PlaneShift
Gameplay => General Discussion => Topic started by: Under the moon on March 21, 2007, 01:18:33 am
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It has come to my attention that folks are playing a lot of things in the game for the simple reason they do not know that that certain thing does not exist. So, I thought we could write up a quick list of things we think that do not exist, and perhaps the Devs could poke it as fact, or not. Use the following format for ease of reading, and consistancy. and no silliness, please. I shall start with a short list.
There are no:
Dogs
Cats
Horses
Dragons
Vampires
Weirwolves, or wolves for that matter
Demons (though, I am guilty of supporting some RPs that involved them)
Slaves and slavery
Guns
Great wars between races (in modern PS, not the past)
Mountains (the snowcapped ones, not the glorrified hills)
The City of <insert the name of the city you made up here>
Ok, your turn.
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Demons can be in PS...there is a Daemon glyph [though not released to the public yet].
I also wouldn't go as far as no great wars between races...i'm sure we could create one if you want.
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There are no:
Dogs
Cats
Horses
Can be disputed, as recalling old forum posts, it was stated that npc's do make reference to such domesticated animals. I do recall the general consensus to be that they don't exist though. :flowers:
I also wouldn't go as far as no great wars between races...i'm sure we could create one if you want.
Not if you wanted to follow the settings you won't.
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Slaves and slavery, is a concept UTM, concepts are created in one's mind... Not even the developers can dictate what one thinks and believes.
As for the rest I agree, big time on deamons, For one, deamons are by definition, fallen angels from heaven, or in some religons, anti-angels, no where does it say talad and laanx live in some spirit realm that in any way could be called or reffered to as 'heaven' so there is no place for angels, thus no place for fallen angels
As for Mountains, well, A mountain is a large land mass, bigger then a hill, right?... Why can't that exist in ps? And even so, we've seen it snow in ps, why can't snow cover the tops of these large land masses? ;)
-EL
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Slaves and slavery, is a concept UTM, concepts are created in one's mind... Not even the developers can dictate what one thinks and believes.
That's a really stupid response.
China is a concept. Concepts are created in one's mind. Not even the developers can dictate whether or not I can talk about China in game.
For one, deamons are by definition, fallen angels from heaven
Demon is just a word. It can be used to mean different things. In a fantasy setting, it can mean anything.
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Demons can be in PS...there is a Daemon glyph [though not released to the public yet].
I also wouldn't go as far as no great wars between races...i'm sure we could create one if you want.
There's also a quest that mentions demons and summoning thereof, with a ritual.
I think demons are part of the settings.
However, there are no:
Uber glyphs of mind control that anyone can use
Uber spells that let you get out of any situation, no matter what it is (without limitations)
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The City of <insert the name of the city you made up here>
I'm pretty sure the members of the Survivors of Vaern will not agree with that.
Also if we take this approach we can remove many things that logically should exist but aren't currently mentioned in depth in the settings, like jails, courts, larger military forces(Sunshine squadron X All things that come from the Labyrinths? ) and such. Just because something isn't mentioned in the Settings is isn't a statement that it doesn't exist. Simply put: current settings are still :beta: and many things will develop yet. RPing on what is available now and avoiding the "grey areas" altogether like law enforcement, justice and such would be pretty limited.
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Slaves and slavery
Couldn't see anything in the settings about this one that proves either side of the argument, guess we will have to wait on that one.
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Many forms of slavery didn't involve racism, but instead the exploitation of the defeated ones in a war by the victorious. Or there was the slavery by indebtation as well.
The proper replacement for that would be:
- Speciecism and racial hatred
Also I would add other things:
- Criminals that do their dirty work in front of guards during daylight (They would be already in jail)
- Duels in the middle of crowded and public areas full of guards
- Lethal violence on a daily basis(This isn't the slums of a violent city, but there could be exceptions in some specific locations)
- Inexistence of beggars / people on poverty ( Yliakum is a "free market" economy from what we currently know )
- Religious tolerance between Talad and Laanx followers as commonplace (
- A perfect (AKA superficial and unrealistic) government without any corruption
- Utopia (This is more or less analagous with RW medieval-renassaince age, and the gritty and dirty appearance of most houses in Hydlaa isn't a sign of a paradise as well)
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- Criminals that do their dirty work in front of guards during daylight (They would be already in jail)
- Duels in the middle of crowded and public areas full of guards
- Lethal violence on a daily basis(This isn't the slums of a violent city, but there could be exceptions in some specific locations)
- Inexistence of beggars / people on poverty ( Yliakum is a "free market" economy from what we currently know )
- Religious tolerance between Talad and Laanx followers as commonplace (
- A perfect (AKA superficial and unrealistic) government without any corruption
- Utopia (This is more or less analagous with RW medieval-renassaince age, and the gritty and dirty appearance of most houses in Hydlaa isn't a sign of a paradise as well)
This is a typical day in Hydlaa. :P
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Many forms of slavery didn't involve racism, but instead the exploitation of the defeated ones in a war by the victorious.
