PlaneShift
Gameplay => Wish list => Topic started by: saulofwar on December 01, 2009, 10:34:27 pm
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so ive looked for a mmorpg in which you can set up a tent and make a small fire and sit down it sounds boring i know but not to me so please,lease make it in this game so then you can have a adventure that feels real id just love to go into a forest and set up a camp for the night make a small fire cook some meat and trade it with friends to eat aswell if their camping with you so please make this possible id love it if you do! :D
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It is possible. You're probably new so you haven't had the access to the items. You're welcome.
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No tents but fire can be gotten. You can do all of that in Mabinogi too but I doubt it would be as much fun there as there is next to no RP there.
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mabinogi is also for 12-year-olds :P
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No they look like 12 years, there is a difference. :P
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I want a BOAT!
Seriously, I think we can make tents possible, but it'll mean policing abuse... alas.
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I want a BOAT!
Seriously, I think we can make tents possible, but it'll mean policing abuse... alas.
Well Xillix, if you want to make your idea come to life, please go to #planeshift-contributors and make it a reality. The development team is constantly looking for interested and talented people. Good luck.
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Make me a big enough water source, XilliX, and I'll make you a boat, and the necessary overdone music video.
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@ bloodedIrishman:
You must be joking, inviting XilliX - the leader of the Settings team - to contribute for PlaneShift... :D
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Several sizes of tents already exist. It is only a decision of the development team if any merchant will sell one (or give it away as quest reward).
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As XilliX said, it's more a question of abuse by players.
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In that case I wonder if a traveling "GMerchant" would sell any ... to selected buyers ... :D (similar to carpets and pillows).
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hold it, why on god's rainbow-colored earth would tents be quest rewards only? tents aren't that rare....
As XilliX said, it's more a question of abuse by players.
everything can and will be abused by players at some point. that's why there are gms
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tent are big so the abuse are bigger ;D
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tent are big so the abuse are bigger ;D
/me buys 50 tents and builds a gypsy camp outside Hydlaa's north gate
:devil:
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someone did that already with "small" potted plants making up a forest
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Someone placed small potted plant on the chimney of Harnquist's furnace
About tents. These would be welcome also for merchandise, at least the small ones (like the one near road to arena with books on the table).
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Someone placed small potted plant on the chimney of Harnquist's furnace
Poor Santa won't be able to hop down Harnquist's chimney :'(
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Someone placed small potted plant on the chimney of Harnquist's furnace
Poor Santa won't be able to hop down Harnquist's chimney :'(
But if he did wouldn't he kind of go up in flames in Harnquist's forge?
Okay done spamming :P
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Someone placed small potted plant on the chimney of Harnquist's furnace
Poor Santa won't be able to hop down Harnquist's chimney :'(
But if he did wouldn't he kind of go up in flames in Harnquist's forge?
Okay done spamming :P
He could go up and into Kada-El's chimney.
I think it would be nice to have a new type of tent for this.
The medium tent that's currently ingame IMO isn't quite right for someone to sleep under, it's nice for merchants, though. The big tent it's just too big for a sole individual, and better for mounting a camp.
Maybe something like the classical triangular type (called "Canadian" type here), with space for two characters:
http://www.tiendascoutsur.com/tiendas/ALTUS/pineta_big.jpg
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you mean an A frame? those are cozy (i like to sleep under the stars though). and about collision detection... the flapthings might be hard to climb through. so something like http://campinginfo.org/gfx/tent_aframe.jpg might be less of a pain.
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Also note that there's no "lie down" animation, although some races "sit" is appropriate, not all races could in fact lie in a tent, just as those with the nice sit animations to lie can't sit in a chair properly.
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Tents and campfires... I want a portable guild house! \\o//
Back to serious mode: Too modern a tent would damage the medieval atmosphere. No light, portable, individual tents. Nothing you would install and uninstall in 10 minutes. I think people should sleep in open air... Just give 'em a bedroll. :)
And large tents could require a skill to setup. (?)
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ummm, tents aren't a modern thing, khoridor. i'd imagine they were pretty common for medieval travelers considering earth wasn't totally populated by civilization back then. and i'm sure bad weather existed then too.
tent-making skill? lol no, doesn't require skill irl anyway
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ummm, tents aren't a modern thing, khoridor. i'd imagine they were pretty common for medieval travelers considering earth wasn't totally populated by civilization back then. and i'm sure bad weather existed then too.
tent-making skill? lol no, doesn't require skill irl anyway
Seems to take the average city dweller an hour.
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Sarras, easy setup tents -are- a modern thing. It would take more than an hour for even an experienced camper to setup a tent in medieval times.
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just use a water-tight tarp. it should be simple. yliakum's weather hardly requires anything sturdy or complex.
akaiddo, did you ever set up a tent in medieval times? no? i didn't think so. :P
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I have set up pre medieval tents (viking a-frame tents) many times, and it takes max. 30 mins to set up a large one. It does not require much skill either. But making these tents does! You need knowledge of the right fabric to use, woodcarving to get the frame right and you need to be an expert tailor to get the stitching water tight.. so, a set of tent making skills would be appropriate, but not a skill to set it up.
