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Technical Help: IN GAME bugs (after loading world) / Client becomes choppy... Memory leak?
« on: September 29, 2008, 09:50:54 pm »
Memory usage starts out at about 597,292 and then a while later ends up at 620,000 +. And the client becomes choppy and slow to respond.
To reproduce:
- find a rat or other weak mob that cant kill you (no need to go to the DR for no reason)
Fight the mob in full defence. Bug seems to happen faster if you fight more than one mob in full defence.
On a side note: I think combat in general causes it. I was fighting ubers for a prolonged period of time and notice a decrease in performance.
/clear dosen't fix it.
Dose the client not clear its packet buffer?
To reproduce:
- find a rat or other weak mob that cant kill you (no need to go to the DR for no reason)
Fight the mob in full defence. Bug seems to happen faster if you fight more than one mob in full defence.
On a side note: I think combat in general causes it. I was fighting ubers for a prolonged period of time and notice a decrease in performance.
/clear dosen't fix it.
Dose the client not clear its packet buffer?