AKA racism.
The Spartans would enslave Athenians and all other non Spartans. That's racism. The Romans enslaved the Gauls and many other non Roman peoples. That's racism. The pattern continues. Why? Because the people you defeat in battle are of a different race or from a different place. It's racism.
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Many forms of slavery didn't involve racism, but instead the exploitation of the defeated ones in a war by the victorious.
AKA racism.
The Spartans would enslave Athenians and all other non Spartans. That's racism. The Romans enslaved the Gauls and many other non Roman peoples. That's racism. The pattern continues. Why? Because the people you defeat in battle are of a different race or from a different place. It's racism.
No, it is not racism but another form of prejudice known as xenophobia.
And there was the slavery by debts as well, where really indebted people would pay their debts through "servitude".
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Many forms of slavery didn't involve racism, but instead the exploitation of the defeated ones in a war by the victorious.
AKA racism.
The Spartans would enslave Athenians and all other non Spartans. That's racism. The Romans enslaved the Gauls and many other non Roman peoples. That's racism. The pattern continues. Why? Because the people you defeat in battle are of a different race or from a different place. It's racism.
No, it is not racism but another form of prejudice known as xenophobia.
And there was the slavery by debts as well, where really indebted people would pay their debts through "servitude".
*shrug* It's all Bigotry.
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Couple of points:
1. Demons
The magic guide (http://www.planeshift.it/guide/en/guide-magic.html) has this description of the Dark Way
...Some spells enables the control of horrific creatures, such as undead, demons, spirits. Some enable the caster to control objects and people in a subtle manner, at distance.
Also, Demon by definition doesn't necessarily mean a fallen angel from heaven. The origins have been somewhat forgotten but the word Demon itself is a version of the word Daemon, which by definition means a Demigod or a supernatural being. Such a Daemon could either be good or bad.
One of the definitions of Demon is even listed as Daemon in various dictionaries. And Daemon is even listed as a "god" sometimes. However, due to cultural and religious usage of the word and how it evolved, they do make a distinction between Daemon and Demon nowadays, where the latter usually implies an evil and malignant being or spirit. Hence, the expression "to demonize someone".
2. Mind control
I don't know about "uber" but both, Dark Way and Azure Way certainly have some mind control abilities. Not necessarily easily usable by anyone and on anyone but it does have some potential. ;)
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Control Undead?
Now that is something for "evil" guilds. Raising an army of zombies... to be smashed! :P
Currently there are no or little characters that "necromancers" on the common fantasy sense of the word in Planeshift.
About daemons...
Is eudaimonia (http://en.wikipedia.org/wiki/Eudaimonia)evil?
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In Greek mythology - eudaemons (aka kalodaemons) are the good daemons, while kakodaemons are the evil daemons. :)
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The Dark Rogues seem a little bit undead or mind controlled to me.
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Problem is that due to the OOC influence of other RPGs and of cultural factors initially many people would wrongly assume that in PS Universe:
Diaboli = Daemon
If there is a quest involving a demon, I guess it is more than enough to support their existence in PS Setting.
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Problem is that due to the OOC influence of other RPGs and of cultural factors initially many people would wrongly assume that in PS Universe:
Diaboli = Daemon
If there is a quest involving a demon, I guess it is more than enough to support their existence in PS Setting.
Don't you know Don Juan? Having a nature diabolique is not the same thing as being demonic.
