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« on: October 19, 2005, 01:45:47 am »
I dunno, maybe it would be cool if the stats all followed sort of a proportional code thing, so that maybe 1, 2, or 3 stats were pretty high, then the rest were in the middle, then like 2 or 3 were bad. It would introduce a new strategic element, recognising a foe\'s strengths and weaknesses, and exploiting them. It would also open up new ideas for starting guilds, because people might form a guild based on their stats, and what they\'re good at in the game, rather than more what they enjoy. Of course, it wouldn\'t change anything that exists right now, it would just make the game more distinctive (I hope they don\'t use my idea, I was counting on it for a project of my own).