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Messages - Kakoii

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1
General Discussion /
« on: February 10, 2003, 03:08:31 pm »
I\'m out

 Well friends, the 3d leader and me had a VERY different idea of beauty, i don\'t like his models and he don\'t like mine so, we can\'t work together =), thanks for your supports guys and good bye

2
General Discussion /
« on: February 10, 2003, 01:37:58 pm »
I\'m afraid that the 3d leader don\'t like the anime style of my models U_u

3
Wish list /
« on: February 08, 2003, 11:46:24 am »
yeah guys =) it will be great if the chances of winning depent both of the Character skills and your player skills.

For example, an archer must have a high skill on archery to raise the chances of hitting the target and the player must aim well.

An archer with 10% archery could only fire arrows standing

An archer with 30% could fire arrows walking

an arecher with 50% could fire running

an archer with 70% could fire riding a horse

an archer with 100% could fire Riding a flying creature


 Well that\'s the idea, same for a Swordsman, as he raise his skills with the sword he can perform new attack moves

4
Granted or negated Wishes / Displaying names
« on: February 08, 2003, 11:38:34 am »
i think that is very annoying in most of 3d RPGs the display of the name above de head of the players, in areas with many people it became confusing.

  And it\'s not good that you see the name of a person that you haven\'t meet before.

  My idea is that, when you meet a person you ask him his name and then you be able to type the name of the character, this way you\'ll only see the names of the persons that you know and you\'ll have to ask other players their name, it will be less confusing and more realistic.

5
General Discussion /
« on: February 08, 2003, 10:09:52 am »
Yeah, i also love the Angel and the elementalist, the Angel is based on \"Yue\", an angel from the anime series Card captor sakura ; and the Elementalist is based on the Wizard from Ragnarock Online.

  I\'m not a 2d artist so i need concept sketches to do a great work :) and here comes the support of the 2d apartament, that?s why i want to join the team,  i know i will do a great work working together with the 2d artist.

  i know the face in my models isn\'t very detailed but i had to keep the polycount low. And most of the models were made for a 3d RTS game like Warcraft 3,  with a top view perspective, so the faces won\'t be seen ;P. i discontinued my interest in these game cause the polycount of my models were too high for a RTS game,  and i can\'t make nice characters with 250-350 polys.

   And finally, my personal favourite model it\'s the samurai rider, it was hard to make a good looking horse and rider fully jointed with 880 polys

6
General Discussion /
« on: February 08, 2003, 12:06:33 am »
thanks for your support guys ;P.

   Yes, textures are a bit weak, i\'m mostly a 3d artist and not a 2d artist, these textures were my first attempts in Photoshop ;P

   and not, i didn?t work for these games my only previous work were at Glest, a 3d RTS game, most of the models were made for that game.

   I wonder if the 3d engine of PS supports alpha maps, i used it in the Wings of the angel.

7
General Discussion / 3D artist
« on: February 07, 2003, 09:55:36 pm »
Hello, i\'m new here and i want to be a part of the 3d departament, i already sent an email to the staff  ^-^ i hope they accecpt me =)


  Here are some screenshots of my models

  http://fotos.hispavista.com/kakoii-portfolio

   Please look at all the pictures, most of them are low poly models, from 650 to 750 polys others are 2500/3000. the textures were also done by me =)


  sorry if my english is bad, i\'m from South america, Chile

PD: Alguien habla espa?ol por aca? ;P

8
Wish list / Battle System
« on: February 07, 2003, 09:50:28 pm »
I haven\'t played planshift yet so i don?t know the battle system but i would like to see something like this.

you control your character with the keyboard or gamepad so you could dodge the attacks of your oponents. Like in Ultima online,  you must raise your combat skills from 0 to 100%. if you have 0 to 10% you are quite slow and permorm just one attack, above 10% you learn a new combat move, about 20% another, and so on.

  This way a player with 20% if is smart and good dodging attacks could beat a player with 100%, so your chances of winning will depend of your skills and the skills of your character :)

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