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There is no CITY OF>
hmm - one knows how to put the kibosh on someone elses RP - that sweeping statement is rather too rigid, as there are outside areas from which the refered city could come, and there are so many areas not yet created - and places change their names,
And there are references to domesticated animals - and until there is a full list from the developers as to what animals actually exist, and in what forms....... I guess people will continue to use 'known' to explain, such as cat dog or such, though a dog could be something entirely different to the K9 of reality.
Printh is a City I Role Play - it helps explain my long absences, and allows my title of queen to exist alongside those of Octarchs, Vengisme etc - without actually snubbing or belittling the setting or their authorities in the lands of Plane Shift...
As for demons - there will always be demons where there are living thinking creatures - it is a matter of dreams... and fear. A demon could be a very powerful foe who 'appears' to the common folk as one...
Lolitra
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Mar 13 21:55:19 <Jeraphon> earth animals available in yliakum (known):
Mar 13 21:55:22 <Jeraphon> eagle
Mar 13 21:55:24 <Jeraphon> rat
Mar 13 21:55:27 <Jeraphon> raven, owl
Mar 13 21:55:30 <Jeraphon> serpent, bear
Mar 13 21:55:33 <Jeraphon> spider, fox
Mar 13 21:55:36 <Jeraphon> donkey, goat
Mar 13 21:55:39 <Jeraphon> carp
Mar 13 21:55:49 <Jeraphon> and "cattle" which could be a goujah.
Mar 13 21:56:02 <xillix> this is all from settings material ingame
Hope this helps :)
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Mar 13 21:55:19 <Jeraphon> earth animals available in yliakum (known):
Mar 13 21:55:22 <Jeraphon> eagle
Mar 13 21:55:24 <Jeraphon> rat
Mar 13 21:55:27 <Jeraphon> raven, owl
Mar 13 21:55:30 <Jeraphon> serpent, bear
Mar 13 21:55:33 <Jeraphon> spider, fox
Mar 13 21:55:36 <Jeraphon> donkey, goat
Mar 13 21:55:39 <Jeraphon> carp
Mar 13 21:55:49 <Jeraphon> and "cattle" which could be a goujah.
Mar 13 21:56:02 <xillix> this is all from settings material ingame
Hope this helps :)
What about the ryunaaks("horses") mentioned on the character creation in "You were a ryunaak jockey"?
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They are not horses, although they may be equine-like. If some book in the library currently mentions horses, it is an error.
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Problem is that due to the OOC influence of other RPGs and of cultural factors initially many people would wrongly assume that in PS Universe:
Diaboli = Daemon
I don't see a problem here. The original question was whether demons even existed in PS universe, and we've determined that they do. Who they are is another discussion.
Actually, now that you've brought up Diaboli, I'd say that it's quite a reasonable connection, even if never openly admitted, considering that their name literally means Devil in Latin. At the very least, it's a cultural reference. ;)
PlaneShift setting has already been largely influenced by traditional fantasy and cultural factors - dwarves, elves, cat-people, magic and overall medieval theme, just to name some.
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To these people who leave PS becuase of the following reasons i say:
Dogs - dont exist in PS
Cats - Dont exist n PS (Although they are mentiond in he familiars empaethy text...)
Horses - dont exist. orignial mounts please! Sod off with your boring horses.
Dragons - SOd off, its not a normal orld we're talking about. its a flipping cave in another dimension and I'm so damn glad that PS is trying to do somthing a little DIFFERANT than the rest of the world's MMORPG's. "But nu ideaz is scaries!" Get outtt!
Vampires - dont exist in yliakum, if your leaving becauseof that then sod off anyway.
Weirwolves, or wolves for that matter - Again the habit of not reading the settings, not reallising that this at least partly a Original MMO (partly just cause of humans, dwarves, elves etc) and therefore in Yliakum they do not exist.
Demons - meh I reckon PS could have demons, but It would PS style demons rather than red or green beasts with cloven hooves and horns.
Slaves and slavery - Thats a Rp/ solo idea aint it?
Guns - Medeival period, mas in medevil before guns existed period? Understand? Get lost. Go play counter strike.
Great wars between races - Well if you read the settings then great wars dont exist as everybodies busy trying to stave off these (apparantly regular, huge) attacks from the big dark maze place. You can go about hating a race if you want, there's always gonna be solo hatred and stuff. That or play Shadowbane/ Wow. Anything like that.
