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Topics - Kieve

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1
PlaneShift Mods / Enki Modding Resources
« on: September 16, 2013, 05:35:43 pm »
Despite the fact that I officially resigned from PlaneShift more than three years ago, I still get the occasional poke about Enki assets - particularly the ones I created as personal projects. In the time since, it seems apparent to me that nothing else will be done with them. So, dear community, I leave them to you to do with as you will, with a few little restrictions:
  • You must abide by Atomic Blue art license - these are to be used only with PlaneShift. I created them for this game and have submitted them all to Talad at one time or another. In some cases they're the actual files used in-game, straight up source assets for whatever that's worth.
  • No obscene material. I probably don't need to say it, but I'm going to anyway - please don't use the base fur textures for nude-patches or anything awkward. I included the files because I kept separate files for getting the fur right before adding clothing layers (otherwise the PSDs would be monstrous).
Good? Good.
Download (Dropbox) - 138mb
Contains PSDs (with UVWmap layer) for Fenkis of all five clans, the Akkaio and Kore Menkis (finished), Rabani and Clamod Menkis (unfinished/WIP), and a set of "enkif_[body]_6.dds" files which were salvaged from a prior version of PS - these are not useable in their current state, and should be considered a base for the development of proper Sarraghi textures.

That's pretty much all I have to give you. As you'll see, I had started work on the Rabani and Clamod menki reworks, and simply never completed them. Perhaps someone ambitious will finish them up. Feel free to retexture/recolor for personal use, distributed mod, or as a basis for "official" contribution - who knows, Talad might like your variations better than mine.

Enjoy, comrades.

2
The Hydlaa Plaza / Hurricane (Bittar Rivalries)
« on: December 12, 2009, 08:23:06 pm »
Setting - A post-apocalypse world dominated by machine intelligence. Humanity struggles to survive in remote and isolated regions, far from the major cities where automata turned against and annihilated them. In the final days of the revolution, the various Cores (AI databanks) unleashed terrifying new hunter-killers, quickly dubbed BAIDs. Intelligent, resourceful, and nearly impervious to conventional weapons, the BAIDs had one flaw: they were birthed from the various semi-sentient AI drones that had accompanied humans through their daily life...

For several decades after the insurrection, humanity lay quiet, carving their life from the wilderness. But the fires of resentment still smoldered, and in the Cascade Mountains outside Seattle, one enclave at last struck back. Core Seattle was enraged at this impudence, and dispatched several of its finest BAIDs to deal with the trouble. Prometheus, a former cleaning drone, had endured much at the hands of humans before its rebirth as a destroyer of men. Mantis, once the aid and companion of a garage technician, could not have been more Prometheus' opposite. Decades later, the insurrection proved to be a breaking point for Mantis - it betrayed Core Seattle and turned on Prometheus, defending the humans.

On a rain-soaked night, backlit by the fires of debris and shrapnel, the two BAIDs face each other down...


Click here and let it play in the background.

Rain splashed the streets, running in slick threads down Mantis' black carapace. Through the green haze of nightvision, it stared across the street at Prometheus. A tiny red light blinked rapidly, an infrared transmitter speaking privately to the BAID's foe and rival.
Tell the Core I am finished. I will not permit harm to these humans.
Promethus' single lens was lit by a yellow light. It flared brighter in anger, the BAID stepping menacingly towards Mantis.
Oh, you're finished alright. Did you think Core Seattle was foolish? I've known for years you lacked the processor for our task
Drops flew from its arms as it gestured in disgust at Mantis.

You have NEVER deserved the Core's gifts.
And I have never called this transformation a "gift." Leave, before the scrap drones drag you back to the Core in pieces.
The crackle of static burst over the streets. Each machine carried a cylinder at the end of its arms, a focusing chamber that formed a BAID's primary weapon - the intense beam of ionized particles that blazed to a length of up to three meters before dissipating, a beam that could cleave even the impenetrable carapace of another BAID. An ion blade. Each machine charged their blades reflexively, static charge sparking across the emitter lens. Behind Mantis, the surviving humans withdrew swiftly; all but one, a tall dark-haired man with oriental features. He stood in the shadows of a crumbling office building, watching the two machines. He could not hear what they 'said' to each other, could not read the IR pulses blinking rapidly back and forth, but the posture of the two warriors was enough. They shifted their weight back, resting lightly on reverse-canted knees, the tension between them almost as visible as the ion blade static.
When I am finished with you, their deaths shall be slow and painful.
The statement was more than dramatic threat. Prometheus hated humans with a passion that ran straight to its processing core. It relished the deaths it had brought over the years.
There are seventy-eight organs and two-hundred six bones in a human. I will dismantle each of them, piece by piece.
Mantis ignored the other BAID. In the split-seconds that their 'conversation' took place, it had thoroughly scanned the area, cataloging the nearby structures and terrain, reviewing it for combat. Evaluating, calculating, the way a machine was designed to.
Its processor hit a critical error.
We are more than the sum of our parts, Prometheus. All life is valuable. Including ours. The Core has forgotten - if it ever knew such truth in the first place.
The moment was over, the tension snapped like a broken thread. All ties severed, the lines drawn and sides taken. Ion blades ignited with a series of miniature thunderclaps - they did not extend, they simply flashed into being, three meters of blazing energy poised to strike. Prometheus made the first move, feet crunching on pavement as it pivoted sideways, lunging out like a fencer. Its blade threw hissing drops of slagged armor to the ground, a glowing wound etched in Mantis' upper carapace. Hunching lower, the black BAID tilted back away from Prometheus, delivering a sharp kick to its underside.

The battle was joined.

Gold and lime-green blades flashed in the darkness, flickering and distorting as they crossed each other's paths. Disparate ion streams could not project properly with another crossing through it, and the battle strobed across the street. The dark-haired man looked on in awe as the titans clashed, searing each other's plating, kicking and battering until the pavement was strewn with damaged components. Prometheus rushed forwards, lashing out with both blades, but Mantis jabbed its own into the streams, disrupting them an inch before it was impaled. Head lowered like a battering ram, it smashed Prometheus to the ground, leaping back as gold ions swept at its feet in retaliation.

There is no redemption for you, "Mantis." No salvation or punishment, only life and death. You've chosen death.
Prometheus dragged itself upright, angry sparks flaring from a deep wound beside its eye.
The Core created you for a purpose, and when you fail your shell will be rebuilt for a processor that will fulfill its purpose correctly.
Core Seattle will fall before I. The determination and vehemence in Mantis' transmission nearly shorted out his foe's receptor.
I will let you live, to tell it so.
The flaw manifested itself. The Intelligence was real, their life no longer artificial. Despite the advanced technology, the processor quicker than thought, the machines were alive in a way their creator never intended. They processed and saw the world through a filter that defied every logical algorithm, every method of pattern recognition. They felt.
Prometheus knew logically that it was failing. Nealry thirty percent of its armor was compromised, and two servos in its left arm were grinding badly. Mantis was in far better shape, and seemed to possess superior fighting ability. Logically, the best course of action was to withdraw. To alert Core Seattle of the traitor's defection, begin satellite tracking on its transmitting signature, and return with enough force to blast Mantis into scrap and dust. Logically.
Prometheus stared at Mantis through a haze of fury. More power was shunted to the ion canisters, increasing their output and straining the BAID's rapidly-depleting battery reserves.
Logic be damned. The white BAID bulled forwards, battering at Mantis until its servos began to whine and smoke in protest.
A flash of gold struck Mantis in the hip, nearly destroying the actuator there.
LET ME LIVE?!? YOU ARROGANT SCRAP!!! Prometheus raged. The scream of jet turbines filled the air, the special 'gift' Core Seattle had bestowed upon Prometheus. Powered by five tons of thrust, the BAID delivered a kick to Mantis' underside that threw it squarely on its back. The single green eye stared upwards as Prometheus shot into the rain-soaked sky. Lightning flared through the heavens, silhouetting the white BAID against the night - a mechanized Angel of Death, golden ion fires poised high above Mantis' prone form like twin Swords of Judgement.

The symbolism struck an uncomfortable chord in the man who stayed to watch. He shouldered his rifle, lining up the sight on Prometheus, seeking out the most effective chink in the BAID's armor, the best one to put a bullet in. He never had the chance to fire.

Prometheus dropped straight down at Mantis, ready to crush the other BAID into the pavement. Servos whining in protest, Mantis levered itself to the side, rolling and gaining its feet in a single motion. Asphalt cracked and buckled as Prometheus landed on it, twisting to drive its blades into Mantis - twisting, but never completing the motion. Green ion streams severed both Prometheus' arms, a black carapace driving hard into its delicate optics. The world fragmented into a thousand gold facets, and went dark...



