PlaneShift

Gameplay => Wish list => Topic started by: saulofwar on December 01, 2009, 10:34:27 pm

Title: camping making a tent and fire
Post by: saulofwar on December 01, 2009, 10:34:27 pm
so ive looked for a mmorpg in which you can set up a tent and make a small fire and sit down it sounds boring i know but not to me so please,lease make it in this game so then you can have a adventure that feels real id just love to go into a forest and set up a camp for the night make a small fire cook some meat and trade it with friends to eat aswell if their camping with you so please make this possible id love it if you do! :D
Title: Re: camping making a tent and fire
Post by: bloodedIrishman on December 01, 2009, 10:36:23 pm
It is possible. You're probably new so you haven't had the access to the items. You're welcome.
Title: Re: camping making a tent and fire
Post by: Illysia on December 02, 2009, 03:43:23 am
No tents but fire can be gotten. You can do all of that in Mabinogi too but I doubt it would be as much fun there as there is next to no RP there.
Title: Re: camping making a tent and fire
Post by: Sarras Volcae on December 02, 2009, 05:13:29 am
mabinogi is also for 12-year-olds  :P
Title: Re: camping making a tent and fire
Post by: Illysia on December 02, 2009, 05:16:54 am
No they look like 12 years, there is a difference. :P
Title: Re: camping making a tent and fire
Post by: Xillix Queen of Fools on December 04, 2009, 03:30:03 am
I want a BOAT!

Seriously, I think we can make tents possible, but it'll mean policing abuse... alas.
Title: Re: camping making a tent and fire
Post by: bloodedIrishman on December 04, 2009, 04:28:43 am
I want a BOAT!

Seriously, I think we can make tents possible, but it'll mean policing abuse... alas.

Well Xillix, if you want to make your idea come to life, please go to #planeshift-contributors and make it a reality. The development team is constantly looking for interested and talented people. Good luck.
Title: Re: camping making a tent and fire
Post by: Xoel on December 04, 2009, 08:06:25 am
Make me a big enough water source, XilliX, and I'll make you a boat, and the necessary overdone music video.
Title: Re: camping making a tent and fire
Post by: LigH on December 04, 2009, 10:04:06 am
@ bloodedIrishman:

You must be joking, inviting XilliX - the leader of the Settings team - to contribute for PlaneShift... :D
__

Several sizes of tents already exist. It is only a decision of the development team if any merchant will sell one (or give it away as quest reward).
Title: Re: camping making a tent and fire
Post by: Xoel on December 04, 2009, 10:22:27 am
As XilliX said, it's more a question of abuse by players.
Title: Re: camping making a tent and fire
Post by: LigH on December 04, 2009, 04:06:47 pm
In that case I wonder if a traveling "GMerchant" would sell any ... to selected buyers ... :D (similar to carpets and pillows).
Title: Re: camping making a tent and fire
Post by: Sarras Volcae on December 04, 2009, 09:32:44 pm
hold it, why on god's rainbow-colored earth would tents be quest rewards only? tents aren't that rare....

As XilliX said, it's more a question of abuse by players.

everything can and will be abused by players at some point. that's why there are gms
Title: Re: camping making a tent and fire
Post by: weltall on December 05, 2009, 08:31:26 am
tent are big so the abuse are bigger  ;D
Title: Re: camping making a tent and fire
Post by: One and only tanner on December 05, 2009, 11:52:44 am
tent are big so the abuse are bigger  ;D
/me buys 50 tents and builds a gypsy camp outside Hydlaa's north gate
 :devil:
Title: Re: camping making a tent and fire
Post by: weltall on December 05, 2009, 12:12:30 pm
someone did that already with "small" potted plants making up a forest
Title: Re: camping making a tent and fire
Post by: -stf- on December 05, 2009, 03:02:00 pm
Someone placed small potted plant on the chimney of Harnquist's furnace
About tents. These would be welcome also for merchandise, at least the small ones (like the one near road to arena with books on the table).
Title: Re: camping making a tent and fire
Post by: Oronec on December 06, 2009, 03:54:25 am
Someone placed small potted plant on the chimney of Harnquist's furnace

Poor Santa won't be able to hop down Harnquist's chimney  :'(
Title: Re: camping making a tent and fire
Post by: Dralion1221 on December 06, 2009, 04:01:17 am
Someone placed small potted plant on the chimney of Harnquist's furnace

Poor Santa won't be able to hop down Harnquist's chimney  :'(

But if he did wouldn't he kind of go up in flames in Harnquist's forge?

Okay done spamming :P
Title: Re: camping making a tent and fire
Post by: thorgrin on December 12, 2009, 08:48:50 pm
Someone placed small potted plant on the chimney of Harnquist's furnace

Poor Santa won't be able to hop down Harnquist's chimney  :'(

But if he did wouldn't he kind of go up in flames in Harnquist's forge?