Mountains - Dude... the world isnt even complete yet.... Calm your self, go adventure in the gloified hills for a while. Or just jump off the Bronzelagdoors waterfall.
The City of <insert the name of the city you made up here> - Find yourself a game engine, create a game if you want that city. Now sod off if that your reason for leaving.
All in all these are lame excuses and PS is better off witout these people.
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PlaneShift is a mixture of many ideas, and yet has that distinct touch and feel. It has its own uniqueness, it's own fragrance despite the fact that many things are missing. This is what really matters, not all the little details. If it is consistent, I say roleplay should allow anything. And by consistent I mean thoroughly believable, not mildly, not needing OOC explanations, just being there and roleplayed well. That said, I will admit though that too many grey areas and too many things needing to be explained takes away from the immersiveness.
To be honest, I don't like boundaries be set on how I percieve Yliakum, both by the settings or by other who so freely state "This should be/not be in PlaneShift". Many things have come and gone, allow them to evolve, if they can. That would give some ideas a chance, be it a cliche or not.
If you say X, Y and Z are in game, but W isn't all of a sudden, without a consistent, well established world... then that is in no way better than roleplay of "entities" which are in a grey area.
Just like a lot of other threads in the forum as of late, this comes to a moot point because there is no immediate resolution. As many others before me have stated, we must accept that the game is still in beta (or pre-alpha) stages and this involves the settings as well. Until I see a gameworld as rich as that of Morrowind (and by that I mean specifically the lore, the history and whatever makes a fantasy world a world) this discussion is pointless.
"I want more..." and "This is in game, this is not in game" are worth just the same in my opinion: 2 trias :)
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I believe the Planeshift Setting needs much work. If we had a list where we could see what are the things allowed, it would be a lot easier. Naming the countless stuff, like guns, dogs and cats, that are not present in this world will be a tiring task, maybe even impossible as someone will always think of something not present in the list.
I don't think it is our duty to attempt at this, though I believe it shows our interest in the setting's development. We should, however, request that Planeshift's setting be improved. And by that I'm not talking about getting more quests, new monsters, shiny glyphs or stories about how two NPCs became what they are. I'm talking about creating a list with the present fauna and flora allowed, adding a resume about the current epoch's happenings and stances (what is the main threat to Hydlaa, Oja, etc, if there are any tensions between races, if it was just a century ago when slavery got banished, etc)
It would work a lot better, I believe.
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What about the ryunaaks("horses") mentioned on the character creation in "You were a ryunaak jockey"?
The key phrase was "Earth animals." Rivnaks don't exist on Earth, and rivnaks aren't referred to as horses. Cattle are mentioned within the game, however, and goujahs can be referred to as cattle.
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I believe Sangwa worded what I was trying to say better than me. ;)
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Hmmm. Seems some of you missed the intent of this thread. It is not to say "You can't do this in your RP." It is more of a vague guide that says "If you do this, it may be, or is against the official Settings."
Now, on to the points some of you have made. The phrasing was what you -think- is not in PS, Settingswise. 'Think' can mean you are right or wrong. It seems I am wrong about demons, to some extent.
I think there are no demons as most people are playing them. It seems one out of every ten folks I meet are possessed by a demon of some sort. We don't even know if PS demons -can- possess people. Should people stop RPing they are possessed? Not at all, but they should be ready to change their RP if it is ever said stright out that demons don't exist as we are playing them. "But I have been doing it for two years now, and no one said anything about it" is not really going to hold up against an official Settings stand. Anything we are making up as players can, and likely is wrong. Keep that in mind.
As for the cities you are 'creating' in your minds, keep on playing them, but know they do not really exist, and likely never will.
Now, on slavery. I will change my statement a bit to say there is no legal and establisbished system of slavery, which is one person owning another, regardless of race, and the buying and trading of such. In the past, it is likely, but not now. I very much doubt if such will ever exist officially, knowing Talad.
Now for mountains. I will let you folks figure this one out for yourselves. Find the book that says how big Yliakum is. Now, dig up some info on how big a mountian is. Add the two together and see what you come up with. :)
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Being possessed by a demon sounds like a fun RP.
