I thought quite a while before posting here - maybe "complaint" is not the right word for what I'm writing.
I appreciate the recent changes in crafting and metallurgy, as they seem reasonable for me. The level to make ingot or stock is equal now and the prices of the ingots match the price of stock, this is consistent. Recycling blades / Remelting stock decreases the quality until you end up with unusable slag/dust/ or whatever. This is what I would expect (and makes it more difficult for powerleveling - fine for me). Ok, I cannot craft knifes any more as I don't know how to craft the handles - this will probably be fixed soon. And according to my book of shields I don't know any more how to craft shields - well, you cannot really use them, so no problem with that.
The prices for the weapons did rise slightly, so maybe now it becomes an opportunity to craft weapons instead of digging for gold? Not really, I'm afraid. I could run to the mines, dig for iron and coal, come back to Harnquist and use his equipment to craft 4 sabres. Selling them to Harn will not even give me 1000 trias. I'm better off digging 3 gold ore and sell the ingots (or sell the ore for that price). The investment of time compared to the revenue is beyond discussion. Oh, yes, and I forgot: I lost my ability to craft weapons of decent quality. The quality of my crafted weapons is now about 50% of what it was before. That means selling them in an auction to get a better price is no alternative. A bit disappointing after investing so much time in learning to craft swords. I feel that here is still room for improvement. It will take years learning to craft high quality weapons. I don't see a way to learn it without powerleveling.
The second point is the quality drop in metallurgy. Before the changes I was able to get (steel) stock of good quality, about q150 I guess. This after reading the 50th book on metallurgy. (Yes, I did some powerleveling for that, and I hate myself for doing it. I want to apologize to my fellow crafters for hogging the furnace). And here the average quality dropped again to 50% of what it was before. Learning metallurgy was much more easy than learning the art of sword crafting. Still the result is pathetic.
So I decided to give up crafting for now. My time in game is only limited (and I'm not the only one
http://hydlaa.com/smf/index.php?topic=30485.0), so I will concentrate on the quests and rp - that is probably the best way for me to get most fun of the game. If I really need some tria I can still dig for some gold ores.
As a summary this is no real complaint but the request not to stop with the changes to the game. To my point of view the recent changes turned things to the better, but I'm afraid that a real balance is not reached in some areas. And I think there are still no in game incentives for people that want to be crafters.
Yolantha