PlaneShift
Gameplay => General Discussion => Topic started by: emer on September 05, 2006, 07:11:31 pm
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I have decided not to play ps yet as i agree with the ratings on some sites.....70% of the ratings were below 4/10
The reasons for this were:
Lagging
Crashing ALOT
Hard to download
Time consuming download
I dont know what people here think but i agree, i finally got it working (go mum!) but it lagged alot, i thought it was because i had detail set to high, so i set it to about 5-20....it still lagged and crashed alot. I think upgrading it fast will make it more popular, lets face it, 190 players is ABISMAL.
Good thats its free but get it upgraded faster as i know we are the testers for it at the mo, but its been what 2 years and it is on Version 0.3.....thats about 6 more years to get to version 1...
Just my 2 cents, well pennies i'm english
Thoughts?
P.S Whenn it did work, and the ideas you lot have for it, it looks amazing, is easy to play and its just fantastic...the downloading/laggin/crashing weighs it down like a brick. Get that sorted, and alot of people wont care about the lack of stuff in it i think
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You forget that we do this as a fun hobby project, not as a job. We have real jobs and real lives that take priority, and we know how to prioritize. So you're right, this means that PlaneShift doesn't progress as fast as commercial projects may, but we're not in any specific hurry. We're not racing with anyone, and we generally prefer the type of players who realize how we work and understand and appreciate what we do.
If you're not enjoying the game at this point in time, come back when we are a few versions ahead and see if you'll have a better time. You are always welcome :}
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Oh i understand you have other lives and its a hobby thing.
Hehe i have looked around and WOW=needs about a £500 comp to even think about playing it, same for everquest, and guild wars. AND they cost!?!?!?!?!?! Planeshift, for value, is the best and i plan to check again every version hopefully.
But i know you are trying out the download on different things.....and i guess its working, but not very well if theres only 190 people (there the ones that downloaded it right)
Oh i havnt really thanked you for trying to help me get it up and running. Other times you get directed to a list of instructions X-/
But i will definatly come back and get my friends on it.
p.s i didnt want to uninstall it but with it not working well and taking up so much room on the laptop (coulnt get it to work on main comp yet) my mum made me uninstall it :thumbdown:
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Any sites in particular? I saw a few rates that seemed pretty fair- we don't have as much quests as some games, or as many minigames, so it's understandable why they'd rate them higher. Give us time and we will :D
But you also have to keep in mind that Planeshift is a completely differnt goal then other games. We don't care(as much) about fast action, and slaying anything that might have lewtz. Roleplaying is more important here, and some people ... well, don't look for it while rating.
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There are way more than 190 people actually playing the game. But not everyone can log on at the same time because of their different schedules. Some can only log in on the weekends for example, or just once a week, or for just an hour each day. If I had to take a guess, it would be more than 500 individual dedicated players logging on at various times. But even it our in-game playerbase is small, that's understandable because of our progress, and our progress is dictated by the amount of free time we have. We're not in a race to get more players - more developers is more like it ;)
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I hope your not mad or somthing cause you sound it.
Oh cool about the players, and i wish i could help but i know diddlysquat about game mechanics.
I understand is it dictated by the ammount of free time you have, and then if someone isnt pulling their weight, the whole thing collapses.
i appreciate it and i know this and accept it. I'm not saying to get a move on and get it better, i am giving my 2 pennies.
Yes i know you can say "But we knew this anyway why bother telling us?" but erm....hmmm i duno. I think its cause i like to complain or sumthing lmao. On a serious note though it was for the people who wernt aware that they are persavering even though some dont like it...yeah i guess it was a useless topic really :(
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I don't think it's useless - sometimes you just need to explain what you feel is wrong :} We don't mind at all if someone repeats an opinion that we know, if they do it as you did - without yelling or pulling anyone's hair out ;)
I'm not saying to get a move on and get it better
Good thats its free but get it upgraded faster
Well... :P It's okay regardless.
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hehe i have been on enough froums to know that yelling gets you banned and no where
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Hmm. I dunno, i think most of those siute would probably be based mainly around playability without taking the community and RP aspect of Planeshift into cinsideration.
granted the server seems a bit whacked out and its kinda annoying having to dowwnload the whole game via bittorrent, but I'm not expecting a complete game with a hardcore server. I play shadowbane for that. For this I like to relax, I talk to people and kill a few thing on the side. I like to see the expansion as it continues and the additons etc.
