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Messages - rast

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1
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: December 02, 2008, 12:23:13 pm »
Hey - thanks both of you :)

@Niko
Ah - ok - I'll bear in that in mind

@Zwei (apologies on the shortened names - I'm ill and don't trust myself to spell anything right. It makes sense. Honest :D)
Books for you too now :) I know planesift has some already, but heck, why not have a couple more (tis the same texture for both)...
Editted texture of draws too slightly.


Anything reasonably small that desperately needs doing while i'm on a roll? Can't guarantee how much longer it'll last :P

2
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: November 30, 2008, 08:51:20 am »
Hey all... :-[

Wow - it's all looking really good. Sorry I've been away from the forum for so long.

Niko - I've sent you an email with the stuff in it - only got your PM yesterday :/

Got another couple of models for interiors if they can be of any use. The vases ain't great, but the draws worked ok.


Sorry again guys - hope you're all well :),
Rast

3
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: August 27, 2008, 07:09:46 am »
Hey guys =]

Thought I'd pop in to say hi and also say a BIG sorry for not being around or helping much :-\

If any of the stuff i made (and posted earlier) can be of any use please PM me - I do check the forum every few days for PMs :)

laters,
Rast

4
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: June 28, 2008, 11:43:36 am »
Urmm....I can't remember why we originaly said 3 legs...

Less material useage maybe?

It adds direct support underneath the extra high back making it less likely to tip backwards (unlike with a 4 legged stool). The legs are spalyed out slightly, so balance isn't too much of a big deal.

Something like that :P

5
Fan Art / Re: Diaboli
« on: June 28, 2008, 10:32:29 am »
That's really coming on nicely :)

keep up the good work

6
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: June 28, 2008, 10:28:03 am »
ok - modified the street lamp texture and resized it to 512*256 (not very neat yet) Texture here



(click on them for bigger versions)

laters guys,
Rast

7
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: June 24, 2008, 10:34:36 am »
Cheers for the pointers Niko:)

Will be able to solve most of the problems before too long (texture resizing, etc).

I haven't made wood textures in ages so I need to brush up on them a bit. The chair is the biggest problem atm so will try and improve the texture when I can. Brightness + contrast seems to be good from the quick bit of editting I've just done. Watch this space :P

Oh yeah - made some crates and stuff too :)



Cheers,
Rast

8
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: June 24, 2008, 08:11:41 am »


better? Still looks a bit like it's made of rock to me :/ Might completely re-texture at some point

9
The Hydlaa Plaza / Re: European planeshifters
« on: June 24, 2008, 05:52:41 am »
England I'm afraid :)

10
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: June 24, 2008, 04:51:03 am »
Hi all :)

Now that I have a little more free time I've been able to start making some stuff again :)

Street Lamp:



Klyran Chairs:

Thin back for wings. There are engravings in the wood but they're a little difficult to see in the pics.

Bottles for tavern:


If anyone wants to make a label for a klyran drink bottle please go ahead :P I couldn't think of an imaginative enough name (though I think we came up with some names before hand didn't we?)

Feedback welcome :)

Laters,
Rast

11
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: May 25, 2008, 08:25:14 am »
Hey, I assume you are short with time.
But thanx for this statue, maybe you will manage to do some other small elements for the city? we have ~3 months left, so don't say no ;P
Would you manage to work a bit more on it? The head needs work i think. And you could ad some more detail to the texture.
Then it would be great for using somewhere. It already is!
So of course we want it.

Thanks =]

Yer I'm reasonably short of time with exams and stuff coming up soon.
Small stuff is fine cos i can fit it in and not get too engrosed in doing it. Road signs, benches, fences or other "filler" stuff is fine - just let me know if you want it :P

I will try to get a bit more done on the statue over the next few days cos I'm on holiday =] Yeah - I did the head reasonably quickly. It's supposed to be a helmet.

We got any basic textures which we can post here? like the roof you've used on your model. Otherwise this city might look like it's made up of patchwork...

Cheers,
Rast

12
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: May 24, 2008, 12:33:05 pm »
Hey all =]

long time no speak eh?

Even after saying I probably wouldn't be able to help, I couldn't resist attempting a small model for the city. Tell me what you think and whether you wanna use it or not (even if it means you edit half of it):

(the base has a seperate texture - it's reasonably basic though so I haven't posted it)

This must be the first model i've made in months so go easy on it :P

Let me know if you want the model :)

laters guys,
Rast

13
The Hydlaa Plaza / Re: Where in Europe?
« on: May 24, 2008, 07:59:19 am »
Stuck here in the sunny land which is the UK :)

14
Fan Art / Re: Team Adraax:Official City Design Contest
« on: March 02, 2008, 11:54:56 am »
@ baldur
I like this design a lot.
Maybe the glass panels on the cupola in the middle could act as sun pipes (or light tubes - i think both words can be used). They basically work by taking light from outside, intensifying it by using mirrors etc, and then using it as an interiour light source. This is the best image i could find:


Obviously it would have to be adapted to suit the dome. It could then be used to light the other rooms in the university. On the other hand, it may just be better (and simpler) to keep the dome as it is and stick a library underneath it or something.

 :)

15
Fan Art / Re: Team Adraax:Official City Design Contest
« on: February 27, 2008, 04:59:31 pm »
I am still here! Honest :)

There are some awesome ideas bouncing round.

I like the idea of wall spikes, but i wonder how practical it would be in the event of attack. It would certainly stop flying creatures/klyros from landing on the walls, but if the creatures/klyros are manouverable enough, surely they can just glide/fly over the top of them/through the gaps, then drop downwards into the city. I think catapults/crossbows would be more effective in keeping out "serious" attackers, whereas the wall spike could keep out some of the less motivated attackers maybe? I dunno :P

All the pics posted look great =]

cheers all,
Rast

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