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Wish list / Lemme think...
« on: October 22, 2004, 05:13:33 am »
For starters your post on a closed economy is stating the obvious. Of course it\'s going to be a closed economy. Does a closed economy facilitate a cyclical flow of money? This almost makes no sense because if there isn\'t a flow of money then there is no economy. Again, you\'re stating something that is completely obvious.
I think the big question is on inflation and how it can be controlled. Yes, I did go back and read that post.
No inflation: There is only a certain amount of money in circulation and there would be hoarding and eventually there would be no more money to go around. Unless you could control hoarding (which I doubt you could) I don\'t see how this could be an option. Secondly I think that there could be anywhere between 100 people playing the game and a million people. If there\'s only a certain amount of money then the money is going to be stretched extremely thin. The only way that this might work is that a certain amount of money is put into the system based on how many people play the game. $500 (I know that money is the game is handled differenly, but just bare with me) for each person who joins the game. Well, what if several join and then quit a week later. What happens to their money and how would that affect prices?
Inflation: I don\'t know how it could be controlled to a certain degree such as 1% inflation or some such other percentage. I think it really depends as to what people are going to do. Hoarding could be a big problem. Of course, if someone has money they\'ll probably end up spending it unless they are working towards a house or a castle. If enough money is added to the system to accommodate the amount of people who join the game I don\'t think inflation would be a big problem. However, I think the bottomline is that inflation is going to occur no matter what because I really doubt that having a fixed amount of money in the game will work.
How can you have banks that give out loans with interest rates if you plan on having a fixed amount of money?
I think the big question is on inflation and how it can be controlled. Yes, I did go back and read that post.
No inflation: There is only a certain amount of money in circulation and there would be hoarding and eventually there would be no more money to go around. Unless you could control hoarding (which I doubt you could) I don\'t see how this could be an option. Secondly I think that there could be anywhere between 100 people playing the game and a million people. If there\'s only a certain amount of money then the money is going to be stretched extremely thin. The only way that this might work is that a certain amount of money is put into the system based on how many people play the game. $500 (I know that money is the game is handled differenly, but just bare with me) for each person who joins the game. Well, what if several join and then quit a week later. What happens to their money and how would that affect prices?
Inflation: I don\'t know how it could be controlled to a certain degree such as 1% inflation or some such other percentage. I think it really depends as to what people are going to do. Hoarding could be a big problem. Of course, if someone has money they\'ll probably end up spending it unless they are working towards a house or a castle. If enough money is added to the system to accommodate the amount of people who join the game I don\'t think inflation would be a big problem. However, I think the bottomline is that inflation is going to occur no matter what because I really doubt that having a fixed amount of money in the game will work.
How can you have banks that give out loans with interest rates if you plan on having a fixed amount of money?