconfirmed | Michael Loeven | | Arrow Tracking and Recovery | 25.12.2020 | | |
Task Description
Quality of life improvement. Please implement arrow tracking and recovery. NPC’s should should have a counter to track how many arrows they have been hit with. When the creature is looted there will be a dice roll to to determine the percentage of arrows that survived intact these arrows will be added to the creatures loot allowing the bowman to recover unbroken arrows from the corpse.
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Bug Report | 7081 | No | Game Balance | Medium | Unconfirmed | Michael Loeven | | Relax spellcasting restrictionsfor sitting / overencumb... | 27.12.2020 | | |
Task Description
Due to the number of enemies with de buffs to strength the problem arises when one of these de buffs occurs in combat and causes a player to become over encumbered. this will almost always result in a 100% chance of death due to the speed at which combat occurs and there being no mechanisms to quickly drop inventory in an emergency situation. The primary counter to this would be spells that either clear the de buff or counter it such as strength. Currently you cannot cast spells while over encumbered and I consider this a unfair and illegitimate restriction that actively prevents players from using the abilities required to counter the de buff and unfairly rendering them unable to defend themselves when this occurs during combat. I would argue the you cant cast spells while sitting and while over encumbered shroud be relaxed or removed because they only serve to ensure a players death due to a combat de buff and serve no reasonable or legitimate game play purpose
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Bug Report | 7210 | No | Quests | Medium | Unconfirmed | Uadjet | Venalan | Quests in need of Quest Notes for clarity | 04.06.2021 | | |
Task Description
Noriko has been doing a lot of quest testing lately, and has found a number of quests where quest notes should be added so that returning players (or those who don’t use their logs) can pick up where they left off. I’ll pass along what she’s put in the petitions to this report.
*Road to Master Cook Chapter One *Road to Master Cook Chapter Two *Road to Master Cook Chapter Three *Road to Master Cook Chapter Four
In each case, the quests notes are very good except when Mirra first gives the quest. The notes only include a generic line about helping Mirra be a better cook, and fail to mention where she’s sent you or what she wants.
*Helping Mirra
No useful quest notes at all.
*Where the Courier Went
Once the player gets the name Shian Sulkin it should probably be added to the quest notes, in case logs aren’t available.
I’ll add more as they’re reported.
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Bug Report | 7288 | No | Movement | Medium | Unconfirmed | Sunda Kastan | | Player movement differs from Legacy/no 'turn' keybindin... | 13.09.2021 | | 1 |
Task Description
In Legacy PlaneShift, the default movements are: W = Walk forwards S = Walk backwards A = Turn to the left until keypress ends D = Turn to the right until keypress ends
However in PSU, the movement is as follows:
W = Walk forwards S = Turn 180 degrees and then walk forwards (towards the camera) A = Turn 90 degrees left and then walk forwards (at 270 degrees from camera) D = Turn 90 degrees right and then walk forwards (at 90 degrees from camera)
This is incongruent with legacy movements, but also complicated by the requirement to use the mouse for both UI interaction and movement concurrently.
It may be that this is a result of the absence of a ‘third-person follow’ camera, but behaviour should follow that of legacy.
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Feature Request | 7325 | No | Character Creation | Medium | Unconfirmed | Regina Musial | | Request for Back-Button and Speaker-Update | 28.10.2021 | | |
Task Description
Hello, Dev-Team,
here are two requests for the character creation in psu:
1. The speaker speaks too quietly! I know its you, Talad, but the background music overwhelms your voice!
2. I miss a “Back”-Button because if i go into the chara creation but dont want to create a new character and want to go back to my character which already are there!
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Bug Report | 7333 | No | GUI | Medium | Unconfirmed | Edicho | | Training UI needs to be more intuitive (and work) | 02.12.2023 | | |
Task Description
The old application clearly stated which skills can be trained by simply showing you them listed in the dialog.
