PlaneShift

Fan Area => Roleplaying (Communitive Storywriting) => Topic started by: Baston on April 30, 2006, 09:12:17 pm

Title: Shadow in the Hills critique
Post by: Baston on April 30, 2006, 09:12:17 pm
[ This post is mainly ooc, sorry to break the RP.

First, let me make clear two points : First, I am perfectly calm ;-) Second, I don't believe my character or character's guild presence in this RP is vital (i'm not that presomptuous).

As some of the participant of this RP now knows I am a bit upset with the way the things goes.
Baston involve the Slayers and others Evil guilds in this RP after other involved peoples asked him to do so. This was a pleasure and this RP was very nice to play.. until the moment I was told that all was set up from the very start.. our defeat was settle from the moment we walks in this RP... Not that nice... Especially when the characters who have the more to loose are not told that until the end is close...

I already discuss this with Anfa, Einnol, Monk and Xillix in game. As well I have discuss this matter with Setill and Narita, and of course all the Slayers.
My first reaction was of course really simple : "ok you fooled me, I quit and ignore this RP". I easily can do that, because, remember that nobody is forced to follow a special RP.
But it's childish, so I will now explain why I should have quit this RP:
1) I am sure of one thing : whoever begins a roleplay event, nobody can force other players who participate to act according the wish of the one who begin it. Roleplaying is mainly playing a role (and not overplaying a dream...), and what is the interest to play a role when all the script is already done ? We are not professional actors but players who enjoy playing our character's role. And I believe we cannot enjoy playing like that when we have somebody who direct our act (I refer to the conversation we had with Zorbels, Essada and Anfa about Raithen who was trying to act as the director of the scene or at least it's how we feels it). The only exception is when all players have works together to make the script.

2) I believe that we need to pay attention to one thing : roleplaying is not daydreaming... We lived in a medieval fantastic world but this not means we can do all we want. When we roleplay, too me, it means we have an interest to extend Planeshift history. Extend do not means rewrite it.
I think for a better harmony, peoples who wants to roleplay needs to know at least a little of the Planeshift story. It's not that long to read and it's very interesting. That way we can avoid some absurdity...


Now for this RP special things. I will just say what I already said in game :


I think it's no use to continue like that (I don't want this post to turn in a list of grudges). Like I said in game many times, I will not hold any grudges against anyone, I will also finish my part in this RP because I liked it until I discovered I was tricked.
And also because... hum, no MAINLY because after exposing my thoughs to Anfa, Einnol, Monk and Xillix they all agree to say that was not really fair. Moreover, I did a bloody works on myself to stay cool after that, and we discuss of something more balanced for the end.. At least, my dear manipulators listen to me ;-) So it makes me the stupid if I just leave the RP without discussing with them. So I will discuss.

I just make this post to point some facts that, I believe, we may take in consideration for further developments. But once again, this is only my point of view and it worth not much considering how new I am to Planeshift.

I think the more important things in this post are :
1) roleplaying is not the same thing as writting a story, we can't control all points and decide how it will end before starting. Roleplaying is not Roleacting. Let the game go by itself.
2) Putting some logic and sticking a bit more to what we can really do in game and to the Plaenshift's story cannot be bad.

Good day lads

hum.. one last thing .. but it's in character]

Go away other male : Anfa and me will not broke out !
* Baston laughs evily "too bad for you the more beautifull female of all Yliakum is mine"


Title: Re: Shadow in the Hills critique
Post by: Waylander on April 30, 2006, 10:01:12 pm
Who says the good guys will win.  I mean, in order to close the gateway they have to find some way to protect themselves from the shadow, stop the "evil" ones from hindering them, figure out a way to outmagic a powerful god, save a sickened Zorbels...It's not going to be easy for them.

The "evil" guys...just kind of have to stop them.

I have no idea how any of you think of making a way to outmagic a god though...especialy with a good portion of Yliakum trying to stop you...but best of luck :)
Title: Re: Shadow in the Hills critique
Post by: zanzibar on April 30, 2006, 11:03:51 pm
Hi Baston,

I've been following this story line half heartedly since I became involved in it.  I've been trying not to pay too much attention to the stuff posted on the forum that my character isn't directly involved in, for various reasons which don't matter too much.  After reading your post though, I think you've raised a lot of good points.  In fact, it's a lot of stuff that I've been talking about for a long time now.

i) There's a difference between story writing / play acting and role playing.  Writing a story then acting it out is not role playing.

ii) The /me command only goes so far.  Creative liscence only goes so far.  I've seen people introduce super powerful powers, ghosts, new gods, cities where all dwarves are slaves, wars 20 years ago that nearly destroyed the land yet were ommitted from the history books, the ability to dodge anything (I'm guilty of this one), new politicians and Octarchs and law enforcement agencies, etcetera etcetera.  I think people need to step back and take another look at what they've been "role-playing", because a lot of it is rather silly and unnecessary, at least in my opinion.

iii)  Evil versus good - definately!  Evil doesn't always win, and there should be multiple possible endings for a quest, storyline, event, etcetera.

iv) As far as Vodul goes, I'm not convinced that our character are even supposed to know about Vodul.  And you're echoing my comments about whether he's good or evil.  When I ask people why they think he's evil, well - I haven't gotten a very good answer, let's just say that.  Some people have said that they don't think he's evil, but then I look at their "RP" and it doesn't match up.


I'll probably have more things to add later, but I think you already did a great job and you're much closer to this thing than I am.  These are ongoing issues in the community though, this is just the latest instance of it. ;)

Title: Re: Shadow in the Hills critique
Post by: Peacer on May 01, 2006, 12:47:40 pm
[after the shock of this being *directed* i thought a bit about it. Leave the rest of the end and write on it as it continues, It has been fun untill now, everything even though it was directed, it would be sad to let it end like this. I'd say let's give it a blast of an end and all meed on oja road for a big big battle where we all fight till last man, hey that could actually be cool, maybe someone should post date and announcement here :) /o)[<---guy with shield and sword]
Title: Re: Shadow in the Hills critique
Post by: Xillix Queen of Fools on May 01, 2006, 04:37:32 pm
Baston,

As I see it you were never fooled. Forig was in Xillix's custody not yours. I brought you to the tavern to display IC that I was not allied with the closing of the portal, because your character has stated that he is uncomfortable speaking at the temple of Laanx. You make an issue of the fact that I brought only evils to the tavern. I only brought you to the tavern. The whole sneaking Forig out while we were in there Was Anfa's doing IC and my idea OOC. It was always intended that you would find Forig and use him in the manner prescribed to keep the portal open.

A lot of the issue comes down to timing. Had we waited a day or so Forig would have been alone and he could have been snuck from the temple with no IC issue, but I had all of the principle characters on at the same time so I stepped it up made it happen faster. This was to make for a nice rp as not just you but others looked for forig and eventually you would have found him. as far as peacer's super wall or whatever I frankly did not see that happen but Anfa rp'ed the use of her crystals of wyldewood to free Forig.

The idea that this whole rp was made to fool the evil or humiliate them is completely untrue. Monk started with darkshade and a sketch of some plot elements. Impromtu in character acting then drove the story. The worshipers of Vodul leaped on this because as you have stated, and zanzibar's arguments are not lost here, there Is little in game for those who make Vodul a part of their IC lives.

Some points were raised that I think are of major importance to the future success of roleplaying scenarios. One is that beginning an open ended rp is incredibly difficult to pull off. As anyone who has has the time to game master table top rpgs will attest the characters cannot be trusted to separate Player character knowledge, this means the things the player knows being separate from what the character knows. This is a two way street the character can know things that are unknown to the player and the player will know things that SHOULD be unknown to the character, but this does not always work out. Players cannot always be expected to be consistent to their role.

Secondly impromtu roleplays seem to have a tendency to decend into the kind of my imagination is bigger than yours pissing contests we have witnessed here.
"I shot you"

"nuh-uh, I got super armor and your bullets richochet back and kill you"

"Mom! Xillix isn't playing fair!"

When this happens more is at stake then just bad acting, you then have people reaching further and further into unwritten settings to justify their actions and powers beliefs etc. All of this said some good has come from the impromtu acting Zorbels story Proglin and Einnol's Monk, Anfa, Baston, Narita, and Setil, all acted well at different points, and even some of the struggle to close / keep open the portal has been good and fun.

However I believe that these events should be directed. That they should be largely written out before the fact and that all parties "acting" in an official capacity in the story should know their roles and be prepared for the twists and turns in the plot. Sometimes that means playing being defeated or even fooled, but the player should know before the fact, and choose whether to participate in that role for their character. A certain degree of Ad-libbing is always to be welcome and CAN enrich a storyline but to assume that impromtu "acting" ALWAYS aids the story is simply a mistake as I see it. I uttered a concern early on to many of those responsible for this RP that those who for whatever reason worship Vodul be brought into the fold and be told where the story was going precisely to avoid anyone feeling as though they had been used.

The ending I envisioned would have adressed issues of concern for Narita Setil and Baston and left them all with something to call their own and I believe even the "good guys" would have been ok with it, but that was the problem I was only one of more than a dozen who envisioned a different ending. At no time however was the source of the portal to end up being Vodul's power. This is precisely why I wanted to bring the Vodul worshippers in to explain to them what was happening and how things would unfold so they could choose with information whether they wanted a part of it. It was not my superthread however so I heeded those who began this tale and did not want to curb the enthusiasm of the Vodul worshipers.

My ending is pretty simple and the "good guys" and the Vodul worshipers triumph . . .alas . . .others still have different endings . . .

Title: Re: Shadow in the Hills critique
Post by: Baston on May 01, 2006, 04:52:37 pm
[ Hello lads,

@Waylander : hu, as I said : the story is already wrote and not ends on evil's victory or on a draw... At least, the last time I talk with the directors it was, but we were talking about making it more even.

@Zanzibar : Hi, I agree with all your points, they are exactly what I said and I'm very aware that I don't point something new ;-) But I feeled that can be good to say it to try to avoid a loose of the fun. The only point I not totally agree is your iii) Evil vs Good : I think it's not a matter of winning all the time, in fact it's just impossible for both of the side to win in game. It's just a matter of how we all think our RP : involving the both side in a RP is difficult and, in my opinion, we should just write the beginning of the story, explain the goal of the RP and then let the game and our respective skills in game decide who will wins. An analogy : in the first person shooter game Counter Strike, we have two side terrorist and counter-terrorist, depending of the map one of the side have a goal and the other side try to interfere. Can you all just imagine one of the side deciding who will win, and directed the other player to achieve their goals ? *laughs* What an interesting game : you come to be killed without having the right to defend yourself ...
What I mean is : in those big RP let's just fix the base of the story and the goals and play !
And last thing : YES ! Roleplaying is supposed to be done in game to me too !

@Zorbels : Agreed !! We are here to have fun !

@Peacer : anytime ;-) Baston is all the time ready for a fight.. About your big battle royale, it may be very nice but as far as i am involved I don't want to modify or interfere with the "thinking heads" (no offense or pejorative thoughs in this expression, it's just a shortcut) of this RP and I know they haven't planned any fight (one more time: last time I discuss with them). And 'till I'm not one of the "thinking heads" I just made proposal to make the end more even. If you want to modify the story go to discuss with them but I don't want to bothered them in their RP's story, i am not involve since the very beginning in it and I have no right to do so. Moreover I wonder if it's just possible for me : I have so much lag on ojaroad that I can barely move... so imagine a fight !
And don't get me wrong, I began to be involved in this RP and I will finish it, even if Baston will be defeated. But Baston will not involved his guild, allies and friends in his defeat. I am a bad looser but I have pride ! And running away crying that I was tricked do not match with that. I'm better dead than dishonnored. If I was too stupid to be tricked it's only my fault and I will not do something highly not RP to compensate : quitting now will introduce some illogical facts in the RP and I don't want to be the cause of something like that. Unlike a story, facts that happens in a RP cannot be undone so even if I decide to quit now the fact that the "Evils" fight at the Mouth twice against their ennemies remains.

@Xillix : wait, you posted while I was answering. I will answer in another post :)


Last thing : after re-reading my post I saw a lot of things badly explain and I'm sure, a lot of typo and grammatical errors. Sorry about that, I'm not english at all. Writting such a long post and trying to explain clearly my thoughs is not that simple in another language. So, please forgive my english ;-)
]
Title: Re: Shadow in the Hills critique
Post by: Baston on May 01, 2006, 06:34:08 pm
[ Greetings Xillix,
First, as I said maaaaany times in game, I am not mad at any particular players OOC, and I hold no grudge... particularly against you !
We played a little together, and I personnally enjoyed it each time.

Before answering you, I will just say to everyone that Xillix and i already have this discussion in game.
I agree with you on most of the point but let me do some comments.

As I see it you were never fooled. Forig was in Xillix's custody not yours. I brought you to the tavern to display IC that I was not allied with the closing of the portal, because your character has stated that he is uncomfortable speaking at the temple of Laanx. You make an issue of the fact that I brought only evils to the tavern. I only brought you to the tavern. The whole sneaking Forig out while we were in there Was Anfa's doing IC and my idea OOC. It was always intended that you would find Forig and use him in the manner prescribed to keep the portal open.

As I said in game, the problem for me on this point is that both of the actors knows what was going on... Me and my allies excepted. You want a proof ? Navarr asked me by tell and OOC to bring the Slayers to the tavern, this was for the RP if I trust him. And as you asked me too (OOC and IC) to go to the tavern I came. This is exactly what I was pissed off : this have nothing to do with the RP by itself, I didn't even know how should I be able to use Forig ! I also have no idea of how to bypass Peacer's super-shield (maybe by doing a "/me dig the wall and free Forig by the hole"..), so being freed of the "Forig's affair" was fine for me. But what i didn't like was the way OOC talks were used to make my character do what you wanted.
To be really honnest, the moment I know who's alt was Forig I wanted to leave this to concentrate on the Mouth thing. So you can trust me when I tell you that my "angry" wasn't about the hide of Forig. Moreover Anfa is my Lover in game so she can do what she wants ;p.

A lot of the issue comes down to timing. Had we waited a day or so Forig would have been alone and he could have been snuck from the temple with no IC issue, but I had all of the principle characters on at the same time so I stepped it up made it happen faster. This was to make for a nice rp as not just you but others looked for forig and eventually you would have found him. as far as peacer's super wall or whatever I frankly did not see that happen but Anfa rp'ed the use of her crystals of wyldewood to free Forig.

