PlaneShift

Support => Complaint Department => Topic started by: Gravemind on October 29, 2008, 02:03:42 pm

Title: mana regen is far too slow
Post by: Gravemind on October 29, 2008, 02:03:42 pm
Ok, statistics to back it up. I have all maxed stats, so my mana bar is maxed at 222 points (oddly low I've always thought, seeing as HP max is 800 and both stam max is 1000) and I'd always thought the mana bar filled up far too slowly, but this time I went and depleted my mana down to 2% and timed the regen back up to 100%



It took 18 minutes.


Some of you may think "Ok, 18 minutes isn't THAT long" but now I challenge you to go get a stopwatch, and sit in a chair and do nothing but stare at the stopwatch as it counts down those 18 minutes. See how bored you get.
Title: Re: mana regen is far too slow
Post by: Xillix Queen of Fools on October 29, 2008, 02:19:09 pm
I suggest finding a better way to spend your time than staring at a stopwatch.
Title: Re: mana regen is far too slow
Post by: Caarrie on October 29, 2008, 02:23:03 pm
keep in mind that when the formulas for calculating almost everything ingame were made with the stats and skills capped at a much lower number then they are now, the team is aware of the balance issues that come from this, and will at some point fix them all. just WAIT.
Title: Re: mana regen is far too slow
Post by: screwballl on October 29, 2008, 02:25:09 pm
drop the spells and pick up a sword while it recharges... or go mining... or work on another skill... no one said you have to sit and wait for it
Title: Re: mana regen is far too slow
Post by: Gravemind on October 30, 2008, 12:11:29 am
I know there are other things you could do, but for someone who wants to play a pure mage, which isn't an unreasonable wish, it'd make things rather difficult. I did a search of the forums for 'mana regen' and it only had one result, which was a thread about people abusing the /die command, so I just figured I should raise the issue.
Title: Re: mana regen is far too slow
Post by: Tontow on October 30, 2008, 12:52:15 am
There was one spell called 'relaxing sleep' that did wonders for mana and stamana regen, but it seems to have been disabled because of abuse..........
Title: Re: mana regen is far too slow
Post by: Lanarel on October 30, 2008, 02:00:05 am
There was one spell called 'relaxing sleep' that did wonders for mana and stamana regen, but it seems to have been disabled because of abuse..........
It was disabled because it did not work as intended, resulting in possible exploits.
Title: Re: mana regen is far too slow
Post by: Raa on October 30, 2008, 06:46:51 am
By regen do you mean rain? I don't get it...
Title: Re: mana regen is far too slow
Post by: Kedhran on October 30, 2008, 07:04:46 am
Regeneration.  How fast your mana comes back after you cast spells.
Title: Re: mana regen is far too slow
Post by: zanzibar on November 30, 2008, 11:49:30 am
I suggest finding a better way to spend your time than staring at a stopwatch.

Said differently:  It's supposed to take a long time.  I think the inspiration is from D&D:  It should take a full in-game day (24 in-game hours) for a magic user to recharge.

It might be less fun, but it's more realistic, and people like Xillix and other roleplayers think magic should be realistic.

Maybe this thread is in the wrong forum?
Title: Re: mana regen is far too slow
Post by: Drahlian on December 01, 2008, 09:43:21 am
It might be less fun, but it's more realistic, and people like Xillix and other roleplayers think magic should be realistic.

Hmm... "Realistic." You keep using that word to describe magic. I don't think it means what you think it means. If you want magic in Planeshift to be "realistic," then it should not work at all. ;)

BTW I've been away from the Planeshift forums for a very long time, and I'm sad to see that nothing has changed. The person who started this thread had a valid complaint/suggestion, and this is the "Complaint Department," yet his suggestion is pretty much treated with a condescending attitude by the devs. Maybe that's why the game has hardly progressed in the four years since I first tried it.

To the poster of this thread, I agree completely with your suggestion. As it stands, this game is not a place for someone to be a mage. Planeshift is all about mining and smacking brain-dead mobs with a sword. If you want a game with more interesting and complete magic implementation, you're really looking at the wrong game. I might suggest Regnum Online, Perfect World, Rappelz or a free WoW server. All these games are free to play (WoW is free on private servers). If you are a Linux user, Regnum has a native Linux client, and both Perfect World and WoW run in Linux under Wine.

-Drahlian
Title: Re: mana regen is far too slow
Post by: zanzibar on December 01, 2008, 01:13:30 pm
It might be less fun, but it's more realistic, and people like Xillix and other roleplayers think magic should be realistic.

