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« on: February 03, 2007, 10:29:43 am »
I know that, and in real life, there is favoritism to. You always run into this no matter what happens in work, church, school, and government. We so favoritism trwods people too usually. No matter what happens, there would be favoritism even if it were the Dev’s or Gm’s.
I was thinking about this last night somewhat. I think the group or team should be made up of experience roleplayers, it should go along with role-playing rules, and not be Dev’s or Gm’s. It should be up of 5 to 10 members. Some of the charters would show favoritism to there friends and family in game, or they would so favoritism to people who buy them off. First part of the prosses would be for the people forming the guild is to send in a mission statement, after that would be to meet with the group if the statement is accepted. Then they would seclude when to meet what time according to there secludes when they have time in game and in real life. There would have to be at least 70% of the members there to vote on the form the guild to be. There would be questions on the goals of the guild, the history if there is one, why you are making this guild, and others. Then they would have to vote on if the guild should be made.
The members will only have the power to make guilds. They are not Dev's or Gm's.