The power of Laanx compels you!! * (http://www.ghostchatter.com/img/smiley/exorcist.gif) *
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Mar 13 21:55:19 <Jeraphon> earth animals available in yliakum (known):
Mar 13 21:55:22 <Jeraphon> eagle
Mar 13 21:55:24 <Jeraphon> rat
Mar 13 21:55:27 <Jeraphon> raven, owl
Mar 13 21:55:30 <Jeraphon> serpent, bear
Mar 13 21:55:33 <Jeraphon> spider, fox
Mar 13 21:55:36 <Jeraphon> donkey, goat
Mar 13 21:55:39 <Jeraphon> carp
Mar 13 21:55:49 <Jeraphon> and "cattle" which could be a goujah.
Mar 13 21:56:02 <xillix> this is all from settings material ingame
Hope this helps :)
One eye'd rats ... Three Eye'd Carp ... How many eye's does the eagle have again?
If we mate a donkey with a Rivnak, do we still get mules?
Now who's to say a bear is a bear in PS? Heck I have not seen one. So what would it matter is a PS bear is a legless reptile that slithers on the ground. And don't look up when a serpet flys over or you might get a turd in your eye. Or a raven by any other name is still as fragrent as..
If we have Apples, does that mean No Oranges?
Cause you know what that means ... The land of scurvy and Pirates ... Arrrrrg mate!
All we need now is the ocean level, ya land lubbers.
Now we have winches and pullies, but do we have pistons and pumps?
Now the wheel has been invented cause I've seen carts in cat town.
Now there is coal, so that's a good indications that there is oil down there too.
That leads me to one conclusion ... Can i have a model-T if I manage to put all the pieces together?
If there are Pteranodons around should we all be afraid of packs of velociraptors or a T-Rex, when hunting roges in the wilderness. Even if we cannot fly them, could we still warn others of the other "Terrible" Lizard.
Speaking of slavery, Can there be cast system like in the Indian culture? A random roll in creation and you might become one of the "untouchables" to associate only with others of your ilk, and born others never to amount to a higher plain. Not like slavery but almost, atleast for those poor suckers that rolled one of the lower casts.
Will Beta finally make sense of this all?
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Sorry, could not resist: :D
I never found a bug in Planeshift. Planeshift is free of bugs! Alltough it has clackers :P
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I don't really think it matters this much now, the settings are underdevelopped, demons, snowy mountains etc. It's just about creativity and fun. Then I don't care what city a person comes from or where horns are sticking out on some red guys body. As long as I have fun.
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If we mate a donkey with a Rivnak, do we still get mules?
Now who's to say a bear is a bear in PS? Heck I have not seen one. So what would it matter is a PS bear is a legless reptile that slithers on the ground. And don't look up when a serpet flys over or you might get a turd in your eye. Or a raven by any other name is still as fragrent as..
There is zero evidence to indicate a rivnak is a horse. Just because you're a "rivnak jockey" does not indicate that it has to be a horse. Personally, I'm picturing a rivnak as a large flightless bird similar to an ostrich. But it has yet to be determined.
No, you haven't seen a bear in PS, yet. But they are mentioned (specifically, in a book) as similar to ulbernauts. so no, they're not legless reptiles.
Speaking of slavery, Can there be cast system like in the Indian culture? A random roll in creation and you might become one of the "untouchables" to associate only with others of your ilk, and born others never to amount to a higher plain. Not like slavery but almost, atleast for those poor suckers that rolled one of the lower casts.
To me, that brings up the question, "if you were randomly rolled as an untouchable, would you actually play it or would you just roll up another one?" Some might want to do the former, but I imagine the vast majority would do the latter.
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If we mate a donkey with a Rivnak, do we still get mules?
Now who's to say a bear is a bear in PS? Heck I have not seen one. So what would it matter is a PS bear is a legless reptile that slithers on the ground. And don't look up when a serpet flys over or you might get a turd in your eye. Or a raven by any other name is still as fragrent as..
There is zero evidence to indicate a rivnak is a horse. Just because you're a "rivnak jockey" does not indicate that it has to be a horse. Personally, I'm picturing a rivnak as a large flightless bird similar to an ostrich. But it has yet to be determined.
*cough* Chocobo *cough*
I don't think so, if Planeshift intends to be original, as having a rideable animal that is very similar to a pretty known one in the Final Fantasy Series isn"t a good choice.