And you did well : the RP was nice. But think about what you told me and you will get why I gone mad. You asked me to come to free Forig, I asked you why, after some talk I propose you the sacrifice to allow the portal remaining open. You agreed and I came to the temple. You told me ooc what's will going on : we have to free Forig. When I arrive the place was over crowdy and Forig highly guarded (even if you omit Peacer's spells...), I begin to wonder how you wanted me to free him without fighting... Then you told me about the (IC) message Forig have for me.. in fact, there was no message and Forig told me (OOC) to come back in two days to free him. Why 2 days ? I didn't get it but I begin to feel something were hidded to me. After that, comes the story of Anfa's hidding.
Two days shorten in 10 minutes, a different outcomes of what you told me, and all without saying anything while all the other characters knows what will going on... I have no problem with the RP itself, moreover it was necessary to Zorbels and Satayne.

What I didn't like is that everyone lied to me OOC to makes us move according to their plan. Please, remember that I have no reason to not trust you or Navarr as players, Baston can doubt of you as character (what he did with Narita in the tavern) but I, as a player, cannot think that others players will lied to me just to make my character do what they want. Was it so complicated to briefly explain me the situation ? You involved me in the Forig's RP and in 20 minutes you changed the plan and I discovered that involved players fooled me as player. At the moment Anfa told Baston she have the prisonner, the only clue I had was pointing only one thing : I was fooled. I didn't know how this sub story will end (what I don't care in fact : we can just do as you did and sacify a pure good alt to the portal), but I can only see one thing I bring Baston to shouts and fool around in the temple, and then all things goes differently of what I was told ooc...
I was wondering if you feared that I will not act according the scenario if you told me it...

I just want to remind you that I finished this part after you explain me... I also played your game even if I was very angry and post the "wanted" ads on the forum. Baston even dispatch the Slayers for a moment... I think I was not such a bad looser/player to continue to play a role in this story after that.

The idea that this whole rp was made to fool the evil or humiliate them is completely untrue. Monk started with darkshade and a sketch of some plot elements. Impromtu in character acting then drove the story. The worshipers of Vodul leaped on this because as you have stated, and zanzibar's arguments are not lost here, there Is little in game for those who make Vodul a part of their IC lives.

You get me wrong on this point : I didn't means that the whole RP was made to fool the evil or humiliate them ! I just quoted Monk's statements ingame. I guess he see all evils as sort of sadist and masoshist who only like one thing : being humiliated...
I just wanted to make clear that this is not my point of view : Planeshift is not a politically correct American film with a happy end ;-) I hope it will never end and I don't think evils characters must direct their act in defeat... I am not playing the "bad guy" in a Disney film (I love Disneys ! but that's not the question ;p).

Some points were raised that I think are of major importance to the future success of roleplaying scenarios. One is that beginning an open ended rp is incredibly difficult to pull off. As anyone who has has the time to game master table top rpgs will attest the characters cannot be trusted to separate Player character knowledge, this means the things the player knows being separate from what the character knows. This is a two way street the character can know things that are unknown to the player and the player will know things that SHOULD be unknown to the character, but this does not always work out. Players cannot always be expected to be consistent to their role.

Hum.. This is exactly my point : if you want a directed RP, you need to make all the leading players works together on the scenario. It's only my point of view but it's more fair and makes all the players happy. But you already told me that in game, and once again we are just having the same discussion again. To make my position clear : I am for fair and square RP. Not fair in terms of the story of the RP, but fair in terms of rules and informations. Before a fight in Martial Arts, all contestants know the same things and everyone know the rules. This way the winner is really the best fighter. I think it's a good principle as you think Xillix.

Secondly impromtu roleplays seem to have a tendency to decend into the kind of my imagination is bigger than yours pissing contests we have witnessed here.
"I shot you"

"nuh-uh, I got super armor and your bullets richochet back and kill you"

"Mom! Xillix isn't playing fair!"

When this happens more is at stake then just bad acting, you then have people reaching further and further into unwritten settings to justify their actions and powers beliefs etc. All of this said some good has come from the impromtu acting Zorbels story Proglin and Einnol's Monk, Anfa, Baston, Narita, and Setil, all acted well at different points, and even some of the struggle to close / keep open the portal has been good and fun.

I have nothing to say about that. I agree and just ignore those "roleplayers" when they begin to do so. I am sustainer of roleplaying not too far of the limits of what the game allow players to do.

However I believe that these events should be directed. That they should be largely written out before the fact and that all parties "acting" in an official capacity in the story should know their roles and be prepared for the twists and turns in the plot. Sometimes that means playing being defeated or even fooled, but the player should know before the fact, and choose whether to participate in that role for their character. A certain degree of Ad-libbing is always to be welcome and CAN enrich a storyline but to assume that impromtu "acting" ALWAYS aids the story is simply a mistake as I see it. I uttered a concern early on to many of those responsible for this RP that those who for whatever reason worship Vodul be brought into the fold and be told where the story was going precisely to avoid anyone feeling as though they had been used.

I agree, if everyone knows his role and agree before starting what is the story it makes the things fair and somewhat easier. Even if this is the first time I participate to this kind of directed event... And it seems the "all parties 'acting' in an official capacity in the story should know their roles and be prepared" part seems to have been missed in this one ;-) But it's better late than never.


The ending I envisioned would have adressed issues of concern for Narita Setil and Baston and left them all with something to call their own and I believe even the "good guys" would have been ok with it, but that was the problem I was only one of more than a dozen who envisioned a different ending. At no time however was the source of the portal to end up being Vodul's power. This is precisely why I wanted to bring the Vodul worshippers in to explain to them what was happening and how things would unfold so they could choose with information whether they wanted a part of it. It was not my superthread however so I heeded those who began this tale and did not want to curb the enthusiasm of the Vodul worshipers.

My ending is pretty simple and the "good guys" and the Vodul worshipers triumph . . .alas . . .others still have different endings . . .

One more time we already agreed on that ingame, and as I said to you I think it's just better for the balance of the game, better for this RP too (to stick to the game reality)

]

* Baston come closer to Xillix scratch her head behind her kitty ears and laughs "Don't worry Lady Xillix, I will continue to tag your temple and throw rocks on Laanx followers"

[ It seems I have hurt some peoples with my post, I apologies it was not my purpose. I have made some comments and I have never organize any RP events.. So to be fair I will do that when I have some times (this summer I promise.. time for my poor slow brain to find something interesting enought to make the RP interesting too).

Good day all.
]
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 01, 2006, 09:08:10 pm
[Last thing : after re-reading my post I saw a lot of things badly explain and I'm sure, a lot of typo and grammatical errors. Sorry about that, I'm not english at all. Writting such a long post and trying to explain clearly my thoughs is not that simple in another language. So, please forgive my english ;-)]


Don't worry about it.  Your writting is better than what many English-speakers post.


As a sidenote:  If it seems that I'm ignoring this stuff in game, it's because my character won't know about things he isn't involved in, unless it travels down the vine to him.
Title: Re: Shadow in the Hills critique
Post by: Xillix Queen of Fools on May 01, 2006, 10:07:03 pm
Baston we have no issues at all I want you to understand that a great deal of my post was directed at those who made me feel like I could not clue you in.
Title: Re: Shadow in the Hills critique
Post by: Baston on May 02, 2006, 01:17:29 am
[
@Xillix : :oops: ... my bad. So this is why I agree with almost all your post ! Nice anyway.. I feel like I will pop in game just to bother you ;-)

@Peacer : hum... I think it's hopeless... (moreover Kage Bushin no jutsu is not DBZ but Naruto ;p)

@Zanzibar : so it's not that bad ;p
]
Title: Re: Shadow in the Hills critique
Post by: narita on May 02, 2006, 01:51:04 am
[ Some of my thoughs about this.

  - To know if  Vodùl is evil or not is not required. The worshiper are just currenly evil, as you probably noticed.
 
  - Esoteric stuff shall be limited. Only what's in the Planeshift guid should be allowed in comon life. This is the common knowlegde of everybody. If we'll derogate, we'll have to play it IC but also explain OOC and expect everyone agree which is not  feasible in public or during the play. To summon some invisible force to help, a deus ex machina, can be see as a lack of  imagination.
 
  - OOC shall not be used to change someone's mind or location without a IC reason. We have to give people hints on the way to go. For exemple if we wish Foric to be set free, we may send someone telling he will be executed. Characters are not pawns who can be moved on command. Specialy when we have to give instructions to troops, we have to tell them why we do what we do.
 
  - The only way to win in roleplay is to have fun and let other have fun with us. We don't have to see, as players, the other side as the evil and stupid guys in a serial film, the one who must loose because it's so dumb (you may see that IC of course). If the other side is wiped out, we'll have no one to play next time. Furthermore, he will probably ignore our conclusions.
]
 
 
Title: Re: Shadow in the Hills critique
Post by: Darkblade on May 02, 2006, 02:46:24 am
[ <sigh> I"m almost tempted to withdraw my support for this entirely (Aka, the creative aspect). Why? Mostly because this story has changed so much, such that people are beginning to think of total solutions. Not that that's a bad idea, but lack of communication is. Monk wanted to merge multiple RPs, but I don't see how that is possible at all, when I've not been contacted about my part in a long while. Now that shadow in the hills are all related to Vodûl - or mostly -, and nothing else. Most will object to anything otherwise, is what I'm feeling.

It was, I believe, encouraged to develop themes based on this, to show something akin to a crisis nearby Hydlaa. It's my personal opinion that this has totally gotten out of hand, half of what is happening says that, half says this, a third says that.. It's enough to drive a poor writer mad.
I get the feeling that cards are being passed underneath the tables, some cards that need to be seen.

In essence, this is a small plea for information, communication of ideas, for those too lazy to read the small post above.
- Darkshade. ]
Title: Re: Shadow in the Hills critique
Post by: Monk_ on May 02, 2006, 04:33:23 am
Darkblade:
All I have done with regards to your Faceless Shadow Warlord theme is suggest "it may be related", to allow you to tie it in somehow if you wish. Yes, the Shadow in the Hills supertheme has developed a lot - you can't expect it to stand still in waiting for you to incorporate the Warlord theme.

You are still welcome to connect the Warlord theme to this, but of course it will have to be compatible with the state of the events thus far. Otherwise perhaps you could just leave it seperate and develop it in parallel, or afterwards. It certainly seems to have the scope and potential to be a huge theme in itself!  :)
Title: Re: Shadow in the Hills critique
Post by: Darkblade on May 02, 2006, 04:49:44 am
[ Well, at the current moment, I think I'll let it develop after this, part of cause and effect, if you get what I mean. Part of the problem does lie in time available, but I won't get into details.

Thanks for clearing that up, Monk.
- Darkshade]
Title: Re: Shadow in the Hills critique
Post by: Monk_ on May 02, 2006, 05:05:34 am
With regards to Baston's and related posts:
In the name of just getting on with the game, for the most part I will just leave Baston's posts to speak for themselves, and let everyone take what they want from them. That seems to be what he desires too.

It may be helpful if I clarify one or two things about my attitute:

- I appreciate both Baston's desire for open-ended freeform RP, and Xillix' desire for direction and consistency.
When my idea for this supertheme began, the concept of the portal was unknown to me - I had decided nothing about the source/end of the strange presence in the hills. Mention of Vodul was a surprise. There was no notion of possessed people and I had no idea what the shadows meant or planned. Players have inspired these developments dynamically. Yet, as people have informed me of these developments, I've done my best to see that all involved are aware so that developments can be compatible.  I'm working for balance.

- I don't wish to preclude the defeat of any players without their knowledge.
By the time Baston became involved, it was already apparent that the Shadows desired the destruction of Hydlaa and her people.
Quote from: Baston
we must not forget one important thing : nothing will change in game after this RP ends.
So of course the darkness could not succeed in this plan, therefore in siding with it, Baston would have to concede that his side will at least fail in this main goal.

I thought Baston was realised this when he got involved because he spoke of the Mouth, and seemed to know what I was talking about. However he was not up to date, and I believe this lead to a lot of the misunderstanding. Sorry about that, Baston - thanks for staying involved!

- I don't think evil players must always lose.
Evil must lose if it wants to destroy the world (can't change the world with RP), but they don't always have to fail or lose every battle.
Quote from: Monk ingame
..i do play an evil character (who is private) and i often let myself be humiliated or outwitted, because you gotta let the good guys win in the end
I misrepresented myself here. I was talking in a hurry. The point I was trying to make is that evil players need to be willing to lose sometimes to be good RPers. Same goes for good players.
Title: Re: Shadow in the Hills critique
Post by: Baston on May 02, 2006, 11:08:57 am
[
@Monk : you just confirm what I was thinking. The game itself is only directed for "good" players, so it's obvious that you can except only victory from them in your RP. Is it a reason for having only parody RPs ? Their is not altar or monument for the Dark Flame religion, but many players choosed it when they create their characters. Just let me remember to everyone that the only point where the Darkness have an official spot is the Dark Crystal room in the Death Realm... And what is the story of this Crystal ? It was only a mere garnishment before Setill came with the Dark Cystal story.
What I proposed to Xillix and others was just to use this RP to makes another place for "Evils" and i'm not willing to destroy Hydlaa because of course it's not possible. I explained you what I was thinking in game.

@Darkshade : the fact you loose your story is not surprising for me. This is what happen when you try to have a directed RP and not telling all the players involved in what will happen. You have wrote a great story but how is this going in game ?

@Both of you : If you have told everyone what was the story you were RPing maybe all Darkness will not have been Vodùl's fact. I have read all the post of this thread and related but personnaly (so maybe others players feels the same) I just don't get your "Shadows" story. Monk told me what he was thinking after I told him that I will quit this RP... A bit late no ? When I say that everyone must have the same informations, it's not to make the RP even in terms of story, it's just to allow everyone to be consistent.
Like I said many times, I don't want to mess the fun or something so I will finish this but, I know that some others players have no longer fun in this RP because of the decisions you made. I like very much roleplaying, not blindly follow orders from other players.

And hum... I agree with Zanaibar about him not reading all things on the forum. And you must not forget one things : it's not possible to every single players of PS to read the whole RP threads. Just because it's very huge ! I read the threads on my playtime and not everyone have 2 or 3 hours to spend reading the stories (I think they miss great stories but this is not the point). So you may have to quickly sum the RP to players or even ask them ooc if they are up to date with the stories. I believe that players who wants to be involved in RP event will read the story on the forum anyway but it's not possible for everyone and we must keep things enjoyable for everyone. Even if it's a pain in the butt to tell other players a story wich is already posted on the forum.

