Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Volki

Pages: 1 ... 3 4 [5] 6 7 ... 59
61
The Hydlaa Plaza / Re: Real life - messing around with magick
« on: October 10, 2017, 05:42:43 pm »
Summa Theologiae.

The determinism you're talking about is a little different from free will. Eventually you come to the point that there must be a first cause with no cause: "God." If you don't believe in God, you should reconsider this approach.

62
General Discussion / Re: Names of craftable consumables for the Kran
« on: October 08, 2017, 03:18:31 pm »
Who said krans have brains?

63
General Discussion / Re: RP Not Required?
« on: September 30, 2017, 06:34:02 pm »
That is not sensible criticism, actually not criticism at all, more like useless bashing and being utterly disrespectful.

You're talking about being disrespectful, then, not criticism. Even you said yourself that they're two separate things. lol

64
General Discussion / Re: RP Not Required?
« on: September 29, 2017, 07:27:04 pm »
Criticism is fine as long as you remain respectful and don't offend any of the content creators etc. i believe.

I don't think I made myself clear enough.

I'm trying to say that it's part of the process of producing a game to accept criticism made by testers. Games have entire departments of testers that look for bugs, try to break the game, and comment on the playability/usability. Game testing databases have whole categories for criticism. If something is UV-mapped incorrectly and visually jarring, you had better make a report on it, even if it might hurt the artist's feelings. If you experienced a bug that makes continuation impossible because you don't receive an item or game state that allows progress, you need to make a bug report tagged as severe. If something is just plain not fun (and not due to bugs), you report that in the category for flaws in design. Something being "not fun" in a game will kill its success, so it's important to have testers there to determine whether it's worth being played by actual players.

I've heard numerous times from industry professionals that "If you take offense to criticism, you should not be making games." Criticism is not belittling someone personally. It's the judgment of concept, process, or execution. If you can't accept criticism, your game will fail.

65
General Discussion / Re: RP Not Required?
« on: September 27, 2017, 11:56:20 pm »
Can't be disparaging if it's the truth and you don't intend to belittle. Besides, it's your obligation to share your opinion on the game's current state since PS's players are also meant to be testers. Part of testing is criticizing design and execution.

66
General Discussion / Re: RP Not Required?
« on: September 27, 2017, 12:04:05 am »
Ah, pardon me, then.  I must've come off very patronizingly:

You didn't come off that way at all. The discussion you want to have about mechanics and roleplay might be better suited for its own thread, though. I'd be willing to talk about it on a thread designated for it.

It really comes to this:  the 3D virtual environment of PlaneShift (CrystalSpace) hinders my ability to properly realize my personage — avatar, playable character, whatever you want to call it.  I know that others don't have the same problem, but i myself think that i'd be doing better if all my play was entirely on the message board.

Ironically, I started out roleplaying on message boards, and I think it's given me practice in imagining the world my character would be seeing. I couldn't afford other games to roleplay in at the time, so I moved on to this game. At first it was jarring because I had never seen anyone using game mechanics to roleplay, and there were many elitist roleplayers who were against that, and I've grown to dislike that viewpoint quite a lot. The mechanics should be there to support roleplay, and /me and /say should be parts of your roleplay, not its entirety.

Obviously that's not possible with PS's current state. What I'm suggesting goes against solely narrativist-based roleplay.

I'm pretty sick, so that's about all I can say right now.

67
General Discussion / Re: RP Not Required?
« on: September 22, 2017, 03:56:18 pm »
Sulaika, Dannae, Yenida, Estaga just a name a few.

;_;

So if you see something that offends you and you've tried to send the player a tell (if you so choose) and they respond rudely, or continue the OOC behavior then please do a /report 'playername' and we will talk to them.

It's official: /report players who consistently behave OOC.

68
General Discussion / Re: biting the lure
« on: September 17, 2017, 01:03:56 am »
Volki, I don't think you actually understood what I was saying.  I genuinely think that you should look at it again.  Maybe, if you haven't already, do some research on the GNS or GDS models of roleplay: 

In the language of the models you've brought up, we're talking about players who recognize game, simulation, and drama versus players who only recognize the game element. PlaneShift is meant to focus on all three. I don't play just for drama and simulation. I want the game to totally integrate roleplay.

I'm not sure how these models are helpful in this discussion, though. We've already established that there are players who have no interest in roleplay. Some of them don't seem intellectually capable of understanding what roleplay even is.

I know I've said this already, but:  If something shouldn't be possible in a world, then the engine — a.k.a. the mechanisms of that world — should not permit it. 

If only this game wasn't in perpetual alpha. I agree, and there are numerous things I've not done in the game because I've read the lore and realized that, even if mechanics permit something, it's not meant to be possible.

So, that's why I don't play anymore.  Too much fundamental disagreement; too few other users support my style of RP.

What is your style of RP?

I wonder if any GMs have read the thread. It would be interesting to know why they've ceased punishing egregiously OOC players.

69
An IDE for, in this case, C++... Try reading the thread or using Google.

70
General Discussion / Re: RP Not Required?
« on: September 13, 2017, 03:36:57 pm »
Conformity kills creativity. Pull the stick out of thine ass and get back roleplaying off the seat of your pants.

