* lordraleigh raises his glock 20c against Nikodemus "Put your hands up punk! You are under arrest for murder!"
However, I would stay away from democratic-type voting systems. They tend to be rather messy and impractical in the guild context.
I created a way of removing most of bureaucracy on a "democratic" system, basically it works by three points and merges some elements of direct democracy with others of representative democracy(Of course on a guild where the members don't care on exercing their right to vote, the guildleader would be the effective authority using this system). It obviously works better if the guild has a forum:
1) Voting is not mandatory and takes 2 days for a project/decision/etc to be approved, the accounted votes during these 2 days will be the basis for whether such will be approved or not, except if the number of people that voted is less than 20% of all the members, in such case:
2) The president(guildleader - elected) will decide on whether it should be approved or not, and also the president has autonomy for taking decisions, but most decisions taken must be informed and if more than 50% vote against it in the period of 1 day after its announcement, the decision will be blocked.
3) A specialized elected administrative council passes ideas directly to the president's approval, and also passes their proposals to the members for voting.
The problem is that there is no way of creating a voting-based permission on "Invite" an such other things on the Permissions tab of the guild menu, thus OOC the authority on the guild needs to be concentrated on the "president" and in some kind "vice-president" or it would become total chaos as people could take decisions like inviting people to it without the approval of others.