If i was good enough I would contribute, but I'm looking at alot of work until I'm able to come up with a decent portfolio of stuff.
newbie moddler and artist just doesnt cut it. Which I'm actually REALLY pleased about. You see some concept art and models for some games which look like they have been done by someone who doesnt have alot of skill with a pencil or 3D program.
I think I'm trying to say that you have to base the rating of the game based on the circumstances and the current point of it, if that makes any sense, rather than bouncing it off MMO's which have a "constant" development.
Not to sound angry or anything, I'm just voiceing my opinion on the matter,
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I'm sorry, but if your computer can't download or play this game, that's your computers fault.
Now i know i'm a bit biased, being i have a high end computer, But if your computer won't let you download the files, that's mostly your fault.
1) Get DSL or a faster internet source, if you can afford it, so as to download large files faster.
2) Buy a nice computer with atleast 2 Gigaherz Processor, 1 gig of Ram.
3) A 256 meg graphics card wouldn't hurt either. ;)
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I mean the computer i just mentioned above isn't even high end, i consider it an average computer, and if you could afford it, buy a nicer one than the one stated above.
And you'll have very little problems playing this game.
I don't crash much, and it only happens when the server Hiccups, lol ;D.
I'll admit, it does crash, more than average games, but you'll get used to it.
I frankly feel the dev's don't really need to change anything as to the specs of the game.
The only thing i would change is that @#$!$# :@#\@%$$# server, omg I HATE that @#!@# !#@$#@$ !#$%$#@ :@#\!
PLEASE, HAVE MERCY, destroy the fragnetics server, please God.
I know you guys arn't rolling in money and it's hard for you to afford a server.
That's why i'll live with the server, but i'm openly going to admit I hate that piece of #@@#.
lol.
When i figure out how to make my backup computer into a server i'll gladly donate it to PS.
~~Datruth
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actually it isn'tthe server itself that is giving the trouble. it's a nice little box and by far better then any of us can afford. it is the the software that we are running on it that is giving the trouble. as for donating a home server to ps. it would be better to donate the monetary value i fthe box. simply becuase professional level/commerical level equipment/support is better then anything available at the home level.
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I'm sorry, but if your computer can't download or play this game, that's your computers fault.
Now i know i'm a bit biased, being i have a high end computer, But if your computer won't let you download the files, that's mostly your fault.
1) Get DSL or a faster internet source, if you can afford it, so as to download large files faster.
2) Buy a nice computer with atleast 2 Gigaherz Processor, 1 gig of Ram.
3) A 256 meg graphics card wouldn't hurt either. ;)
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I mean the computer i just mentioned above isn't even high end, i consider it an average computer, and if you could afford it, buy a nicer one than the one stated above.
And you'll have very little problems playing this game.
I don't crash much, and it only happens when the server Hiccups, lol ;D.
I'll admit, it does crash, more than average games, but you'll get used to it.
I frankly feel the dev's don't really need to change anything as to the specs of the game.
The only thing i would change is that @#$!$# :@#\@%$$# server, omg I HATE that @#!@# !#@$#@$ !#$%$#@ :@#\!
PLEASE, HAVE MERCY, destroy the fragnetics server, please God.
I know you guys arn't rolling in money and it's hard for you to afford a server.
That's why i'll live with the server, but i'm openly going to admit I hate that piece of #@@#.
lol.
When i figure out how to make my backup computer into a server i'll gladly donate it to PS.
~~Datruth
hmmm if you read, the mains points were downloading.....i know if my comp isnt great it wont play....duh thats obvious! And it downloads but the prob is it takes ages, there are problems with mirrors, bittorrent. Just because you can dwnload and play it really well does not make all the other people retarded
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The thing is, Planeshift is unique because it isn't (just) an arcade game. It has a strong focus on authentic roleplaying, and it has a community which encourages real roleplaying through events and guilds and storylines. Further, people actually help eachother out in game, which is also pretty special IMO.