Good day.
]
Title: Re: Shadow in the Hills critique
Post by: Peacer on May 02, 2006, 11:30:15 am
Quote
And hum... I agree with Zanaibar about him not reading all things on the forum. And you must not forget one things : it's not possible to every single players of PS to read the whole RP threads. Just because it's very huge ! I read the threads on my playtime and not everyone have 2 or 3 hours to spend reading the stories (I think they miss great stories but this is not the point). So you may have to quickly sum the RP to players or even ask them ooc if they are up to date with the stories. I believe that players who wants to be involved in RP event will read the story on the forum anyway but it's not possible for everyone and we must keep things enjoyable for everyone. Even if it's a pain in the butt to tell other players a story wich is already posted on the forum.

[agreed, a summary on about ten lines would be a good idea, although monk suggested this.]
Title: Re: Shadow in the Hills critique
Post by: Monk_ on May 02, 2006, 06:21:29 pm
Quote from: Baston
The game itself is only directed for "good" players, so it's obvious that you can except only victory from them in your RP. Is it a reason for having only parody RPs?
No, this just happens to be one.

Quote from: Baston
What I proposed to Xillix and others was just to use this RP to makes another place for "Evils" and i'm not willing to destroy Hydlaa because of course it's not possible. I explained you what I was thinking in game.
Yes we have established this.

Quote from: Baston
This is what happen when you try to have a directed RP and not telling all the players involved in what will happen. You have wrote a great story but how is this going in game?
Let's just get one thing straight. This is going awesomly in-game, with loads of people have a great time.

The superthread is not directed but co-ordinated. Any issues have been due to under-information, not over-controlling. This superthread cannot be held responsible for any player's management of a related ingame mini-event. It is appropriate to dispute plot developments in the superthread, but please have discussions about RP style or player conduct through other channels (such as this new thread).

Quote from: Baston
Monk told me what he was thinking after I told him that I will quit this RP... A bit late no ? When I say that everyone must have the same informations, it's not to make the RP even in terms of story, it's just to allow everyone to be consistent.
That's what that thread is for. I thought you had read that thread when you first joined the RP, but you had not.

Quote from: Baston
it's not possible to every single players of PS to read the whole RP threads. Just because it's very huge ! I read the threads on my playtime and not everyone have 2 or 3 hours to spend reading the stories (I think they miss great stories but this is not the point). So you may have to quickly sum the RP to players
That thread is for reporting and summarising this theme's RP events and co-ordinating them. Please only use the thread for that from now on and it will be a lot shorter for everyone to read.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 02, 2006, 06:58:22 pm
[ooc] - Again I will say this, most of what is posted here has already gone on in game. I think it is good that way, then if people decide to join the roleplay they can read what has already occured and find away to fit themselves in. It is also logged history for ps players to take a look at years down the road and see what went on in the land of Yliakum. There are summaries for those to lazy to read the posted logs and quite frankly it took alot of work to put together what I have posted here for others to read. It bothers me that there are compliants about this thread and "Having to read it on the forums". If you have an issue with it then why do you keep coming back to read it? Really is it that big of a deal? 
Title: Re: Shadow in the Hills critique
Post by: Baston on May 02, 2006, 07:59:13 pm
[ this is my last post ooc in this thread.
And this is just to say that I think you misunderstood me : I have read the whole thread more than once, and also the related ones... Monk, you get the idea I haven't read those because of what I was thinking of those Darkness. I explain you igame what was my thoughs about that.
And Zorbels how could I have compliment you on your writting style without reading you ?

However, i agree with Monk about letting this place free of ooc post.
My apologies to have bothered you all with all this OOC chat.
]
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 03, 2006, 09:13:04 am
And Zorbels how could I have compliment you on your writting style without reading you ?

 :-\ I think we have a misunderstanding Baston. My last post was not directed at you spacifically. What I have quoted (your statement) implies that you feel it was. I am ecstatic that you like my writing style and I hope you feel the same way about my complimenting you on your english. That unfortantly does not have anything to do with the topic I was discussing. Complaining about "Having to read it on the forums" or "This should be done in game" was what I was focused on in my last post. I was trying to make a point, and the point was that these ooc and ic postings are good for the community to read and learn from.  They do no damage as far a I can tell, and they help the ps community to communicate with each other. It shouldn't matter so much ...... though there are a few who try and make it an issue. I was expressing my thoughts on the matter and showing my distaste for negitive out looks on the topic.   :)
Title: Re: Shadow in the Hills critique
Post by: narita on May 03, 2006, 11:26:33 am
Sorry Zorbels, but the super thread is super long and super hard to read, specialy for people like me who are not fluent in english. It's mostly a lot of huge blocks of text without context except an article few page before.

For reading ease, please writters, do the following things:

 - Write an introduction. Describe where and when it's happen, who act. You can even do a short description of the character involved. That's what people expect to read at start.
 
 - Do paragraphs, for pity's sake. Let the text and reader breathe. Do it regulary,  even when the text don't have a logical break. I think ten lines of text is enough of a paragraph, sometime more like in conversation where lines are short, but never for any reason send a hundred lines long paragraph. If you publish logs, you can use acting (someone come in or leave, someone do something with /me) as separation.

- Write a conclusion, to describe how people involved in the scene are after that. It would help people who haven't have the time to read all to understand, and if the conclusion is still open, it will give to everyone the desire to read the next part.

If you want a example on how to do, please take a look on last Monk's article
http://hydlaa.com/smf/index.php?topic=23345.msg255936#msg255936

About your articles and the forum, Zorbels, You probably noticed the defaut style of the forum is terrible. Maybe that's why you're using other colors and font weight. But the only way I found to fix the forum uglyness is to use the Karyu's theme who has a brown background. Unfortunately, the colors you choose don't fit with, specialy when you write red or blue :-/
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 03, 2006, 11:35:03 am
I think another problem is the fact that some characters decide to ignore anyone who isn't in their immediate circle of friends 'during an RP'.  The whole idea of a specific period of time being 'an RP' is bogus because you're supposed to be in RP mode whenever you're in game, but the way some people make it so exclusive is bogus too.  You're in a community, and others are around you.  You have to react to them in character when they're reacting to you in character, otherwise the suspension of disbelief is challenged.
Title: Re: Shadow in the Hills critique
Post by: ou8i8uo on May 03, 2006, 05:04:52 pm
Wow, Underthemoon, I got a buzz from reading your story there, then I got to Zanzibar's post and it went away.
Title: Re: Shadow in the Hills critique
Post by: Anfa on May 03, 2006, 06:09:00 pm
frustrating having comments in what should be the storywriting section..

Anfa looks up at her own words and goes DoH!!!

Anfa goes back to the storywriting...

Cheers!!

Edit:  \\o// yeah Karyuu
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 03, 2006, 06:27:53 pm
 :) Sorry narita, I have no idea what people see on their PC's. I use the bold font to make my writings bigger and the  purple color that the forums provide for color. I try and keep my postings short, but sometimes it is hard to do when there are parties invovled and I want to make sure I mention everyone and not leave out details that maybe important. I can't please everyone, and I do not have control over how the forums display themselves. I don't feel my posts are super long compared to others I have seen. I am not sure what I can do for my post that would make it easier for the people who are not fluent in english. The suggestions you listed above I feel I have already done, I am not sure as to what else can be done?
Title: Re: Shadow in the Hills critique
Post by: ou8i8uo on May 03, 2006, 06:37:27 pm
Maybe a child board would apply here no?
Title: Re: Shadow in the Hills critique
Post by: Karyuu on May 03, 2006, 06:44:02 pm
Child board? For what? :}

Please keep your comments about the story or thread in this Critique, and leave the other for the roleplay/summaries. It keeps things organized.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 03, 2006, 07:04:39 pm
I think another problem is the fact that some characters decide to ignore anyone who isn't in their immediate circle of friends 'during an RP'.  The whole idea of a specific period of time being 'an RP' is bogus because you're supposed to be in RP mode whenever you're in game, but the way some people make it so exclusive is bogus too.  You're in a community, and others are around you.  You have to react to them in character when they're reacting to you in character, otherwise the suspension of disbelief is challenged.



[OOC] I shouldn't be humoring this and probably let it be but.....

Zanzibar the people invovled in the roleplay are from different "circles" and have come together to join their stories. They are all very friendly and have made it a point to say, "Hey come join in!" If you are waiting for someone to hand you a part well that just isn't going to happen. I involved myself in this story and did the work myself. If you want in, then start thinking of ways to develop a story to bring yourself in. Forgive me if I am a little annoyed with you, but you interupted a roleplay of mine that involved this story and you didn't seem to give a rats behind at the time about roleplay as you were to busy trying to bully someone in to a duel with you. Also as a long standing member of the community you should know such questions as "Whats going on?" and "why?" or "That isn't possible." (Questioning everything instead of going with the flow) in the middle of a roleplay can be quite distracting. If I walk in on a story being roleplayed out, I stand back and listen first before asking questions. You also purposely ignored some facts about a roleplay I was having and pretended that the roof of the tavern was still there, yet everyone around you was playing like it was not  ... as it was a huge hole blown though the roof from the demon being exercised from Zorbels. Basically you make it hard to roleplay with you, and it is trying at times. You say everyone is apart of the community then act like it and quit picking everything apart all the time. We are here to have fun. Period.


By the way this is  :offtopic: and needs to go into the thread karyuu so kindly moved so that this super story thread wasn't full of OOC comments. Sorry for posting here karyuu and you may delete or move my post if it is inappropriate. I just had to get my two cents in this one time.  X-/
Title: Re: Shadow in the Hills critique
Post by: narita on May 03, 2006, 08:43:38 pm
Please Zorbels, don't change your writting style for me. It's nice.

I was only speaking about staging the writting. Keep the content and the writting style yours. I never wanted someone to use other words than his.

For exemple, when you, or someone else, publish a log, the reader who was not present at the event don't have any idea at start who is here, where it has happened and why people meet. Just tell it. It can be short or a part of the writting as you want.

Also, paragraphs help to read. Just skip lines here and there.

A ending part as conclusion, if none is already is the log, confirms the reader he has well understand what have changed and give him the desire to know what will happen after.

Of course, this is not absolute rules, different authors may have different points of view and some may even derogate to give a special effect.

About the colours, I know everyone tries to make his best to make this forum pretty, but sometime, the result is not as expected. Here is a snapshot to show how I see your post, using Karyuu's theme:
(http://img190.imageshack.us/img190/4092/screenshot2da.th.png) (http://img190.imageshack.us/my.php?image=screenshot2da.png)

*edit*

Maybe a child board would apply here no?
A board for children would be perfect for me  O--)

Please avoid posting two or more successive posts before others have replied. Just edit your last post to add new information. Thanks! --Karyuu
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 03, 2006, 11:04:00 pm
I involved myself in this story and did the work myself. If you want in, then start thinking of ways to develop a story to bring yourself in.

I roleplay characters though, not stories.


Forgive me if I am a little annoyed with you, but you interupted a roleplay of mine that involved this story and you didn't seem to give a rats behind at the time about roleplay as you were to busy trying to bully someone in to a duel with you.

He walked into the tavern weapons drawn, and started insulting my character.  I asked him if he wanted to take it outside so that it wouldn't be polluting what was happening in the tavern.


If I walk in on a story being roleplayed out, I stand back and listen first before asking questions. You also purposely ignored some facts about a roleplay I was having and pretended that the roof of the tavern was still there, yet everyone around you was playing like it was not  ... as it was blown away by the demon being exercised from Zorbels.

Actually, my character walked up to the roof then came back down.  I said that it looked like the roof and top floor was still intact, then I said that it must be a "glamour" - that is, an illusion spell.  But I guess you were too busy being angry with me to notice?


Basically you make it hard to roleplay with you, and it is trying at times. You say everyone is apart of the community then act like it and quit picking everything apart all the time. We are here to have fun. Period.

*shrug* If that's what you want to believe, then I can't help you.  I'm just trying to clarify things - it seems that people are blaming me for things that I didn't do or had nothing to do with.  I'd rather not let false accusations go unchallenged.


Title: Re: Shadow in the Hills critique
Post by: zorbels on May 03, 2006, 11:24:23 pm
Excuse me?  He walked into the tavern weapons drawn, and started insulting my character.  I asked him if he wanted to take it outside so that it wouldn't be polluting what was happening in the tavern.

That is a bunch of crock. He said two comments to you and nothing more. It is you who took it was to far. You ruined other peoples roleplays with your childish actions. I even recall he left and went afk and you were still talking to him like he was there. You could have avoided that if you were concerned about interfering with the roleplaying at hand.

Actually, my character walked up to the roof then came back down.  I said that it looked like the roof and top floor was still intact, then I said that it must be a "glamour" - that is, an illusion spell.  But I guess you were too busy being angry with me to notice?

I was not angry with you. As I recall in my last post I said I was annoyed. I was also answering your question ..... not crabbing at you as you make it sound. You wanted to know why I stood up for him I told you. When you got the answer you went on to pick on other things I had said. Don't try and turn it around Zanzibar and further more you just proved how much you pick apart things. I don't need your help by any means. Sorry I didn't take the bait into your trying to get me into a fight, but I believe in resolving things not making more issues.
Title: Re: Shadow in the Hills critique
Post by: Under the moon on May 03, 2006, 11:56:32 pm
This thread is almost as fun to read as the SRP thread. ;)

I have noticed some inconsistencies in the tale, but that is to be expected when you have so many folks coming together at once, each with their own idea of how things should be done. For the most part, I have had no problem incorporating my characters into this roleplay, and they have been welcomed with open arms. I try to nudge the path in a direction that all may agree on in the end, but I don't force anything. If something goes a different way, I flow with it. Flowing has been quite enjoyable. :)

There are those who think that an RP should be one way, or no way at all. I do not agree. There is room for all -good- roleplay. None for trolls. :) It takes imagination at times. If we RPed what we all saw ingame...we would be just so many clones running around with no purpose than that of killing creatures that mindlessly appear out of nowhere. Yay..how very exciting.

Now, I have been to the tavern, and the roof is indeed damaged. That is how I see it. If you can not see an RP as the players involved are RPing it, they you should stay out of it.

In a game of imagination the greatest tool is one’s mind, not any of the features. Some minds are just not as adapted as others.

