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Messages - eldoth_terevan

Pages: [1] 2 3 ... 35
1
Wish list / Re: Tell Disable
« on: July 24, 2010, 11:29:02 am »
Roleplay doesn't exist. Thats why its funny to come here and see people arguing about it. All you have is a different approach for every person who logs in, no way to moderate it, and no way to enforce any sort of structure to it. A roleplaying game has a mechanical structure that is definite. Roleplaying games were not invented yesterday and were definitely NOT invented starting with PlaneShift.

My statement was that if you remove all chat functionality, roleplay will explode on the system. And at least one posted after me, who wanted to lecture me on their opinions. But my point is that if you are serious about roleplay, remove the excuses for not roleplaying, i.e. all the gratuitous chat functionality; make the characters interact as characters. As long as people can instant message each other from afar you are reducing chances of "roleplay" dramatically across all character interactions on the system.

But the next argument that should have come up was coordinating events and scenarios (not informing me of your favorite movies, like I give a damn) and how hard that would be without the chat functions. The chat that has been added to the game has been added for a reason. Just like the game mechanics. And it was expanded to the current level of chat functions for practical reasons based on what I just mentioned. So I really doubt they are going to remove it.

But my point still stands... if you want RP, remove all chat functionality that represents a magical messaging service between the characters. RP will EXPLODE on the system if this is done. And I mean everything except whisper, say and shout. RP started dying with guild chat, and now that we have a gossip channel, roleplay is dead. Forget that you can't define roleplay; as far as it goes within the PS world, its whatever the players say it is because the devs have not yet added many functions to support it.

2
Wish list / Re: Tell Disable
« on: July 23, 2010, 06:41:05 pm »
For the sake of realism, all chat functionality should be removed from the game except for whisper, say, and shout. Do that, and RP will explode on the system.

3
I think what is meant is that, if one dies too many times, some sort of quest is triggered that must be accomplished before you can leave again. I'm all for it, but I'll wager it has already been added to the list. It also sounds like eventually there will be multiple spawn points and multiple exits, which may complicate things enough.

4
General Discussion / Re: Do you or Don't you care?
« on: May 09, 2010, 04:29:45 pm »
The answer to the questions you ask is the response from the community. There has been too much emphasis on forcing behavior in this game, and it has not leaned towards keeping players in the game. When something is working there is at least a partial feeling of effortlessness that comes into play; something that works will gather its own momentum. And unfortunately there are other situations that are not helping the Stonehead by proximity. Since we appear to be in an ebb phase with regards to the community, I would also caution that making any judgements regarding the Stonehead at this time would probably be erroneous as there are too few people playing. Wait a while, try again.

5
General Discussion / Re: New faster RP Server!
« on: May 01, 2010, 07:59:48 pm »
Amen!

6
General Discussion / Re: New faster RP Server!
« on: April 30, 2010, 09:12:19 pm »
Washington State is in the Northwest corner of the U.S. Washington D.C. is on the Eastern coast, on the Potomac river. They are about 2,000 miles from each other. Also, Washington State happened in 1889, and Washington D.C. was formed about 100 years before. Heh, lol, OT... and the new server is excellent too!

7
Complaint Department / Re: Light of the Crystal, what is that?
« on: April 30, 2010, 08:25:13 pm »
There are caves you know.

8
The Hydlaa Plaza / Re: Never be misunderstood again.
« on: April 21, 2010, 08:01:48 am »
Oh sure, like punctuation for sarcasm is like, really useful.

9
General Discussion / Re: Resignation
« on: April 11, 2010, 05:18:35 am »
Bye Venge, good luck!

10
The Hydlaa Plaza / Re: hypermiling
« on: April 07, 2010, 08:39:32 pm »
Yes. I suppose we must have a word for it. You don't have to actually jam the pedal down every time, that just burns gas. That is crazy there are sites devoted to this. I have pretty much always driven that way, being broke most of the time anyway.

11
General Discussion / Re: Illuminating ogg
« on: March 04, 2010, 02:30:05 am »
I think Minions of Mirth used Ogg Vorbis. Had a lot of memory leaks on the Mac at least, if I remember correctly.

@LighH: Oh yes indeed. I'm tired. Doing the yearly check in. Be well...

12
Wish list / Re: Inserting a picture into your description.
« on: March 04, 2010, 02:28:24 am »
Not if they were bezier, like the maps. For each iteration of the models, a corresponding image. Accessories. Could make nice wanted posters. It might be planned, for all I know.

13
General Discussion / Re: a sad display
« on: February 17, 2009, 07:54:55 pm »
Omg, nothing changes up here. Zanzi, you just ain't weird enough to pick on for very long.
I know, lets talk about that "encrusted ulbernaut" thing in, umm ... Bilbous' description from a long time ago.
Boy, was that out of setting! Hahahaha! I loved it...

14
Server Status / Re: Harnquist Apples
« on: January 18, 2009, 08:32:12 pm »
 I've seen this before, then it works fine.

15
Development Team Blog / Re: Planeshift Birth Announcement
« on: January 17, 2009, 12:36:06 am »
Yer smart, riddle it out.

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