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Messages - Tanausu

Pages: [1] 2
1
Mac OSX Specific Issues /
« on: September 12, 2005, 10:02:15 am »
Computer type (i.e. Powerbook, G4 Tower, etc): Imac G5
Mac OS Version (x.x.x):                                     10.3.9
Processor (speed, type):                                    1.8, PowerPC G5 (3.0)
RAM:                                                                512 MB
Video Card (type, VRAM):                                  nVIDIA GeForce FX 5200, 64 MB

Planeshift runs (y/n):                                       3.010 run 3.011 no
Average FPS:                                                   ?
Platform-specific bugs encountered:                  pssetup and psclient 3.011 crash at start up

2
Development Deliberation /
« on: August 25, 2005, 12:25:20 am »
Quote
Originally posted by Miya
I\'m just wondering how to disable CS\'s need to pause every time I switch applications. I tried one code change but all that seemed to do was stop it from changing the window title. It still pauses. Any ideas?


No but it happend to my on 0.3.010. I\'m not able to run 0.3.011 yet. I thought it was a feature not a bug. :-(

3
Mac OSX Specific Issues /
« on: August 19, 2005, 09:46:07 am »
Quote
Originally posted by Kim
Quote
Originally posted by Boring
I have a feeling it has to do with the video card driver.  I got it to run on my iBook which has an ATI card in it and have had no luck on the NVDIA in my emac.


Maybe. I updated my drivers, just to be sure and that didn\'t work either. I\'d be interested to check the computer and video card specs of those of us who can get it working and those who can\'t. If someone with a NVIDIA card can get it to work, that might not be the problem.


Mine is an:

GeForce FX 5200:

  Tipo: display
  Bus:   AGP
  Ranura:    AGP
  VRAM (total):  64 MB
  Fabricante:  nVIDIA (0x10de)
  ID del dispositivo:    0x0329
  ID de la revisi?n:  0x00b1
  Revisi?n de la ROM: 2103

4
Mac OSX Specific Issues / Updater .0.3.007
« on: August 14, 2005, 08:07:44 pm »
1st) I forgot to tell than the errors in the previos posts happen either with oficial and Cha0s updaters.

2nd) I have just tried to use the Updater .0.3.007 from console. It give me the next error:

MyComputer:~ me$ cd /Users/me/Games/Planeshift\\ 3D
MyComputer:~/Games/Planeshift 3D me$ ./updater.app/Contents/MacOS/updater
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine

NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
NOTIFY: OpenGL renderer: NVIDIA NV34MAP OpenGL Engine (vendor: NVIDIA Corporation) version 1.5 NVIDIA-1.3.42
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 0 Alpha: 0 Depth: 0 Stencil: 0 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
WARNING! Crystal Space performs better in 24 or 32 bit display mode!
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
Warning, can\'t find paths for win or mac or linux updater application! (Server only)
Critical files () not found (Server only)
Skipping \'YesNo\' because it\'s already loaded
NOTIFY: psUpdaterEngine initialized.
Segmentation fault