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The thing is, Planeshift is unique because it isn't (just) an arcade game. It has a strong focus on authentic roleplaying, and it has a community which encourages real roleplaying through events and guilds and storylines. Further, people actually help eachother out in game, which is also pretty special IMO.
agreed... usually... as stated in a nother example using WoW again... has some pretty hmm not to swear headache players, a lot of them... not much respect at all <.<... There's a video i saw today with some guy who played wow died rl, so they decided to honour the loss in the game, the were all at a lake to a funeral, had no items at all and a raid party were planned... thank you
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The thing is, Planeshift is unique because it isn't (just) an arcade game. It has a strong focus on authentic roleplaying, and it has a community which encourages real roleplaying through events and guilds and storylines. Further, people actually help eachother out in game, which is also pretty special IMO.
agreed... usually... as stated in a nother example using WoW again... has some pretty hmm not to swear headache players, a lot of them... not much respect at all <.<... There's a video i saw today with some guy who played wow died rl, so they decided to honour the loss in the game, the were all at a lake to a funeral, had no items at all and a raid party were planned... thank you
The anonymity of electronic communications does wonders.
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Ratings are overrated.
/me two trias.
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I think it would be cool to have people post the urls of these sites that are rating us, just so we can keep an eye on them. Not because they are wrong but because they are right. :-)
I agree that by any objective or commercial standard, PS kinda sucks. The stability is a major issue--If WoW crashed once a month there'd be riots. :-) Not sure what to do about download times. I do agree that the download, install, overlay zip, updater sequence is horrid, but that is just temporary till the next release.
So I guess my verdict is, try not to be objective. :-) Making games like this turns out to be pretty difficult and even though it seems like we don't do shit, we actually are doing the best that we can. When you are down about our lack of progress or our seeming incompetence, go look for another game made by volunteers that comes anywhere CLOSE to this one. I don't think one exists.
- Venge
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I think it would be cool to have people post the urls of these sites that are rating us, just so we can keep an eye on them. Not because they are wrong but because they are right. :-)
I agree that by any objective or commercial standard, PS kinda sucks. The stability is a major issue--If WoW crashed once a month there'd be riots. :-) Not sure what to do about download times. I do agree that the download, install, overlay zip, updater sequence is horrid, but that is just temporary till the next release.
So I guess my verdict is, try not to be objective. :-) Making games like this turns out to be pretty difficult and even though it seems like we don't do crap, we actually are doing the best that we can. When you are down about our lack of progress or our seeming incompetence, go look for another game made by volunteers that comes anywhere CLOSE to this one. I don't think one exists.
- Venge
HARDWARE
Right behind you on that one. As a matter of fact, I've tried to run PS on a server at home and, believe me, my computer is far from being bleeding edge. I mean... yeah, it WAS.... like 4 years ago! Trust me, the server works fine. Not perfect, but still... fine.
Still, a hardware improvement would always be nice and my primary suggestion would be on SCSI hard-drives in RAID arrays. (database operations ring a bell?) In any event, my heart stops even when I think of the costs. Aaaanyway, and my second suggestion would more RAM. Now, if people would donate, say 5 bucks a month or any ammount for that matter (those who can afford it of course), it would REALLY help instead of whining like a crybaby and thinking that everyone has the financial power to buy a high-end computer for personal use in one month.
Datruth, sorry to bring this up to you mate, but you have to grow up a little. Money comes in different shapes and sizes, depending you where everyone lives. Your system there is quite expensive where I live, so don't ask us so innocently why we don't buy better hardware.
So, let's stress this idea a little further. You want better services? Show that you care. Make a donation. (http://www.planeshift.it/donations.html)
SOFTWARE
Now that we have the hardware thingy out of the way, let me tell you a little about why the server crashes. As I pointed out earlier, the hardware can always be improved, but that is not the problem right now. The server being unavailable is not related due to faulty hardware at all right now. When you see a server reset, either think of a bug and check if it really is one, then report it (http://hydlaa.com/bugtracker), or you can think that the devs just fixed something, or are trying to fix something, or added something new and the server program (psserver and psnpclient) need to be restarted so that the modifications take effect. Changing things on the fly is not possible, because, in case you didn't know already... Laanx _IS_ the test server.
LAG
Whenever the game lags badly, remember that the internet connection is donated by Fragnetics (http://www.fragnetics.com/). Their bandwidth is surely divided between a lot of services, so this is not our server's fault. Now, don't jump at their throat so fast. Thay are providing this connection FREELY, so that this game has a future and give us a chance to test it. Think you can do better? Are you an ISP or similar? If not, don't even think to complain or try to offer your services. Instead, make a donation. (http://www.planeshift.it/donations.html)
TRIVIA
Did you know that in the past, Laanx was hosted on the dev's money? Yes, they actually gave money out of their own pockets instead of gatting any for YOU to have a chance to play this game and test it. I may not have played PlaneShift since then, because, the irony of it all, my hardware was too weak to run it, but I do remember how things used to be.