Now you’re getting list of all skills and let’s take Percival Hawthorne for example: https://drive.google.com/file/d/11TT9POMLeO0WOf9he84foTY5Xaju2eUj/view?usp=sharing
What we see is: - list of all skills - some progress bar right under the skill - some progress bar in the right part of the box - if you try to hover on this, we can see it marked “tbd” which doesn’t make it any less defective.
What we should see: - list of skills the NPC can actually train you (the current list needs to be filtered) - the cost of the training both in tria and PP (the progress bar on the right should be simply replaced with a button
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Bug Report | 7589 | No | User Interface | Medium | New | TrippedOnReality/Enarel | | Interface option settings reset at relog | 17.10.2023 | | 1 |
Task Description
In the interface tab of the options/settings menu, some options don’t seem to save at relog.
Items affected: - menu bar size - visible shortcut rows - chat tabs - time stamps - max history
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Bug Report | 7684 | No | Bugtracker | Medium | New | Haviland Tenouri | | Editing Guildpermissions and Points | 24.01.2023 | | |
Task Description
Giving a Guild level the permission to edit gild points is not honoured. The flag is shown, but if someone of ther permitted group tries to edit the points of himself or another member he gets “you don’t have the permission…”
Additionally, editing permissions is not propageted to other online members. Ie. they do not see any changes in guild privileges.
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Bug Report | 7709 | No | Graphical Glitch | Medium | Unconfirmed | ferret | | delver has some very strange lighting | 01.02.2023 | | |
Task Description
no task description |
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Bug Report | 7732 | No | Bugtracker | Medium | Unconfirmed | Hieu | | Npc Dialogue | 02.03.2023 | | |
Task Description
My PC resolution is 4:3. When I talk to NPC, NPC dialogue is on the left of the screen and I cannot see whole NPC dialogue.
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Bug Report | 7750 | No | Characters Animation | Medium | Unconfirmed | Carbo Boek | | Rivnak stutters | 11.02.2023 | | |
Task Description
When you ride around on a rivnak, you get these weird stutters. They’re not frame stutters, but the character skips forward. This was tested in Amdenier on roofs and the road.
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Feature Request | 7753 | No | Bugtracker | Medium | Unconfirmed | Rykia | | Missing character armor/weapons/jewelry identification ... | 12.02.2023 | | |
Task Description
Missing slot identification text in inventory window when mousing over the icons surrounding character avatars. Some icons cannot be seen well enough to know what can be slotted.
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Bug Report | 7756 | No | User Interface | Medium | Unconfirmed | Volki | | Some settings not saved after closing game | 23.12.2023 | | 2 |
Task Description
Some options in settings are not being saved after closing the game. They revert to default or adopt other settings.
- Interface → Visible shortcut rows
- Controls → quickbar → shortcuts (Conflicts with “Others” menu → “shortcuts” bar?)
- Chat logs directory → time stamps (May not be functional?)
Issues with shortcuts / quickbar / “shortcut bar” / “macro editor” are the most noticeable and make assigning shortcuts a time-consuming task that requires restarting the game multiple times over.
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Bug Report | 7838 | No | Quests | Medium | Ready to test | Uadjet | | The Arrivals quest cannot be completed | 06.05.2024 | | 1 |
Task Description
The quest has a number of triggers that must be completed in order to progress that do not appear to be working in Unreal. The three I’ve found are:
1) Proximity to the rock with the action location that moves players into the cave,
2) Use of a cog/mechanism, moving one of the rocks, and
3) Solving the door puzzle and entering the small room.
I’m not sure if these are supposed to complete steps that are not sequential with the immediately previous steps, or if they are meant to set variables, but either way they don’t seem to be doing the job. Talking to Raithen gives no sign that you’ve completed any of these tasks, even if you’ve done them all.
I can get players past this by setting a later step manually, but given the (suspected) use of variables or non-sequential steps, it seems likely I’ll just mess things up for them.