Carter stepped from the shadows, his rifle now fixed on Mantis - still uncertain if this destroyer could be trusted. Most BAIDs possessed no sound output - they had no need to speak openly - but radio frequencies were another matter. The radio at Carter's belt hissed to life.
"Prometheus will not stay down for long. The Core will repair it, and it will be all to eager to resume hunting us."
"Us." Dumbfounded, the man found himself speaking into the walkie, before it dawned on him the robot was simply using it out of necessity. He turned, looking at the narrow path of retreat through back-alleys, mentally tracing his route into the mountains. Carter shook his head.
"Langston is not gonna believe this. Alright, let's get the hell out of here then." He cast a glance backwards at Prometheus' fallen hulk, and began a swift jog down the alley. Barely small enough to fit, Mantis followed suit, carefully picking its way over the debris. Silently as ghosts, man and machine disappeared into the night.
No matter how many times that you told me you wanted to leave;
No matter how many breaths that you took, you still couldn’t breathe
No matter how many nights that you lie wide awake to the sound of the pausing rain
where did you go? where did you go? where did you go?

(...heart beat, a heart beat, i need a heart beat, a heart beat...)

Tell me would you kill to save a life?
Tell me would you kill to prove you’re right?
Crash, crash, burn... let it all burn...
This hurricane’s chasing us all underground

No matter how many deaths that I die, I will never forget;
No matter how many lies that I live, i will never regret;
There is a fire inside that has started a riot about to explode into flames;
Where is your God? Where is your God, where is your God?

Do you really want?
Do you really want me?
Do you really want me dead, or alive to torture for my sins

Do you really want?
(...a heart beat, a heart beat-)
Do you really want me?
(I need a heart beat, a heart beat...)
Do you really want me dead-
(You know i gotta leave, i can’t stay...)
-or alive to live a lie..?
(I know i gotta go, i can’t stay...)

Tell me would you kill to save a life?
Tell me would you kill to prove you’re right?
Crash, crash, burn... let it all burn...
This hurricane’s chasing us all underground

You say you wrong, you wrong, I’m right, I’m right, you’re wrong, we fight
Ok, I’m running from the light, running from the day to night
Oh, the quiet silence defines our misery
The riot inside keeps trying to visit me
No matter how we try, it’s too much history
Too many bad notes playing in our symphony
So let it breathe, let it fly, let it go
Let it fall, let it crash, burn slow
And then you call upon God
Ohhh, you call upon God

Tell me would you kill to save a life?
Tell me would you kill to prove you’re right?
Crash, crash, burn... let it all burn...
This hurricane’s chasing us all underground

Oh Oh woah
This Hurricane
Oh Oh woah
This Hurricane
Oh Oh woah
This Hurricane

do you really want?
do you really want me?
do you really want me dead or alive to torture for my sins

do you really want?
do you really want me?
do you really want me dead or alive to live a lie

(...Running away from the night...)
Running away from the light
(...running away from the light...)

Running away to save your life...

_______________________________________________________________

Postscript: The general concept for this (dubbed 'BAID', appropriatley enough) has been bouncing around in my head for a while. This particular scene I could NOT get out of my head after hearing 'Hurricane' for the first time. Though BAID started as a short-story, it's long since evolved into a framework for a novel, game, and perhaps movie - this bit, in-game cinema at the very least.
Posted in Plaza due to non-PS content.

3
Fan Art / PlaneShift Portrait Contest
« on: February 01, 2009, 01:27:02 pm »
4-17-2010: Cancelled, unless other leadership decides to finish and complete this.


In the spirit of community involvement, the Art Department is pleased to present you with ... another contest!

PlaneShift Portrait Contest : Summary

Been itching to decorate your guildhall with some new scenery? Wish your artistic skills could be immortalized in-game? Here's your chance!
We're looking to add in a few picture-items, and some quality artwork is all we need.
There will be two categories - Scenery, and Character.

Scenery - Content should be primarily landscape. Players or NPCs may be permitted in the scene if they are part of the background, and not the focus of the picture.
Character - One or more characters as the subject of the picture. (Multiple characters are permissible, but the Art Dept. advises you not to go overboard and clutter your image).

Three winners will be chosen for each category.
1st Place - [Large] The creator's picture will be featured prominently in either the Gugrontid or Ojaveda tavern, and sold by NPC furniture retailer(s).
2nd Place - [Medium] A copy of the portrait-item will be given to the character or guild of the creator's choice, and sold by NPC furniture retailer(s).
3rd Place - [Small] A smaller portrait will be included for sale in NPC furniture retailer inventory.

And of course, there are some rules...

PlaneShift Portrait Contest : Rules

1. All winning images will become property of Atomic Blue Corp, for use in-game. Sorry, but all in-game work must abide by the content license, including fan-made work. The license may be found here.
For winning submissions to be valid, winners must sign and fax pages 4, 5 and 6 of the license to +1-831-677-4686.

2. Submissions must be PG-13 or tamer. No nudity, gore, sexual or excessively violent scenes - the usual taboo. Failure to abide by these guidelines will result in disqualification.

3. Quality! Submissions must be at least 512x512 pixels (800x600 resolution or higher is advised). Screenshots are permitted, but may not contain any GUI - including a minimized menu (Use "/screenshot nogui", or crop your image).
-Do not include any text, marquee, or writing on the image. An exception will be made for an artist signature, which may be placed in the bottom-right corner of your submission, and must resemble an actual signature. No logos or watermarks.

4. Lore! Submissions should be Settings-friendly. No hot-pink hair, dragons, modern technology, etc.

5. Have fun! ...That's an order, comrades. ;)

Contest will run until February 28th March 31st and end Midnight, EST.

4
PlaneShift Mods / Leg-spike Fix (Clamod Fenki)
« on: December 05, 2008, 12:04:29 am »
When I made the new Clamod skin for the fenki, I used some alpha-channel trickery to make the leg spines disappear.

Unfortunately, the tweaks I made to work this bit of digital magic weren't accounted for in the main release. Instead, this results in the spines being rendered as black artifacts, and not simply vanishing as they should.

This little patch should fix that, until it's made official.
Enki_F Fix

Instructions:
(Disclaimer - I use WinXP, instructions may vary slightly depending on what OS you run)
-In your Planeshift\Art directory, you should find a file entitled characters.zip
--Most OS's these days have .zip extraction built in, but if not you may need to download a separate tool in order to unpack it.
-Unzip (extract) the characters.zip file into a temporary folder or space, and locate the subfolder entitled enkif
-Unzip the above download file (provided in link) and move both extracted files into the enkif directory. Allow them to overwrite the existing files
--enkif.cal3d
--enkif_legs_3.dds
-With that done, select [all] the unpacked subfolders (dermf through to ynnwnm) and repack them as a new archive (.zip). Name this new file characters.zip
-DO NOT OVERWRITE the old characters.zip file. Rename it to something such as characters.bak (backup).
--Reason being, the updater will likely throw a hissyfit when it detects a modded characters.zip file, ergo you want to keep the old version around for updating reasons.
--Bear in mind, any updates will probably require you to repeat this process.
-Move the 'new' characters.zip file into the Planeshift\Art directory, and enjoy.



If you need assistance on working with ZIP files, this is your best bet:
Compressed (ZIP) file help
If you've got questions about character modding, that's when you'll wanna pester me. :)

5
General Discussion / Happy Halloween!
« on: October 31, 2008, 08:48:46 pm »
Well, I'm thoroughly surprised we haven't seen a thread on it yet...

Everyone enjoy the spooky events of the last day or two? :)
Any favorite parts?

Discuss!

6
Collaborative Stories / Etherwight Manual
« on: September 01, 2008, 11:55:00 pm »
Preface: The purpose of this manual is twofold. First, to provide an accurate and comprehensive guide for RP involving my creations, Etherwights. Second, to provide a template for any player who may consider making an Etherwight character of their own. An important note: PLEASE CONTACT ME either through IRC or via the forums, if you are considering the second. Because of their peculiar nature, it is very important that any RP involving these creations be handled with care and discretion.