This sort of thing always happens with non-commercial products. PlaneShift is free to play, the source code and tools used to make it are free. There are advantages and disadvantages to this, and as you can plainly see, money is an issue, because the developers working on PS are people just like us, with family, friends, jobs and so on... and they are doing this in their spare time. Stop demanding things, ask nicely. Stop blaming them, 'cause even when they screw up, they're doing the best they can. They are also learning, you know. Some things are easy to do, others that may seem standard issue to you, are hard as hell to put into practice. So, when someone says, have patience and some understanding, perhaps you should consider the above points.
[ Edited for language. --Karyuu ]
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First of all: I totally agree with Venge and Ralleyon - great posts.
Hardware:
Laanx' hardware seems to be more than sufficient!
I already posted this, but:
The server code is performing better than expected.
With 150 users online, the server s CPU is around
1% load.
That quote comes from Talad himself :P
Lag/Connection:
Laanx is located in Singapur ... think about it :P
Greetings
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Datruth, sorry to bring this up to you mate, but you have to grow up a little. Money comes in different shapes and sizes, depending you where everyone lives. Your system there is quite expensive where I live, so don't ask us so innocently why we don't buy better hardware.
So, let's stress this idea a little further. You want better services? Show that you care. Make a donation. (http://www.planeshift.it/donations.html)
LAG
Think you can do better? Are you an ISP or similar? If not, don't even think to complain or try to offer your services. Instead, make a donation. (http://www.planeshift.it/donations.html)
Stop demanding things, ask nicely. Stop blaming them, 'cause even when they screw up, they're doing the best they can. They are also learning, you know. Some things are easy to do, others that may seem standard issue to you, are hard as hell to put into practice. So, when someone says, have patience and some understanding, perhaps you should consider the above points.
I ask everyone to go back and read my original post.
Please do that now, please, go, i'll wait for you *****2 minute wait.
As you can see i underlined and Bolded the parts that bothered me.
I especially HATED the red parts. I mean i don't know what this guy is smoking, but he needs to learn some READING Comprehension.
Here were some main points of my post:
I'm sorry, but if your computer can't download or play this game, that's your computers fault.
And you'll have very little problems playing this game.
I don't crash much, and it only happens when the server Hiccups, lol ;D
I'll admit, it does crash, more than average games, but you'll get used to it.
I frankly feel the dev's don't really need to change anything as to the specs of the game.
I know you guys arn't rolling in money and it's hard for you to afford a server.
That's why i'll live with the server, but i'm openly going to admit I hate that piece of #@@#.
lol.
4) When i figure out how to make my backup computer into a server i'll gladly donate it to PS.
~~Datruth
I never asked anyone to go buy expensive computers. All i did was say IF you can't play PS and download it, YOU need to upgrade your computer and increase your internet speed.
I think everyone agrees with that statement. PS can be run on an average computer and downloaded on an average DSL connection, and if you can't download and play it, IT'S not the devs fault, it's yours.
I even offered to donate my backup PC which has way better specs than the Laanx server, ONCE i figured out how to turn it into a server.
AS you can see, i never flamed the devs at all.
I never flamed anyone in the WHOLE thread, and yet this guy Ralleyon has it out for me and is screaming his lungs out against me.
I have 4 words for you Ralleyon and it's not go make a donation, It's: Go learn to read!
~~Datruth
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I am getting majorly tired of hostilities here. It is common courtesy to treat the people you are replying to as human beings. Please make sure you do so.
This is directed at the general public.
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If you don't like someone's post, that doesn't give you any right whatsoever to attack them and become hostile. We all make mistakes and once or twice that can be forgiven. But you should be actively avoiding this. GMs and Devs know when to pull out of an argument to avoid it spiralling downwards (some more than others, granted), but honestly - who is destroying your name in this thread?
No getting hostile. No. Last post about this sort of thing, please continue with your regular program.
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@Datruth
Datruth, sorry to bring this up to you mate, but you have to grow up a little. Money comes in different shapes and sizes, depending you where everyone lives. Your system there is quite expensive where I live, so don't ask us so innocently why we don't buy better hardware.
This was the only issue I addressed you directly Datruth. The others things I mentioned here WEREN'T meant stictly for you but for the whole community. I don't particularly understand why you feel so offended.