I'm probably missing something here, but I don't know what you mean by this.

what does exactly separate average and good roleplayer? how about bad and average roleplayer?

This thread is more focused on non-roleplayers versus roleplayers. As long as you're playing the role of a character, you're doing the bare minimum. Following the general rules of roleplay (e.g. not godmoding, powerplaying, metagaming), you're a good roleplayer. If you're encouraging roleplay, better than good.

As long as I no longer have to pretend there are bands of the mentally retarded and the occasional schizophrenic roaming the dome, shouting "lol" and talking about mechanics in main, I'll be able to immerse myself.

71
General Discussion / Re: RP Not Required?
« on: September 13, 2017, 02:08:34 am »
They do say ignorance is not an excuse, but...

It might be a good idea to have these rules shown somewhere in the tutorial for noobs to read. And possibly put a condensed list of rules in the help window for easy reference. Even GMs /telling players to stop being OOC in main should be enough.

Whatever it is, it should be in-game. I've never seen the roleplay guide, and I only know about the rules in that thread because I've used the forums and been here a while.

72
General Discussion / Re: RP Not Required?
« on: September 13, 2017, 01:58:52 am »
GM told me to stop jumping on top of the laanx statue in hydlaa cause "it could break someones immersion and ruin RP"

...That happened to me, too. xD

It used to be so strict that more than a few lines of bracketed OOC messages in main could get you muted. Which I generally support, as long as there isn't some bug or OOC situation that necessitates it.

73
General Discussion / Re: RP Not Required?
« on: September 12, 2017, 06:47:09 pm »
This is going to be a double post but I think this deserves its own post.

There is also a link to the RP guide (http://www.planeshift.it/Roleplay%20Guide). This page does not contain any indication that RP is obligatory.

So on the one hand, nobody can say they do not know that PlaneShift is an RPG, but on the other hand there is no basis for enforcing RP in any form.

http://207.244.96.64/PlaneShift/smf/index.php?topic=31960.0

It is supposed to be enforced.

Quote
4) talk in Main channel is for in character conversations

Quote
By playing on the role-play server you implicitly agree to:

    * be consistent and stay true to character. (1)
    * respect PlaneShift's unique game world and always keep character chat, action, and history consistent with the known PS universe.(2)
    * interact with other players and let the actions of other characters help shape and define who our character(s) become. (3)
    * use common sense. If we know an action will upset another player in real-life, we won't do it. This includes yelling at people because they are not playing the way we think they should, insulting others, trolling, or being rude. (4)

More on IC and OOC rules: http://207.244.96.64/PlaneShift/smf/index.php?topic=31960.msg367014#msg367014

Quote
Not following any of these rules is liable to official actions stated in the Game Sanctions.

The sanctions referred to: http://207.244.96.64/PlaneShift/smf/index.php?topic=31960.msg367013#msg367013

Quote
    Break a rule and a GM will /tell you to stop.
    Ignore the GM or break the rule again and you will receive an official warning.
    Players that are officially warned will receive a message in red in all of their chat windows as well as a message across the screen so it is very difficult to miss.
    Ignore the warning or break the rule again and you’ll be kicked off the server or temporarily banned.

I have seen these rules being enforced before. Years ago, but many times. It seems that the lack of enforcement has led players to believe that roleplay is not enforced. In actuality, it isn't. That is not a fault of the rules. The GMs are choosing not to enforce it. I, as a player, am not about to go complaining to other players about being OOC. That is a GM's job. As players, we can't really do anything but encourage roleplay.

There is plenty of information about roleplay within the link I shared that plainly states that roleplay and being IC is supposed to be enforced. There's no question about it. This is a strictly roleplaying game.

By the way, thanks to you guys for responding to this thread. Almost seemed like this was going to go nowhere.

74
General Discussion / Re: RP Not Required?
« on: September 12, 2017, 06:26:29 pm »
You could always do both:  let the so–called “mechanics players” have the CrystalSpace or UE4; let the storytellers have the Communitive board.

So, give the game up to the non-roleplayers? Roleplayers are not storytellers. The point of roleplaying is to play a role. You're playing a role in an RPG. This is an RPG. Just because RPG games have become saturated with non-roleplayers doesn't mean RPGs should change.

If I'm going to write a story, I'll do it in Word. If I want to do a text-based roleplay without mechanics, I'll do it on a forum. If I want to play an online game without roleplay, I'll play an FPS or MOBA or whatever. I play PS for roleplay with text, visuals, and mechanics (it could do better at implementing the latter for roleplay, though).

75
General Discussion / Re: RP Not Required?
« on: September 07, 2017, 08:40:29 pm »
Well, I remember Laanx being heavily populated and full of roleplay prior to the split. Then the EZPC server allowed non-roleplayers to flourish, and the merge back into Laanx probably had a negative effect on roleplay. The RP-only server didn't come close to failing until RP wasn't enforced anymore. (Not saying it's the reason for it, but that it may have something to do with it.)

I'm not against having two servers again, but it's a question of whether it's worth paying for.

I just expect that if you play on a roleplay-only server, you roleplay. Other games enforce RP on RP-only servers. It's pretty much expected.

Pages: 1 ... 3 4 [5] 6 7 ... 59