Also I'm pretty sure castes don't fit with the Settings, and if characters had random rolls for whether they where from Vigesimi hereditary lineages or not, some people would make characters again and again just to have a Vigesimi. Luck isn't the best way to proceed on character creation for some reasons.
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I don't think so, if Planeshift intends to be original, as having a rideable animal that is very similar to a pretty known one in the Final Fantasy Series isn"t a good choice.
I actually had to look up what a chocobo was. Believe it or not, some people actually haven't played the Final Fantasy series. Those things look like giant chickens, anyway.
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I don't think so, if Planeshift intends to be original, as having a rideable animal that is very similar to a pretty known one in the Final Fantasy Series isn"t a good choice.
I actually had to look up what a chocobo was. Believe it or not, some people actually haven't played the Final Fantasy series. Those things look like giant chickens, anyway.
Really? Darn. Who would've thought, I thought it was a cultural necessity to have played (and beaten) at least one by the age of 18 if you want to live :P. If that's not a law, it should be made into one :devil:
Not only do they look like giant chickens, but they are giant flightless birds much like an ostrich that you ride on :)
I personally viewed them as large, bipedal, almost raptor like mammals, if only because I've always thought that would be something cool to ride on (although since in the character creation, it mentions that teenagers are the jockeys, being a large flightless bird might be more accurate, since teenagers but not adults could ride on one due to hollow bones and whatnot).
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In real life the jokeys are freakishy small just because the less you weigh the faster the horse will go. I expect the same principle is applied here its just that people in yilakum arent into crazy diets.
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I never found a bug in Planeshift.
*blinks* Are you ser-- Oh! You mean some arthropods!
Chocobos fly. Didn't you ever see a black chocobo?
We're not contributing to this.
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Chocobos fly. Didn't you ever see a black chocobo?
No idea, but i heard it's hard to get that birdy Chocobo Breeding (http://bannable-offenses.blogspot.com/2006_11_01_archive.html)
And you may end with this (http://www.zestuff.com/_gfx/products/4_i.jpg) xD
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:offtopic:
Oh my ... what have you done Nikodemus ?
You led me to that [GM]Dave thing ....
I'm laughing my *** off for hours and can't stop reading.
He is unbelievable ...
:offtopic:
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This is one of the things that I really hate about PS. There is a whole long list of stuff thats not supposed to be in the game world, but the world desciption and history are generic enough that when you are a new player you really have no idea that its not supposed to be there, even if you have read the background to the game world. Then you have the constant argument and bickering abut it and whether a person can rp this or create a guild about that, Its rather tedius and very discouraging to new players. Its also boring. Who wants to exist in some imaginary utopia where everyone gets along? If your going to enforce whether or not this stuff exists Talad and whatever other brains behind the project that make the decisions need to sit down and come up with a definative list of what does and does not exist in PS. Oh, and another thing that would help role play is a more comprehensive world sourcebook, think PnP rpg style like the Forgotten Realms campaign setting for D&D 3rd edition by WotC etc.
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This is one of the things that I really hate about PS. There is a whole long list of stuff thats not supposed to be in the game world, but the world desciption and history are generic enough that when you are a new player you really have no idea that its not supposed to be there, even if you have read the background to the game world. Then you have the constant argument and bickering abut it and whether a person can rp this or create a guild about that, Its rather tedius and very discouraging to new players. Its also boring. Who wants to exist in some imaginary utopia where everyone gets along? If your going to enforce whether or not this stuff exists Talad and whatever other brains behind the project that make the decisions need to sit down and come up with a definative list of what does and does not exist in PS. Oh, and another thing that would help role play is a more comprehensive world sourcebook, think PnP rpg style like the Forgotten Realms campaign setting for D&D 3rd edition by WotC etc.
Conflict can exist in the game without such conflict being between players.
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No conflict between players? That's wishful thinking, at least for those who support the idea.
In PS there are no lego cars.
In PS there is no Jesus.
In PS there is no unbeatable guy who can paralize a guy and make him tell the truth and kill him in a seconds notice...at least I don't want there to be.
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Conflict can exist in the game without such conflict being between players.
ah but what fun is that?
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It has come to my attention that folks are playing a lot of things in the game for the simple reason they do not know that that certain thing does not exist. So, I thought we could write up a quick list of things we think that do not exist, and perhaps the Devs could poke it as fact, or not. Use the following format for ease of reading, and consistancy. and no silliness, please. I shall start with a short list.