Okay done spamming :P
He could go up and into Kada-El's chimney.

I think it would be nice to have a new type of tent for this.
The medium tent that's currently ingame IMO isn't quite right for someone to sleep under, it's nice for merchants, though. The big tent it's just too big for a sole individual, and better for mounting a camp.
Maybe something like the classical triangular type (called "Canadian" type here), with space for two characters:
http://www.tiendascoutsur.com/tiendas/ALTUS/pineta_big.jpg
Title: Re: camping making a tent and fire
Post by: Sarras Volcae on December 12, 2009, 09:53:11 pm
you mean an A frame? those are cozy (i like to sleep under the stars though). and about collision detection... the flapthings might be hard to climb through. so something like http://campinginfo.org/gfx/tent_aframe.jpg might be less of a pain.
Title: Re: camping making a tent and fire
Post by: Xoel on December 13, 2009, 02:17:25 am
Also note that there's no "lie down" animation, although some races "sit" is appropriate, not all races could in fact lie in a tent, just as those with the nice sit animations to lie can't sit in a chair properly.
Title: Re: camping making a tent and fire
Post by: khoridor on January 02, 2010, 01:02:16 pm
Tents and campfires... I want a portable guild house!  \\o//

Back to serious mode: Too modern a tent would damage the medieval atmosphere. No light, portable, individual tents. Nothing you would install and uninstall in 10 minutes. I think people should sleep in open air... Just give 'em a bedroll.  :)

And large tents could require a skill to setup. (?)
Title: Re: camping making a tent and fire
Post by: Sarras Volcae on January 02, 2010, 09:26:32 pm
ummm, tents aren't a modern thing, khoridor. i'd imagine they were pretty common for medieval travelers considering earth wasn't totally populated by civilization back then. and i'm sure bad weather existed then too.

tent-making skill? lol no, doesn't require skill irl anyway
Title: Re: camping making a tent and fire
Post by: bloodedIrishman on January 03, 2010, 12:14:51 am
ummm, tents aren't a modern thing, khoridor. i'd imagine they were pretty common for medieval travelers considering earth wasn't totally populated by civilization back then. and i'm sure bad weather existed then too.

tent-making skill? lol no, doesn't require skill irl anyway

Seems to take the average city dweller an hour.
Title: Re: camping making a tent and fire
Post by: Akkaido Kivikar on January 03, 2010, 03:46:46 am
Sarras, easy setup tents -are- a modern thing. It would take more than an hour for even an experienced camper to setup a tent in medieval times.
Title: Re: camping making a tent and fire
Post by: Sarras Volcae on January 03, 2010, 05:50:55 am
just use a water-tight tarp. it should be simple. yliakum's weather hardly requires anything sturdy or complex.

akaiddo, did you ever set up a tent in medieval times? no? i didn't think so.  :P
Title: Re: camping making a tent and fire
Post by: katu on January 03, 2010, 12:02:01 pm
I have set up pre medieval tents (viking a-frame tents) many times, and it takes max. 30 mins to set up a large one. It does not require much skill either. But making these tents does! You need knowledge of the right fabric to use, woodcarving to get the frame right and you need to be an expert tailor to get the stitching water tight.. so, a set of tent making skills would be appropriate, but not a skill to set it up.

If you want this thread to be productive, i suggest you discuss how to prevent abuse of these large items. You could also search the net for images of tents that could be used as inspiration for future implementations. Then it will be up to the devs to do something about it.
Title: Re: camping making a tent and fire
Post by: bloodedIrishman on January 03, 2010, 12:15:43 pm
Quote
If you want this thread to be productive, i suggest you discuss how to prevent abuse of these large items. You could also search the net for images of tents that could be used as inspiration for future implementations. Then it will be up to the devs to do something about it.

Let it be known the Irishman is an inspirational man.

1. Limit the number of tents allowed per character to 1.
2. Only allow Game Masters access of large tents.

3. Set the NPC cost of tents at the minimum of 20,000-40,000 tria for the smallest size: why? one reason I can think of below besides the overall prevention of abuse.
A. Read what katu said about the difficulty of making tents, so the price is reasonable.

Pictures:

http://www.armsandarchery.co.uk/images/15-tents.jpg (http://www.armsandarchery.co.uk/images/15-tents.jpg)


http://imghost.indiamart.com/data/H/2/MY-700711/medieval-tent1-250x250.jpg (http://imghost.indiamart.com/data/H/2/MY-700711/medieval-tent1-250x250.jpg)




Title: Re: camping making a tent and fire
Post by: Athrani on January 03, 2010, 12:23:19 pm
tents and fires are a good idea, but could be changed to a different type (im thinking oblivion, resting)
this would regain health mana energy etc. would change the time, (this would most likely be for more the "non-rp" people)
Possible to have permanent tents in some ares? With a fire you would have to light yourself, then you can sit and talk, or go to sleep.
sleep would offer 3x health energy mana regen speed, sitting down would offer 2.5x standing up would offer 2x
Therefore resting in these ares is a relativly quick heal, and would benifit group exploration.