This rant of yours ends now. I DIDN'T flame you since everything I wrote WASN'T meant for your eyes only. If I had felt anything like that I would have sent a PM.
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If you don't like someone's post, that doesn't give you any right whatsoever to attack them and become hostile. We all make mistakes and once or twice that can be forgiven. But you should be actively avoiding this. GMs and Devs know when to pull out of an argument to avoid it spiralling downwards (some more than others, granted), but honestly - who is destroying your name in this thread?
No getting hostile. No. Last post about this sort of thing, please continue with your regular program.
Yeah! We know when to ask Karyuu to close a thread! :P Just joking, trying to release the tension floating around ;)
And on topic: It is true that PlaneShift has some bugs (some might say, alot) and it is true that in certain areas people experience lag (more or less depending on the machines they are running PS on) but, again, let's not forget that it is a pre-alpha version of the game, developped by people on their spare time and it is free. Free as in you don't have to pay for it, and you don't have to play if you don't want to or if you don't like it.
The reviews give PS a bad score? Well, let's not forget how the reviews are done. Some guy play-tests a game and according to certain game features will award a score. But a review is not based on the ingame comunity, and IMO, that is the most important thing in an MMO.
And finally, it is a matter of personal taste, you can like a game or you can dislike a game but that doesn't mean that a game is bad, that means only that from your point of view it is bad.
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A tad off topic, but my own personal opinion would put the game at alpha stage. But then again, what's in a name? Would a rose not smell as sweet if it were to be called elsewise?
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/me looks at Syilph
AAHHH prealpha? Does the dev team even know what that means? That means the work you do BEFORE the alpha. And the alpha is the first version you can walk around and actually start doing things and believe me since CB we have long left the PRE-alpha behind.
/me grumbles
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I'd call PS 'alpha' right now :)
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To me..
Alpha means you walk around with a 3d (or 2d) avatar and talk with people. Sometimes PvP is in place along with a very basic economy (depending on the game of course). Bascially, it's a way to test a game for the Devs, and for yourself. If it really needs a lot more work but you like the potential, you make a note in your head and come back in a year or so.
Now, with that being said, i have to say that Planeshift is the only (Pre)Alpha game out there that people can actually stick with for years, and actually feel like they are playing a full game. It's amazing to me. I've watched PS grow in every direction for more than a year and a half, and sometimes i feel like not much has changed, but then i really think about it... there were only basic weapons, no armor, a fraction of the amount of quests we have now, a fraction of the map size we have now, hardly any magic, if any, many less NPCs, no variation in features of characters, no weather system, it was always day time, no variation in GUI, etc..
When you sit and think about where PS was a year ago, you can't help but smile, really. And all the while the community has been grateful and understanding (for the most part), and remained, in my opinion, the best community out there.
If you feel stressed, donate, contribute, join the dev team. Personally, i think people that criticize too quickly are not thinking very well, but i think its a good thing that Datruth gave an objective point of view of the game and some of the factors surrounding it that may be inhibiting the overall experience. But all the more reason to help out in some way, right?
Easton Ghent
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We call it pre-alpha because we don't consider it alpha until it is "feature complete" for the vision we have had since 2001 or before. Believe it or not, that vision really hasn't changed much and probably won't. My personal view is that Steel Blue release (0.4) will be the last pre-alpha release and 0.5 will be called "alpha", but who knows and who cares. :-)
It's just a label--one that really only applies to commercial software that has a defined end point when everyone moves on to other projects.
- Vengeance
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We call it pre-alpha because we don't consider it alpha until it is "feature complete" for the vision we have had since 2001 or before. Believe it or not, that vision really hasn't changed much and probably won't. My personal view is that Steel Blue release (0.4) will be the last pre-alpha release and 0.5 will be called "alpha", but who knows and who cares. :-)
It's just a label--one that really only applies to commercial software that has a defined end point when everyone moves on to other projects.
- Vengeance
Just curious Venge, how long untill we get another race with their own City?
I mean, who is next, which race?
Are the dwarves getting thier own city next? If so when?
What will it be called?
Will all races get their own cities?
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Such questions are not answerable at the moment. Sorry :}
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Such questions are not answerable at the moment. Sorry :}
Why not?
I was asking venge, but i'm sure you have the info as well, is it undecided as to which race or city is to be implemented next?
Do you want to keep it a surprise?
What has talad instructed about giving this info? Is he fine with it being shared with the community?
