acualy vannaka as i have seen it hapen a dw mage with 2 lanxx minds and a max brw mage.... both uising the same cast method for the fastest casting posable in game.... the brw mage won by 0.7% heath each time
I think you should retest, it wasn't even close when I tested it, and I've tested several times.
i disagree with separating all classes of mages into difrent dules because if we do this the shere variaty of the ways will make it so that there is only two or 3 in the crystal catagory, the same with the dark way catagory and probably 10 or more in the brown way catagory
If you allow players to enter into more than one of the categories you will have several that will be able to enter both the crystal and brown way. I don't really know how many dark way mages are out there though, so perhaps it's a good point. Maybe you should find out what different types of mages are interested and then see about how easily categories would be filled?
{also with the dark way in the same catagory then unlike vannaka who gets tria preaty easaly what about thows people who dont have all day to spend on ps and mine and so therefor dont have 2 million tria to spend on a pair of lanxx mind weapons and then have vannaka or some other dw mage kill them all because of it....
I actually won't be entering, I don't think I can make that date. Also very little of my cash actually came from mining
Besides that, if you did make a separate category for each way then I wouldn't expect that you allow items that modify levels, because then it wouldn't be a fighting tournament, it would be a tournament to see who can get the best equipment.
any mage can loose track of the fighter at any time.... just think we are going to be in the death realm lybrary.... there are 3 book shelvs witch any fighter can duck behind and hit the mage or they can go for a strate on atack.....
Since the opposing mage can only use magic, and not weapons, it won't be necessary for the mages to keep track of each other. This means that the only thing the mages have to worry about movement-wise is making sure they aren't near the fighter. When fighting with multiple weapon-users it can be difficult to keep track of them all, but the one single warrior will be the mage's only concern as far as movement goes, and won't be too difficult. The book shelves do indeed make nice places to hide, and to stay out of the mage's line of sight... however if the warrior takes the time to run out of sight for long enough that the mage loses track of him, the fight will already be over since magic is so powerful.
i have no clue about them but i highly doubt a way mage with anything other then thows ways used will enter being as thows ways are not close to combat effective and this is a fight to the death but i myself will try to find ways to acomadate these other mages
I don't really know the relative strength, but I know azure way DOES have a pretty decent attacking spell. I'm sure it's not as good as crystal or brown way, since the max level is 50 lower, but without weapons modifying stats it could be comparable to dark way.
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i myself will try to find ways to acomadate these other mages
I think that's a great idea. Maybe the teams could be expanded from just a warrior/mage pair to include multiple warriors and mages of different ways. I could see a great event coming from each type of fighter being required to use their skills in a certain way. The following is just an example of what I mean, and is in no way a finished product, but rather just some garbled ideas that come to mind:
To solve the problem of fighters being unable to track down running mages, NO casters would be allowed to move. To introduce some elements of strategy, no caster can attack another caster, and no offensive caster can use mana potions
Casters
Each team has one crystal way mage who is stationed at their team's starting side of the DR library.
The crystal way mage may only cast healing spells and "buff" spells, to help their team, but cannot attack OR be attacked. As the non-offensive caster, the crystal way mage may use as many mana potions as he needs.
Each team may have one azure way mage who is stationed on the paths that wind over the library's book shelves. The azure way mage may be attacked by any of the other team's warriors. To dispatch the mage, one or more warriors would have to climb the spiral stair and kill him.
Two more mages from each team would be stationed at the center of the library, one brown way and one dark way. These casters could attack any opposing warrior they choose, but would be quickly dispatched due to their vulnerable position. These casters are not limited to attacking spells, and could cast "buffs" on themselves, or "debuffs" on enemies as they wish.
Warriors
In order to make the role of the warrior more interesting, the four warriors should all be required to use different weapon classes, and different armor classes. As an example, one team could have a melee fighter wearing no armor, a dagger wielder wearing light armor, a sword wielder in medium armor, and an axe wielder in heavy armor.
The warriors would be allowed to attack any enemy, warrior or mage, with the exception of the crystal way mage who is not to be attacked by anyone.
An event like this uses larger teams and encourages players not only to work together, but also to come together to form a team. Very few players have close friends that could fill each role in this event, so teams would be put together from different guilds, and would be harder to form. I doubt very many teams would participate in this event because it's hard to gather such a group, but I think even 2 teams fighting a single match would be quite the show.
The idea would take more work and organization, but I think all in all it would turn out to be a more fair and entertaining event. Yes, there would be a lot of organizational troubles with an event like that, and it's by no means perfect. That's only my idea of the IDEAL PvP event. I realize it's much too late in the game to simply change your event into something else, especially something as complex as this, but I think you should postpone your event and try to reorganize it in some other way, to eliminate the dominance of one particular magic way.
If anyone (dark warmongers or other) feels like they could organize an event similar to the short outline I just gave, please do take the idea. I have neither the organizational skills nor the patience to do something that large. Once again, everything I say is meant to be said with the utmost respect for the organizers of this event, and with the best intentions. This is the first large-scale attempt at a warrior/mage combination PvP event, set the bar. Don't let it flop.
~Van~