:-(

5
Mac OSX Specific Issues / 2nd part
« on: August 12, 2005, 09:33:13 pm »
Binary Images Description:
    0x1000 -   0x341fff ??? 0.3.007 (0)  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/psclient
  0x752000 -   0x783fff vfs.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/vfs.csbundle
  0x7c0000 -   0x7d9fff freefnt2.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/freefnt2.csbundle
  0x813000 -   0x82cfff csfont.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/csfont.csbundle
  0x860000 -   0x878fff fontplex.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/fontplex.csbundle
  0x930000 -   0x949fff GLDriver  /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundle/GLDriver
  0x957000 -   0x998fff libfreetype.6.dylib    /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/../Resources/libfreetype.6.dylib
  0xac9000 -   0xb31fff gl3d.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/gl3d.csbundle
  0xbe5000 -   0xc48fff glosx2d.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/glosx2d.csbundle
  0xd8f000 -   0xda9fff GLRendererFloat    /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
  0xfc8000 -   0xfe3fff sndsoft.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/sndsoft.csbundle
 0x1808000 -  0x18fdfff GLEngine   /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
 0x1a44000 -  0x1b65fff com.apple.GeForceFXGLDriver 1.3.42 (3.4.2)    /System/Library/Extensions/GeForceFXGLDriver.bundle/Contents/MacOS/GeForceFXGLDriver
 0x1b81000 -  0x1c10fff GLRasterARGB8888D32     /System/Library/Frameworks/OpenGL.framework/Resources/GLRasterARGB8888D32.bundle/GLRasterARGB8888D32
 0x1c31000 -  0x1c44fff casnddrv.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/casnddrv.csbundle
 0x1c77000 -  0x1c91fff xmlread.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/xmlread.csbundle
 0x1cd3000 -  0x1cf5fff bindoc.csbundle    /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/bindoc.csbundle
 0x1d25000 -  0x1d39fff dsplex.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/dsplex.csbundle
 0x1d56000 -  0x1d60fff imgplex.csbundle    /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/imgplex.csbundle
 0x1d88000 -  0x1d9dfff spr3dbin.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/spr3dbin.csbundle
 0x1db9000 -  0x1dc2fff sndplex.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/sndplex.csbundle
 0x1ed2000 -  0x1f7cfff engine.csbundle    /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/engine.csbundle
 0x30bf000 -  0x3144fff csparser.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/csparser.csbundle
 0x31dd000 -  0x3224fff cssynldr.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/cssynldr.csbundle
 0x32a5000 -  0x32f0fff opcode.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/opcode.csbundle
 0x3399000 -  0x33eefff pssound.csbundle    /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/pssound.csbundle
 0x342b000 -  0x3440fff reporter.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/reporter.csbundle
 0x3473000 -  0x348cfff stdrep.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/stdrep.csbundle
 0x591a000 -  0x5937fff shadermgr.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/shadermgr.csbundle
 0x59a7000 -  0x59e6fff xmlshader.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/xmlshader.csbundle
 0x5a4a000 -  0x5a4bfff com.apple.aoa.halplugin 2.5.0    /System/Library/Extensions/IOAudioFamily.kext/Contents/PlugIns/AOAHALPlugin.bundle/Contents/MacOS/AOAHALPlugin
 0x5ab2000 -  0x5aeefff com.apple.iSightAudio 6.5.2   /Library/Audio/Plug-Ins/HAL/iSightAudio.plugin/Contents/MacOS/iSightAudio
 0x5d64000 -  0x5d93fff rendstep_std.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/rendstep_std.csbundle
 0x5e09000 -  0x5e1cfff csbmpimg.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/csbmpimg.csbundle
 0x5e6a000 -  0x5e99fff csddsimg.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/csddsimg.csbundle
 0x5ecb000 -  0x5edefff csgifimg.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/csgifimg.csbundle
 0x5f1d000 -  0x5f40fff csjpgimg.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/csjpgimg.csbundle
 0x5f75000 -  0x5f91fff libjpeg.62.dylib  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/../Resources/libjpeg.62.dylib
 0x5fcd000 -  0x5ff0fff cspngimg.csbundle     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/cspngimg.csbundle
 0x6002000 -  0x6016fff sndmod.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/sndmod.csbundle
 0x6031000 -  0x6058fff libpng12.0.dylib    /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/../Resources/libpng12.0.dylib