In other news, we have this little rooster at home. He is a nasty little creature who likes to jump at anything he sees as smaller than himself, which happens to be everything. Roosters aren’t that bright. Just because he believes he is bigger, does not change the fact that he is not. This has been pointed out to him many times with thumps and kicks. We even once held his head under a faucet to cool him down. But nothing works. Invariably, as soon as you turn your back and walk away, no matter how hard you kick him, he spouts out a triumphant crow. Every…single…time. If we could talk rooster, I am sure we would hear these exact words… “I win again.”
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 12:12:39 am
Excuse me?  He walked into the tavern weapons drawn, and started insulting my character.  I asked him if he wanted to take it outside so that it wouldn't be polluting what was happening in the tavern.

That is a bunch of crock. He said two comments to you and nothing more. It is you who took it was to far. You ruined other peoples roleplays with your childish actions. I even recall he left and went afk and you were still talking to him like he was there. You could have avoided that if you were concerned about interfering with the roleplaying at hand.

He said a heck of a lot more than just two comments. :P




For the most part, I have had no problem incorporating my characters into this roleplay, and they have been welcomed with open arms.

Not by everybody.  I think you're missing the point however - reread the parts on scripted versus naturalistic RP.


Now, I have been to the tavern, and the roof is indeed damaged. That is how I see it. If you can not see an RP as the players involved are RPing it, they you should stay out of it.

Yet again, it seems like you're skipping over posts without reading them.  My character RPed it as a glamour:  An illusion spell, perhaps cast by the tavern owners to make their establishment look better to the public.


He is a nasty little creature who likes to jump at anything he sees as smaller than himself

I know you've been a character on IRC, but don't be too hard on yourself.;)


Title: Re: Shadow in the Hills critique
Post by: Suno_Regin on May 04, 2006, 12:37:08 am
Quick solution time! zanzibar, learn to roleplay better with others. And Zorbels, there's an ignore list you can put him on. Tell your friends. =P
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 12:59:43 am
Quick solution time! zanzibar, learn to roleplay better with others. And Zorbels, there's an ignore list you can put him on. Tell your friends. =P


"Serotonin reuptake inhibitors".  Google it.

Suno, I really don't care about your personal problems, and I think you're a loser.  You come onto this forum for no reason but to troll people who stand up to you.  It really is quite pathetic.  But I didn't know that you were also so jealous!  Zorbels and I are at least trying to talk to eachother like human beings in order to work out our problems.  Sure, there are hurt feelings on both sides, but we're going to work through it and we aren't trying to just hurt eachother!  But you don't have even that.  All you can do is make a pathetic attempt at hurting random people.  I pity you.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 04, 2006, 01:13:30 am
Well again I am still not angry, I am sorry you are reading it that way. I will not put you on ignore as Suno suggested because I told you at one point that I accept you for who you are. As I do with everyone in this community. I only ask for the same respect.

At any rate you have made your points and I have made mine. I agree to a certain extent with some of your points but with others I do not. I am not going to go through everything you said, quote it and then respond to it. That is the way you do things. That is not the way I do things however. What exactly do you want me to clarify? I will do my best to explain my thoughts on the matter.   
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 01:21:03 am
A lot of it is just factual.  I didn't ignore the roof thing, I RPed it as a glamour.  The individual who came to the tavern made more than two remarks.  And there were a lot of people telling him to put his weaposn away, it wasn't just me who was bothered by him.  He's on often enough that he should have known better, and from what people told me afterwards he's known as a trouble maker.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 04, 2006, 01:58:44 am
A lot of it is just factual.  I didn't ignore the roof thing, I RPed it as a glamour.  The individual who came to the tavern made more than two remarks.  And there were a lot of people telling him to put his weaposn away, it wasn't just me who was bothered by him.  He's on often enough that he should have known better, and from what people told me afterwards he's known as a trouble maker.

I am thinking perhaps at the time I didn't understand what you meant by glamour. From what I understand now, you were roleplaying out that the tavern owners were casting a glamour to make their establishment look more presentable? I ask this as a question because I want no assumptions with this. It will also sway my opinion if I am not correct in my understanding.

I missed alot of this, which is completely understandable for my circumstances. At the time I was roleplaying and working out details about what I was going to say. I was also in tells speaking with you. Your last sentance I have no choice but to agree with. I have had encounters with him myself and they are not all sunshine and rainbows to talk about.  I also agree with the players having a problem with weapons being out in the tavern. It has become a tradition, if you will, in the tavern for people to lay down their weapons and not create a hostile environment.

I think you have just clarifed everything on my end, I am hoping my response does the same.
Title: Re: Shadow in the Hills critique
Post by: Under the moon on May 04, 2006, 02:02:26 am
*me smiles and waves to his many adoring fans, then grins at the empty corner full of Zanz’s rabid supporters*

Hello, hello, my good folks. It seems we have a troll in our midst. Now, I could toss out random insults and claim to know more than him about the subtleties of roleplaying, but that much is obvious. Instead, let his own words speak for him. Let us go back to his first meeting with my ‘haunt’ character….

I appeared on the plaza, and spotted a good friend of mine, Anfa. I tossed myself into the role of haunt immediately.

(22:31:52) Haunt whispers on the wind... "A.....aaa....nnnnnn......faaaa"

Very IC for a lost soul.

(22:33:51) Anfa pretends not to have heard the voice

Also IC for someone who just heard their name spoken as such. I drifted around the plaza, using only stafe. Not an easy thing, but spirits do not walk. It was going well. But then…

(22:34:08) Shal makes a scary voice. "Whooo whoo! Eeeevil!"

Very IC for…um…what type of character would say such a thing in a medieval setting? I am sure it was perfect RP for that type of character. I assumed he did not believe I was, indeed, a spirit, so went out to prove it. I drifted though him. I am sure folks can attest to that. Just to be sure he saw…

(22:35:07) Haunt passes through Shal

But, in another very IC moment for Shal…

(22:35:20) Shal says: No you didn't.

This was odd. for I know I saw myself pass though him. Perhaps he did not see. Then he gave something to a person standing next to him and told him to toss it at the spirit.

(22:36:15) Shal says: Perhaps if you throw it hard enough at that knucklehead, you'll remind him he's alive.

Alive? No, my description clearly states that I am, in fact, a ‘haunt’. A ghost used in wive’s tales to scare children. it would be ooc for me to be alive. I thought maybe another demonstration of my insubstantial form was in order. Perhaps he just misunderstood my RP. I moved my character though him again.

(22:36:50) Haunt passes through Shal...again.

This time I made sure of it, zooming in so as not to miss the happening. I went dead center of him. But yet again…

(22:36:57) Shal says: No you don't... again.

Huh? Perhaps he plays a blind character. and he stays in-character so well, does he not?

I decided to ignore him. He did not wish to PR with my character…But then why did he say anything to it in the first place? A quandary, no doubt.  I just must not understand such a high level of expert RP. anyways, Anfa was looking around, likely trying to spot the source of the voice. so, I gave a hint.

(22:38:38) Haunt whispers on the wind, "Bee.....waaaaaaaaare......An....faaaa."

Spooky. *grins* But again Shal came in with wise words and that expert RP that none of us will ever achieve.

(22:38:54) Shal says: Oh will you be quiet, elf!
(22:39:13) Shal says: Evil this! [Shal blows a rassberry.]

I was amazed at the depth of his character! How can any of us ever compare? I told him ooc how much I envied his skill.

(22:40:38) Haunt says: {{Excuse me, Shall, but you may go straight to the three hells that spawned you.

He acknowleged my near worshipful words with IC blessings.

(22:40:52) Shal says: The hells that spawned me?
(22:41:12) Shal says: The hells? Nay, idiot elf. It was people who made me, not hells.
(22:41:29) Shal says: Though their creations may be described as such.
(22:41:47) Shal says: Now if you excuse me, it's jus a bit past noon so I need my first drink of the day. Good bye.

It seemed I just could not compare to this level of RP. This pinnacle of character depth. This little slice of RPG heaven around Shal. I knew my only recourse was to shield my eyes from such blinding skill, else go blind.

(22:41:59) Haunt says: {{ooc and now I shall be /ignoring you. You RP is as bad as your small mind.

So, being subdued by his Light, I moved on to another of my friends. Xillix, it happened to be. time for some more haunting.

(22:50:26) Haunt whispers on the wind, "Caaaaaaa.......dooooooor......aaaaaaaaaasssss..."
(22:52:56) Xillix says: you feel that chill?
(22:53:24) Xillix says: Memienta did you hear something?
(22:53:40) Memienta says: I do not believe so...
(22:53:50) Haunt whispers on the wind, "Briiiiiiiiiiiiiiiing..............Caador....aaaaaaas."
(22:54:10) Xillix says: see? there it goes again
(22:54:42) Xillix says: Sprit, bring Cadoras where?
(22:54:47) Memienta looks about him "what do you think it is?"

It goes on like that for some time, before I felt as if I should go to the tavern. I drift (strafed ) the entire way, as spirits don’t walk, if you remember. Inside, I saw Einnol, Esseda , and Zorbels. A perfect setup!

00:10:30) Haunt whispers on the wind, "Zor........belllllllls"
(00:12:49) Zorbels blinks
(00:14:03) Haunt passes through Zorbels
(00:14:29) Zorbels screams

Now, I know Zorbels is not near the RPer Shal is, or her response would have been, “No you didn’t” I felt sorry that she had such poor RP skills, and decided to stay and try to help her get better.

(00:15:54) Esseda says: maybe that whisper had a body Einnol...
(00:16:17) Zorbels puts her back against the wall for her own comfort
00:17:18) Haunt whispers on the wind, ".......a...doooor...aaaas..."
(00:17:19) Zorbels grabs her head "I am going to go ...crazy. I swear .... if I don't get rid of this illness."
(00:17:48) Esseda says: Einnol heard it whispering your name Zorbels...
(00:17:56) Esseda says: then it was gone.
(00:18:01) Zorbels looks hopeful "Really?"

More happened in between, but much the same. I just could not get these poor, unintelligent people to RP as well as Shal. They even talked to me as if I -was- a spirit. But I could talk in nothing but riddles. Navarr came in.

(00:29:53) Zorbels ears perk "It is trying to communicate with us..."
(00:30:07) Zorbels says: "It that good or bad?"
(00:30:14) Navarr listens closely
(00:30:21) Esseda shouts at the rafters "If you want to talk, stop speaking in riddles!
(00:30:49) Esseda shivers as she turns around
(00:31:12) Zorbels freezes as she feels cold eyes watching them
(00:31:12) Esseda says: do...do...um, you see that too?
(00:31:25) Haunt whispers on the wind, "foooooursoulsfoursoulsfoursouls.......threeee"
(00:31:35) Einnol stares at the apparition.
(00:32:03) Navarr backs toward the fire a gast
(00:32:08) Esseda says: what do you want?!
(00:32:10) Haunt whispers on the wind, "Threeeesoulsthreesoulsthreesouls....mmeeee"
(00:32:22) Esseda says: speak plainly you ghost!

Appartaion? Ghost? So I really am playing haunt! If they can see it, it must be. But then, they are far below the skill of Shal. Perhaps they are just wrong. Indeed, after quite some time of poor RP, Shal came into the tavern to set us all straight.

(00:56:49) Haunt whispers on the wind, "Threeesoooulsthreesoulsthreesouls..four.......hiilll...and...daaaale...and face...."
(00:56:50) Navarr says: Then you know him, good!!
(00:57:00) Shal says: Oooooh! Scary!

Again a perfect enactment for Shal’s perfect character. Oh, how I shudder at the thought of such height of suce RP. To strive for that would be to touch the sun! The rest of us are dirt…no, worms in the dirt.

(00:57:05) Esseda says: dale?
(00:57:09) Esseda says: who is dale?
(00:57:17) Haunt whispers on the wind, "I.............no moooooooore........"
(00:57:21) Shal says: Who, sayeth the student, do they serve? The sage sayeth they serve suffering, and they did listen.
(00:57:24) Navarr says: Hill and dale, hat sounds silly
(00:57:36) Shal says: And who is it that serves suffering, did the student say. And sayeth the sage, the Gods of Masacre.
(00:57:46) Shal pokes the elf.

This being me.

(00:57:56) Esseda wonders if Shal has gone crazy
(00:57:58) Shal says: Would you care for some fish? You look pale.
(00:58:10) Esseda says: shal's poke goes through the ghost

Oh, how foolish you are Esseda! You should know to follow Shal’s lead. He who guides the path of all true RP. Shame for you tweeking his mastery of words! Behold! The truth follows!

(00:58:20) Shal's poke touched flesh.

Oh ye all see the error in your ways! Shal has spoken, therefore it MUST BE! Cast off your worrisome ways and bath in his light! But the Light blinds! I am so unworthy to gaze upon it!

(00:58:28) Haunt [[sets mode to /ignore Shal]]
(00:58:29) Shal says: I have never seen a ghost, before nor now!
(00:58:36) Shal says: [nice RP, dumbass]

He Speaks to me! Not to my character, but to ME! I have been touched by the words of a near RP GOD! I will never wash these ears again.

(00:58:51) Esseda glares at Shal
(00:59:00) Shal says: Hey, I here that Talad and Laanx aren't the Gods of this realm anymore!
(00:59:14) Shal says: Must be cannon, people don't make stuff like that up!
(00:59:16) Esseda says: I hear that any god that will have you is a fool
(00:59:29) Esseda shakes her head
(00:59:35) Navarr laughs

I wished to warn the others, so they would not be blinded also, so brilliant the Light  of Shal. So I cast my words down upon them, typos and reflex typing all.

(00:59:44) Haunt says: [[I suggest that anyone who does not wish to here this blithering idiot do the same.]]]
(01:00:06) Esseda says: [i'm used to it :P]
(01:00:37) Esseda stares at the ghost again
(01:01:04) Esseda says: ...you want Nurahk to go to the face?
(01:01:16) Navarr says: [I recognize the source, he tires out if ignored]

It was then the unshadowed face of Shall parted from us. A hole was left in our roleplaying that can never be filled. OH, how can any of us survive without his footsteps to follow? How could I have ever thought him a troll? It is I who is the troll! I am not suited to even stand next to him. Pray that he never leaves.

*bows out*
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 02:19:04 am
I am thinking perhaps at the time I didn't understand what you meant by glamour. From what I understand now, you were roleplaying out that the tavern owners were casting a glamour to make their establishment look more presentable? I ask this as a question because I want no assumptions with this. It will also sway my opinion if I am not correct in my understanding.

That sounds accurate to me.  IC, I was searching for an explanation to make what I was seeing match up with what I was being told.

I missed alot of this, which is completely understandable for my circumstances. At the time I was roleplaying and working out details about what I was going to say. I was also in tells speaking with you. Your last sentance I have no choice but to agree with. I have had encounters with him myself and they are not all sunshine and rainbows to talk about.  I also agree with the players having a problem with weapons being out in the tavern. It has become a tradition, if you will, in the tavern for people to lay down their weapons and not create a hostile environment.

