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Development Team Blog / Re: Factions As Real Organizations.
« on: January 11, 2010, 01:28:04 pm »...
nearly forgot something. I'd totally love to see that the training you may receive depends on your factions as well. for example if you're hated by the red way, the followers shouldn't teach you anything. similiar if you're just an apprentice, you shouldn't be allowed to see a great master for further instructions.
One flaw with this is that this will require all players to do a lot of questing and by that a lot of time for RP is lost. Though I do think it should involve a lot of questing to gain ranks within the organisations, training should not be restricted to having contacts within them. It will also limit the possible combinations. It would be better if you for instance can train cheaper or faster the higher rank you have. Let us use The red order and red way as an example again: With a low rank in the red order training cost could be at -10%, with a high rank -20%. As the trainers will favour members of the red order. This will make it possible for a member of the Cabal of Whispers to learn red way, but it will be more expensive.