I would not mind a wipe as long as it was a total wipe except of the actual characters. All stats and all back to beginning and inventories wiped, etc.
But I don't want to lose all of my characters and their descriptions. Nor my guilds. I could likely deal with losing my guilds though if I could keep my charries and descriptions.
dev 1:should we wipe today?or atleast i think that's how the dicussions go. though usually they don't becuase mini-wipes are usually more effective. a wipe is usually invoked when something big comes through the pipes like a major version change or after a large series of cumulative economy related bugs are cleared out.
dev 2:nah, nothing too important to wipe for.
dev 1:darn. i've got my wipe stick already too.
Roleplay, and your time will never be lost.hmm even tho I am the worst rp person in this game I could never rp a lie not when the mechanics are there for the reason of proving it. But why the wipe? to fix the economy? it won't work the economy won't be really fixable until all the crafting is implemented and the ncp's no longer sell stuff that can be made. well that is my 2 trias and I voted against it
I think a min. of 50% of the Player with High Levels will leave PlaneShift :)
I think a min. of 50% of the Player with High Levels will leave PlaneShift :)
I think a min. of 50% of the Player with High Levels will leave PlaneShift :)
From a developers point of view, I don't care if all of our players leave as long as the wipe was to improve the game. We'll always get more players. At the stage we're at, what matters is developers. Players matter more once we're feature complete (the basics anyway). :)
As I said, eventually we'll get to the point where we'll have no choice but to wipe (selectively), so it's going to happen (more than once most likely, for different areas) in future.
I think a min. of 50% of the Player with High Levels will leave PlaneShift :)
From a developers point of view, I don't care if all of our players leave as long as the wipe was to improve the game. We'll always get more players. At the stage we're at, what matters is developers. Players matter more once we're feature complete (the basics anyway). :)
As I said, eventually we'll get to the point where we'll have no choice but to wipe (selectively), so it's going to happen (more than once most likely, for different areas) in future.
Here we have a problem. If the developers don't care if all the players go, then I guess former players such has PSTruth will have more ammo and more supporters for giving 'balanced' opinions of PlaneShift. If you drive away players there will be a few who decide to get back at PlaneShift's development team by deterring possible new players.
Even though the players have not put half as much sweat and blood into the game as the developers have, they still have spent time and effort in the game, testing it for the developers. Testing their creation and reporting back on it. So a few happened to have max'd out a couple stats or skills, that doesn't necessarily make them powerlevellers. It just means that they rather walk the talk and talk the talk in their roleplaying. What I guess I'm saying is that there's two halves to this game and whether or not you agree with me, both have to be there for this game to continue on its current path.
If we wanted a cold-blooded reaction from the development team, we would play other games. What makes PlaneShift different, in my opinion, is that it has a human quality to it. The players interact with the development team and the development team interacts with the players (hopefully). By saying we're going to wipe the game regardless of what you think or what you say, its sending a negative vibe to the players saying well, we really like you, but your opinions aren't worth a dime to us. If that's so, why would we continue to play a game, where our opinions don't matter?
But the things is, we're developing a game and we're not even feature complete yet. If we don't ever wipe then the game suffers because there's loads of bad data stuck around in the db, causing strange problems and making it slower. If we do wipe then players complain that we don't care about them. I choose to wipe for the good of the game, not (well almost ;)) because I hate players and want them to suffer.
Please don't wipe, all the time that we spent in ps will be lost. Shocked
PLEASE DON'T WIPE ! Sad
I voted NO!
because i invested month of my life time to make Akashani what she is NOW!!!
it will bring us all back on a level pegging which may create more RPWhy would it? Powerlevelers will haste off to camp mobs, what would make them to change all of a sudden?
I think the big question here is, if we let you guys wipe the database what will you give us in return? ;)
-The Settings have changed a lot, many RPs from the past shouldn't have been possible with current settings.So you expect people wipe their chars from their memories and wont recreate them? Er.. interesting way of thinking?
-Wiping is nice.
If lag issues are caused by tons of bad or useless data in the database, then a wipe will help with lag. I say do it. Do it now.
If lag issues are caused by tons of bad or useless data in the database, then a wipe will help with lag. I say do it. Do it now.
whats wrong with the data?
I think the most highly ranked and time vested characters should remain and the rest be wiped to start over.
ok , make it fair and wipe everyone
So you expect people wipe their chars from their memories and wont recreate them? Er.. interesting way of thinking?
If lag issues are caused by tons of bad or useless data in the database, then a wipe will help with lag. I say do it. Do it now.Unfortunately, most of the recent lag is due to graphics.
If you're so sad that your character's going to be wiped, let me remind you how pathetic that is.
Hello all,
I grew fond of my character and I think I would keep on playing after a wipe, but not with Zakrei, there are so many little things that happened to him during this almost one year that cannot be recreated.
Let's think. If there is a wipe (assuming it's a total wipe)...
Pros:
- Players get to start equally.
I voted yes. :devil:
Let's think. If there is a wipe (assuming it's a total wipe)...
I voted yes. :devil: ....."but I don't know why actually" ;D
I boted NO!
I have spent waaaay too much time getting to where I was. :@#\
if a wipe happens, that means a lot of expended effort just went for naught! >:(
now, if there were signs of rampant cheating, then a database purge of those committing
the most cheating would be more effective, would it not?
why punish everyone for the actions of a few?
Hello all,
I voted on no, i thought about the pros and cons. I grew fond of my character and I think I would keep on playing after a wipe, but not with Zakrei, there are so many little things that happened to him during this almost one year that cannot be recreated. If i would have to start all over again, i would do things differently. And the result wouldn't be Zakrei anymore. Some parts of him are due to some error I made or things someone else said. And what about the people he met, the guild and the friends ? It wouldn't be the same anymore.