I think you have just clarifed everything on my end, I am hoping my response does the same.


I'm glad that we were able to work things out.



As a reply to moon's unnecessarily long post:  You went OOC several times before I did, so I don't feel too guilty about that, but I will appologize if it makes you feel better.  As far as mocking you as you walked through me, try using a bit more imagination next time.  A sense of humour might help too.:) Haven't you ever seen a Monty Python sketch?


Edit times two:  After I responded to Moon's flame post without lowering myself to his level, he took it to IRC and started bragging about his behaviour on the forums.  I think most people would agree that trolling is inappropriate whether it's on IRC or on the forums, so yet again I will ask that disagreements with me personally be taken to private messages.  Even though it's probably a bad idea, I'm still allowed to expect the best of people.

Title: Re: Shadow in the Hills critique
Post by: Karyuu on May 04, 2006, 05:24:55 am
This thread has become.. irritating. Moon, there is no need to exaggerate when you are commenting like that. I know you are capable of better.

One general comment from me: when you are roleplaying something that affects the structure of the world and your surroundings, like something wrong with the tavern roof, you had better be prepared for people to disagree :} There is no way that you can involve everyone in your story and make them agree to what you see. You can roleplay that entire sections of Hydlaa are destroyed, but others will give you a weird look and carry on in those sections just fine. There is a great chance for inconsistencies and various awkwardness. This doesn't mean that you must limit yourself to not touching anything in the environment at all, but I think that if anyone is genuinely surprised or upset that such RP doesn't go over well with everyone, they need to think it over a bit more.

Zorbels: glamour means an enchantment. In this case Shal was suggesting that a spell was cast to give the appearance of a change to the tavern roof.
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 06:56:56 am
Exactly.  I was more than charitable in how I reacted. :innocent:
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 04, 2006, 07:30:13 am
Zorbels: glamour means an enchantment. In this case Shal was suggesting that a spell was cast to give the appearance of a change to the tavern roof.

I know. :P

I agree with you karyuu when you say that not everyone will agree with certain things "like something wrong with the tavern roof", thats just life. It is a given. At the same time these people who do not agree or want to play along have to realise that maybe the people doing the roleplay are enjoying it. Unfortantly at times the  parties involved  may all be in the right. I think compromise is important in these situations. :)
Title: Re: Shadow in the Hills critique
Post by: Waylander on May 04, 2006, 07:36:51 am
Bah, you people are annoying.  It'ss be a while before we have an actualy working world in Planeshift.  Go on and disagree all you will but, you know I am right.

Until such a day that the PS world is set in something other than water, may aswell let people roleplay what they want, bar changing the little bit of setting we have.

It is, of course, perfectly reasonable to disagree with somebody about the tavern's roof, but, at the same time, if you don't like the roleplay, then just ignore it and it will ignore you.  Moon's haunt roleplay is pretty good and tied in with the Shadows roleplay, he has used it to justify his existance as a haunt and so on and so forth, all is good.

I can understand Zanzi's point of view but, he could just as easily ignored the roleplay.
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 07:53:38 am
It is, of course, perfectly reasonable to disagree with somebody about the tavern's roof, but, at the same time, if you don't like the roleplay, then just ignore it and it will ignore you.  Moon's haunt roleplay is pretty good and tied in with the Shadows roleplay, he has used it to justify his existance as a haunt and so on and so forth, all is good.

It's good to know that people enjoyed Moon's RP, even despite the trouble he had with the name-police.  Personally, I found it a bit obvious and annoying, especially the way he decided to walk through my character repeatedly.  I'm pretty sure that kind of thing is considered to be a mild form of harassment by Game Masters, but I figured that since he was RPing a ghost it was ok.:)

(the filler has been clipped)
<Underthemoon> GODDAMMNIT who is the idiot GM who changed _-MY- name?
<Underthemoon> I am one of the better RPer IN THIS GAME. I do everything for a reason. This completely ruin ALL the RP I was doing. Chinge it back now. >: (
<Fossie> what was your name
<Underthemoon> Haunt
<Underthemoon> It is not a name.
<joseAway> wow Underthemoon
<Underthemoon> It is CLEARLY stated in the char description what it is and means. If the petty naming rules can not see past that, then this is NOT the RP game I thought it was.
<joseAway> my respect for you went down a few notches
<DragonRift> lol
<Underthemoon> If this char has a name, I can no longer RP with it.
<Underthemoon> I am really upset with this. Defacing one of my characters is like keying someone's car.
<joseAway> Underthemoon, changing your character's name is NOT defacing it
<Underthemoon> It is joseAway
<joseAway> it's NOT the same as keying someone's car
<Underthemoon> I am a writer. I am a roleplayer. Change anything I do to that effect, and you attack me personally.



It's good to know that things worked out, even if he had a rough start.
Title: Re: Shadow in the Hills critique
Post by: Anfa on May 04, 2006, 06:36:07 pm
Hmmm Question?  ???
Zanzibar: since you don't seem to be a part of this conversation of the log you posted, is it appropriate to be posting it unless you have the permission of those who are involved of course?

Cheers
Anfa

Edit: Curious as to what the forum-etiquette is for this sort of thing?

 ;) still learning about forums!!
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 08:18:16 pm
Anfa: No one, including yourself, objected to Moon posting logs, and he posted a heck of a lot more than I did.;)

Further, he posted logs to troll, but I posted logs to show that he was upset and that despite being upset he still pulled through and succeeded with his little RP.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 04, 2006, 08:48:20 pm
So sly you are Zanzibar. First you drag people in IRC into this garbage between you and Moon and now here in the forums. Here's a thought ... how about just keep it between you and him. Leave the rest of the community out of it. Just for the record I am not just talking to you Zanzibar , I am also directing that comment to Moon. Just work it out somehow, and leave everyone else out of it. It is not something the community members can fix nor give answers to.   
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 08:54:42 pm
So sly you are Zanzibar. First you drag people in IRC into this garbage between you and Moon and now here in the forums. Here's a thought ... how about just keep it between you and him. Leave the rest of the community out of it. Just for the record I am not just talking to you Zanzibar , I am also directing that comment to Moon. Just work it out somehow, and leave everyone else out of it. It is not something the community members can fix nor give answers to.     


Actually, I didn't start anything on IRC.  Moon raised the topic, and I responded to him.  Several times, actually.  He can't seem to resist talking about me on IRC or bragging about his trolling on the forums.

And yes, I've tried to work things out privately with him, but he doesn't want to.  Instead of working things out, he ignores my messages, he /ignores me on IRC, and he trolls the forums with his garbage.  He has no interest in either resolving it nor keeping it private.

So I'm sorry Zorbels if this has bothered you, but I do not feel particularly to blame.

Title: Re: Shadow in the Hills critique
Post by: ou8i8uo on May 04, 2006, 09:02:21 pm
I have kept quiet for long enough. This is ridiculous. Now I was there the night in the tavern and Now Zanzibar, I may be wrong, I'm not going to comb through my logs to find it, but I don't remember any remarks about Glamour concealing the hole in the ceiling, in fact I sent you a tell
informing you that the hole was in fact an RP hole. Either way it doesn't matter. I think what you need to realize is that sometimes people just want to vent their anger with you, not get an answer for everything thrown right back in their face. Now I got the impression you just wanted to argue that night anyways. You even thought I took a shot at you, and believe me, If I did you would be certain of what it was and not had to question it.
Now I know we can't be at our best 100% of the time, in fact I even lost my cool that night with the Klyros, (you know what I'm talking about Shal) and who am I to judge anyone, I'm just tellin it like it is.
I thought we were in this this for the fun of it, but I notice that it seems like you just like to argue and pick stuff apart just for $hitz&giggles.
Debate is fine as long as you have a willing partner I guess. And Zanzibar, theres really no need to pick this apart and give me an excuse for every quote.

Underthemoon, I thought it was cool that you came to Zorbels defense and all, but somehow it seemed a bit over the top even for you
and now it seems like shes just caught in the crossfire between you and Zanzibar.

And Zorbels,...Honey, it's called /ignore <playername>

Now I'm sure i'll get some kinda slap on the wrist for this but I really don't care but with all the bull and politics, flaming and mudslinging that goes on around here, it's not hard to see why we lose so many beloved players and characters.


It is regrettable that it comes to this.

[ Edited for language. --Karyuu ]
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 04, 2006, 09:02:37 pm
Well I am sorry if that is the case and he won't work it out. (honestly that is what you say, I don't know his side of it and there are always two sides to a story)  Maybe try to not poke at him though, as it will only make things worse. Posting that log is indeed poking no matter what reasons you state you posted it. I just hope this will die down.
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 04, 2006, 09:13:38 pm
I think what you need to realize is that sometimes people just want to vent their anger with you, not get an answer for everything thrown right back in their face.

And what you need to realize is that if someone pushes me, I have the right to push back.  If someone says something which I think is untrue, I have the right to challenge it.  Unless it's coming from a dev.:)


Underthemoon, I thought it was cool that you came to Zorbels defense and all, but somehow it seemed a bit over the top even for you
and now it seems like shes just caught in the crossfire between you and Zanzibar.

I don't think Zorbels is in the crossfire, but if she feels like she is then I appologize for it.  I think Moon has used Zorbels, but I haven't seen where he's attacked her.  As far as my disagreement with Zorbels, we've talked about it privately and on the forums and I think we've figured things out.


Now I'm sure i'll get some kinda slap on the wrist for this but I really don't care but with all the bull and politics, flaming and mudslinging that goes on around here, it's not hard to see why we lose so many beloved players and characters.

The reason we lose characters is because the game is in testing, and also because people move on to other things.  I've seen more than my fair share of flame wars and, from what I've seen, the 'good' players tend to not be affected by them.

[ Edited for language. --Karyuu ]
Title: Re: Shadow in the Hills critique
Post by: neko kyouran on May 05, 2006, 05:02:16 am
Wow, this has been some read.  (Never bothered to look before since I'm not involved with the RP in any shape or form)

Anyways,  I would like to ask permission from all sides and parties to post what I have for the time period that I was passing through the tavern and witnessed all this.  I thought if we have the logs posted from a third party soucre that is in no way shape and form involved other than just being there at that time, we can review the logs, discuss, and hopefully settle our differences like true adults.  But, if you feel that it won't help, well, I'll just stay outof it and let you all contine on your merry way.  :)
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 05, 2006, 05:16:15 am
Wow, this has been some read.  (Never bothered to look before since I'm not involved with the RP in any shape or form)

Anyways,  I would like to ask permission from all sides and parties to post what I have for the time period that I was passing through the tavern and witnessed all this.  I thought if we have the logs posted from a third party soucre that is in no way shape and form involved other than just being there at that time, we can review the logs, discuss, and hopefully settle our differences like true adults.  But, if you feel that it won't help, well, I'll just stay outof it and let you all contine on your merry way.  :)



I'm sorry, but it looks like you didn't read enough.  We're past all that.
Title: Re: Shadow in the Hills critique
Post by: neko kyouran on May 05, 2006, 06:22:59 am
Oh, thought it was still being discussed some.  Least that's what I got from my reading.  Anywhoo, fine with mine, I'm just trying to be helpful.  Continue on and ignore the nice kitty.  :whistling:
Title: Re: Shadow in the Hills critique
Post by: Kerol on May 05, 2006, 11:08:30 pm
@ Moon and Zanzi: Gratulations that you managed to turn this thread into a flaming against the will of most of the people here. I think you need one of those *tosses each of them a chill pill*... just don't do that too often, otherwise you could get addicted to the pills >.>

Back on topic.


@ all those who want to RP a fight (peacer, for instance, but also many others): http://hydlaa.com/smf/index.php?topic=19339.0
That's a collection of my experiences and rules derived from those experiences. (Yes, my main ingame char is Rilar.)
As they are not official or approved by anyone nearly "official" they should be seen as guidelines or proposals how to RP a fight.
They have been tested thoroughly and people fighting after those never complained that a fight was boring or unfair. Actually there even was a tournament with those rules and it was (despite of many troubles, because of the RL circumstances) a great event.


@ Monk, Darkshade and all those "masterminds" of this RP and other people who are planning to do such big-scale RP.

I already have experienced numerous attempts by others and I, myself, have tried my luck with such RP.
I like to give some input according to my experiences.

There are many people who think that it adds to the suspense if people are not filled in OOC into what is going on.
This is wrong.
If people don't get what they are facing, why they are doing what they are doing, they first get excited. BUT if this state continues, if they don't get the chance even OOC to know what is happening, it just frustrates them. Not only that. As there are no DMs or "leaders" of the RP amongst the players (I'm only talking from player perspective) everyone is equal in that respect. There are people who know more, others know less. But from the OOC viewpoint every player is leader of his own RP . So this is the first thing to get. And with that they feel not respected or even insulted if you don't treat them like equal.

This is one thing. The other is how to organise RP of this scale.
With the stated above it rules out that one person is the leader of the RP, writes down all and everyone dances after his tune. This might work in a very small scale, but the more players are involved, the more opinions and viewpoints are to be considered. To write down a plot and to make people act after that without knowing the plot behind has also another, serious component: RL. If something screwes (and it always does), you, as storywriter, have to look after everything and to modify the plot.. this might work well to a certain degree. But what happens if everything goes wrong? Then you will be just as frustrated as everyone else in the RP because you won't know how to continue and your followers wont even have the chance to continue the plot. The other thing is: what happens if the storywriter can't get back ingame or gives up the plot as it just gets too complicated for him/her to overlook the flood of information? This actually happened with an RP I was in and it was an experience which I would like to avoid in future, and also prevent other people to get into that.

How to avoid that?
Treat the plot as modular blackbox. What I mean by that: You can't know what the players do in detail while you aren't watching. But you can know the conditions and the results. I know how hard it is to give up the "complete control" over an RP, to decide against knowing each detail, but beyond a certain scale it is humanly impossible to learn each action of the players and plan ahead.
The clue there is to give the players a set of conditions, settings, a precedent RP or alike. It is necessary that the involved players of a certain part know how the situation they are in came to where it is now.
From that point you could let them play their own RP, but you like to put some plots into one. So the second step is to actually plan in "milestone-manner". Milestones are keyconditions, situations in which the different plots overlap or build on each other. So you don't tell the players what they have to RP, but only what the result should be of their RP session. After the session, they report back to you the important facts (for instance that they chose against the result you was striving for). With that you keep the overview without sinking into detail and it is easier to change the milestones than rewriting the complete plot.

