I would just like to clarify a few points as several others did on my behalf. The point in approving a character before the player can use it is to prevent players from starting out with something that they cannot rp. If Joe Blow makes a succubus, then what am I supposed to do if he tries to rp with my characters? In the setting, there is no such thing. This character is invalid. If he started out with something that made sense then he would at least fit in.
The point here is not to be an elitist or nazi but to help the new player to get off to a good start. It would also filter out those players who don't have the time or interest to learn a little bit about the settings and write a simple character profile. I'm not talking about a novel, just a simple one page description that does not violate the setting.
Perhaps we have different definitions for the words "nazi" and "elitist". To me, these are very negative and oppressive types of people. If you call coaching a newcomer and teaching him to learn the setting and rp well elitism, then I suppose I am guilty of that by your definition, however I see nothing wrong with that. Elitist does not mean "good", "professional", or "talented"... its more in line with words like "jerk", "ahole" and "troll".
As a new player I think I might have felt more confident about trying to role play if I had help setting up a character on the forums and started playing with the knowledge that my character had the approval of other well respected players or Gms. Yes, I started out as a mild PLer, and then learned from others how to RP by looking up RP guilds on the forum and then seeking out one of the listed players. I am not suggesting that a new player be good before they start, they should just be required to set up a simple character profile and have it approved. ( approved = it does not violate settings, it makes sense, perhaps some other very basic criteria )
Having a character approval process is just one idea.. its not critical, but I think it would help.
As for mentioning other games, I really tried not to drag in the names of other games out of courtesy.. ( Yes, I still have a small shred of decency left )
Regarding the rp attacks in Oja.. at the time, masked rogue npcs were walking around and attacking people on the spot. Entering Oja masked therefore did not seem like it would violate the setting for Oja at least.After all, there are only two guards .. and they ignore all the masked rogues. The last time I played the rogue NPCs were lined up nicely and not moving .. is that because of game limitations or is it because settings -wise they do not run the town anymore? As a player I can only guess. Anyway ... Akaiddo, while Jacula's character did some serious damage, I yielded my character to you in an rp fight. ( and to Emmara, Atagal and Shoral ). I think you guys got a good mix of victory and defeat. You should not complain about that .. thats as fair as it gets.
I agree with you Illy, an auto-incarcerate feature would be just as good. Or perhaps just a light toasting with a tazer ( freeze for 1 minute ). How a guard would know you are cloaked would be a game mechanics issue .. it could be done if the devs felt like implementing hoods or something. As for the issue with seds .. tough luck. Its an rp server. Swords are swords on the rp server, not ooc stat bufs.