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Bug Report | 7870 | No | Bugtracker | Medium | Could not Verify | Rykia | | Adding 3 lumps of butter to Preparation Table may cause... | 29.10.2023 | | |
Task Description
Adding 3 lumps of butter to the Preparation Table next to Orchibaly in Oja, seems to cause the server to crash. One and two lumps at a time work as expected.This has happened a few times today, but it may be possible that a DEV is also working on something at the same time.
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Bug Report | 7894 | No | Quests | Medium | Ready to test | Daevaorn | | "Beer Tasting Event" quest cannot be taken up | 09.03.2024 | | |
Task Description
The quest “Beer Tasting Event” (that I understand is the one to start into the Brewing skill) is not working as intended.
OBSERVED: ~~~~~~~~~
When I initiate the quest dialog in the interaction menu with a double click on the option “You brew ales and beers I see, and smell.”
the quest master replies with the generic “Looks like you are in search of fame and honour. Unfortunately I have not tasks to help you in that.”
The quest is not taken up accordingly.
EXPECTED: ~~~~~~~~~
The quest dialogue should be properly initiated and a quest log entry should appear after that.
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Bug Report | 7920 | No | NPC Dialog | Medium | Unconfirmed | Stalfos | | Without a way - tell me about circles bug. | 31.10.2023 | | |
Task Description
The first time a character does With a Way Levrus asks what thier favourite way is then there is an option of “Sure, you already told me about Circles” which Levrus does not recognise.
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Bug Report | 7931 | No | Magic System | Medium | Unconfirmed | Daevaorn | | Morphing spells no longer change PC's visual appearance | 05.11.2023 | | |
Task Description
Spells that are meant to visually change the player’s appearance (read mesh) don’t work anymore. (i.e. Gorwealform, Polymorph)
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Bug Report | 7932 | No | Crafting | Medium | Unconfirmed | Daevaorn | | /takestackall stacking on item in hand of same quality | 06.11.2023 | | |
Task Description
If you remove one or more items with a given quality X from a container, with the command /takestackall or the respective button while holding another item of quality X in your hand, the stacking occurs in your hand-slot, even while you are working on the item in that slot. Thus work done is being interrupted.
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Bug Report | 7948 | No | Models and Maps | Medium | Unconfirmed | Stalfos | | Ritual of Remembrance does not allow House of Power acc... | 28.11.2023 | | |
Task Description
You are supposed to be able to go see Niala, but the door does not work if you haven’t already got house of power access.
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Bug Report | 7954 | No | Crafting | Medium | Unconfirmed | TrippedOnReality/Enarel | | Working with Stock and Working with Rare Stock Books Mi... | 04.12.2023 | | |
Task Description
Working with Stock and Working with Rare Stock books are missing the recipes for heating ingots/stocks in the forge in 0.7.39.
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Bug Report | 7956 | No | Models and Maps | Medium | Unconfirmed | Daevaorn | | Amdeneir needs scaling up by 20-30% | 02.12.2023 | | |
Task Description
It might make sense that an Ynnwn has to crouch in order to get through a Klyros built door, but when Klyros are struggling to pass many doors in their own city, that doesn’t make any sense.
Many doors are too narrow for my Klyros character to pass through. Same holds for some of the decoration, like the kiosks in the market hall with an awning that is too low to look at the wares on the table.
I think 20-30% larger scale would be sufficient to remedy the major trouble spots.
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Bug Report | 7969 | No | Crashes | Medium | Unconfirmed | Stalfos | | Server Crash possible after training stat | 07.12.2023 | | |
Task Description
If you take a rare looted item out of a bag, try to equip it, but can’t because of Stat requirements, then train a stat, drop the bag and pick it up again, the item disappears.
Then if you try to store it there are 2 copies, and the server crashes if you store them. Item lost after restart.
Crash and item loss can be avoided if you relog before storing.
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Bug Report | 7970 | No | Training & Skills | Medium | Unconfirmed | Stalfos | | Shield Handling untrainable | 08.12.2023 | | |
Task Description
Since you can now only wield Shields left-handed due to what I mentioned in bug 7867, only the right hand trains one handed weapons, and two handed weapons give half the training in either hand.
