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Messages - Rolenun

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1 - 5. Documentation on using src/common/util/psprofile.h versus using CS_DECLARE_PROFILER.  :sweatdrop:

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Mac OSX Specific Issues / Re: So for imacs...
« on: August 10, 2007, 11:56:12 am »
If this iMac contains an Intel based processor, you can try using http://www.faramann.byethost18.com/
There has been quitea bit of success with it.

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Something else to keep in mind also is that the client releases are not always using the cvs code for the following reasons:
A.) Laanx (the Fragnetics server) has to be able to send and receive new commands to and from clients connecting to it. If the CVS Head were always in use, this would mean rebooting the server for an update a lot more often than it already is. As many people already know, upgrading the server takes a day or two. *wink*
B.) It also means generating the client releases almost daily since that is how often cvs changes especially with the client.
C.) Developers and bug testers need time to attempt to make sure PS doesn't do terrible things to your character or allow terrible things to be done to your character. It reduces the chance of exploits and bugs making it into the game dramatically.
D.) Standard software development cycles work for Microsoft! (rofl)
E.) Many other reasons I've forgotten to mention.  :beta:

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Mac OSX Specific Issues / Re: Mac OSX Guides Now Available
« on: June 29, 2007, 03:23:12 pm »
In the first quote, the plugin warnings you are seeing are for the Planeshift server objects. Since you aren't building the server, these can be safely ignored. In the second quote, that is just the standard startup. No harm there either.

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Linux Specific Issues / Re: For admins.
« on: May 10, 2007, 04:49:53 pm »
Could you provide a screenshot please and the information in the file test.log from:
Code: [Select]
psclient --verbose=-scf > test.log

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This bug is actually a combination of problems. Here's the formula I've seen that affects it so far:
Code: [Select]
IsMesaInstallBroken? + Mesa Version + Video Card + Video Card Driver (Xorg vs Proprietary) + VideoCardDriverUpToDate? + Patch(if needed) = success/failureIt'd be nice if there were a simple fix that worked for everyone, but it is not the case. Xorg drivers are what usually come with the X Server (ie your linux distro). These drivers should not be your first choice. The Xorg drivers often contain buggy OpenGL code that is fixed in proprietary drivers available at the nVidia or ATI site. In some cases, older ATI cards are not supported by ATI for linux. This is one example where the xorg drivers are probably your only real option. If OpenGL does contain a buggy implementation, it falls on the program (like Planeshift) to patch the problem internally until the Xorg/Proprietary driver team can fix the problem. Having said that, patching such problems without the card is nearly impossible. It would be complete guesswork to find a patch without the card and let's face it, there are a lot of cards out there.  Here is a walkthrough solution for patching the code (if that is the issue): http://vaalnor.mine.nu/psdoc/?q=node/44 .  Good luck! :)

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If any windows user would like to help troubleshoot this issue, please go here http://trac.crystalspace3d.org/trac/CS/wiki/glIntercept and follow the instructions. Thanks. :)

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Linux Specific Issues / Re: Graphic problems
« on: April 20, 2007, 04:38:53 pm »
Thought I'd just revisit this old thread. If anyone is having the font issue, please try reading this: http://hydlaa.com/smf/index.php?topic=28316.0. Also, the gldrivers.xml file is also located here: http://vaalnor.mine.nu/vaalnor/videoglitch/gldrivers.xml.

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Technical Help: Problems BEFORE entering the game / Re: video problems
« on: April 13, 2007, 02:49:12 pm »
If you get bored enough, you can try your hand at fixing it. :)
Please feel free to reference: http://vaalnor.mine.nu/psdoc/?q=node/44

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If you do decide to drop the sack on the ground, make sure you are far from anything resembling a person. Some believe that the minute you drop something, they can take it. No questions asked (and won´t return it no matter how much you ask).

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As a follow-up to my earlier post, I wrote a guide on how to debug graphical glitches here: http://vaalnor.mine.nu/psdoc/?q=node/44. Good luck and happy hunting!

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Linux Specific Issues / Re: UI glitches with client 0.3.018
« on: April 10, 2007, 03:29:02 pm »
You should try updating to version 8.35.5 that was released on March 28, 2007.
You're using version 8.33.6 according to the glxinfo.
You can get it here:
http://ati.amd.com/support/drivers/linux/linux-radeon.html
Also, for reference, consider reading:
http://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&questionID=26907
Note the date modified for that topic is 4/8/2007 so it's probably relevant. :)

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Linux Specific Issues / Re: UI glitches with client 0.3.018
« on: April 09, 2007, 10:16:04 pm »
Could you open a terminal and run:
Code: [Select]
glxinfoThen post the information from the command here please.  :)

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All text looks like a UPC code. So far I've only see this occur on the Radeon 7200 series using Mesa 6.5.2. Picture is located here: http://vaalnor.mine.nu/vaalnor/videoglitch/fontdisplay2.png.
Solution: Font multitexturing has been broken, try the following:
Open up the file Planeshift3D/data/config/r3dopengl.cfg in a text editor, and find this line:
Video.OpenGL.FontCache.UseMultiTexturing = yes
and change yes to no.

For a more thorough listing of graphical glitches, please feel free to reference: http://vaalnor.mine.nu/psdoc/?q=node/39.

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