This way you keep flexible and its easier to plan. And it also leaves freedom for the players to choose their own way if they feel like it.

Just my few tria.

Good luck :)

PS: Once I lead three plots into one, the sessions where happening in the past, present and future. Without the system presented above which I developed together with Alhana/Odessa, it would have been impossible to keep track of what is happening and building the plot for such a long time (IIRC the RP ran over a month with the "united plot").
Title: Re: Shadow in the Hills critique
Post by: Peacer on May 06, 2006, 12:30:07 am
Quote
peacer, for instance, but also many others

i have read the rules but i don't see myself as braking any of them,

to the magic rule, making your opponent decide the spell effect, that doesn't sound right. If i cast a spell i cast it to be used at the effect it should give, but of course i say "/me whispers "koron en' naur" and a fireball flies towards *opponent*" but everytime i have done this in a duel they dodged it all the time, even if i send three rapidly against him to test it, (max = two as he only has two hands ;)) My few experiences with rp fighting is that peacer doesn't use weapons very often, he is a mage of elite skill but of course he is able to handle a sword or a weapon. Peacer is a mage and has won one rp fight yet. And others more in the direction of tied. haven't done  a loosing one yet as he has done 3 or maybe 5 rp duels so far(edit just came to think that i lost one to :P(my first one i think it was >.<)). I have been up again'st one rp-beginner(some know who i am talking about) who took forth his frosty sword and cut my head of, i decided to just ignore it and tryign to help him in becomming better, but he obviouslly didn't want to listen.

@zanz and moon: chill down folks :/

@moon: when do i meet you in game "&/%¤#/  :@#\
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 06, 2006, 03:47:48 am
........  developed together with Alhana/Odessa

Alhana was one who inspired me and ultimetly guided me through roleplaying without planning. Wow did we come up with some pretty sweet roleplay. If you go into my chat logs, the roleplays with Alhana I could read like a book. I don't have to skip through the ooc, or just small chat because people got involved. *Cheers Alhana*  :flowers:

 :D Kerol pretty much everything you said I agree with to a certain extent. Just for the record, I am happy to say none of the roleplaying I did in this super roleplay was planned on my part. Nor did any of the other parties see me coming. Ask Proglin, and Forig, I blind sided them. :P Monk invited all to join and that is what I did. I had, and am still having a wonderful time with this story though there are flaws and hiccups, as to be expected.
Title: Re: Shadow in the Hills critique
Post by: Suno_Regin on May 06, 2006, 04:24:08 am
I miss Alhana, Odessa and Embers, they made RP interesting. Alhana said that Xidus may be the strange Ynnwn she was waiting for or something...then she left, which kinda left me hanging on what she had planned. Either way, I loved their RP's. They gave people something to worry about. Now we just have RP's that pretend to have some big ol' creature smash the roof of a tavern or something, without anyone knowing it was ever there...=/
Title: Re: Shadow in the Hills critique
Post by: Under the moon on May 06, 2006, 08:58:18 am
*bows and begins another long post*

Pardon, but I have been gone for the last day or so, and will not stand for my character being assassinated in this way.

What can I say? I bring out the worst in folks, don't I? In truth, I work day and night to undermine the very roots of this game. My ingame trolling is legendary, while my forum behavior is horrid. On irc, my very name strikes disgust and fear into the hearts of all...

Sorry for the sarcasm folks, but that is a part of me. I'll not likely change. :)

As to the long post, I was once told I argue with no concrete evidence, so there it is. Now I am told by that same person that the post was excessively long. Which way do you want it? The point I was making there was also completely missed again. It had nothing to do with being ooc. I see now I should have laid it out play by play, sports announcer style. If he wishes it, I will do so in a PM, and then he can accuse me of assaulting him there also, as he has done before (not to me in particular).

The point is -stated plainly- I have seen zanzibar's 'roleplaying' on several occasions as my various characters, and he has no right to criticize other's RP in his passive aggressive style. However, this is of no import in my dislike of him. I have RPed with far worse (refering to a 'Blue Angel' Kran, not any of you...unless you are that kran. ;) )

We all know he is an expert at goading people into arguments, then claiming to be the victim. If you take one look at his very long set of posts, many deleted I'm sure, you will see this to be true. His IRC records are the same. I need no proof in this, as most of you have seen it. Even in my PS logs, you can see it. He -loves- to argue. If he is reading this right now, I am sure the possible quotes are turning in his mind. So be it.

It was not I who started the contact between us. That honor would belong to Shal. I still wonder what class of medieval warrior character says "Whoo... ...scary" then later blows raspberries. That is not sarcasm. I honestly wonder. If I am to RP with him at all, am I to treat his character as his description reads, or as the immature child he seems to be roleplaying? That is not a flame, just a simple question. I hope he can answer it ingame

Quote
And yes, I've tried to work things out privately with him, but he doesn't want to.  Instead of working things out, he ignores my messages, he /ignores me on IRC, and he trolls the forums with his garbage.  He has no interest in either resolving it nor keeping it private.

I would like to point out that this is bordering on a lie, and shame on you for using it to attempt to raise yourself above me. You sent a single PM to me, not 'messages'. 24 words. And it was more alike to bait into an argument than reconciliation. Don't you dare try to look as if you have made any effort at all here. It was -I- many months ago that apologized in a PM for something I said on irc the day before, that I thought may have been rude. You responded by saying you did not remember, as you get into so many arguments you can't keep track. Just -one- day later.

Then the comment about irc. I did ignore you, but not /ignore. I have every word you wrote, and how childish you became at the thought of being ignored. Not to mention the 'argument' last week when you claimed we were all trolls between spouts of half coherent gibberish, and kept gloating over and over again that you won. Of course you are going to think you won when no one has a clue what you are saying.

As for garbage and trolling on the forums: Read my posts. You claim that I am a troll. Give me proof besides the two posts on this thread. Perhaps if you are lucky, you may find one or two more out of the 800 or so where I may have gotten upset. Search your own post and see how many end in arguments. Garbage? Troller, troll thy self.

Now you also claim to read my thoughts. I would resolve this, but the only way to ever resolve anything with you is to agree with you completely and RP as you think is proper. I say this now, that will never happen. I try to make roleplaying fun for all those around me (with -one- single exception). I merge with what I can, and walk away from what I can't. Best wishes to all. -You- attack any roleplaying you do not see as right. Yes, attack. Whether by blatantly saying it did not happen, or trying to override others with your own 'roleplaying', which seems to be claiming that everyone else is crazy at times. You claim to only RP a character, and not a story. That is one thing that no one can understand. Every single thing you do, in game or even real life, adds to a story. the story is not prewritten. It is in our memories. It is how we remember friends gone. Your own Dark Empire is part of your story. A story is not something you read and act out, it is something you live. Until you understand this, we will never agree.

To reinstate the above, none of what I do ingame is scripted. Anything I write either did not happen ingame, or was adapted -from- actual logs.

Now, I have seen many threads where you rile everyone up, then try to act innocent. You act like you don't know why everyone would be mad at you. I know people like you. They thrive on conflict. You thrive on conflict. Deny it all you wish, but the proof is in your own words.

I know you are likely to claim I am the same, and there you would be wrong. You are the only one I have had great issue with. I have been through much harder ordeals with folks of this community than your petty bickering.

Anything more I have to say on this -will- be in PMs, since you desperately wish to settle our differences. There are many other things I could have commented on in your twisted acount of things, but I see no need. My friends know me for who I am. Your friends...

As to my other words, I take nothing back. What is said in anger, stays in anger. I sincerely doubt my renaming was coincidence, since I just checked something. Spook, Specter, Ghost, and even Apparition... taken and unbanned.

Lastly, things did work out well in the end. I will see everyone who has been RPing ingame with Haunt...as Haunt. Thanks. :)

@Kerol: Never do drugs. :P On the RP aspect, when doing large RP, you can never control everything..or really anything. It is like battle. The best plan ends when your solders walk onto the battlefeild. After that, you can only hope for the best, and have many backup plans.

@zanzibar: you wish to keep things private? Then do so if, you are able. Unless you can't resist the urge to quote half of this post along with another one of your remarks aimed at draging the whole thing back into public. Your move.

Title: Re: Shadow in the Hills critique
Post by: Bebel on May 06, 2006, 10:19:13 am
I miss Alhana, Odessa and Embers, they made RP interesting. Alhana said that Xidus may be the strange Ynnwn she was waiting for or something...then she left, which kinda left me hanging on what she had planned. Either way, I loved their RP's. They gave people something to worry about. Now we just have RP's that pretend to have some big ol' creature smash the roof of a tavern or something, without anyone knowing it was ever there...=/

Me too
Title: Re: Shadow in the Hills critique
Post by: Peacer on May 06, 2006, 12:46:08 pm
i never met alhana, wish i did :/
Title: Re: Shadow in the Hills critique
Post by: Suno_Regin on May 06, 2006, 05:50:10 pm
Peacer, back then, RP was heavily planned. Now it's just made up as an event and people always want to change it. There are no more RPs where you meet someone and a big thing happens, it's announced to everyone who reads the forum, and they know what's going on.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 06, 2006, 06:02:40 pm
I disagree. The roleplaying Alhana and I did was not planned on my part by any means. I know the Alhana did a rough outline of the events for awhile but gave up as we always took it another way. I remeber him saying "Ahhh ta hell with it, it isn't going to go as planned .... with you as it never does so lets just roleplay...." Also Alhana did exactly what we are doing with this huge super roleplay thread. He always posted updates for everyone to keep up to date with. He posted the events of course after they happened. So from my point of view back then is it was never heavily planned. [/color]
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 08, 2006, 08:34:14 am
*bows and begins another long post*

Despite everyone telling you to stop?  Smart move.  Quit yer trollin.


i never met alhana, wish i did :/

He had a bunch of characters and alts, most of which I don't know.  There's a chance you've met him without knowing it.:)  The dark alliance thing has pretty much fallen apart, otherwise I might be able to tell you more and even help organize something.
Title: Re: Shadow in the Hills critique
Post by: Xillix Queen of Fools on May 08, 2006, 09:46:57 pm
I like how the critique is more substantial that the rp superthread, that in itself makes the statement about it being easier to undermine things than to build them up. Also I think it sheds light on a tone of the forum: Fight Fight Fight. Discourse is needed for the evolution of viewpoints and to bridge the gap between disparate minds, and "argument" does not equal "fight." If you are a frequent poster to the forums you set the tone of the forums, this is a responsibility. I have had newer players comment that they did not want to be involved in discussions here because they were afraid they would get their heads bitten off [their hyperbole not mine].

I should comment also that these forums contain a great deal of level headed honest discussion that does not turn into arguments and when I encounter them I am pleased. My perception of the forums as a whole may be colored by the fact that forum posts about me have been rather argumentative in tone, or could also be swayed by my notion that "forums are the first bastion of the long-playing-jaded-newbiehatin-elders of any game,"  I read this whole thread and I honestly hope some work will be done to ease tensions between certain of the parties.

@Karyuu, I subtle shifts in things like the roof tiles should probably be accepted by the passerby of an active roleplay. It is kind of silly for someone to make an issue of such a thing and to me it is just as bad as walking by saying "lol haxxors, I am a nubcake give me some weapons or I am telling george bush you have wmd," probably worse, because no one told the person who would speak like that how not to. I dont mean institutionally or rulewise, I just think as a matter of courtesy these little descriptive changes could be glossed over without much fuss.

Please no one take this as directed at any individual [other than Karyuu] I meant this for everyone.
Title: Re: Shadow in the Hills critique
Post by: Karyuu on May 08, 2006, 09:49:12 pm
I think in that roleplay it wasn't something as minor as a little change in the tiles, Xillix, but the entire roof just being gone. That is something that not everyone is going to both like and agree to RP with. At least that is the change that I believe was mentioned in the critique.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 08, 2006, 10:53:26 pm
I think in that roleplay it wasn't something as minor as a little change in the tiles, Xillix, but the entire roof just being gone. That is something that not everyone is going to both like and agree to RP with. At least that is the change that I believe was mentioned in the critique.

I never said the entire roof was gone. There was a hole blown into it. If you read the "Zorbels cure" roleplay you will see how it was indeed realistic to have agreed with the parties I was playing with why there was a hole. I also never pushed Zanzibar to believe it, when he said the roof was still there, I ignored the comment and went on my marry rolepaly. This disagreement between zanzibar and I had nothing to do with the roof being gone more than it had to do with in my eyes ...  If wanted to play the hole in the roof it was my right. If he didn't want to believe it, then that is his right. There was no reason to ruin the roleplay .... If I had understood and not misunderstood what Zanzibar was saying then I could have roleplayed in fact the owners had casted a spell to make the roof look like it was there. This really was a simple issue. Again I say I never expected anyone to believe my roleplay but I also don't like people coming in to pick it apart (Especially when in the middle of the roleplay). If they don't like it, they don't have to be apart of it. Simple.

I have had newer players comment that they did not want to be involved in discussions here because they were afraid they would get their heads bitten off

I used to have that opinion when I was first a newbie in planeshift. Then I gave my head a shake and thought, but that isn't my own opinion, it is what everyone has told me about the forums and that formed this opinion of mine. I haven't even given it a chance. Trick is these newbies need to think for themselves and not take the old players point of view on the forums. Once I started posting I realised people can take it anyway they want but that is my voice and I want to be heard in the community. I want my say in the forums so that I can stand behind my opinion at at least know I had a hand in changing things or helping the devs with certain decision's based on popular opinion. I don't think the forums are as bad as people make them out to be, they are helpful at times and lets face it people don't like to be told that their opinion isn't agreed upon. Make no wonder "I don't want to go on the forums because there is so much flaming" has become a good excuse to stay away. What is there to be afraid of? That someone will not agree with you?  Over all ... we all are who we are and we communicate the ways we know best. There is no changing that. If indeed people think there is so much flaming then why do they not try and make some positive posts?  If you want something to change for the better, then get in there and help instead of sitting on the side lines and whinning.
Title: Re: Shadow in the Hills critique
Post by: Karyuu on May 08, 2006, 10:57:05 pm
Sorry for the misunderstanding, then.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 08, 2006, 11:12:07 pm
Sorry for the misunderstanding, then.

No problem Karyuu, it happens. Especially when there is so much to take in .. things can be missed. I am guilty of that myself. :whistling:
Title: Re: Shadow in the Hills critique
Post by: Kerol on May 09, 2006, 12:28:45 am
Quote
If indeed people think there is so much flaming then why do they not try and make some positive posts?  If you want something to change for the better, then get in there and help instead of sitting on the side lines and whinning.