Let's think. If there is a wipe (assuming it's a total wipe)...
Pros:
- Players get to start equally.
I voted yes. :devil:
In this point i dont see a pro argument. There will always be new players with lower levels than experienced players.
The question is: how necessary is it to wipe now? Is the server so strained with data that a wipe is the only way to debug it efficiently? Are new mechs that make the current ones obsolete, and as a consequence, the advancement achieved by current characters incompatible going to be released? Is the economy problem going to be fixed from the core? Have serious exploits and bugs been found that only a wipe can fix?
If the answer is yes, then smite them all! Wipe everything, I say. In fact, I'd love to throw a doomsday event. Can't wait for v.1.0 :devil:
Hello all,
I voted on no, i thought about the pros and cons. I grew fond of my character and I think I would keep on playing after a wipe, but not with Zakrei, there are so many little things that happened to him during this almost one year that cannot be recreated. If i would have to start all over again, i would do things differently. And the result wouldn't be Zakrei anymore. Some parts of him are due to some error I made or things someone else said. And what about the people he met, the guild and the friends ? It wouldn't be the same anymore.
You don't need to restart your character's history.Let's think. If there is a wipe (assuming it's a total wipe)...
Pros:
- Players get to start equally.
I voted yes. :devil:
In this point i dont see a pro argument. There will always be new players with lower levels than experienced players.
What I mean is that everyone who plays now can restart equally. Not sure how it would help for that specific reason, but a some people like to whine about uber-levelled or weakling characters. I was actually trying to say that some players have cheated and used exploits to gain an unfair advantage over modest players. It would be fair if everyone could just start over again without people like that ruining the game.
I voted yes because I'm sick of all these bugs and lags and crashes and unaddressed exploiters and such.
If you started a character in the hopes to keep it permanent, you came at the wrong time. I'm not trying to be cold, but when you see 0.3 anything, you shouldn't expect longevity from your character. If you're thinking of leaving because you're about to lose a character, you should have joined a game that was fully developed in the first place.
I have spent waaaay too much time getting to where I was.
Cons
- Powerlevellers can keep on levelling.
I don't think its fair to punish everyone for what a few players are doing, if this is because of powerlevelers.
If people play the game only for leveling, then they should leave - wipe or not.
Heck, Jeraphon can I put this in my siggy?
Xillix can you fix the email verification system?
What would make it worth it for you to have a wipe?
You don't need to restart your character's history.
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And sure, the argument "Some features are only used by maxed out characters" is valid but, many people will max out in just a few days.
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And sure, the argument "Some features are only used by maxed out characters" is valid but, many people will max out in just a few days.
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It took me over one year to max out crystal way magics. I could have done it faster without roleplaying but maxing a char out in just a few days ... is in my opinion not possible by honest players. After a full wipe the spells that require higher skilled mages for example will not be tested for months in my opinion. Same is true for things that need really high levels in crafting for example.
IMHO if a char is maxed out after a few days the char belongs to a dev who is testing stuff and using his dev power or the char belongs to a cheater who discovered a serious bug. I estimated that maxing out crystal way costs rough about 3 million tria and consumes 100000 progression points. And this leaves out secondary stats and skills that are needed to gain this amount of progression points and tria. And that is just one skill. Other players who played frequent and often needed months to get serious levels in crafting.
From a developers point of view, I don't care if all of our players leave as long as the wipe was to improve the game. We'll always get more players. At the stage we're at, what matters is developers. Players matter more once we're feature complete (the basics anyway). :)
As I said, eventually we'll get to the point where we'll have no choice but to wipe (selectively), so it's going to happen (more than once most likely, for different areas) in future.
My great hope is that it would also come with an overhaul of the leveling system and a balancing of the character types. [...]
Roleplay, and your time will never be lost.To roleplay a crafter doesn't make sense unless you can actually craft a thing, does it? Even in a RP world i prefer some people doing things that go beyond hanging around in bars or hitting each others head. At the moment one has to invest a lot of time to get to a point where this is actually possible. And it is part of the roleplay, isn't it? And it would be lost.
I'll vote no.
Just because my char took a long time to train, and that if it is wiped i'll never try to train it up again. That's an egotistic point of view that i think i share with some other players, but i really care for my char.
On the other hand, I understand a wipe would enhance RP. Training without any further goal than "being strong" is somehow pointless and not funny in my opinion. But try roleplaying someone who has a lot of experience in fighting with a char that would lose against a rat. For me a wipe would mean more than 2 years of playing erased in a second. Even if i love RPing (i really do) i don't think this is a good idea.
Just because I love stirring the pot.
All the arguments made by people who are against the wipe that I've read fail to address the point that wipes are necessary to move the game forward.
To state my point of view in the most simple terms: If you love the game, you won't mind the wipe.
Why are there so many people who play this game as if it is almost finished, and like most MMORPGs, where one of the main points of it is to gain levels? Because that is the way it is advertised... look at planeshift.it, from reading it I would think new people get the impression that this is a mostly finished game - I don't think many people read the forums, even if they did read the wipe warning, most players probably don't really believe it would happen, they have never actually experienced one, and don't want to think it could happen.
but part of that is also to secure a good playing experience. Who would care to spend hours everyday for months, even years, if that can be thrown away at any moment. I would be completely okay with an accout wipe when we reach version 1.xx to make 'a clean slate'. However, until then we need high-ranking testers too. There may be people who exploit bugs and such, but that is a good thing too cuz THEY ARE FINDING THOSE BUGS FOR US. Resetting accounts constantly (just exaggerating) will reduce testing of the game. Don't let the actions of a few who don't wanna play the game in its right spirit ruin it for the many who are playing it the way it should (what ever way that is ;)). Let us get the bugs out of the system first, lets get to a version 1.xx and then start anew.