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Wish list / Re: First person view (improvement suggestions)
« on: June 12, 2009, 03:16:44 pm »
ok thanx =)
I've been around since 2003, but I don't play very often
I've been around since 2003, but I don't play very often
![Sweat drop :sweatdrop:](https://www.hydlaaplaza.com/PlaneShift/smf/Smileys/custom1/sweatdrop.gif)
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It use to be very common to enter the dungeon through the exit by jumping then turning around in mid air.Oh, so it wasn't always like that... That would explain why it didn't feel so awkward to me on CB and MB ^^;
And one final thought. I notice that magic is not bound by walls or any other objects in its immediate path. I understand that its magic and could simply move around or possibly through objects, but want to suggest that maybe this leads to lesser damage than say a straight on attack.The problem there is to find out there is a wall in between in the first place. This would require a major effort to add code to make the server aware of geometry when casting a spell.
Of course, all who wanted to play Klyros could go around saying 'bless this and that' and not mean it, but that just seems stupid.Isn't that called roleplaying ?
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