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PvP,PK and Thieving /
« on: July 15, 2005, 12:51:28 pm »
The idea of non-consensual Pking is what has driven me and my friends away from quite a few mmorpgs. But the only reason it has is because those people can take your equipment. I wouldnt mind a NCPK system as long as we get to keep our stuff. Maybe the winner can be given experience based on the losers level for a prize, to disencourage killing noobs for the fun of it.
And although I would like the 7 day punishment thing, it\'s not really fair to the pkers. I mean, the victim bounces right back, so shouldnt the criminals time be like 7 in game days. Which would take like an hour.(and not completely drive away the criminal)And maybe there could be a really dangerous way to escape. With like, enemies 5 times as strong as Grendels.
I llike the idea of patrolling Npcs and guilds hiring bodyguards too. Maybe Npc bodyguards could be hired like in Fable, only they are more useful, and cost way more.
All this aside, I still dislike NCPK, but I figure since it\'s inevitable, we may as well make both sides as happy as they can be with the situation.
And although I would like the 7 day punishment thing, it\'s not really fair to the pkers. I mean, the victim bounces right back, so shouldnt the criminals time be like 7 in game days. Which would take like an hour.(and not completely drive away the criminal)And maybe there could be a really dangerous way to escape. With like, enemies 5 times as strong as Grendels.
I llike the idea of patrolling Npcs and guilds hiring bodyguards too. Maybe Npc bodyguards could be hired like in Fable, only they are more useful, and cost way more.
All this aside, I still dislike NCPK, but I figure since it\'s inevitable, we may as well make both sides as happy as they can be with the situation.