 0x6073000 -  0x607dfff sndogg.csbundle   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/sndogg.csbundle
 0x608f000 -  0x6090fff com.ecamm.pluginloader Ecamm Plugin Loader v1.0 (1.0)   /Library/InputManagers/Ecamm/Ecamm Plugin Loader.bundle/Contents/MacOS/Ecamm Plugin Loader
 0x6095000 -  0x6099fff libvorbisfile.3.dylib     /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/../Resources/libvorbisfile.3.dylib
 0x60a4000 -  0x60a6fff libogg.0.dylib   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/../Resources/libogg.0.dylib
 0x60c0000 -  0x6111fff libmikmod.2.dylib   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/../Resources/libmikmod.2.dylib
 0x6131000 -  0x613afff sndwav.csbundle  /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/Resources/sndwav.csbundle
 0x618e000 -  0x61a4fff libvorbis.0.dylib   /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/../Resources/libvorbis.0.dylib
 0x65ba000 -  0x65d0fff com.stclairsoft.DefaultFolderX Version 2.0.1 (2.0.1) /Library/PreferencePanes/Default Folder X.prefPane/Contents/Resources/Default Folder X.bundle/Contents/Resources/Cocoa Patcher.bundle/Contents/MacOS/Cocoa Patcher
 0x65ff000 -  0x661bfff com.stclairsoft.DefaultFolderX Version 2.0.1 (2.0.1)  /Library/PreferencePanes/Default Folder X.prefPane/Contents/Resources/Default Folder X.bundle/Contents/Resources/Mach-O Patcher.bundle/Contents/MacOS/Mach-O Patcher
0x80830000 - 0x8090efff libxml2.2.dylib     /usr/lib/libxml2.2.dylib
0x811eb000 - 0x812dcfff libGLProgrammability.dylib  /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x841c9000 - 0x841cafff libGLSystem.dylib    /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib
0x84380000 - 0x84389fff libz.1.1.3.dylib  /usr/lib/libz.1.1.3.dylib
0x8fe00000 - 0x8fe4ffff dyld   /usr/lib/dyld
0x90000000 - 0x9014ffff libSystem.B.dylib  /usr/lib/libSystem.B.dylib
0x901c0000 - 0x9026dfff com.apple.CoreFoundation 6.3.7 (299.35)   /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x902b0000 - 0x90529fff com.apple.CoreServices.CarbonCore 10.3.7   /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
0x90584000 - 0x905f3fff com.apple.framework.IOKit 1.3.6 (???) /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x90610000 - 0x9069afff com.apple.CoreServices.OSServices 3.0.1  /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x90700000 - 0x90700fff com.apple.CoreServices 10.3 (???) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x90720000 - 0x90787fff com.apple.audio.CoreAudio 2.1.2    /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x907c7000 - 0x907d2fff libCSync.A.dylib     /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x907f0000 - 0x907f9fff com.apple.DiskArbitration 2.0.5  /System/Library/PrivateFrameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x90810000 - 0x90810fff com.apple.ApplicationServices 1.0 (???)   /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x90830000 - 0x9089ffff libobjc.A.dylib  /usr/lib/libobjc.A.dylib
0x908c5000 - 0x90915fff com.apple.HIServices 1.4.1 (0.0.1d1)    /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
0x90940000 - 0x909b3fff com.apple.DesktopServices 1.2.5    /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x909f0000 - 0x90a0afff libGL.dylib   /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x90a20000 - 0x90b7bfff com.apple.Foundation 6.3.7 (500.59) /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
0x90c32000 - 0x90c45fff com.apple.speech.synthesis.framework 3.2   /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x90c60000 - 0x90cc2fff libGLU.dylib     /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x90d00000 - 0x90d1bfff com.apple.SystemConfiguration 1.7.1 (???)  /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
0x90d40000 - 0x90d40fff com.apple.Carbon 10.3 (???)  /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x90d60000 - 0x90d6bfff com.apple.opengl 1.3.8 /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x90ec0000 - 0x90ec0fff com.apple.Cocoa 6.3 (???)  /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x910b0000 - 0x91101fff com.apple.bom 1.2.5 (63.2)   /System/Library/PrivateFrameworks/Bom.framework/Versions/A/Bom
0x912a0000 - 0x912bdfff com.apple.audio.SoundManager 3.8  /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound
0x912e0000 - 0x912f7fff com.apple.LangAnalysis 1.5.4  /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
0x91303000 - 0x9136cfff com.apple.htmlrendering 1.1.2  /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering
0x913a0000 - 0x9145ffff ColorSync     /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
0x915e0000 - 0x91699fff com.apple.QD 3.4.67 (???)    /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD

6
Mac OSX Specific Issues / Mine crash too
« on: August 12, 2005, 09:26:51 pm »
Being my mac an:

  Modelo de ordenador:   iMac G5
  Tipo de CPU:   PowerPC G5  (3.0)
  N?mero de CPU:   1
  Velocidad de la CPU: 1.8 GHz
  Cach? de nivel 2 (por CPU):    512 KB
  Memoria:    512 MB
  Velocidad del bus:  600 MHz
  Versi?n de la ROM de arranque: 5.2.2f4
  N?mero de serie:   CK510083PNZ

With:

  Versi?n del sistema:  Mac OS X 10.3.9 (7W98)
  Versi?n del kernel: Darwin 7.9.0

I have the same problem that hramrach. Follow the crash log (not the console one):

Date/Time:      2005-08-12 21:09:14 +0200
OS Version:     10.3.9 (Build 7W98)
Report Version: 2

Command: psclient
Path:    /Users/ades/Juegos/Planeshift 3D/psclient.app/Contents/MacOS/psclient
Version: 0.3.007 (0)
PID:     781
Thread:  0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:      KERN_INVALID_ADDRESS (0x0001) at 0x06e50000

Thread 0 Crashed:
0   <<00000000>>     0xffff8b04 __memcpy + 0x364
1   com.apple.GeForceFXGLDriver  0x01a67b00 gldGetQueryInfo + 0xdf90
2   com.apple.GeForceFXGLDriver  0x01a682d0 gldGetQueryInfo + 0xe760
3   com.apple.GeForceFXGLDriver  0x01a67160 gldGetQueryInfo + 0xd5f0
4   com.apple.GeForceFXGLDriver  0x01a4c9f0 gldDestroyQuery + 0x8b8
5   com.apple.GeForceFXGLDriver   0x01a735fc gldUpdateDispatch + 0x238
6   GLEngine                        0x0180a3e4 0x1808000 + 0x23e4
7   gl3d.csbundle                  0x00ad5a60 csGLGraphics3D::DrawPixmap(iTextureHandle*, int, int, int, int, int, int, int, int, unsigned char) + 0x3dc
8   ???                            0x001a01c0 csSimplePixmap::DrawScaled(iGraphics3D*, int, int, int, int, unsigned char) + 0x58
9   ???                            0x00148900 pawsImage::Draw(csRect) + 0x9c
10  ???                            0x00107a50 pawsWidget::DrawBackground() + 0x3ac
11  ???                          0x00107db0 pawsWidget::Draw() + 0x60
12  ???                             0x000a0618 pawsSplashWindow::Draw() + 0x28
13  ???                           0x00108b30 pawsWidget::DrawChildren() + 0xac
14  ???                             0x0006ac2c psMainWidget::DrawChildren() + 0x20
15  ???                           0x00112b40 PawsManager::Draw() + 0x40
16  ???                            0x000453e0 psEngine::HandleEvent(iEvent&) + 0x5c4
17  ???                            0x002463c0 0x1000 + 0x2453c0
18  ???                             0x001be7d8 csEventQueue::Notify(unsigned int) + 0xe0
19  ???                             0x001be904 csEventQueue::Process() + 0xe8
20  ???                            0x0019769c OSXAssistant::advance_state() + 0x64
21  ???                          0x001b3d58 -[OSXDelegate applicationDefined:] + 0x20
22  com.apple.Foundation            0x90a27aec _nsnote_callback + 0xb0
23  com.apple.CoreFoundation      0x901da5a0 __CFXNotificationPost + 0x1b4
24  com.apple.CoreFoundation        0x901defb0 _CFXNotificationPostNotification + 0x340
25  com.apple.Foundation         0x90a25938 -[NSNotificationCenter postNotificationName:object:userInfo:] + 0x74
26  ???                          0x001b3c30 -[OSXApplication sendEvent:] + 0xa8
27  <<00000000>>  0x92ead500 0 + 0x92ead500
28  ???                            0x001b4c5c -[OSXDelegate startEventLoop] + 0x64
29  ???                          0x001975d4 OSXAssistant::start_event_loop() + 0x88
30  ???                           0x00197cb8 csDefaultRunLoop(iObjectRegistry*) + 0x214
31  ???                            0x0004ca70 main + 0x214
32  ???                          0x000023fc _start + 0x17c (crt.c:267)
33  ???                            0x0000227c start + 0x30