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datruth all races wil get their own city. does hydlaa belong to any race? and karyuu's always on so well thats why she answered
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/me looks at Syilph
AAHHH prealpha? Does the dev team even know what that means? That means the work you do BEFORE the alpha. And the alpha is the first version you can walk around and actually start doing things and believe me since CB we have long left the PRE-alpha behind.
/me grumbles
Actually, I'd call it advanced-alpha-almost-beta-stage but that was what everybody called it so far, pre-alpha. What I actually ment was to point out that the game is still under developpment. Whatever you want to call it, I'm ok with it. Here's a suggestion: How about fun-to-play stage? :P
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probably's of having 1 or more citys in first lvl of yiliakum :P (just speculation)
Xacha: no references
Ylians: 25%
Nolthrir: no references, how did they get to yiliakum?
Dermorians: no reference
Clan Stonebreaker: no references
Clan Hammerwielder: no references
Lemurs: 15%
Kran: 15%
Diaboli: 10%
Enkidukai : 25%
Klyros: no references
Ynnwns: 10%
some of the settings references :)...
4th epoch: "Hydlaa filled quickly: besides the strong presence of Lemurs and Kran, Ylians and Enkidukai arrived from the Stone Labyrinths."
"The first two levels of Yliakum - the only ones where it was possible to farm - were worked more intensely. On the first level, the stolid Ylians claimed the absolute ownership of the ground that they were farming, refusing to share with other races. They built fences and walls, and began to look at books about armies and armed defense. The Enkidukai that lived in the same area were driven away and this was considered an intrusion in their freedom. The tension between the two races increased, and some of them clashed, but Talad was able to control their anger and to bring back the stability."
this post is all speculation and not accurate >o)
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Do you want to keep it a surprise?
From what I have learned over the year, when a new client is about to be released the Dev team is very hintful but they do not tell us much. I think they like to have it be a surprise, although sometimes they give sneak previews. For example they have told us that each race will have their own city. They have not however told us when they will be implimenting these cities and which will be next. I think they like to surpise us with it, and not have everything foreseen by the players. It is rather exciting come new client time to wonder what will be implimented into game this time. I don't think it would be much fun unfortantly if we all knew when and were things would appear.
My personal opinion on this is I like to have only the partial answers and sneak peeks, because this last client release was a huge treat when I began to see how many new places, and systems had been implimented. I believe also that it helps restore old players interests in the game because there are new items, places, NPC's, and quests to check out. :thumbup: In other words I think ignorance is a bliss on this one.
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Aye.. generally.. just keep your pants on..
The devs really don't owe us anything. They already give us plenty of presents every few months and they keep it a nice surprise so we're always guessing and speculating as to what will come next. "Will it be another city? Wait. Ojaveda moved? Where? Which way is East? Armor!? Sneaking!? Water!?"
Thats just a summary of what the forums were like during the Server downtime before the last new client release. Its a very exciting time for the community and the Devs as well, i think. I think we're all comfortable enough with letting the Devs and other higher-ups guide the game in the right direction. I think they have a good opinion as to what they want, along with what the community expects and thus, we will have a more full Planeshift world with every few months.
We're all excited, just keep it positive. ;)
Easton Ghent
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What has talad instructed about giving this info? Is he fine with it being shared with the community?
Not at all. Everything we do is under the NDA (Non-Disclosure Agreement) and cannot be shared or discussed with the public until it is public. Unless Talad himself decides to reveal the sort of major answers you are asking for, we are simply not allowed to give them. It's very serious, and people who leak information are bringing about their own death in the team ;P
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Take a look here (http://planeshift.cvs.sourceforge.net/*checkout*/planeshift/planeshift/docs/history.txt). That is not under any non-disclosure agreement and gives us plenty hints on what the devs are doing. I see them doing something, fixing, adding, improving almost every freakin' day. The thing is, unless it's got anything to do with graphical things or blatant settings/game mechanics that cannot go unnoticed, people don't realize how much work is getting done.
Look for yourselves. :)
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Datruth,
As others have described, we do not divulge progress on content until release time, with very few exceptions. This is not one of those exceptions.
- Vengeance
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I dont see how its hard to download? Click download, install then update. How is that hard?
I havent had crashes in planeshift before. I think I only ever had one and that was in MB
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When you take into consideration the patch for the Windows updater, it becomes a bit more complicated - especially for folks who don't understand .zips ;)