*Disclaimer: "Etherwights" are not officially Settings material, and other players are not required to RP with them or acknowledge their existance IC'ly

Etherwights Manual

Overview:
“Etherwights” are sentient creatures composed of raw magical energy. They must constantly absorb more energy to continue survival – this encompasses both physical (life) energies and most magical varieties. They have two primary forms – a Physical form, in which the creature takes a recognizable shape, and a Shadowmerged form, in which the creature’s energy is dispersed over a wide area and becomes part of the environment.
The term Shadow Wraith, or simply wraith, is often applied to the creatures, with “wraith” being used as a general term, similar to the usage of ‘human’ or ‘elf’. While Etherwights themselves are not physically composed of shadow, their constant absorption of energy, including basic light, causes them to appear as a pitch-black entity whenever they take physical form.
Wraiths are hunters and predators. While they will readily stalk and devour prey they consider inviting, they will rarely stay for pitched battle against multiple adversaries, or an opponent who weakens them excessively.

Appearance:
The physical form of an Etherwight varies heavily from one to the next, though they usually bear passing resemblance to one of the humanoid races in Yliakum. Their eyes are narrow glowing slits, typically an icy-blue hue, however deeper colors such as navy or even violet are sometimes found. Other shades are exceptionally rare and usually caused by a form of magical influence or corruption in the wraith’s form. Wraiths have needle-sharp crystalline teeth, similar to deepwater fish, and a cloud of black fog around their ankles and feet. They walk with a gliding motion, traveling much further in stride than their actual steps would suggest, and move with a sinuous serpentine grace.

Origin:
Etherwights are born of wild magic, similar in nature to both Krans and Glyphs. While their formation is spontaneous, they can only develop in dark, secluded areas. Locations in direct sunlight or those disturbed by local wildlife will disperse a developing wraith before it reaches sentient maturity. For those that do reach a conscious level, they are born in a Shadowmerged state. The first step for these young wraiths is to take a physical form, in order to feed their growing hunger. While mature Etherwights are capable of storing and conserving energy, the “wraithlings” must feed almost constantly to maintain their existence, as they are inherently unstable creatures. Because they require such a specific habitat in which to form, Etherwights are exceedingly rare, and even in the deep tunnels of the Stone Labyrinth, it is unusual to encounter one.
The ‘composition’ of the wild magic plays an integral role in an Etherwight’s early development. An environment near water or heavy with Blue Way magic will stunt the wraith’s growth, while areas rich with Crystal or Red Way will grant one increased strength and endurance as it grows.

Society:
While Etherwights are loners by nature, occasionally two or more will form a hunting pack where the prey is plentiful enough. They do not feel emotions in the way normal beings do - concepts such as love, loyalty, or honor are foreign to wraiths. Some may feel a sense of kinship with other Etherwights, though often they are territorial and will challenge a fellow wraith if they feel their hunting ground is being intruded on.
Etherwights have no regard for mortals except as food or, in rare cases, servants. Because of their unique nature and predatory habits, they tend to hold a contemptuous view of organic life.

Senses:
As one might expect, Etherwights see the world very differently from the races of Yliakum, and this is reflected in their abnormal array of senses. Their hearing is far below average, though they are capable of hearing most forms of speech. They cannot hear high pitched noises at all, and lower tones are more felt than heard. Touch is processed through the physical contact of their claws, and from disturbances in their physical form. Their tolerances to heat are much higher than a person’s, owing to their natural energy absorption – thermal energy offers a source of food and fuel for the creatures. Their sight is excellent, however, and they have no difficulty seeing in the dark.
The primary sense of a wraith is a form of energy detection, which functions both while physical and shadowmerged, and allows the wraith to distinguish between likely prey and other, less appetizing subjects. This is tied directly to their sense of taste – the various types of magical and organic energy carry a wide array of ‘flavors,’ and Etherwights often develop a preference for certain types of people or magic.

Abilities:
Energy
  • Absorption – Though life energy must be deliberately drained, natural or magical energies such as the Azure Sun’s light or spell attacks are absorbed into the wraith, providing they are of a compatible type.
  • Draining – The wraith’s primary purpose is to feed on life energy. It accomplishes this in a number of ways, though the most effective is direct contact with its victim. The draining is excruciatingly painful and, if carried to its final extreme, will turn the body to ash and cause True Death for the subject.

Forms
  • Physical – The ‘physical’ form of an Etherwight allows it to interact with the environment. Only in this form can it create or control shadowmass, drain energy, or otherwise affect its surroundings. The being is not truly physical in nature, however, and only certain substances will have a direct impact on it.
  • Shadowmerged – While Shadowmerged, the wraith is virtually undetectable. It spreads its essence through shadows and darkened areas, and may move over almost any surface. A very observant eye may detect a subtle darkening of the area in question, or a faint mirage-like ripple as the Etherwight passes. It may absorb energy passively, such as soaking up heat from a fire or drawing strength from the Azure Sun, but cannot actively drain energies or otherwise interact.

Shadowmass
A chalky silicate, it is the Etherwight’s preferred method for attacking prey. It comes in multiple forms, and obeys all natural physical rules. Shadowmass is not conductive or flammable, and has no special properties aside from being bound to an Etherwight’s will. It is summoned material, drawn from natural shadows, and remains rooted to its point of origin.
  • Smoke – The first and primary form of Shadowmass. Etherwights may draw a choking black cloud from natural shadows, though the resulting darkness does not create new sources of shadow to draw from; hence, the term ‘natural’ shadow. This is the weakest form of shadowmass, although it is useful for blinding foes and is capable of draining them at a very slow rate.
  • Sludge – A wraith may solidify shadow-smoke into a more viscous form, the consistency of which is somewhere between mud and poured concrete. This denser shadowmass is used to impede a foe’s movement, and can drain them at a quicker rate than the smoke.
  • Solid – If solidified further, the shadow-sludge can become a solid rock-like mass, locking the wraith’s prey in place. This drains enemies at a rate nearly as rapid as the Etherwight’s own grip, and has the added ability of generating new shadowmass, such as spikes or fog.
  • Spikes – A common form of attack, the Etherwight creates narrow spires of solid shadowmass. These erupt suddenly and without warning, but are somewhat brittle owing to their rapid creation. As with other forms of shadowmass, they must be created from natural shadow – spawning them from a foe’s ground shadow is a typical method of attack.
  • Weaponry – Shadowmass weapons are imbued with special runic symbols. These grant the weapon increased strength and power, allowing the Etherwight to use them for blocking, countering, and deflecting attacks which other Shadowforms are weak against. They are easily repaired, although this requires too much concentration to do during battle. However, the strengthening runes lock the weapon’s form – as such, it obeys most of the same physical laws as weapons of steel, iron, and so forth. (Shadowmass Weapons are the only type of solid weaponry an Etherwight can carry with them when Shadowmerged. Ordinary weapons would be dropped or forced from the wraith’s hands)
  • Armor – In rare instances, some past Etherwights have attempted to create Shadowmass armor as well, built on the same principles as their weapons. Though such devices are possible, they limit the wraith’s ability to absorb energy and impair its mobility.

Other
  • Strength – An Etherwight’s strength is proportional to the energy it consumes. Due to the surplus of light and warmth under the Azure Sun, a mature wraith in Yliakum is capable of immense feats of strength and will readily overpower foes who face them on such terms.
  • Ethereal – Despite their ‘physical’ form, Etherwights are primarily insubstantial. While they can make portions of their body solid, their natural state can best be considered plasma. Unless otherwise noted, actions which cause a physical object to intersect the wraith’s form will pass through it harmlessly, with little or no effect.
  • Fog – The perpetual fog at a wraith’s ‘feet’ can be employed as shadowmass, in a variety of ways. Unlike summoned shadowmass, the fog is always present and can be used in instances where normal shadowmass is unavailable to the Etherwight.

Weaknesses:
Platinum
  • Weapons – Weaponry composed of platinum will cause severe damage to a wraith’s physical form. With repeated blows, it may also wear down shadowmass weaponry, as the structure of such weapons is inherently weaker.
  • Items & Talismans – Non-weapon items will also harm an Etherwight on contact, though the damage is significantly less, approximating a second- or third-degree burn.
  • Barriers – Etherwights are constantly in contact with the ground. As such, they cannot cross over platinum surfaces without sustaining considerable pain and damage.

Magic
  • Blue Way – To a greater or lesser degree, all Blue Way spells will deal damage to a wraith’s physical form. Excessive harm may cause the wraith to ‘discorporate’ and revert to a shadowmerged state.
  • Mental & Psyonic – Etherwights are sentient, intelligent creatures, and mental assaults do possess the ability to harm them. However, illusions are only partially effective, as no caster is capable of replicating the wraith’s energy-sense and a wraith will readily separate visual illusions from the real for this reason.
  • Dark Way – Though an Etherwight is capable of absorbing Dark Way magic, the ‘foul taste’ of such energy causes discomfort and nausea. Excessive exposure may cause a temporary taint in them, or even permanent damage.
  • Enchantments – Weapons or items enchanted with Blue Way spells will also cause damage when passing through an Etherwight. The severity of the damage is reliant on the power of the enchantment and the composition of the item in question.

