Zarj Prax: You
really need to calm down. As I have already told you, if you want the server read the guide and ask for help on IRC in #planeshift-build on FreeNode. Please, please, please, stop posting long rambling posts that contain nothing. Read over them before sumbitting; check your spelling, punctuation, and grammar; check to see if you actually had to say all that. When I have to re-read lines, chances are you probably didn't read them at all.
If you followed the guide and no one could help you on IRC, then you probably lack the computer skills to do this. Don't get mad at us for that. You asked if we would build for you, and the reply was no. I, nor any other dev, will be creating any server binaries packages because it simply is a waste of our time. It'd take forever, and we'd be doing it every other day. Just build from CVS.
That's what it's for.If you give up on building the server, you can still test virtually everything yourself, as we already said. All GUI and whatnot can be tested with the client on Laanx, and all the textures, maps, models, whathaveyou can be tested using one of CS' apps. (which Xordan pointed to some binaries for) The only stuff you'd be prevented from doing is quests, scripts, items, etc. If you're not setting your own server up, then you have no need for this. Again, the 2 are mutually required. In other words, the stuff you can't do without building your own server is the stuff you won't need without hosting your own server.
Sure, you might think it'd be fun to screw with quests and stuff for no reason, but without
hosting your own server they're useless. In other words, there's no point in modding a server if you're not going to actually host it. (and without C/C++ knowledge, you're really not going to be able to mod much)
If you post another long blob like the ones before, I will lock this thing.