Thread 1:
0   libSystem.B.dylib               0x90007878 mach_msg_trap + 0x8
1   libSystem.B.dylib             0x900073f8 mach_msg + 0x38
2   com.apple.CoreFoundation      0x901c16e0 __CFRunLoopRun + 0x350
3   com.apple.CoreFoundation       0x901c5e6c CFRunLoopRunSpecific + 0x148
4   com.apple.audio.CoreAudio    0x90732f80 HALRunLoop::OwnThread(void*) + 0x104
5   com.apple.audio.CoreAudio    0x907391e0 CAPThread::Entry(CAPThread*) + 0x30
6   libSystem.B.dylib             0x90024910 _pthread_body + 0x28

Thread 2:
0   libSystem.B.dylib               0x90018e18 semaphore_timedwait_signal_trap + 0x8
1   libSystem.B.dylib               0x9000e9d4 _pthread_cond_wait + 0x268
2   com.apple.audio.CoreAudio      0x907244fc CAGuard::WaitFor(unsigned long long) + 0xdc
3   com.apple.audio.CoreAudio     0x90724130 CAGuard::WaitUntil(unsigned long long) + 0x130
4   com.apple.audio.CoreAudio      0x90722b20 HPIOThread::WorkLoop() + 0x358
5   com.apple.audio.CoreAudio      0x9073919c HPIOThread::ThreadEntry(HPIOThread*) + 0x1c
6   com.apple.audio.CoreAudio     0x907391e0 CAPThread::Entry(CAPThread*) + 0x30
7   libSystem.B.dylib             0x90024910 _pthread_body + 0x28

Thread 3:
0   libSystem.B.dylib               0x900171d8 semaphore_wait_signal_trap + 0x8
1   libSystem.B.dylib            0x9000e9dc _pthread_cond_wait + 0x270
2   csjpgimg.csbundle              0x05f32c70 csPosixCondition::Wait(csMutex*, unsigned int) + 0x150
3   csjpgimg.csbundle              0x05f2e314 csThreadJobQueue::QueueRunnable::Run() + 0x6c
4   csjpgimg.csbundle               0x05f330f8 csPosixThread::ThreadRun(void*) + 0x28
5   libSystem.B.dylib              0x90024910 _pthread_body + 0x28

PPC Thread State:
  srr0: 0xffff8b04 srr1: 0x0200d030                vrsave: 0xfff80000
    cr: 0x28042220  xer: 0x00000000   lr: 0x01a67b00  ctr: 0x00000020
    r0: 0x00000000   r1: 0xbfffe600   r2: 0x00002000   r3: 0x06c8fb80
    r4: 0x06e50000   r5: 0x00001000   r6: 0x00000010   r7: 0x00000020
    r8: 0x00000030   r9: 0x06e50040  r10: 0x00000000  r11: 0x01b6d49c
   r12: 0x06c8fb80  r13: 0x00000000  r14: 0x00000000  r15: 0x00000001
   r16: 0x00000400  r17: 0x00000060  r18: 0x00000008  r19: 0x00000000
   r20: 0x00dc2000  r21: 0x00400000  r22: 0x00002000  r23: 0x00000400
   r24: 0x00000400  r25: 0x00000400  r26: 0x00000020  r27: 0x00000242
   r28: 0xbfffe6a0  r29: 0x06c8fb80  r30: 0x06e50000  r31: 0x01a67bb8

Smiles not intended.

7
Technical Help: Problems BEFORE entering the game /
« on: August 05, 2005, 11:48:44 am »
Quote
Originally posted by Bleek
Now I can\'t see it or get it back to the game.

Any suggestions?


I had the same problem some days before The Wipe. The problem disapear when I reset the options to the default ones.