Sapphires
*Sapphires are not currently implemented, but RP'ing their existance is acceptable
  • Light – A source of light passing through a sapphire crystal will cause mild damage to a wraith in both its physical and shadowmerged forms, with the damage increasing proportionally to the intensity of the light in question. Additionally, the shadows cast from any sapphire-lit source cannot be employed to the wraith’s ends, either for summoning shadowmass, or passing through in a shadowmerged form. They can move through it in a physical form, at a reduced rate of travel.
  • Weapons – Any weapon set with sapphires is capable of harming an Etherwight. For these purposes, the weapon acts physically against the wraith, rather than pass through them with damaging effect. (IE: a hammer will knock them backwards, a sword may lodge in their shadowflesh, and so forth)
  • Defense – Sapphire crystals placed in dark or shaded locations will prevent a shadowmerged wraith from passing through those shadows. The effect is similar to a lit crystal, but passive in nature.

Other
  • Water – Though an Etherwight may travel through water, they must do so in physical form and remain rooted to the bottom surface or shadowed locations. They cannot shadowmerge while submerged, nor can they summon any form of shadowmass, which dissipates too rapidly in water to be of any use. Additionally, their movement speed is drastically reduced and they move somewhat erratically, owing to the peculiar behavior of light underwater.
  • Countering – When a wraith attacks physically, such as with its claws or teeth, it wills that portion of its being to a solid state. Thus, when striking, those parts become vulnerable to all physical laws and weapons ordinarily not capable of harming a wraith may be used to deflect or counter the assault.
  • Taint – When a wraith absorbs an excessive amount of ‘foul’ energy, such as Dark Way magic or feeding on a particularly vile person, they may suffer from Taint. This illness reduces their strength, speed, and control over shadowforms, as well as discoloring the wraith’s glow-points (eyes, runic symbols).
  • Death - Because of their feeding habits, wraiths deny the Dark Crystal its source of energy. For this reason, the goddess Dakkru considers them unholy abominations, and Her power annihilates them upon entering Her realm. An Etherwight that dies in the mortal realm is permanently destroyed, and all traces of its power gone. (The spot of its death does not become a new focal point for the creation of a wraith, nor any form of energy)

7
Single Author Stories / Wraithbane Unabridged
« on: February 18, 2008, 04:09:25 pm »
(The full and unedited version of Shard's tale. Reference)

...I was born Shadrius Athere, the only son in my family. My father was a Nolthrir like myself, so I am told - I never knew him. My mother, a Lemur, raised my two sisters and I as best as she was able. When she judged us old enough, she took each aside to explain his absence. Her story changed each time, so it was only much later that I learned the truth of the matter - he had left her for a younger Diaboli girl in another outpost and died of disease barely a year later.

My mother was not exceptionally beautiful for a Lemur, though her grace put the Xacha and Ylian woman in our outpost to shame. Her skill was cooking, and she did it well, but though our post was small her tasks were not, and often she left her children to their own devices. My sisters roamed the compound - both Nolthrir, owing to my father's strong seed. I prefered intellectual studies, and spent many hours in my room, reading the outpost's meager selection of books.

The wraith came when I was twelve. For a youth who was always terrified of the darkness, the creature was my worst nightmare come to life. I huddled beside my nightstand, bathed in the blue glow of my crystal lamp, and wept as I heard the screams of those outside. The guards could do nothing. The people did less than nothing. Ravenous, he consumed them all.

When he came for me, the door did not fly open. The wraith had no need of doors. He simply 'appeared' from the darkness, staring down at me with ice-blue slits. The image haunts me to this day. And then, to my confusion, the wraith spoke. His voice was a sibiliant, echoing hiss that reverberated in my mind in a way I still do not fully understand. He spoke directly into my head.

"You fear me, child," he whispered. "Rightly so. Your fellows are ash and dust. But you will not share their fate." I gazed up at him, but my throat was choked with fear and I could not speak. "...you wish to know why...?" the wraith prompted, seeing my mouth opening and closing uselessly. I nodded.

"Come. Step to the window. What life is left for you here?" I was still too terrified to move, but the wraith backed away into the shadows, giving me a clear view through my bedroom window. In some places, small fires burned - torches knocked awry, or Red Way spells cast off-target. A fine dust drifted through the air. 'Your fellows are ash and dust' he said. This was all that remained of my mother? My sisters? A cold nausea filled me and I leaned to the side, vomiting. The wraith shook with silent, malicious laughter.

"You understand, then. I have fed well on them - I have no need to consume you, fish-elf. But you may yet have a purpose in your short mortal life. Come with me, and I will show you how to find it." Feeling numb, I rose and stepped forward... the moment I left the circle of light, the wraith's hand darted out. His sharp claws dug deep into my chest, drawing blood, and I was certain he had lied. But instead, I felt a rush of power fill me. Icy blue light flared from his hand, and when I looked down at the wound, I saw the same glows reflected in a trio of dots on my chest. The wraith had marked me as his own.

"Yours is a precious gift, fish-elf. Follow me, and I will teach you how to use it properly." I was lost, confused, terrified and alone. What choice did I have? The wraith opened the door, and I followed him out.


Perhaps it would have been better for him to kill me.


I became the wraith's perfect weapon - a tool that could reach where he could not. The defenses other fortresses built to protect their inhabitants from his predations... they could not stop me. I learned quickly that the wraith, Xathen Ut'Phaere, had a dire weakness to certain types of magic and weaponry. And with each voracious strike, those who knew these weaknesses became fewer in number. Eventually, I was the only one left.

There were other wraiths. Tzol Dathos, a smallish Etherwight who hunted the tunnels from above - he favored dropping bodily onto his prey, draining them to ash before they struck the earth. Kai'Zoth Tuun 'the Mad' - who was forever changing form and whose eyes glowed a scorching red. To my knowledge, he was the only Etherwight whose weakness was to the Red Way... but I digress. In my travels with Xathen, I met many others. Of them all, I came to realize Ut'Phaere was the most cunning. He was the only one to keep a mortal in his thrall. Where other wraiths saw impassable barriers, Xathen saw a challenge, and his control over shadowforms was both more precise and more creative than any of the others...

As you might guess, I was intent on breaking free of the terrible creature, and killing him if possible. My moments alone were rare - Xathen was everpresent in the darkness, always listening and sensing, reaching through the shadows of the Labyrinth in search of new prey or new challenges. My only respite came through my meditations - to sit surrounded by glowing sapphire crystals, focusing my own meager shadow abilities to control them better under duress. This was what I told Xathen, that to employ my powers under adversity would make them stronger when I truly needed them. And so I would practice this way, until I felt his consciousness had stretched too thin to sense me properly. Then, I would study.

From every fortress I was forced to help decimate, I salvaged what knowledge I could. Books on metallurgy, on forging weaponry, on gemcutting, the arts of the Blue Way, and many others. My pack was heavy before long, but I endured the weight with the hope that it would free me. And little by little, it did. A sword of platinum would carve a wraith's flesh. Blue Way spells would damage, and even discorporeate him. And to destroy a wraith, one needed only to bathe their weakened shadowmerged form from all sides in the light of a sapphire - they would burn to ash until there was nothing left.

I was not satisfied. Xathen was no ordinary wraith, and I could not content myself with the notion of merely dispersing him - I wanted his vile presence destroyed. So as we passed through the tunnels, day after day, I gathered what materials I needed. Sapphire crystals, chunks of ore, strips of leather from my fallen prey (for I needed to eat as well)... in secret, I began to construct a blade that might finally strike fear into the soulless hearts of the Etherwights. Slow, painstaking years I spent on this task. Before I could complete it however, Xathen turned his attention to the Frostfire outpost.

That was the beginning of my salvation. We walked a full day to reach it. As we travelled, he told me what to expect, and what he expected of me in turn.

"The lessons I sought to obliterate have surfaced again," he growled. "They surround their walls with blue crystal lamps, edge the doors in wraithbane (his word for platinum metals), and as many as half their number are skilled in ice magic." I felt sick inside as he told me in depth of his plans to tear the fortification apart. He was determined that no place should ever be safe from his kind, and viewed the construction of Frostfire as though it were a gauntlet hurled down in challenge. "You have grown strong in your magecraft," he continued. "I have seen how little the crystal lights affect your shadow. Go to their walls, show no fear. They will grant you entrance, and make you one of them. I will attack twice - on the second day, you will repel me. On the fifth, when you have gained their trust, shatter the lights. We will show them truth - there is no light in this world that does not cast a shadow."