@ of course weltall, i didnt quite think of that XD
Title: Re: camping making a tent and fire
Post by: weltall on January 03, 2010, 03:06:36 pm
tents and fires are a good idea, but could be changed to a different type (im thinking oblivion, resting)
this would regain health mana energy etc. would change the time, (this would most likely be for more the "non-rp" people)
Possible to have permanent tents in some ares? With a fire you would have to light yourself, then you can sit and talk, or go to sleep.
sleep would offer 3x health energy mana regen speed, sitting down would offer 2.5x standing up would offer 2x
Therefore resting in these ares is a relativly quick heal, and would benifit group exploration.
the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P
Title: Re: camping making a tent and fire
Post by: khoridor on January 03, 2010, 04:14:16 pm
the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P
What you need is a dreamland then, to keep players busy during sleep.  :)

About abuse, someone, please describe what type of abuse you expect. All I imagine at the moment is littering (tents kept in game while owners are away) and lag (too many tents aggregated). In that regard, you could:

- not allow tents inside cities (I'll always mention the obvious  :))

- make tents constantly wear off (quality reduce, up to 0=ruined) when setup. They can be greased or fixed or whatever, either when set up or not, so that people need to visit them regularly. Abandoned tents would then disappear automatically when they become garbage.

- make groups of tents attract mobs (for example 0% chances with 1 tent, 5% chances every hour when 2 tents close, etc.). The tents could be destroyable by mobs, or simply suffer automatic fast decay whenever combat happens close-by.

Another thing that could be of interest is to make larger tents impossible to be carried by 1 person alone (a matter of volume), and to require a group to be raised.

Oh! And make them burn when setup too close to a campfire.  :whistling:
Title: Re: camping making a tent and fire
Post by: Lokter Tarvitz on January 03, 2010, 04:23:23 pm
But then you will get people luring mobs to tents or placing campfires nearby just to wreck rival guilds/merchants tents.
Title: Re: camping making a tent and fire
Post by: Sarras Volcae on January 03, 2010, 09:50:50 pm
the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P

lol yeah, but i have a (slightly off topic) idea. resting can be real time and can be done with the push of a button (your char falls asleep). if you log off your character will remain asleep, and when you log on and push that button again, you'll get some kind of stat boost that makes your staminas regenerate 2x faster for however many of yliakum's hours, depending on how long you rested. max sleep length could be 9 hours even if you don't wake up beyond that. sleeping maybe 8 hours makes your character is well rested and has a boost for at least 12 hours, idk what the ratio would be. naps could last quarter of an hour and give an hour boost.
Title: Re: camping making a tent and fire
Post by: Oronec on January 19, 2010, 12:35:27 am
the problem is you can't shift all people clock because you are having a nap so would be either you wait or you can't shift the clock ahead :) it's a multiplayer game unfortunately :P

lol yeah, but i have a (slightly off topic) idea. resting can be real time and can be done with the push of a button (your char falls asleep). if you log off your character will remain asleep, and when you log on and push that button again, you'll get some kind of stat boost that makes your staminas regenerate 2x faster for however many of yliakum's hours, depending on how long you rested. max sleep length could be 9 hours even if you don't wake up beyond that. sleeping maybe 8 hours makes your character is well rested and has a boost for at least 12 hours, idk what the ratio would be. naps could last quarter of an hour and give an hour boost.

[Problem is, wouldn't that mean other characters would be seeing your dead-asleep one? Unless  you have [away/asleep] in your description, they'll be rather clueless and frustrated at your lack of response. Oh and don't go afk/sleep in the middle of camp banished or the maulber fields. Just a heads up.  :-[ ]
Title: Re: camping making a tent and fire
Post by: RlyDontKnow on January 19, 2010, 03:00:56 am
If you want this thread to be productive, i suggest you discuss how to prevent abuse of these large items. You could also search the net for images of tents that could be used as inspiration for future implementations. Then it will be up to the devs to do something about it.

where's the big difference if you compare it to large crates, beds, etc.?
those items are about as big as the smaller tents used for shops right now and are available to anyone(with slight restrictions for furniture, but still easy to access)
Title: Re: camping making a tent and fire
Post by: Sarras Volcae on January 19, 2010, 09:43:33 am
[Problem is, wouldn't that mean other characters would be seeing your dead-asleep one? Unless  you have [away/asleep] in your description, they'll be rather clueless and frustrated at your lack of response. Oh and don't go afk/sleep in the middle of camp banished or the maulber fields. Just a heads up.  :-[ ]

you're not dead. you're just asleep. it should be pretty obvious if someone's alseep. :P and when you log off, your avatar disappears like usual. when you log on, he/she should still be asleep.