/me hands every newbie a chill-pill "just for the emergency"

Now get in here and make some constructive posts, ignore the flames and be part of the community!  \\o//


PS: I had the feeling too at first. The forums are pretty erm.. overwhelming isn't the right word I guess, but deterring, at first sight.
One needs to get accostumed to the wind blowing in the face.
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 09, 2006, 12:32:55 am
PS: I had the feeling too at first. The forums are pretty erm.. overwhelming isn't the right word I guess, but deterring, at first sight.
One needs to get accostumed to the wind blowing in the face.


For some more than others.
Title: Re: Shadow in the Hills critique
Post by: Kerol on May 09, 2006, 12:41:46 am
Yeah. The harsher the weather the better needs to be the clothing...
Title: Re: Shadow in the Hills critique
Post by: Xillix Queen of Fools on May 09, 2006, 01:56:06 am
/me Handglides in dressed in fur and goggles.

@zorbels

ain't none o ya so bad . . .

@Me consistent across alot of threads of late are varying interpretaions of how to roleplay and what the ps limitations to that are. . .

Title: Re: Shadow in the Hills critique
Post by: zorbels on May 09, 2006, 02:09:59 am
/me Handglides in dressed in fur and goggles.

@zorbels

ain't none o ya so bad . . .

@Me consistent across alot of threads of late are varying interpretaions of how to roleplay and what the ps limitations to that are. . .



I am sorry Xillix Queen of Fools I don't understand the @Zorbels  statement.  :-\

 :) I agree there is alot of threads on what to do and what not to do, but that is how things are worked out no? This is how we all establish boundries with the game. If anything I think we are lucky that the dev team takes what we say and listens to the community. What would happen if they took that away? How would you feel to be told you HAVE to roleplay a certain way because that is how a certain Dev would and he made the rules so you have to follow them, otherwise get kicked?
Title: Re: Shadow in the Hills critique
Post by: Waylander on May 09, 2006, 02:23:51 am
The forums really don't have all that many flames in them.  And yes, people disagree with how to roleplay, all in all I like what Zorbels said about agreeing and disagreeing with certain events in a roleplay.  We are all experimenting more or less with how to do this stuff, I mean, we all come from different backgrounds and, for the most part, have been in games like WoW and EQ2 and so have a terrible view of what roleplaying is :P

It's good that we have threads like this to discuss how to do things, and the only reason there are any flames is because some of us won't let other people change their mind.  You may be wrong, here, admit it and change, nobody will think of you as weak for changing your views on roleplay.

And if you don't agree with a roleplay that doesn't mean you have to insult the person who roleplays it that way.  Just tell them your concerns, or post the concerns on the forums and move on.  There are trolls ingame just as there are trolls in the forums.

And Xillix, tell the new players that they are more than welcome to post here, if anything they will bring an interesting perspective and a less biased opinion than most.
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 09, 2006, 02:40:38 am
The forums really don't have all that many flames in them.


Yup.  It's pretty much just disputes between specific individuals.  The only flaming outside of that is towards new players who make "silly" wish list suggestions, and in those cases it's pretty tame.
Title: Re: Shadow in the Hills critique
Post by: Xillix Queen of Fools on May 09, 2006, 07:00:56 pm
Zorbels i just meant that i know that these forums are not as bad as some make them out to be. Sometimes the tone can seem very ominous and because it is text only it leaves a great deal of room for miscommunication. An awareness of this fact and a severe endeavor to avoid trixier ways of speaking might help. Sarcasm for instance does not seem to come out as well without a human face to let you know it is a joke a well intentioned jab as opposed to an Ill intentioned stab.

In terms of how to roleplay I know that the way this argument about how to RP plays out in the forum is on an instance by instance basis, but this means the people who need the advice most will not get it. People who read and follow the forums will have a greater understanding of what consensus has been reached among the players of PS but honestly almost none of the new players I have aided could give two dingo's kidneys about the forums, their loss? Or ours? I suggest lifting some advice from the individual threads wherein these ideas are discussed and plugging them back into the rp thread under newbie help. I might like to see some advice on roleplaying migrated to the mainsite for the purpose of setting the tone for the incoming player. A great deal of text is generated on this forum and it will certainly seem intimidating to the average person.

One thing I loved about this game from the outset was the supportive helpful community and especially the climate of roleplaying. I am a long time veteran rper and I have had some of my favorite rp experiences of all time in this game. The Vespers have worked very hard to instill a sense of respect for that environment in over two hundred new players now. Do they all care? not remotely. Those who have cared have gone on to join and be productive members of several guilds now. Some people have comment in game that they have noticed a change. I would like to see some of the roleplaying advice institutionalized we can continue to haggle here, but some guidelines cleary labeled and readily available on the the main page (or perhaps in the players guide?) might do a bit toward alleviating some of the issues that arise from varied interpretations of roleplaying.

@ all established players go back and read the rp thread in newbie help I had a good experience rereading it perhaps you will as well.

[ Careful with your language! --Karyuu ]
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 09, 2006, 10:09:01 pm
A great deal of text is generated on this forum and it will certainly seem intimidating to the average person.

 :) Thank you for clearing that up Xillix, I understand what you were trying to say now. To what I have quoted, I understand completely how intimidating these forums, or any forums for that matter can seem. These are the first forums I have ever had the pleasure of being apart of. It took time to get used to them, but you must spend time in them to grow comfortable. You can tell when I started to grow more at ease as my posts got longer, and I voiced my opinion when I felt I should. I just believe the newbies should try to check things out before taking on an opinion about the forums, especially someone elses when they so clearly have never been to the forums. You will always have the ones who talk to much, or flame, or don't really make points in their posts. Guess what... we have that in real life as well. Only that is in your face, deal with it now. That is the beauty of these forums, you don't have to answer or pay attention to negitivity. You can state your opinion and be done with it. Such a lovely bonus .... now if only I could figure out how to impliment forums in real life ....  
Title: Re: Shadow in the Hills critique
Post by: Xillix Queen of Fools on May 10, 2006, 03:08:49 am
dingo's kidneys?  :sorcerer:

Point taken
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 11, 2006, 07:31:00 pm
dingo's kidneys?  :sorcerer:

Point taken

::| No thanks i don't want a dingo's kidneys. A pet kangaroo would be neat though.  :whistling:
Title: Re: Shadow in the Hills critique
Post by: Under the moon on May 22, 2006, 05:46:05 am
*edit* this post applies to issues brought up in the SRP thread. Sorry for any confuzzlation.

Odd. I have the worst connection on the planet, my pc maxes out the processor on one single PS (not the 1.5 gigs of mem, though), and I was dual clienting. I had little problem with lag. The game ran smooth enough to see all of the fight with both characters. However, I made sure to turn off the sound, set to a small window, and cut the distance down to less than 40. I believe the greatest lag came from the client side, not the server. Be sure to minimize -all- you can clientside before going into a group of folks this large. Last count I was given was 40+ on Light, 30+ on Dark, 35+ Mobs. A good turnout.

As the the /challenge or /guildwar issue, I have suggested a /groupwar option to the devs also. This would allow anyone from any guild -or of none at all- to join in the battle on one side or the other (or maybe more than two sides). This would work just the same as guildwarring, only with temp Battlegroups. Options could be coded in to permit number of DR returns to the battlegroup, or not. Other options that could work would be Commanders and ranks. /challenge would be replaced with /attack, just as if your foe was a Mob.

Now, to prevent this from becoming a PvP spamming 'OMGzorZ comz jion my batle!!' kind of thing, I would suggest that a GM must give the Groupbattle leaders 'permission' to form the groups, and threads be formed explaining -exactly- what this battle was to be. Battles are EVENTS, not a way of life. Sometimes RP calls for them, but it is not needed for normal gameplay.

Also, it was fun after things came together (sort of).
Title: Re: Shadow in the Hills critique
Post by: narita on May 22, 2006, 10:51:12 am
As far as players complaining about potions being used and such, I thought that was a little funny - this was war, not a practice duel. There were no combat conditions stipulated. The goodies at least were distributing good weapons and potions to their guildmates and friends. The most ironic part to me is how most such grievances were coming from the baddies side!! Who would have thought they would be complaining that the goodies weren't chivelrous enough :o  :P!

Maybe it was a war, but it was supposed to be roleplayed. Instant heal system, including potion, are bugs and advertise there usage is meaningless.

Before the event,  I was close to post "indeed, potions and other bug exploit are not allowed", but it would have  been unkind. I should have post this anyway then decide to stay at home according the replies.
Title: Re: Shadow in the Hills critique
Post by: JohnB on May 22, 2006, 11:41:37 am
As far as players complaining about potions being used and such, I thought that was a little funny - this was war, not a practice duel. There were no combat conditions stipulated. The goodies at least were distributing good weapons and potions to their guildmates and friends. The most ironic part to me is how most such grievances were coming from the baddies side!! Who would have thought they would be complaining that the goodies weren't chivelrous enough :o  :P!

Maybe it was a war, but it was supposed to be roleplayed. Instant heal system, including potion, are bugs and advertise there usage is meaningless.

Before the event, the I was close to post "indeed, potions and other bug exploit are not allowed", but it would have  been unkind. I should have post this anyway then decide to stay at home according the replies.

Well, I was using potions (while being hit by Energy Arrows by unseen attackers while fighting the monsters) - nobody told us not to.  I'm new to PvP, so not familiar with the dos nd don'ts (this battle seemed like a good way to try some PvP combat, but it didn't work out that way - I never found anyone who was accepting attacks and was struck down for challenging, like many others.

The point is, if there are rules like this, they need to be decided on in advance, then posted along with the arrangements for the battle on the forums, and repeated many times unambiguously in game by the commanders (who should also have been appointed in advance, and shown up early and worked hard at organising things).  That way people would be right to complain if others used potions, but as it was, we weren't told not to.  There was a brief discussion on the hill before the battle, but no decision (and nobody in charge) so everyone had to make up their own minds.
Title: Re: Shadow in the Hills critique
Post by: Bebel on May 22, 2006, 11:57:31 am
I played as an npc for this RP to help; I respected the RP background of the battle and that's why I didn't use potions.
I stayed in DR after the death for the realism, but some of the good side asked me to come back telling me "You have 3 life, come back and fight you are missing the fun".
If you want that kind of fun , I mean a OOC fight for fun, just post a new battle event without all the rp mascarad behind like " HUGE battle, come and kill all you can kill, 3 life allowed, bugs allowed ( potions ), no fee entrance !!!  \\o//".

Title: Re: Shadow in the Hills critique
Post by: zorbels on May 22, 2006, 06:09:53 pm
bugs allowed ( potions ).

 X-/ Now where in ps history does it say that potions are bugs? For that matter if they were, why would the dev's have not removed them a long time ago? Potions are not a bugs, they are part of the game. There were no rules that I could find stating that you could not us potions in this battle. If you had something of an issue with potions being used in the battle, maybe stating that on this thread before the battle took place might have helped, instead of complaining about it after.  :) 
Title: Re: Shadow in the Hills critique
Post by: ou8i8uo on May 22, 2006, 06:17:37 pm
I have to disagree with Setill and Narita. Potions are not bugs but if you want realism, they should not be able to be used when engaged in fighting. Think about it, a sword in each hand, how would you reach into your pack and drink potions while fending off an attacker?
I think it is ok to use them if youre stepping back out of the fray and noone is hitting you.
Anyways, even so, I think the potions kind of even out the fact that every challenge I sent to the bad guys was declined and I was spam penalized for it.
Funny how everyone could attack me but I could not attack back. Pretty clever of the bad guys, I must say.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 22, 2006, 06:23:39 pm
This I just found and I believe it would make perfect sense. It would throw that pesky realisim remark out the door.  ::)

It's quite possible to drink a potion during a fight, and not OOC. However, I think we should penalise for it. I would like it if non-combat actions gave a malus to your defense for say 1 second or so (time depending on the action). So swapping a weapon, drinking a potion, etc. would make you vunerable for a short time.

Also I'd like us to have 'hunger' and 'thirst', where you can only eat or drink when you're not full. Should stop people drinking 10 potions during a fight. I think SWG used something like this and it was very effective.
Note: This quote was posted in the wishlist section of the forums.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Quote from: Satayne
Funny how everyone could attack me but I could not attack back.

Yup i have issues with that myself. I thought that everyone was supposed to be on auto accept challenge that includes the baddies. Only none of the baddies seemed to be attackable. I, at one point had a group of them attack me. I had just finished a battle with setill and had 24% life. I used a potion so that I could turn and fight the group, I see nothing wrong with that. Nothing is perfect.
Title: Re: Shadow in the Hills critique
Post by: Bebel on May 22, 2006, 09:29:57 pm
i guess who died didn't put the challenge to auto decline.
Title: Re: Shadow in the Hills critique
Post by: Monk_ on May 23, 2006, 01:13:18 am
When I fought, I auto accepted challenges, and also did some challenging of my own. Some people did not accept my challenges, and after a  couple of those I just waited for other people to challenge me. I figured at the end of the day it didn't really matter, because if there were people not getting into challenges, they couldn't die but they couldn't kill either. It would be pretty obvious who they were as the battle narrowed down - they would be the ones standing around not fighting anyone. And then they could be quickly disqualified.

I think manual-accept challenges with a rule that you have to accept them all would have been best, because then you would at least know who/how many are attacking you (which IRL you could, but lag and sprite-clipping made it too confusing IG). That would also stop people from suprise-attacking you without allowing themselves to be suprise-attackable.
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 23, 2006, 01:39:03 am
To what I have quoted, I understand completely how intimidating these forums, or any forums for that matter can seem. These are the first forums I have ever had the pleasure of being apart of. It took time to get used to them, but you must spend time in them to grow comfortable.