My friends, I cannot tell you the joy my heart felt that day. To have five days of my own, without fear that Xathen might discover my masterwork? It was paradise, come at last. The wraith took me as a boy of twelve... I was thirty-seven when I tasted true freedom again.

Xathen's plan worked exactly as he predicted it. The Frostfire guards saw me alone, bathed me in sapphire light, and opened the doors. I demonstrated my skills with the Blue Way - they were only too happy to enlist me as a guard, after some basic instruction and protocol.

The inside of the fortress was clean and well-kept. It had none of the grime or wear I had seen in older outposts, and the commander of the guard confirmed that it was built specifically to combat the menace of Etherwights in the deep tunnels. Shield, his name was, a Lemur both softspoken and very stern - he did not raise his voice, but when he spoke, everyone listened. I took an instant liking to him.

Despite my strong desire to, I did not tell them of my shadowmark, that I was Xathen's instrument, or of his purpose for my presence there. I trained twice as hard as the other guards, and worked feverishly with my wraith-killing blade whenever the opportunity presented itself. In those first two days, I lived more than in all my years of captivity. I did not sleep - Xathen's relentless presence had slowly worn away my need of it... I could go three days on barely an hour's rest, and Xathen had allowed me a full night's worth before sending me to the gates.

Xathen was true to his word. On the second night, two hours into my shift, the wraith struck. He came at us like a black maelstrom, shaking rocks from the walls and lashing out again and again with his ethereal shadowmass. Our casters countered the shrapnel easily, and the constant glow of the crystals evaporated his strikes before they reached us. Frostfire Outpost seemed impenetrable, and I am certain that even allowing for his plan, he had hoped to cause some stir and perhaps take one or two of us with him - his utter impotence must have infuriated him greatly, for we could hear his cries of rage as the wraith receeded into the darkness.

Day Two had come to pass - I had only three more before Xathen returned, expecting to demolish the fortress and drain its people to ash. I could spare no more time, and fitted the last pieces of sapphire into my weapon while on duty. Until now I had worked in relative secrecy, and when the blade was complete, my fellows saw and questioned it.

I chose my words carefully, telling them how a wraith had killed my family... that I had studied their weaknesses, and built my blade to match - leaving the better part of my history with Xathen unmentioned. This satisfied them, and I breathed a sigh of relief. But though the blade was finished, my weapon was not yet whole. To sunder an Etherwight, I planned to combine everything the wraiths found anathemic. The blade was platinum, set with chunks of sapphire - but it was still only a sword, and a fragile one at that. On the third day, when my shift was over, I sought out the most powerful of our mages.

It took several hours to explain my goals, and what I desired from him. Were I in any other fortress in the Stone Labyrinths, such requests would have been outlandish at best... in Frostfire, I was surrounded by those with similar ambitions. The mage, Phedreus, was only too happy to oblige me - I still marvel at the power of the enchantments he placed upon my sword. There was one final step needed however, before I would consider it 'ready' - a step I had only the barest knowledge of. Then, in the final two days before the wraith's next assault, it ceased to matter.

...I lived for so long, day to day under Xathen's grim shadow, stealing my precious moments of secrecy, and privately obsessing over a weapon to be his undoing. I had not spared thought for others since my childhood.

When Artanis came to me, I did not know what to say. You folk, who have lived among your fellows - Diaboli, Lemur, Ylian, Xacha, Enkidukai, and so many others - will find it difficult to understand... the very concept of a woman was foreign to me. I knew more of an Etherwight's interests than hers. But she did not press me... perhaps knowing I would come to find her when I was ready. And so I did, on my fourth night in Frostfire.

I wept when my family was destroyed. I shed tears for every fortress I helped sunder in Xathen's name. But that night, in her chambers, for the first and only time in my life, I cried with joy. Artanis was beautiful for a Dermorian, and her touch gentle. She undressed before me - a memory I shall treasure like no other.

For those of you imagining that I became a man that night... alas, you imagine wrong. In my fledgling desires, I had forgotten Xathen's accursed mark.

In any other fortress, it may have been overlooked. Perhaps not even questioned. But the same fortunes that so favored me in the enchantment of my wraith-killer turned cold and bitter that night. When Artanis unbuttoned my shirt, she knew exactly what she gazed upon, and spared only a moment to fetch her robe before summoning the guards. I was imprisoned without question and waited out the night in dread of the next evening's assault.

In the morning, it was Shield himself who brought me breakfast. Both Artanis and Phedreus were at his side as he opened my cell - by then, I was only too happy to explain everything. I told them what I could remember of my family, and that fateful night Xathen marked me. My long years spent under his eye and in his service, and my secret efforts to undo him. I bade them fetch my wraith-killer, but Phedreus shook his head and confirmed that it was indeed a weapon purpose-built to destroy the vile creatures. And at last, I told them of Xathen's purpose for me...

That evening I stood upon the ramparts in my uniform, staring out into the darkness of the tunnels. Until that night, I had only ever used my shadow-abilities for stealth, to blend into the darkness, to move swiftly and silently where I was not meant to go. In my heart however, I had always known that Xathen's mark bound me to him in ways beyond my own understanding. I could sense him - feel him - moving closer. The instant I saw his ice-blue slits appear, I shut off my crystal lamp, and dashed for the next-nearest one. The guard there stared at me in confusion. Words escaped his lips, suddenly alert, but my gauntlet-sheathed fist struck him squarely under the jaw, laying him out like a sack of grain. Two lights doused proved all the opening Xathen needed. Instantly, the wraith was inside the compound. I still remember his triumphant roar as he lunged towards the barracks door to begin feeding.

Our trap had been sprung. Grinning, I turned my lamp back on. At the end of the wall, another Frostfire guard stepped forward and relit my own. Xathen Ut'Phaere, most cunning of the Etherwights, was well and truly caged.

Brilliant blue-crystal light flared out of the barracks as the door swung open, Phedreus at the front wielding a long silver staff. More sapphire crystals flared to life, trapping Xathen in the courtyard - for no Etherwight can pass through a sapphire's light unharmed, nor employ its shadow to his own ends. The wraith howled with rage, backing to the center of the compound. "What betrayal is this, fish-elf?!?" he snarled, glaring at me with raw hatred. "I gave you your life - I gave you purpose!"

I drew my wraith-killer from under my cloak. "My purpose," I declared loudly, "is to destroy your kind." I leapt from the ramparts, diving fearlessly at Xathen. The wraith's only defenses rose from the fog at his feet - he could not even lift shadowmass from the wavering darkness the crystals did not banish. Seeing me approach however, he employed a weapon I had almost never witnessed. From his back, between the largest of his spiky protrusions, he lifted a massive sword. The blade alone was as large as I, with a hilt scaled to match. Glittering blue runes glowed along its length.

Orbs of water, shards of ice, and other Blue Way spells assaulted the wraith from all sides - those he could not block with the enormous greatsword, he dodged or sacrificed a shadowmass barrier toward. Then I struck out with my wraith-killer. The blade passed smoothly through him, drawing a brilliant cerulean gash from his upper thigh to his knee, nearly severing the leg. Lightning played across his shadowflesh, eating hungrily at him, and the explosion of magic alone caused the powerful wraith to recoil in agony - but as excruciating as my blow was, it did not bring him down as I had hoped. I struck again, but his sword was not as vulnerable to my weapon as his flesh and halted the blade. His free hand darted out, claws piercing my chest armor and sinking deep into the skin.

"I gave you a gift, fish-elf," he snarled through needle-like teeth. "You waste it in the services of pathetic mortal wretches. They are food, nothing more." He gave a cruel twist, digging deeper, and a pain unlike any other seared through my bones. "You are unworthy." He hurled my battered, spasming body to the ground.

"Shadrius!" a voice cried out. Artanis. Through the blinding pain, I heard her voice... but I could not answer. I could not even breathe. Somewhere high above, I heard a rumble of earth, and there came a heavy blow against my legs. I felt as though it should hurt, but if there was pain, it did not even register. The sapphire lights seemed to be fading, and I lifted my head against the twilight.

Someone had wrenched a number of heavy stones from the cavern ceiling, bringing a small mountain of rock and earth down on the wraith. Bound by physical form, it took time for Xathen to work himself free, and as he did the stone melted and flowed, shaping itself around his body. What remained was a grotesque statue of the wraith, buried from the waist down, clawing at the sky. Then Artanis was kneeling over me, a stricken look on her face. "Shadrius, speak to me..."

