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Wish list / A bulletin board system
« on: August 02, 2010, 01:19:58 am »
I tried searching for a request about IG bulletin boards after i read the wish list rules [http://www.hydlaaplaza.com/smf/index.php?topic=35711.0] but i guess im bad at running searches because i didn't find one but any way here is what a group of players came up with please help to fill in any holes in the idea or suggest something! I know somewhere I read or heard that the dev's had an idea about bulletin board's IG and i would like to know more about this it sounds like a nice idea! but hopefully it isnt just some item you stick books to.
A bulletin board system, for the major cities, that can support RP. [can also be read at http://hydlaaplaza.com/flyspray/index.php?do=details&task_id=4602]
The interface for reading the bulletins would work similar to the quest window. Bulletins would be displayed by title only and clicking on the title would bring up the bulletin. Bulletin submission would work similar to the petition system where a player could pay a fee, perhaps a few circles, and then type up a bulletin to be submitted which could then be read by others.
The fee should be enough to discourage frivolous posting but not so much that it requires grinding at the mines or in hunting mobs to afford it. The board should automatically dump bulletins after a set amount of time to decrease the amount of clutter. Should a player need a bulletin up for longer than that, they can post the bulletin again. However, GMs should have the ability to remove a post at any time, post a bulletin at anytime without limit and should periodically check it to look for inappropriate posts. For players there should be a post limit per time unit for each board so that the boards aren’t spammed. Possibly even a post limit per character in regards to how many can be up at on time per board.
An additional mechanic that could serve to bolster RP would be the option for players to post their own quests via the bulletin board. A player could post a bulletin describing the quest parameters, and give over to the bulletin board the items needed as a reward(items and/or tria). Optionally, there could be a toggle that would allow the poster to display or hide their name from other players given the RP situation. GMs however should be able to see the poster’s name regardless. Then, upon player completion of the quest, whether it is delivering to the board some crafted items or looted items or some such thing, the quest completing player would receive the reward.
The items and/or trias left by the quest issuer should be clearly displayed by mechanics so that players taking the quest are able to decide if the quest is worth their time. Also, payment for posting a player quest should be somewhat cheaper than that for a normal bulletin to help encourage player quests. Should a quest not be completed before the bulletin has to be cleared or if the player decides to withdraw the quest, rewards should automatically go back to the player or to the bank for storage. A system notification should come up the next time the player logs into inform them of either rewards going to storage or a player completing their quest. Should the quest involve item exchange, the quest giver should be able to return to the bulletin board to pick up the item(s) left by the quest completing player. Once the quest is completed, the bulletin should automatically disappear.
Although we understand that adding NPCs is a hardship of some sort, a NPC that sees to the matters of this board would be a tremendous help in keeping the RP consistent. A magically self maintaining board would be a bit of a stretch, so a care taker of sorts would be appreciated. The NPC could be of an off putting nature so as to discourage players trying to interact with it and could only actually appear at the intervals of board clearing. Perhaps the boards could be cleared at regular intervals but only bulletins over a certain age would be pulled down. Regardless of the particulars of the board clearing, the NPC would not be permanently there and would just be a visual to help with RP explanations of the board system.
*Note*: Players abusing the bulletin board should be subject to being banned or otherwise sanctioned depending on the degree of abuse.
I know that some of this might take a while to implement but adding some of it at a time would be nice for example the NPC could come later.
thanks for your time!
A bulletin board system, for the major cities, that can support RP. [can also be read at http://hydlaaplaza.com/flyspray/index.php?do=details&task_id=4602]
The interface for reading the bulletins would work similar to the quest window. Bulletins would be displayed by title only and clicking on the title would bring up the bulletin. Bulletin submission would work similar to the petition system where a player could pay a fee, perhaps a few circles, and then type up a bulletin to be submitted which could then be read by others.
The fee should be enough to discourage frivolous posting but not so much that it requires grinding at the mines or in hunting mobs to afford it. The board should automatically dump bulletins after a set amount of time to decrease the amount of clutter. Should a player need a bulletin up for longer than that, they can post the bulletin again. However, GMs should have the ability to remove a post at any time, post a bulletin at anytime without limit and should periodically check it to look for inappropriate posts. For players there should be a post limit per time unit for each board so that the boards aren’t spammed. Possibly even a post limit per character in regards to how many can be up at on time per board.
An additional mechanic that could serve to bolster RP would be the option for players to post their own quests via the bulletin board. A player could post a bulletin describing the quest parameters, and give over to the bulletin board the items needed as a reward(items and/or tria). Optionally, there could be a toggle that would allow the poster to display or hide their name from other players given the RP situation. GMs however should be able to see the poster’s name regardless. Then, upon player completion of the quest, whether it is delivering to the board some crafted items or looted items or some such thing, the quest completing player would receive the reward.
The items and/or trias left by the quest issuer should be clearly displayed by mechanics so that players taking the quest are able to decide if the quest is worth their time. Also, payment for posting a player quest should be somewhat cheaper than that for a normal bulletin to help encourage player quests. Should a quest not be completed before the bulletin has to be cleared or if the player decides to withdraw the quest, rewards should automatically go back to the player or to the bank for storage. A system notification should come up the next time the player logs into inform them of either rewards going to storage or a player completing their quest. Should the quest involve item exchange, the quest giver should be able to return to the bulletin board to pick up the item(s) left by the quest completing player. Once the quest is completed, the bulletin should automatically disappear.
Although we understand that adding NPCs is a hardship of some sort, a NPC that sees to the matters of this board would be a tremendous help in keeping the RP consistent. A magically self maintaining board would be a bit of a stretch, so a care taker of sorts would be appreciated. The NPC could be of an off putting nature so as to discourage players trying to interact with it and could only actually appear at the intervals of board clearing. Perhaps the boards could be cleared at regular intervals but only bulletins over a certain age would be pulled down. Regardless of the particulars of the board clearing, the NPC would not be permanently there and would just be a visual to help with RP explanations of the board system.
*Note*: Players abusing the bulletin board should be subject to being banned or otherwise sanctioned depending on the degree of abuse.
I know that some of this might take a while to implement but adding some of it at a time would be nice for example the NPC could come later.
thanks for your time!