8
Technical Help: IN GAME bugs (after loading world) /
« on: August 01, 2005, 09:11:16 pm »
Here is the famous threerat. Beware, it can eat tour toes before you notice it. :-)
It\'s a same that the names don\'t overlap exactly.


9
Technical Help: IN GAME bugs (after loading world) /
« on: August 01, 2005, 08:27:48 pm »
Quote
Originally posted by Eolius
Well, this is the end of the story, hope you liked it and if you have some similar screenshots please post them here so we can laugh a bit waiting for the server to be back online ;)


I don\'t knwon if it\'s exactly a bug But it cause my amusemend. The road from the country field to the forest crossroad seem to vanish in the air.

And

10
General Discussion /
« on: July 31, 2005, 03:05:43 pm »
Quote
Originally posted by Leeloo
I have managed to get into the dungeon through the temple once. After walking across the rope, I waited until my health was 100%. Then I went to the lowest corner of the platform, and walked (running seems to make me lose more health) out, landing on the rail (highest point) below.

HP left: 3.3

That\'s after some training, so I would say that it does help keep some newbies out. Not dwarf or kran newbies I guess, but for a female demorian, the last jump can be lethal.


It\'s also lethal ofr a Xacha with 70 HP. :-(

11
General Discussion /
« on: July 31, 2005, 02:41:03 pm »
Quote
Originally posted by DivineLight
Hiding that what skills are not implemented is wrong IMHO.
They must be listed.


I completelly agree here :-)

12
Mac OSX Specific Issues /
« on: July 29, 2005, 09:37:34 pm »
I\'m experiencing some crashes today. Just when I\'m in the middle of a combat then when I come back I found myself in death realm

My Imac G5 1.8 GHz 512 MB RAM have Mac Os X 10.3.9

Console say:

...

HEY HEY  Sector \'darkgreen02\' for ambient light was not found in lighting setup 6.

HEY HEY  Sector \'lightblue02\' for ambient light was not found in lighting setup 6.

HEY HEY
QueueMessage
:
  *** Input Buffer Full! Dropping packet of type 13!

HO HO  *** Input Buffer Full! Dropping packet of type 13!

HO HO  *** Input Buffer Full! Dropping packet of type 13!

... more dropping packets

13
Mac OSX Specific Issues /
« on: July 23, 2005, 08:17:08 pm »
Quote
Originally posted by r.guppy
sounds very similar to a problem I had, fixed by moving short cut dialog box
so it did not overlap chat box window


That solution dosen\'t work with me

14
Mac OSX Specific Issues /
« on: July 21, 2005, 10:30:55 am »
Quote
Originally posted by Cha0s
I\'m not exactly sure what the problem is... Can you clarify a bit? Also, post your system specs, please.


Imac G5 20\" 1.8GHz 512 MB RAM Mac Os X 10.3.9

1) I press the Shortcut button
2) When I see the table of shortcuts I right clic on an empty shortcut
3) It open the window where to put the name and commands of the shortcut. It seem pretty solid and I have a cursor blinkking on the commands field, I can write the commands.
4) Then I put the pointer over the Name field and left clic on it.
5) The shortcut editting window becomes semitransparent with no cursor blinkking on the Name field
5) Once done this it reapear when I move the pointer on the lower half of the comands field and fade again when I move the pointer on the upper half of the comands field.
6) Clicing on the commands field do than the windows seem to be solid again.
7) Pressing the Done button close the window but not save the commands.

I seem to be a problem of focus of the cursor and a saving one, perhaps privileges, with the shortcuts file.

15
Mac OSX Specific Issues / Cannot change shortcut name
« on: July 21, 2005, 12:45:51 am »
My mouse have enought buttons then I can open de shortcut edition window. This windows it\'s a cheater one by itshelf. Any time than I place the cursor near the Name field and clic it fade away, once done this it reapear when I move the cursor under the half of the comands field and fade again when I move the cusor over half of the comands field.

Very upsetting bug.

And I don?t like to be messing inside .xml files to set the shorcuts.

Please, solve it.

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