I've been on a bunch of them, dating back as early as .fc BBSes in the mid 90's.  You get used to the 'characters' - trolls, noobs, mods from hell, and all the rest.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 23, 2006, 07:13:46 am
and for thoose no-good potion users, go to hell  :@#\

Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. X-/ If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

X-/ There were no rules that I could find stating that you could not us potions in this battle. If you had something of an issue with potions being used in the battle, maybe stating that on this thread before the battle took place might have helped, instead of complaining about it after.  :) 


I thought that everyone was supposed to be on auto accept challenge that includes the baddies. Only none of the baddies seemed to be attackable. I, at one point had a group of them attack me. I had just finished a battle with setill and had 24% life. I used a potion so that I could turn and fight the group, I see nothing wrong with that. Nothing is perfect.
Title: Re: Shadow in the Hills critique
Post by: Peacer on May 23, 2006, 09:04:25 am
Quote
Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. Pinch If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

one potion!!! 0.o nooo i cna't believe it... potions in duels aren't realistic unless you dequip your swords take a potion wait twenty seconds (which should be the amount of time you finish drinked that big potion.) One potion in 10 seconds which i hope you did  ;) does nothing, but drinking four of thoose potions in one second isn't really realistic.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 23, 2006, 08:06:36 pm
Quote
Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. Pinch If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

one potion!!! 0.o nooo i cna't believe it... potions in duels aren't realistic unless you dequip your swords take a potion wait twenty seconds (which should be the amount of time you finish drinked that big potion.) One potion in 10 seconds which i hope you did  ;) does nothing, but drinking four of thoose potions in one second isn't really realistic.

:) I agree with your statement above, it isn't really realistic. Then again this is a roleplaying fantasy game. So maybe you are a powerful enough mage to had made a potion the drinks like it is ten mixed together. Obviously preparing it before battle. Couldn't really argue that if indeed the mage was good enough to make such a powerful potion.

It doesn't matter how many potions I used when, how, and why. The system isn't perfect and of course people are going to use potions with short cuts and drink a hundred if they want to. IF it is there to use, people will. I think it is silly that people complain and try to police that. I also think you missed my point. I have seen people complaining about potions being in the battle. Well why in the heck did someone not stand up and say something? Why wasn't it requested that there be no potions and then if the request was rejected, you could have the option to not attended the event to avoid playing with people who use potions, that is if you felt so strongly about it.

Proglins tournaments have no potions users. Reason .... he has made it a rule. The same could have been done with the battle. So maybe the next big event people will keep this suggestion I have made in their mind and indeed approach the person putting together the big event with their concerns. Personally I found it fun with the potions users as the fights lasted long ... now to me THAT was realistic.
Title: Re: Shadow in the Hills critique
Post by: Cyl on May 23, 2006, 08:25:48 pm
Quote
Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. Pinch If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

one potion!!! 0.o nooo i cna't believe it... potions in duels aren't realistic unless you dequip your swords take a potion wait twenty seconds (which should be the amount of time you finish drinked that big potion.)

Well twenty seconds for one potion is a bit wierd to. Talking of personal experience I can pour down one litre within a matter of 4 to 6 seconds, faster if direly needed (but not without loosing quite some liquid in the process), and if your life depended on it I bet that you wouldnt mind haveing a dizzy stomache afterwards.
Title: Re: Shadow in the Hills critique
Post by: Herleva on May 23, 2006, 08:58:12 pm
Sorry to say that, but a battle where everybody uses potions would not last just longer, it would last an eternity and magic would become senseless.
With every energy arrow you cast you can fill up your health with a potion-shortcut.
The only winner would be the sword- or Axe-fighter who can kill with one hit.

When potions are allowed...well, let your spell-book at home, get silverweave weapons and train hard.

Have fun with that.

Greetings

Herleva, Freelancer
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 23, 2006, 09:33:54 pm
Sorry to say that, but a battle where everybody uses potions would not last just longer, it would last an eternity and magic would become senseless.
With every energy arrow you cast you can fill up your health with a potion-shortcut.
The only winner would be the sword- or Axe-fighter who can kill with one hit.

When potions are allowed...well, let your spell-book at home, get silverweave weapons and train hard.

Have fun with that.

Greetings

Herleva, Freelancer



Wrong.  One hit kills for one.  Simultaneous weaker hits for two.
Title: Re: Shadow in the Hills critique
Post by: Peacer on May 23, 2006, 11:13:49 pm
Quote
I agree with your statement above, it isn't really realistic. Then again this is a roleplaying fantasy game. So maybe you are a powerful enough mage to had made a potion the drinks like it is ten mixed together. Obviously preparing it before battle. Couldn't really argue that if indeed the mage was good enough to make such a powerful potion.

the name you want here is an alchemist ;)

@herleva: agreed, no point in magic battles when potions are allowed, it's hard being a mage unless you rp your sword hits as if you throw your opponent into a hole of magic portal which rips him apart
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 24, 2006, 06:04:11 am
the name you want here is an alchemist ;)

 :whistling: Perhaps an alchemist. I do believe a mage could do it with magics to though. Either way, it would be possible to roleplay either/or making the super potion.  :P 
Title: Re: Shadow in the Hills critique
Post by: Peacer on May 24, 2006, 08:32:26 am
yeah but then your character just have to be a mage then *smiles at his char* the ones i saw using potions were both fighters or something and not powerful mages, one of them were a mage but only an average one who could cast a few spells to harm one another.
Title: Re: Shadow in the Hills critique
Post by: Bebel on May 24, 2006, 10:51:28 am
I htink poeple prefer potions more than magic just because potions doesn't need any training and cheap to get. Magic is hard to train, expensive and long. That's the reason why poeple will say it's not fair to use magic..
Title: Re: Shadow in the Hills critique
Post by: narita on May 24, 2006, 11:14:57 am
I don't complaint about potions and there users, potions are wonderfull OOC stuff. The main usage is to instant heal when a mob hurt you, this is very usefull for campers, furthermore since the mobs don't use potions, even those from where you loot them. Fights are so easy with. It's still a game with rules and co. and may be fun, but it's certainly not a roleplay game. Items with instantaneous usage and effects are poor RP tools. They may have been created by a Deus ex machina, it does not change anything.
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 24, 2006, 07:12:12 pm
 :) Narita I agree that the potions are good to use for players fighting NPC's, as that means less trips to the DR .... especially for newbie's. I also think it is useless to use them in one on one duels (I never use them with PvP). As these duels can go on forever and it comes down to who has more potions rather than who is stronger in combat with a weapon or magic. I never duel with potions, though in the battle I did. Simply because I was attacked by a group and didn't feel it very fair as I didn't have the option to decline. These people that were dueling in this group had declined a challenge or two from me. They only fought me when they grouped together.

As for potions used in RP, I can't say one way or another whether they should or shouldn't be in or out as I like to keep an open mind. It may work for some roleplays, but may not work in others. I think it all depends on the story. I do very much like Xordans idea in the wish list about the potions. I think it would work out well and fix the realisim issue.
Title: Re: Shadow in the Hills critique
Post by: Monk_ on May 25, 2006, 03:40:02 am
I just imagine they are small vials that can be taken like a shot in the heat of battle, only needing a quick retreat. The magic is fast-acting. You can only hold so many, they cost money, and eventually someone will still take a potion user down.
Title: Re: Shadow in the Hills critique
Post by: narita on May 26, 2006, 11:45:12 am
Well, the light forces were in perfect positon to be ambushed, but this tactic wouldn't work
 - even with auto challenge enabled, you need to be in close range to challenge
 - due to the lag (I had one frame per second) it was very hard to target anything
 - after the challenge has been accepted, the target's inferface targeted back the wanabe sniper
 - when wounded, the victim healed with potions.

It's understandable to have multiple fights in the same time, because a battle is supposed to be somewhat chaotic. Also, I noticed a lot of tourists in our position when we were waiting (people who didn't know about the event and come to see what's happen), I suppose some of them were unexpectingly challenged. Now I think we should have used them as hostages  ;D but, well, I would not have been realistic either so see ennemies stuck by Laanx trying to challenge the hostages.

Monk, you can imagine a lot of thing about the potions, even create a religion about them. It's worth the while. The potions instant fix what others spend so many effort to break. You're near to death? The potions heals you in the instant. Yours legs are broken? The potions sticks your bones together in less than one second. You're losing all your blood? The potions gather it from the floor and fill your body with.

Potions exists certainly in other domains, imagine for example a potion to clean up a room or to fix a broken vase in a snap. Why not? Living beeing are supposed to be more complex than a piece of pottery and if we are more easy to fix than to break, it's necessarily the same for everything else.
Title: Re: Shadow in the Hills critique
Post by: Monk_ on May 28, 2006, 12:59:47 pm
The potions instant fix what others spend so many effort to break. You're near to death? The potions heals you in the instant. Yours legs are broken? The potions sticks your bones together in less than one second.
If that's what the devs have implemented, I'm willing to suspend my disbelief.
Title: Re: Shadow in the Hills critique
Post by: Lanarel on May 28, 2006, 01:32:10 pm
It is good people try to solve difficulties in massive battle by trying to make certain things (un)realistic in game, but that would not have changed the battle in this case. So let's first stop that and get back to more important things :):

IC:
Lanarel hears all the discussion about difficulties drinking potions and sees an opportunity to make some money. He opens his backpack, searches through his glass vials and bottles and takes one with tubes on two sides. He attaches a hose to one side and some bands around it so it can be put in a backpack or mounted on the back, with the hose hanging over the shoulder near the mouth. "I will call this the TreporPack [TM]. I bet I can make at least 100 trias for each of these 5 tria bottles."


OOC:
Back to the battle. Some things to do better for a next one:
- Make sure everyone knows all rules before, and that those rules are complete. Autoaccept was in the forum, using potions was not. I asked about that on the hill and was told not to use them (as I would hope), but only people standing near would have heard that. Besides, it was not clear at all who to listen to (Monk, Sargeant, others).
- Try to keep tourists away :) A difficult one, but they were at least half responsible for me being send to DR by Laanx for mass-inviting.
Title: Re: Shadow in the Hills critique
Post by: Alhana on May 28, 2006, 06:13:58 pm
Damned Greetings All.

I know this is off-topic but its just one post :)


Alhana was one who inspired me and ultimetly guided me through roleplaying without planning. Wow did we come up with some pretty sweet roleplay. If you go into my chat logs, the roleplays with Alhana I could read like a book. I don't have to skip through the ooc, or just small chat because people got involved. *Cheers Alhana*  :flowers:

*Alhana Bows* - Im glad to have shared such an adventure.  Still waiting for that story though :thumbup:


I miss Alhana, Odessa and Embers, they made RP interesting. Alhana said that Xidus may be the strange Ynnwn she was waiting for or something...then she left, which kinda left me hanging on what she had planned. Either way, I loved their RP's. They gave people something to worry about. Now we just have RP's that pretend to have some big ol' creature smash the roof of a tavern or something, without anyone knowing it was ever there...=/

Ah... yes... Odessa and embers.  Those were the times, so much fun and drama.  You know, I feel so guilty for killing Odessa.  She was such a joy and pleasure to RP.  I'm sorry Suno for leaving you hanging like that, I'm not really sure what happened.  I played less each day to the point of not at all.  I did have some ideas I was going to run by you... long gone now.  I hope we can work on something in the future still.


I would just like to take this opportunity to thank everyone who participated within the RP's and made them such a joy and addictive.
I had such an awesome time and I hope you did too.  I have no plans as of this time mainly due to work and college...

*Alhana's voice becomes deep, dark and of contemplation*

but who knows what the distant future may bring  :devil:
7 Story's remain incomplete.  Many truths are yet to be known.  So many lies and much deceit has blinded.

You can be sure... I'm far from finished *Evil Laughter*

Until laters my friends ;D
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 28, 2006, 06:27:03 pm
*Alhana Bows* - Im glad to have shared such an adventure.  Still waiting for that story though :thumbup:

Yay, you are still around lurking in the shadows. Yes ... story .... I still I have it and I did work on half of it so far. Hmmm .... perhaps I shall finish it now that I know your just gonna pop out of no where.  :P Hopefully we will see you in game sometime. 
Title: Re: Shadow in the Hills critique
Post by: Alhana on May 29, 2006, 06:12:39 am
Yay, you are still around lurking in the shadows. Yes ... story .... I still I have it and I did work on half of it so far. Hmmm .... perhaps I shall finish it now that I know your just gonna pop out of no where.  :P Hopefully we will see you in game sometime.

And the shadows I will stay until the right time (and when my ISP sorts themselves out  >:().  I'm always watching... always :devil:
Someone waits here with me... an old friend of yours lol

She Waits... (http://www.infectumanimus.byethost15.com/images/dark_art/alhana2.jpg)

I would like it very much if you were to share with us the next instalment of your story.


Title: Re: Shadow in the Hills critique
Post by: Waylander on May 29, 2006, 07:04:24 am
Heh, you know what I love about this thread.

We have these drinks that instantly heal you through the use of magic.  Weapons that are enchanted so as to do more damage.  Spells that summon arrows and shot them at your enemy... and you know what we think is unrealistic...How fast people drink potions...

Nobody else thinks this is funny?  no?  come on
Title: Re: Shadow in the Hills critique
Post by: zorbels on May 29, 2006, 08:17:35 am
And the shadows I will stay until the right time (and when my ISP sorts themselves out  >:().  I'm always watching... always :devil:
Someone waits here with me... an old friend of yours lol

[IC] - *Zorbels sniffs the air picking up a scent that seems familiar* "Nawww, theres no way." she walks through the death relam with caution feeling like a cold set of eyes are staring right through her. Zorbels stops at the exit and looks behind her scanning the area with careful eyes. She has a smile cross her face slowly and her eyes narrow as the smile grows. "I hope your back to play, I have been waiting. Oh and lovely book you left me with, I learned of many things. I do believe our paths will cross again, as I need to return it to you and give you my thoughts." Zorbels then pulls her cloak hood up over her head in a quick motion and dashes out not looking back, knowing that Alhana could mean .... many bad things will take place as they always do around the soulless one.


She Waits... (http://www.infectumanimus.byethost15.com/images/dark_art/alhana2.jpg)


 :devil: Nice picture. Looking angry and cold as ever. Thats the Alhana I know. *Zorbels kicks the isp* Are we there yet?  :sweatdrop:


I would like it very much if you were to share with us the next instalment of your story.

 :lol: Thank you kindly. Working on the story as I am almost done, I am still having a problem closing this chapter to begin the story you and I have created. Looking forward to it, as I am sure there will be alot of dark parts and choas (my favorite) and happy moments. I would love your imput on the writing of Alhana from you, so that I may write your character as she should be written. PM me when your around the forums. [/b]
Title: Re: Shadow in the Hills critique
Post by: zanzibar on May 30, 2006, 04:40:26 am
Heh, you know what I love about this thread.

We have these drinks that instantly heal you through the use of magic.  Weapons that are enchanted so as to do more damage.  Spells that summon arrows and shot them at your enemy... and you know what we think is unrealistic...How fast people drink potions...

Nobody else thinks this is funny?  no?  come on


It's interesting that you would take that position, given our recent discussions about Drahlian.