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General Discussion / Eventable Me (I, Noob)
« on: July 24, 2008, 07:41:57 am »
I, Noob
I do not care about settings,
I am immortal,
I played longer than you,
I've pwned them all,
I am chaotic neutral,
I follow no god,
And I flock around golden labels,
I, Noob,
Am better than you.
The idea entered my head spontaneously as I read a certain other thread. I do agree with a few points of Dajoji, however, not with most of them. What worries me is the still same outline of every roleplay plot out there. Basically, there are two options. #1, it is a player run roleplay event, which has little or almost no participation due to it being always the same people that spend their time helping out or involving their characters. I call them roleplayers. #2, it is a GM event, where GMs have problems in handling the sheer masses of participants. I do not think that is because of the superiority of their plot. A GM once told me that they ran an event without the special name labels, and guess what, no one gave a shit.
Now, let me outline what I call the "I, Noob" attitude which is still out there mostly due to us. Noobs need to be taught how to roleplay, otherwise they group among themselves and isolate themselves. This has happened far too often, just do a /who and take a look at the guildnames.
I think that the amount of noobs in game was a problem and is still a problem. No good old times. There may have been less noobs back then due to the smaller amount of players. However, this leads to another problem. More and more noobs isolate themselves and refuse to interact with the roleplayers. I think we need to work on this, together, as a community. We can change things. GMs and Devs got to accept that this problem is there and need to work on it. It isn't as if noobs are a thing you need to live with, since every human can change. And we should help them change.
I, Noob,
Am eventable.
I, Noob,
Have a plot that pwnzs.
I, Noob,
Have maxed all stats.
I, Noob,
Got a walkthrough.
I, Noob,
Do not even care to kill RP.
I do not care about settings,
I am immortal,
I played longer than you,
I've pwned them all,
I am chaotic neutral,
I follow no god,
And I flock around golden labels,
I, Noob,
Am better than you.
The idea entered my head spontaneously as I read a certain other thread. I do agree with a few points of Dajoji, however, not with most of them. What worries me is the still same outline of every roleplay plot out there. Basically, there are two options. #1, it is a player run roleplay event, which has little or almost no participation due to it being always the same people that spend their time helping out or involving their characters. I call them roleplayers. #2, it is a GM event, where GMs have problems in handling the sheer masses of participants. I do not think that is because of the superiority of their plot. A GM once told me that they ran an event without the special name labels, and guess what, no one gave a shit.
Now, let me outline what I call the "I, Noob" attitude which is still out there mostly due to us. Noobs need to be taught how to roleplay, otherwise they group among themselves and isolate themselves. This has happened far too often, just do a /who and take a look at the guildnames.
- I, Noob have played PS longer than you. I do hear this so often, and every time I hear it it makes me feel sick. Noobs feel they have earned their share of respect by grinding platinum, gold and platinum again for years. The amount of time their brain shut off and they spend grinding gives them experience and makes them perfect...NOT. Sadly, this is even used by people who really should know better, they honestly think that the time they spent playing made them better than others. People should always be willing to learn new things, even old players, even roleplayers make mistakes now and then. All except me, of course
- I, Noob know settings by heart and have read the website every day and know all books.Great. But sadly, this is often used as an excuse to back up crappy stories or plots. No, your character is no unknown race that fell down from the upper world. No, your character does not come from a land behind a portal. No, your character may not bend the laws of genetics and change from an Ylian to an Enkidukai through his genes. If your story violates settings, it is void. It should not be continued for the sake of fun. Others may feel to do the same, and honestly, Xil has to ask himself what he is creating settings for if such things happen. Settings are supposed to be guidelines for our roleplay, and players may not change these guidelines without consent. If you want to do such a thing, you should try and ask. Settings Devs aren't man eating monsters, well, most of them aren't.
- I, Noob go out of my way to join a GM event. This is another aspect that worries me. Noobs joining a GM event for the reward and a glimpse of fame. Yes, it makes your character rock if he carries a wooden staff, one that every character should be able to have, but which hasn't been implemented yet to keep it special. Yeah, special. It marks people as noobs. As soon as a golden label is spotted, a wave of communication is unleashed and every noob knows within seconds that a GM event is going on. Since they have no roleplay disrupting character personality and often associate themselves with their character they get godly powers. They may jump in a pool of water in full armor, and since drowning isn't implemented yet they don't need to care. They may walk through grates since the wall is bugged and they may even ignore crossbows pointed at them since those are neither implemented. A GM event these days involves fighting, and that is what the noobs can do. Roleplayers suck since they care about such things as details to get a nice athmosphere. Who needs details and a good plot if they can fight and are rewarded for that?
- I, Noob am a free spirited individual and my character is the same. Honestly, every who can apply this to his character should leave the game. Your character isn't you, he is a role. You may of course play an atheist or a liberalist, but you need to be aware of the impact this role has on the environment. There are gods in Yliakum. Being an atheist means to reject facts, and thus makes your character an outcast. At least it should, even those that think gods aren't top priority for their characters. Yliakum is a deeply religious society with gods that aid the sentient beings. Furthermore, democracy and such things do not exist in Yliakum. The Octarchy is a bunch of absolute rulers that inherit their position. And yes, America would have bombed Yliakum back to the stone age because of that. The fun of roleplay is to play different characters and their behaviour, it is like acting if done right. You act in the role of your character, not the other way round.
- I, Noob think you are a roleplay nazi. This is another tearm I hear often. Very often. Partly it may be due to my nature, partly because noobs feel the need to save their last bit of dignity if their plot gets torn to bits. Sometimes I am too harsh, I admit that. This doesn't mean you can throw the phrase at others and defend your crappy plot with it. I think this somehow invokes Godwin's Law and makes you loose the discussion. If you are told your plot lacks detail or violates settings, you should consider changing it. I know it requires effort. A lot of effort. But it maximises the fun you experience. Furthermore, details are important. Think of it like a painting or a good book. If you happen to stumble upon a small detail you missed so far, it feels good. Otherwise you could stick to simple squares as art and children's books. It even spread to the GM level, this sentence. We don't need details, we just want to have fun in the event. Right. You're having fun. But what about the roleplayers?
I think that the amount of noobs in game was a problem and is still a problem. No good old times. There may have been less noobs back then due to the smaller amount of players. However, this leads to another problem. More and more noobs isolate themselves and refuse to interact with the roleplayers. I think we need to work on this, together, as a community. We can change things. GMs and Devs got to accept that this problem is there and need to work on it. It isn't as if noobs are a thing you need to live with, since every human can change. And we should help them change.
I, Noob,
Am eventable.
I, Noob,
Have a plot that pwnzs.
I, Noob,
Have maxed all stats.
I, Noob,
Got a walkthrough.
I, Noob,
Do not even care to kill RP.