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Bug Report | 7974 | No | Quests | Medium | Unconfirmed | Daevaorn | | Repeatable quest awarding faction points for the wrong ... | 16.12.2023 | | |
Task Description
(17:38:51) [chat] Daevaorn: Here is the armour that you asked for. Plate mail pants and chain mail pants. (17:38:51) [chat] >You gained 13600 experience points and 68 progression points! (17:38:51) [chat] >You received 51 circle, 4 octa, 0 hexa and 8 tria. (17:38:51) [chat] >Your Armor Making skill has increased by 1 point! (17:38:51) [chat] >Your faction with Weavers Tree has worsened. (17:38:51) [chat] >You unlocked a new achievement: Achieve Velvet Glove in Weavers Tree (17:38:51) [chat] >Quest Completed! (17:38:51) [chat] >You have completed the A Measure of Protection quest! (17:38:51) [chat] Kethzun Guthazik: You’re done already? (17:38:51) [chat] >Trade complete
At first I was wondering about points being deducted until I got the information that this is regular procedure when hitting the cap value.
However I was surprised to see that - a smith awards faction points for the Weavers’ Tree - there are faction points awarded at all for one of the skill quests that can be done (at least theoretically) up to
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Bug Report | 7975 | No | Crafting | Medium | Could not Verify | Stalfos | | Repair Weapons not working as it used to. | 11.03.2024 | | |
Task Description
I had heard that over a skill threshold, repairing weapons/armour does not reduce maximum quality. Yet I repaired a weapon with 201 skill (with jewellery) and dropped from max quality of 200 to 199.
Maybe the Jewellery isn’t working properly, as without it, I would be under the threshold I had heard about.
Also Bones attribute was not removed, the whole reason I repaired it at 197/200.
Maybe this is as intended, but if Bones cannot be removed, then getting a Masterwork Bones Platinum Sword from your first and only run through of the Keen Edge quests (currently not completable) is xtremely bad luck after the time it takes to get 100 in sword (even more in UE).
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Bug Report | 7985 | No | Bugtracker | Medium | Unconfirmed | Tutharel | | Some people are reporting that, after a server crash, t... | 01.01.2024 | | 1 |
Task Description
After a server crash, if you don’t restart your game, your log will no longer be updated with what happens in game. This has been noticed by Gonger, Migg, and a few others.
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Bug Report | 7986 | No | Quests | Medium | Unconfirmed | Uadjet | | Quest Timers are invisible, leading to confusion | 01.01.2024 | | |
Task Description
In some quests there is a delay before you can talk to an NPC again. One example of this is Its Gone Bad. In Legacy the players got a message like “You have to wait for 10 minutes before you can continue this quest.” so that they knew what was going on, but in PSU they don’t get the message.
Admittedly, the message is very OOC, but without it there’s no way for a player to know why they cannot proceed with the quest. If the messages cannot be restored, maybe a line of dialog from an NPC saying that they’ll have more to say later?
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Bug Report | 7989 | No | Crafting Transformations | Medium | Unconfirmed | Daevaorn | | Extremely unrealistic drop in crafting quality (Jewelry... | 02.01.2024 | | |
Task Description
With
- a skill level of 218 (i.e. 186 natively)7 - an unpolished speciment of Q300 to work on
I created a final result for an enchanted gold necklace of Q126
This is an extremly unrealistic random outcome.
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Bug Report | 7991 | No | Quests | Medium | Unconfirmed | Tutharel | | when completing a quest with a "choose your reward" sec... | 05.01.2024 | | 1 |
Task Description
when completing a quest with a “choose your reward” section at the end, if you don’t select a reward before clicking “Select a reward” it doesn’t stop you before continuing or give you a default reward, it just completes without giving you any of the possible rewards.
When a friend completed the “Levrus Rat Eyes” quest, she forgot to select a reward before clicking “Select a reward” and received none of the options given.
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