If you want this thread to be productive, i suggest you discuss how to prevent abuse of these large items. You could also search the net for images of tents that could be used as inspiration for future implementations. Then it will be up to the devs to do something about it.
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If you want this thread to be productive, i suggest you discuss how to prevent abuse of these large items. You could also search the net for images of tents that could be used as inspiration for future implementations. Then it will be up to the devs to do something about it.
Let it be known the Irishman is an inspirational man.
1. Limit the number of tents allowed per character to 1.
2. Only allow Game Masters access of large tents.
3. Set the NPC cost of tents at the minimum of 20,000-40,000 tria for the smallest size: why? one reason I can think of below besides the overall prevention of abuse.
A. Read what katu said about the difficulty of making tents, so the price is reasonable.
Pictures:
http://www.armsandarchery.co.uk/images/15-tents.jpg (http://www.armsandarchery.co.uk/images/15-tents.jpg)
http://imghost.indiamart.com/data/H/2/MY-700711/medieval-tent1-250x250.jpg (http://imghost.indiamart.com/data/H/2/MY-700711/medieval-tent1-250x250.jpg)
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tents and fires are a good idea, but could be changed to a different type (im thinking oblivion, resting)
this would regain health mana energy etc. would change the time, (this would most likely be for more the "non-rp" people)
Possible to have permanent tents in some ares? With a fire you would have to light yourself, then you can sit and talk, or go to sleep.
sleep would offer 3x health energy mana regen speed, sitting down would offer 2.5x standing up would offer 2x
Therefore resting in these ares is a relativly quick heal, and would benifit group exploration.
@ of course weltall, i didnt quite think of that XD
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tents and fires are a good idea, but could be changed to a different type (im thinking oblivion, resting)
this would regain health mana energy etc. would change the time, (this would most likely be for more the "non-rp" people)
Possible to have permanent tents in some ares? With a fire you would have to light yourself, then you can sit and talk, or go to sleep.
sleep would offer 3x health energy mana regen speed, sitting down would offer 2.5x standing up would offer 2x
Therefore resting in these ares is a relativly quick heal, and would benifit group exploration.
the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P
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the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P
What you need is a dreamland then, to keep players busy during sleep. :)
About abuse, someone, please describe what type of abuse you expect. All I imagine at the moment is littering (tents kept in game while owners are away) and lag (too many tents aggregated). In that regard, you could:
- not allow tents inside cities (I'll always mention the obvious :))
- make tents constantly wear off (quality reduce, up to 0=ruined) when setup. They can be greased or fixed or whatever, either when set up or not, so that people need to visit them regularly. Abandoned tents would then disappear automatically when they become garbage.
- make groups of tents attract mobs (for example 0% chances with 1 tent, 5% chances every hour when 2 tents close, etc.). The tents could be destroyable by mobs, or simply suffer automatic fast decay whenever combat happens close-by.
Another thing that could be of interest is to make larger tents impossible to be carried by 1 person alone (a matter of volume), and to require a group to be raised.
Oh! And make them burn when setup too close to a campfire. :whistling:
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But then you will get people luring mobs to tents or placing campfires nearby just to wreck rival guilds/merchants tents.
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the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P
lol yeah, but i have a (slightly off topic) idea. resting can be real time and can be done with the push of a button (your char falls asleep). if you log off your character will remain asleep, and when you log on and push that button again, you'll get some kind of stat boost that makes your staminas regenerate 2x faster for however many of yliakum's hours, depending on how long you rested. max sleep length could be 9 hours even if you don't wake up beyond that. sleeping maybe 8 hours makes your character is well rested and has a boost for at least 12 hours, idk what the ratio would be. naps could last quarter of an hour and give an hour boost.
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the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P
lol yeah, but i have a (slightly off topic) idea. resting can be real time and can be done with the push of a button (your char falls asleep). if you log off your character will remain asleep, and when you log on and push that button again, you'll get some kind of stat boost that makes your staminas regenerate 2x faster for however many of yliakum's hours, depending on how long you rested. max sleep length could be 9 hours even if you don't wake up beyond that. sleeping maybe 8 hours makes your character is well rested and has a boost for at least 12 hours, idk what the ratio would be. naps could last quarter of an hour and give an hour boost.
[Problem is, wouldn't that mean other characters would be seeing your dead-asleep one? Unless you have [away/asleep] in your description, they'll be rather clueless and frustrated at your lack of response. Oh and don't go afk/sleep in the middle of camp banished or the maulber fields. Just a heads up. :-[ ]
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If you want this thread to be productive, i suggest you discuss how to prevent abuse of these large items. You could also search the net for images of tents that could be used as inspiration for future implementations. Then it will be up to the devs to do something about it.
where's the big difference if you compare it to large crates, beds, etc.?
those items are about as big as the smaller tents used for shops right now and are available to anyone(with slight restrictions for furniture, but still easy to access)
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[Problem is, wouldn't that mean other characters would be seeing your dead-asleep one? Unless you have [away/asleep] in your description, they'll be rather clueless and frustrated at your lack of response. Oh and don't go afk/sleep in the middle of camp banished or the maulber fields. Just a heads up. :-[ ]
you're not dead. you're just asleep. it should be pretty obvious if someone's alseep. :P and when you log off, your avatar disappears like usual. when you log on, he/she should still be asleep.