Hmm... "Realistic." You keep using that word to describe magic. I don't think it means what you think it means. If you want magic in Planeshift to be "realistic," then it should not work at all. ;)
What other explanation can there be?
Title: Re: mana regen is far too slow
Post by: Prolix on December 01, 2008, 03:01:26 pm
Is it my imagination or can't you buy magic fuel at the gas station round the corner?
Title: Re: mana regen is far too slow
Post by: zanzibar on December 01, 2008, 04:43:39 pm
Is it my imagination or can't you buy magic fuel at the gas station round the corner?

It's called diesel, not "magic fuel".
Title: Re: mana regen is far too slow
Post by: Xillix Queen of Fools on December 01, 2008, 10:12:34 pm
Drahalian, do me a favor and stay where you are. If you can't see that I was gently joking with gravemind you are daft as a box of kittens in a cyclone.
Title: Re: mana regen is far too slow
Post by: Drahlian on December 01, 2008, 11:06:35 pm
Drahalian, do me a favor and stay where you are. If you can't see that I was gently joking with gravemind you are daft as a box of kittens in a cyclone.

Oh, please continue the insults and negativity. Why change now? ;)

-Drahlian
Title: Re: mana regen is far too slow
Post by: h34th on December 01, 2008, 11:28:56 pm
Honestly, "as daft as a box of kittens in a cyclone" is a rather light comment from Xillix. If you want to see it as a negative insult, nothing I can do about it, but the tone of that  one was rather friendly. And Zanzi is correct, in D&D it used to be a full IG day. But Xillix, software testers do sit around looking at stopwatches... it is part of the job. Not fun, but part of the job.
Title: Re: mana regen is far too slow
Post by: zanzibar on December 02, 2008, 03:18:49 am
But Xillix, software testers do sit around looking at stopwatches... it is part of the job. Not fun, but part of the job.

You aren't a tester unless you're on the official tester team, so Gravemind has no business with watches.
Title: Re: mana regen is far too slow
Post by: Xillix Queen of Fools on December 02, 2008, 03:27:37 am
Fill out a bug report or feature request and we'll get the stop watchers on the situation immediately!
Title: Re: mana regen is far too slow
Post by: Mythryndel on December 08, 2008, 08:23:36 pm
Zanzibar... unless you have not read the main PS website recently, we are ALL testers. We are players from our perspective, but testers from the project perspective. Each of us do different things in-game that test different parts of the current implementation. There is no official "test team" status required to report bugs or tweaks to PS. Its part of what makes PS both special and frustrating... but I'm still here... so I guess that makes me special too.
Title: Re: mana regen is far too slow
Post by: zanzibar on December 08, 2008, 09:56:25 pm
Zanzibar... unless you have not read the main PS website recently, we are ALL testers. We are players from our perspective, but testers from the project perspective. Each of us do different things in-game that test different parts of the current implementation. There is no official "test team" status required to report bugs or tweaks to PS. Its part of what makes PS both special and frustrating... but I'm still here... so I guess that makes me special too.

True or false:  The game is in pre-alpha.
Title: Re: mana regen is far too slow
Post by: Mythryndel on December 08, 2008, 10:28:22 pm
For not liking semantics you sure bring them up often enough.

To answer your question: True.

What does that have to do with the price of tea in China? We are all testers, regardless of "official test team" status. What was your point again?
Title: Re: mana regen is far too slow
Post by: minozake on December 23, 2008, 07:59:58 pm
People not on the official testing team are more like playtesters.  They play while they test.

Actual testers actually test.  They do it as a job.  They don't play to see who gets the highest stats or for roleplaying, they test to see if something is broken.

It's broken up, in my mind, like this:
Note this is only how it works/should work in my mind, and that all dev teams are different and the playerbase may have different thoughts on the "ladder".  Also note that nobody is necessarily restricted from one group to another, such as me, for example.  I might switch between being a player and playtesting.
Title: Re: mana regen is far too slow
Post by: Mythryndel on December 23, 2008, 08:28:08 pm
I certainly do not disagree with your breakdown of the actual people who play PS and how they fit into this game with respect to testing. I was simply stating that to the devs, we are all playtesters (to use your definitions). By downloading the game and actually reading anything about PS, you agree to be a playtester if you enter Y'liakum, not simply a player.

Now, as to the effectiveness of this plan... well... not everyone who can download and successfully install the game can actually write a good, technical bug report. That is an art form in and of itself.
Title: Re: mana regen is far too slow
Post by: rakshak on December 27, 2008, 01:56:56 am
I think this thread rather belongs to the wishlist.... Unless the devs want mana to regenerate faster - to be deleted/locked in that case.

Mana is a form of mental energy, that can be channelized in the form of spells. Because it's a mental energy, it should refill better if you fall asleep. Sleep refreshes, isn't it? (http://www.earthsky.org/radioshows/52825/why-do-we-sleep)

At any rate, I thank the original poster "Gravemind" for taking his time to describe the problem. He should feel good for having posted here, shouldn't he?