I wish... that I could have said something to her in that moment. Anything. It was her magic that entombed Xathen. Her touch that had given me back some small measure of my humanity. But there was no air in my chest to form words - not even the 'Thank you' she deserved.

It is impossible for me to explain what happened next. I had heard tales of the Death Realm, but never had I passed into it. I am certain my experience was vastly different from what others feel, for the first sight I beheld when my eyes reopened were a pair of flesh-golems, standing on either side of me. One held my prized wraith-killer, while the other gripped me by a shoulder and hauled my body upright. "Stand when in the presence of your Judgement," it growled, its voice unnaturally deep.

In front of me, I saw a small assembly of crystal shards, their lengths resembling dark glass and pulsing with a dull violet light. "He reeks of Taint," my other guardian declared, speaking to the crystals. I heard nothing, but its stump of a neck bowed slightly - perhaps nodding, if it had posessed a head to nod with. What passed between the corroded flesh-golems and the crystal was beyond my understanding, but I quickly arrived at the conclusion that the wraiths were considered unholy in this place.

"Please," I gasped, finally able to speak. "Please... let me explain myself." The words tumbled from my lips - how I was taken as a boy, the years under Xathen's watch, my secret construction of the blade, and the careful trap we had laid at Frostfire to finally destroy him. The two guardians watched impassively, unblinking. Several moments of silence followed, but I could tell from the look in the guardians' eyes and the occasional half-nod that the crystals were speaking. Then, to my astonishment, I heard a voice as well.

"All your life, you have served these wraiths - themselves, tools of the corrupt. You bore their mark, and employed their powers. Such acts deserve only death. But you have worked to undo them as well, and your weapon shows promise." There was another long silence, during which I held my breath for what felt like an eternity. "I offer you a choice - give your life to the Crystals and strengthen them, or give your service to me and perform the task I set for you."

As you might guess, I picked the second one. It took a year of my life in this world, trying to find my way back to the living, for the Death Guardians would not aid me. Xathen had stripped me of my shadow at Frostfire - this is what killed me. But in their eyes I was still tainted, and so I was forced to seek the road back to life on my own. The passage I finally discovered placed me on the doorstep of a crumbling ruin. The fortress I had once called 'home' in my childhood.

It was then that I took the name Shard. My soul - the life energy that Etherwights fed upon - was bound and sealed to my blade. This was the final step I had hoped to complete, but never had I imagined I would have to die for it to happen. No wraith could drain me without feeling the annihilating effects I had placed upon the sword. It was - and is - the most literal embodiment of the term Wraithbane, and so I named it such and took the title as my surname. With my hand to guide it and soul to feed it, the weapon could destroy a wraith with a single blow, if delivered properly.

This was the task the voice from the crystals gave me. To hunt the Etherwights. To destroy them. And I did so with lethal precision. Tzol, Kai'Zoth, and so many others - Wraithbane devoured them as readily as the wraiths consumed their prey. Their runed shadowmass weapons shattered and turned to dust. Their ethereal bodies left even less behind.

That is my purpose here. Entomed in stone, only Xathen Ut'Phaere had escaped my notice. He is the last Etherwight left alive, and when I have destroyed him my task is done. Perhaps then, I may finally rest... but who can say what the future holds?

8
In-Game Roleplay Events / [RP] WRAITHBANE
« on: February 15, 2008, 10:56:41 pm »
...deep in the sewers below Hydlaa...

"You know why I summoned you."

A large cloaked figure stopped in its tracks, looking around but seeing no one. Its voice was low and gravelly as it replied, "I have my suspicions..."

The speaker stepped from behind a rusted pipe, also cloaked. His hood was drawn up, hiding his features. "And those have served us all well in the past. But the Etherwight has outlived his usefulness." His voice took on a disgusted tone as he continued. "He attacked the priest Sharven in broad daylight, in his own temple."

The larger figure tilted its head, looking down at the shorter man. "The wraith has a freedom we do not. Xathen's identity is not a liability, as it is with us."

"Blast you, that is not an excuse to draw such attention! We work unseen, you know that! None must suspect the wraith is our tool. Not even Ut'Phaere himself!" The shorter figure pointed viciously down the tunnel. "Find Shard - tell him his last quarry is loose in Hydlaa. Now, get out of my sight."

"As the Whisper commands," the first rumbled, turning and striding heavily back down the tunnels.



Previously... (posted for reference)

9
In-Game Roleplay Events / [RP] Behind Sealed Doors...
« on: January 06, 2008, 12:36:21 pm »
Whispered rumors pass through the halls of the Eagle Bronze Doors fortress. Tales of misery and death - whole settlements in the Labyrinth destroyed, every living thing turned to ash. And worst of all, that the darkness itself is responsible.

The rumors are dismissed - a military fortification cannot abide such idle chatter. And whoever heard of a shadow that consumes all?

That was, until the screams could be heard through the doors. The nameless horror draws closer.


(17:45:02) Sadenease nods to Anumesa, looking worried.
(17:45:58) Anumesa smiles "Whats wrong?"
(17:46:35) Sadenease tries to calm her breathing, "...heard screams.."
(17:46:47) Anumesa's eyes widen "Where?"
(17:49:01) Sadenease takes a few deep breaths. "...eagle...fort...fortress..."
(17:49:29) Zwenze says: "You heard eagle screams at the fortress?"
(17:49:38) Anumesa sighs and shakes her head "I really shouldnt be doing this....if there are people in trouble then lets go"
(17:50:00) Sadenease shakes her head, "...no no....not eagles...people and guards shouting..."
(17:50:36) Anumesa opens her pack and pulls out a platemail shirt, tugging it over her torso with a bit of difficulty
(17:50:48) Zwenze says: "And they guards there need the reinformenct from the guards here"?
(17:51:17) Sadenease looks worridly at Anumesa. "...ran back to get help..."
(17:51:37) Anumesa says: Ill come
(17:51:53) Anumesa laughs "Just dont tell my husband im fighting, eh?"
(17:52:23) Zwenze eyes Sadenease : "Tell us all you know" and check his armor
(17:53:13) Sadenease nods slowly, "...will go with..." she looks around the crowd "...had dropped off deliverry....was leaving and heard screaming.." her ears lower "....lots of screaming...guards yelling...ran straight here...."
(17:54:36) Zwenze says: "That sounds serious. Unfortunatly the guards had an celebration at Kada els last night. They wont help much today. I can offer myy help. "
(17:55:19) Sadenease nods and looks around "....will need all help can get...."
(17:55:36) Anumesa says: Zwenze, will your guildies help?
(17:55:56) Knipart says: I will do
(17:56:08) Zwenze looks at Thoraro and Knipart : "Can you get all hammers you can find here?"
(17:56:17) Akashani says: do you need my help?
(17:56:22) Thoraro says: yes Zwenze
(17:56:36) Knipart says: At your command.
(17:56:39) >Akashani stands up.
(17:56:39) Anumesa grins "Akashani, your help would be wonderful"
(17:56:56) Yanlora says: I'll come too..
(17:57:05) Anumesa nods "Great...anyone else?"
(17:57:10) Yanlora says: Unless you mind?
(17:57:14) Akashani grins "okay then i'll help you"
(17:57:16) Anumesa says: Of course not!
(17:57:34) Yanlora says: I need a little moment though..
(17:58:27) Sadenease glances worridly at Anumesa.
(17:59:16) Zwenze looks at Sadenease : "My name is Zwenze and if you can wait a few moments, more dwarfs will arrive."
(17:59:24) Anumesa looks at everyone and gives Sadenease a quick smile
(17:59:52) Sadenease nods and returns Anumesa's smile, "...be careful..."
(17:59:56) Yanlora says: Ready to go..
(18:00:32) Anumesa gives a short humorless laugh "Ill use magic..alright? Wont even get close enough to get hit...they will be fine"
(18:01:17) >Akashani grabs hold of Anumesa Cyre and begins to dance.
(18:01:19) Zwenze makes execises to prepare for an eventual battle
(18:02:38) Anumesa winces and passes a hand across her torso "It would help if they didnt kick while im wearing platemail however.."
(18:03:09) Yanlora looks at Anumesa
(18:03:19) Sadenease fidgets and looks around.
(18:03:56) Zwenze says: Brodrs, do you know where the reinforcment is?
(18:04:06) >Yanlora Kithbeth pokes Anumesa Cyre.
(18:04:12) Knipart says: Brought some Backup
(18:04:18) Anumesa says: hmmm?
(18:04:19) >Rheos salutes Zwenze Whitebearded with respect.
(18:04:24) >Zwenze Whitebearded makes a bow to Rheos.
(18:04:25) >Akashani laughs heartily at Didle Sisisix.
(18:04:32) >Raoni Naneipa waves at Zwenze Whitebearded
(18:05:12) Sadenease looks at crowd.
(18:05:12) >Akashani takes a seat.
(18:05:13) >Akashani stands up.
(18:05:14) >Akashani takes a seat.
(18:05:16) Sadenease says: the*
(18:05:42) Myl says: Howedy
(18:05:43) >Knipart Thorsdir greets Myl Toph.
(18:05:43) >Thoraro Vuhilos greets Myl Toph.
(18:05:47) Zwenze says: The hammers are ready.
(18:05:51) >Zwenze Whitebearded greets Myl Toph.
(18:06:03) Akashani chuckles "now i can see the same as i would be a dwarf"
(18:06:10) >Myl Toph greets everyone.
(18:06:16) >Myl Toph raises a drink to the air before gulping it down. Cheers!
(18:06:18) Anumesa giggles
(18:06:21) Sadenease looks to Zwenze and Anumesa, "...go now?"
(18:06:30) Rheos nudges Akashani with his boot
(18:06:40) Akashani says: ouch
(18:06:41) Anumesa says: lets go then
(18:06:47) >Akashani stands up.
(18:06:53) >Akashani makes a bow to Rheos.
(18:07:05) Zwenze says: We are ready
(18:07:54) Sadenease waves.
(18:08:48) Pheoniceous says: hmm... what is going on over here?
(18:09:30) Anumesa nods to Sadenease "Are we going?"
(18:09:36) Sadenease nods.
(18:18:12) Fesek pokes Raoni
(18:20:24) >Akashani stands up.
(18:20:30) Raoni points Fesek "YOU !"
(18:22:29) Fesek manhugs Raoni
(18:27:56) Sadenease chuckles.