There are no:
Dogs
Cats
Horses
Dragons
Vampires
Weirwolves, or wolves for that matter
Demons (though, I am guilty of supporting some RPs that involved them)
Slaves and slavery
Guns
Great wars between races (in modern PS, not the past)
Mountains (the snowcapped ones, not the glorrified hills)
The City of <insert the name of the city you made up here>
Ok, your turn.
I dont think pretending cats exist hurts anybody? But i cant tell if some some hard-core rp'ers get annoyed by stuff like like that...
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I dont think pretending cats exist hurts anybody? But i cant tell if some some hard-core rp'ers get annoyed by stuff like like that...
Think harder, seriously xD
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I think if you don't see it, it doesn't exist. It may come to exist, gods willing, but right now it is just a myth. If NPCs speak of it and it doesn't exist then they are just superstitious.
Also some things that exist in the game have no business existing. For example there is no viewpoint except first person viewpoint and anyone who habitually uses one of the others is acting OOC as Out Of Body experiences do not exist. It is pretty hard to eavesdrop on someone from behind a wall if they can see you are there by using a different camera angle. I doubt this opinion will gain official sanction so do not stop on my account. :sorcerer:
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I would use 1st person if i wasnt paranoid about how cool my character looks the whole time.
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bilbous, you are playing your character, and controlling the actions of that character. Are are not, and never will be that actual character. By what you are saying, typing your words on a keyboard instead of mentally controlling and existing as your character is OOC. Roleplaying is about playing the role of your characters, not -being- them.
And no, there is no great harm in pretending cats or other non-settings impacting things are in the game. As long as you remember that they are not, in fact, in the game, and no one else has to play along with it.
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Aye but people tend to role-play their characters being able to see through walls or say they hear you even when your holding rightshift. Life of a spy is hard. Have to be more sneeky :P
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UtM, I think your example objection of typing on the keyboard is flawed because typed words give less information than spoken ones whereas 3rd person follow camera angle gives you more information than you should expect. Now if you had said something about the lack of audio cues you should properly expect to have to tip you off to the lurker behind the wall that would be an argument I could respect.
The crux of my objection to the other camera angles is they give too much information and I see little difference between that and /me sits in a corner crying his eyes out because half an hour ago, in a place nobody could observe, a bad Enki had stolen his apple
I could easily type this into the chat window but it gives you more information than you should have and so is bad role play.
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omg, utm is 3rding! haxs! :o
Bilbous is right about the effects of 3rd person perspective. That's why I prefer 1st person perspective - it's more immersive.
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Well, the general idea behind that is good, but I personally don't like 1st person perspective. The reason is, using it I keep falling down everywhere and running against things because I don't know where my char's feet are. Additionally, you can't see anything small that is right in front of you (e.g. a rat or a rock)
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I used to play in 1st person in Morrowind ES III, but there was mouselook you could actually use without any problems. So turning arounds wasn't problem at all.
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I would rather not play an <insert race here> who has no peripheral vision, can't turn his head to look around due to stiff-neck-itis (can only look in the direction his body is facing), and is deaf as a post when it comes to anything but voices, which he can hear all to well.
Third person simulates all of the above. Peripheral vision, looking around and even over your shoulder, and 'hearing' something behind you. You always know more than your character. "Roleplaying" is deciding what your characters know, and how they use this info. Take the Stalactite itself as an example. You as a player know the game exists in the huge stalactite. Your character does not. Simple as that.
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No, of course I realize all the limitations of 1st person perspective. All the same if you are having a private (RP) conversation and you see me on the other side of the wall you are unlikely to continue it while I am still there, at least in a manner which I will be able to hear. You might continue with dialog tailored specifically to what you want me to hear. kind of getting off topic though, I have made my point and there is no need to belabor it.
So. In PS there is no realistic behavior. The developers try to model as realistically as possible but the task is so large it is unlikely to be achieved. For all of that they make a credible effort. The players for the most part do not. They act out incredible fantasies and generally behave bizarrely. I guess that is sort of the point of RP though so I do not have much of a point here to make.
This also seems to be somewhat off-topic so I will move on to the next thread that catches my eye.