Originally posted by Seytra
.. be \"inherited\" by someone. So maybe we need some inheritance system \"last will\" coded into the game, that decided who gets what upon deletion of a char?
Wow, a very interesting idea. On the one hand, I like that a char cannot be erased freely, and on the other the \'heritage\' concept is very original.
However, first it\'s necessary to look for a solution for those chars who we leave them and they are never used anymore. I believe that would be interesting to add the idea of \'missing\', one char could enter into this state on determined inactivity time. Then, their goods could be inherited, auctioned or donated to the public treasure; finally, the GM would give a worthy burial him

. Anyway, it is necessary to introduce the Seytra\'s idea of the \'Heritage\'.
I think that everything would have to be inherited, goods and duties without exception. This creates the problem of who is the heir (it would have to be unique), one solution could be for example:
Char without guild ---------> The heir will be designated by the player previously
Char pertaining on a guild --> The heir will be the guild leader or, if char is the leader, the next member in hierarchic order,
Well, only is MHO.