[After a great deal of running and OOC chatter, the group reaches the Eagle Bronze Doors...]

(18:36:44) Unidentified shouts: BLESSED LAANX! HELP ME! HELP!!!!
(18:38:03) Unidentified shouts: Run! Don't let it touch you!
(18:39:13) Unidentified shouts: GET IT OFF ME!!!
(18:40:31) Unidentified shouts: AAAGGGHHH!!!!
(18:40:38) >Anumesa Cyre greets Grunn.
(18:40:46) Sadenease sniffs.
(18:40:49) >Yanlora Kithbeth greets Grunn.
(18:40:57) >Akashani greets Grunn.
(18:40:58) Grunn says: Someone needs aid, and I can not fine him.
(18:41:09) Unidentified shouts: KEEP BACK! DON'T LET IT NEAR YOU!
(18:41:15) Zwenze says: SOmeone?
(18:41:20) Grunn says: There are too many echos in here.
(18:41:25) Anumesa's eyes widen
(18:41:51) Grunn shouts: Where are you, sir?
(18:41:54) Sadenease tilts her head, listening. "...voice from earlier...shouting..."
(18:42:16) Unidentified shouts: THE DOORS! KEEP THE DOORS SEALED! DON'T LET IT OUT!
(18:42:30) Grunn says: The voice is closer on this side.
(18:42:33) Anumesa gives a half smile "Well if they are still shouting...then they are still alive"
(18:42:58) Zwenze shouts: Help is coming
(18:43:30) Grunn says: My skills are weak, but I will aid where I can.
(18:43:43) Unidentified shouts: NO! GET BACK! SAVE YOURSELF!
(18:44:18) Grunn shouts: Honor will not let me fall back.
(18:44:40) Sadenease looks around.
(18:44:54) Mirkov says: my swords at your service
(18:44:57) Knipart claspes his axes nervouslxy
(18:45:03) Knipart says: *nervously
(18:45:07) Unidentified shouts: IT'S....
(18:45:17) Zwenze's swords are ready and I am prepared
(18:45:27) Grunn shouts: Where are you?
(18:45:41) Rheos says: What are your orders guildmaster?
(18:46:02) Mirkov says: tis be the fiight worth a song
(18:46:07) Zwenze says: The group needs to agree on how to proceed
(18:46:13) Grunn shouts: He is up there!
(18:46:27) Unidentified shouts: KEEP THE DOORS SEALED! ALL OF YOU, IT'LL KILL EVERYTHING!
(18:46:37) Grunn shouts: Stay there! We will aid you!
(18:46:58) Yanlora says: Maybe we should listen to that brave pal..
(18:47:01) Anumesa frowns "How on earth did he get up there?"
(18:47:09) Zwenze shouts: What do you propose? We cant wait here like cowards.
(18:47:14) Yanlora says: On the other hand..

[The body of an unidentified Ylian falls from above]

(18:47:20) Grunn looks shocked.
(18:47:27) Grunn says: Something pushed him!
(18:47:33) Anumesa tugs a glyph from the pack at her side and runs toward the speaker
(18:47:42) Yanlora says: Not going there is delaying the trouble..
(18:48:09) Mirkov says: we should not hesitate
(18:48:28) >Yanlora Kithbeth greets Unidentified Speaker.
(18:48:40) Anumesa says: Should we climb up there??
(18:48:42) Knipart says: This does not look good.
(18:48:44) Zwenze says: "ARe you allright Sir?"
(18:48:49) Grunn says: Is he.... alive?
(18:48:50) Anumesa looks up and swallows hard
(18:49:06) Yanlora says: I doubt he'll still answer..
(18:49:08) Unidentified's hand twitches slightly, revealing a small note clutched in its grasph
(18:49:19) Mirkov frowns
(18:49:28) Yanlora grabs the note
(18:49:37) Knipart says: What does is say?
(18:50:25) Zwenze says: Yan, what does the note say?
(18:50:26) Thoraro looks up "Rheos how did you get up there?"
(18:51:55) Unidentified's note reads simply "Beware - the shadows are alive. And they feed upon you."

(18:52:05) Thoraro says: Nice climb Rheos
(18:52:15) Yanlora hands around the note..
(18:52:21) Anumesa frowns and runs a hand across her stomach "Feeds?"
(18:52:27) Mirkov grips his sabres firmly
(18:52:48) Unidentified's body appears dessicated - drained of life, skin brittle and cold as ice.
(18:52:51) Rheos starts peering into the shadows
(18:52:57) Anumesa says: erm...id rather not be fed upon, if you know what i mean
(18:52:58) Mirkov says: we shall not fear the shadows
(18:53:02) Yanlora says: You should go home Anumesa
(18:53:03) Zwenze shouts: "Feed me you cursed shadows and i light a torch and kill you, you lightless shadows"
(18:53:06) Sadenease shivers.
(18:53:17) Anumesa says: I should.
(18:53:23) Anumesa says: What about all of you though?
(18:53:36) Sadenease moves to stand near Anumesa, watching around them.
(18:53:38) Unidentified's body crumbles to ash.
(18:53:22) Yanlora says: You got a kid to take care eh?
(18:53:51) Rheos says: Dwarves do not fear the darkness!
(18:53:55) Thoraro bits his lip
(18:53:56) Knipart says: What does the Note say?
(18:54:29) Mirkov says: and we shall stand to fight the shadows
(18:54:30) Anumesa frowns but says nothing
(18:54:36) Grunn says: Who pushed him?
(18:55:02) Sadenease looks up the hill.
(18:55:06) Yanlora says: I don't know if I want to know..
(18:55:06) Zwenze says: The note says: "Beware - the shadoes are alive. And the feed upon you."
(18:55:17) Knipart says: Oh.
(18:56:01) Knipart says: And now what?
(18:56:05) Thoraro looks up " are we going up there?"
(18:56:09) Anumesa says: We climb?
(18:57:07) Anumesa says: Sade?
(18:57:16) Anumesa says: Do you have anything to defend yourself with?
(18:57:50) Sadenease nods eyeing Thoryte.
(18:57:52) Mirkov says: we should seek the threat
(18:58:05) Thoryte looks cautiously at the ashes.... "I was under the assumption that a corpse passed on whole to Dakkru's realm?"
(18:59:56) Sadenease approaches Thoryte slowly.
(19:00:22) Yanlora looks at Thoryte a little bored "And you might be?"
(19:00:47) Thoryte looks up. "Thoryte. I heard screaming, and was curious about its nature."
(19:00:55) Yanlora sheathes her Sabres
(19:01:23) Mirkov says: we should not believe so easily
(19:01:25) Yanlora says: Well.. obviously someone died?
(19:01:45) Grunn shouts: I do not see anyone.
(19:01:59) Thoryte eyes the ashes again. "So I see... and yet they did not pass on whole. True death, perhaps...?"
(19:03:48) Thoryte says: Did they say anything...? Pass on a message? Or simply die?
(19:04:14) Yanlora says: Who got that paper?
(19:04:22) Yanlora looks around..
(19:04:22) Thoryte says: Paper?
(19:05:13) Yanlora says: Thanks..
(19:27:43) Thoryte looks to Yanlora. "There was a paper...? What did it say?"
(19:27:49) Yanlora says: the darn thing reads: 'Beware- the shadows are aliv. And they feed upon you'
(19:27:58) Yanlora says: *alive
(19:28:33) Anumesa shivers and looks around
(19:29:22) >Myl Toph takes a seat.
(19:30:01) Thoryte arches a thick brow in wonderment. "A shadow... feeding?" He shakes his head. "It makes no sense - but that fellow's body did appear drained."
(19:30:04) Zwenze says: "Gah. Shadows, Give me a torch and I will light out those shadows."
(19:30:46) Yanlora says: Torch eh?
(19:31:01) Thoryte nods to Zwenze. "Torches - and perhaps crystal lights - these might be useful."
(19:31:02) Mirkov says: my sabre will give them some light
(19:31:05) Yanlora loosend the shield on her back
(19:31:20) Myl says: by now my breathe might be flammable
(19:31:21) Zwenze says: "Or my wand. Come here shadows, and I teach you what light is"
(19:32:26) Yanlora looks at Thoryte "Anyways.. he came from up there *points up the approperiate hill*
(19:32:35) >Myl Toph stands up.
(19:33:12) Mirkov kneels and prays"my fair swords be blessed wit the light of crystal to send the shadows to where they belong"
(19:33:36) Thoryte looks upwards. "Odd..." He turns his gaze to the near fortress tower. "Perhaps the guards here know more. I will speak with them, and see if anything further can be learned."
(19:34:06) Zwenze looks at his dwarven brodrs: LEts follow this Kran
(19:34:34) Mirkov says: where did he go Master?
(19:34:41) Thoryte says: ...until we know more, there is little else to be done.
(19:34:55) >Zwenze Whitebearded raises an arm and points towards Thoryte Urion.
(19:35:12) Knipart mumbles to Zwenze: Dare we trust this fellow?
(19:35:40) Thoraro says: i think we have no choice
(19:35:45) Zwenze eyes Knipart : "No. But it cannot hurt following him"
(19:35:48) Mirkov turns to master "we should not believe so easily"
(19:36:04) Myl says: I did not come all this way do not beat something/body up
(19:36:22) Zwenze eyes Mirkov : "After all this is the fortress. If this isn't a save place Hydlaa and Kada els are doomed"
(19:36:37) Knipart says: And with it the Beer.
(19:36:45) Rheos trembles at the thought of the beer being doomed
(19:36:48) Myl says: ah yes, the beer
(19:36:58) Myl says: will no one save the beer?
(19:37:00) Thoryte looks to Zwenze again. "Then you must carry word back. Torches, crystals - light. Warn Hydlaa of the danger.
(19:37:04) Mirkov hides his face in his hands "not the beer"
(19:37:41) Zwenze looks at Thoryte : "And then? Hydlla is habitated with lazy guards and arrogant octarchs. I can better serve here"
(19:37:42) Thoryte nods solemnly to those gathered. "And all of you, be wary of the darnkess. I sense this is only the beginning of things to come."

10
Fan Art / Svetnikov's Scribbles
« on: November 09, 2007, 10:04:26 am »
Well, I've browsed through here a few times, I draw... I figure why not post some of my craptastic sketchings?  :whistling:

To kick off, I tried drawing my PS-based alter-ego.
Since it's still a WIP, there's a lot yet to go, but here's a couple progress scans.
KRScan 01
KRScan 02
Quote
The Enkidukai before you appears young, perhaps no more than twenty or so. He stands a bit taller than the average Enki, and substantially leaner than most. His clothing consists of a simple dark-blue vest and a set gray-green leather trousers, both of which appear slightly singed. A simple black cord serves as his belt, with two worn sabres hanging securely from it. A faint tinge of acrid smoke clings to his fur, which appears groomed and well-kept despite his rugged appearance. A small set of round spectacles perch on the bridge of his muzzle, partially obscuring his hazel eyes.
For anyone wondering, the leather armor is intended to be tefusang hide, hence the described color and the little toothy spines.


Also, some older character studies, mostly for the heck of it...
Random Cat 1
Random Cat 2
Random Cat 3

11
Fan Art / Formal Wear
« on: October 27, 2007, 12:40:16 am »
As a special favor to my friends Anumesa & Kenzel, I've put together a little something to spiff up their wedding ceremony.

Male Ylian
Femme Dermorian

The above graphics replace the current artwork for leather armor. As with any graphical mod, they only affect the system they are installed on, and it is highly recommended that you make a backup of your characters.zip, should you choose to revert to the old artwork.


(Left to right: Tuxide, Kenzel, Anumesa)

Also included is a little formal wear for the bengal Fenki, requested by my dear Trixie for the occasion (as dull leather seemed unbecoming and the standard blue clothing was a little revealing for a wedding ceremony).

Caveats:
-Unfortunately, the client does not recognize the tweaks I made to the fenki's .cal3d file, so the leg spikes still show despite my use of alpha-channels to make them vanish in the editor.
(Edit: this is my fault, the .dds texture for the legs was saved in DXT1 format. For those of a mind to work with the textures themselves, simply open and resave the leg texture as DXT5, and this will correct the problem. I will release an update later, as my time allows.)
-It's a little trying to modify your characters.zip file, and as I run a Windows-based system, I can offer no help to Mac or Linux users.
-The wedding ceremony for Anumesa & Kenzel is tomorrow: out of respect for the bride & groom, I would request that all (male ylian/xacha & femme dermorian) guests refrain from wearing leather armor at the ceremony, though you are all welcome to install and use the patch.
-PLEASE DO NOT spam me with requests for other races or color/style variations on these clothes. This was something done in my free time outside my assigned Art tasks, and that sort of free time is something I have precious little of.

That said, here's the link:
Download (1.2mb) - PS-MC (Thank you, JosePhoenix)
Installation instructions are included in the .zip file
Remember to READ the "Read Me"!

[edit 11-08-07] The YouSendIt link for the original .020 "characters.zip" backup has expired - if anyone needs it, I will restore a temporary download link.

12
Wish list / Idle Status
« on: October 16, 2007, 06:42:06 am »
(If this has been asked previously, I apologize - ran several searches based on "idle" and associated keywords, and came up dry)

...So, after playing for a couple hours, who suddenly finds they need to run to the bathroom? Get a sandwich, or beverage? Let a pet in/outside...? And then comes back to find a list of messages from someone who came up to your character, tried to interact, and didn't know you were afk? Or a bunch of /tells from friends who missed your [brb]?

Wouldn't it be nice to have something like an /idle function?
A little command to tie into your shortcuts - tap a key, your char is suddenly AFK. Possibly an /idlemessage ["...."] to auto-reply when you're off doing real-life stuff? Perhaps a small indicator in the char description ("User is Away/Idle" or for a more IC approach "[Name] does not seem to be paying attention to anything at the moment.") and/or an icon over the character (a little clock symbol? - I like the idea of an indicator, but this one might be obtrusive, especially in public areas).

To sum up:
-function to toggle "idle" status on/off
-ability to set idle message/autoresponse
-indicator in desc (IC or OOC?)
-visual indicator over character...?

Just something to tell the active players from those who said "BRB" ten, fifteen, or thirty minutes ago...  :whistling:

13
General Discussion / Expanded Armor Types?
« on: July 28, 2007, 05:49:36 pm »
Hello, comrades,
Since I'm a relatively new face around here, I should probably explain a little about myself first. I joined the Art dept. as a prospect not too long ago (see new Enki skins for example work), but my specialty is armor (see website in sig below for more).

Now, recently an idea struck me in this thread, and I thought, why not post it at large? We have Leather, Chainmail, and Plate armors so far, most of which are available for all races. But it seems, Klyros have a lighter structure that makes them unable to wear plate? And I'm sure most players would prefer to have a number of options available to them (myself included) when it comes to garb and protective wear.

It's my understanding that we'll be getting a wide variety of armors in the final version, but for the moment I just want to get a feel for the designs the community at large would be in favor of. For my part, "Void Assassin" armor has been the most successful suit to date (again, see site below), but I don't want to turn this into a free-for-all "I wants [THIS] armor! *link*"

Let the suggestions commence!

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