Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nod

Pages: [1]
1
General Discussion / bump!
« on: March 13, 2003, 04:09:24 am »
bumping this back up to the top and i hope the Linux version will be updated at the same time that windows is or I wil have to wait 1 week after every patch... but the game is free so who am i to ask anything.

I will say thanks though!

2
General Discussion / My PC can't/won't run MB =(
« on: March 13, 2003, 04:05:21 am »
I would vote \"My PC can\'t/won\'t run MB =(\" as i use Linux blah blah...

3
General Discussion / agree!
« on: March 08, 2003, 08:26:09 pm »
Yeah, windows does nothing for me either!
Well thanks for atleast making one eventually.

4
Well Link, you are likely right (I agree with you, Linux drivers for ATI are SAD! can\'t comment about Winblows) but the question was not \"How are the ATI drivers?\" or \"What do you think of ATI?\" but will it work with PS.  It does little good telling some one their card is bad when they already bought it. Do you have some first hand burns from ATI\'s drivers/support? (Just curious)

to Dirk:
I think the best place to find that information is at http://crystal.sourceforge.net/drupal/ , the makes of the engine. There was a news update about 2 months ago that ATI sent them 2 128M cards for use in developement (thats why they have the ATI ad there on the side i believe) so I assume that the engine works with ATI, but e-mail them to be sure.
Hope that helps.

5
Technical Help: Problems BEFORE entering the game / just windows?
« on: February 28, 2003, 02:09:06 am »
>Hah we run Dual OC 48\'s...

very nice, I am stuck with 56k!
1) I am wondering why you only have windows hooked up to a connection like that. Man if i had a connection remotely near that I would have multiple OS (BSD, Linux Sun, etc) behind a firewall router with a lot of port forwarding.
2)  I am wondering why you have windows hooked up to the net at all as well. I can\'t think of anything that would need a connection like that and not be required to be up 24/7.  I think Dual OC 48\'s are super fast and all but once the server is cracked tepidly then I don\'t think it would be as secure a server.
Note:  I know Linux can be cracked as well! but at least you have to INSTALL the vulnerability instead of trying to stop it after it is abused. If a vulnerability is found in Linux in the past, it has usually been patched, with servers updated, in less than 24hr.

thanks for offering the server, I hope we have a good, stable connection to play on.

6
General Discussion / Auto Updater
« on: February 17, 2003, 07:41:40 pm »
If there is an auto updater then coulden\'t it be released as is, unless there is some \"format C:\" or \"rm -fr /\" command run every time you try to open a door. Any future bug fixes should just be patched once ever 2 days or so(real bad ones can be patched in an hour if fixed), if people dont like that many bugs then they should come back in 6 months.

anyhow good to hear it comming along, good work on the screenshots :-)

7
Technical Help: Problems BEFORE entering the game /
« on: February 05, 2003, 12:10:53 am »
\"Is the Loki installer still developed?\"
- Yes, the Loki installer is still being maintained at  http://icculus.org/loki_setup/ . This group (icculus.org) really maintaines alot of things.

\"Loki is out of business\"
- Ahh how a Open Source porgram can live even if the company dies! Coulden\'t have that same security with Windows or it\'s software!
\"And I\'ve experienced some problems with the Loki installer in the past.\"
- Just curious, in making a package or using to install? Sometimes someone may make a game that will ONLY play in the default directory and this could cause problems if you change it. Also if you had/have problems trhy to get a hold of icculus.org, they might fix it.

I am glad I\'m not the only one that wonders why it was/is in 4 packages.

8
Technical Help: Problems BEFORE entering the game /
« on: February 03, 2003, 12:00:28 am »
quote: \"For the gentoo guis: I think that people using Gentoo are experienced enough to build Ps by themself \" yeah I should have thought of that!

But how come Windows has one simple install package and Linux had to have 4. You said that people who already have CS installed dont need to have those libs overwirtten with PS version of CS (thats what it seemed you said, to me atleast), but what about people in Windows that installed CS? Do you overwrite their libs? or are they .dll? I am simply curious why I can have Quake3 in it\'s owne directory, yet PS needs to install stuff all over. Still if you make a apt server so I can \'apt-get install ps\' I can care less since it will auto select the 4 packages and install.
I am sure whatever you do it\'s the best you can do, and I thank you for making it still playable under Linux. *mumbles about BioWare and NWN linux client*

9
Technical Help: Problems BEFORE entering the game / .deb would be nice...
« on: February 02, 2003, 07:16:36 pm »
Nothing wrong with a .deb but then someone using Gentoo, however you spell that dist that compiles ALL from source on install, would complain they they don\'t have any packager and blah blah.  With games if you dont mess with any other dir than that specified in the Loki installer (default /usr/local/games/) and a sys link to /usr/bin (what Loki installer does for you) then you don\'t really need a package manager since it wont be installing any libs or something not game related.  If you can not package the CrystalSpace engine with it for some reason, then provide a .deb, .rpm, and .tar.gz for CS and just tell us to install CS befor using the Loki Installer, but how do you include CS in Windows and seperate in Linux?

10
Technical Help: Problems BEFORE entering the game / Linux installer
« on: January 30, 2003, 03:29:38 am »
I knew there would be a new version soon as i just downloaded the last one yesterday :-).

    Ok about the subject, how is it that wit windows you have 1 single file, yet with Linux you have 4 (and RPMs at that). I would like to suggest Loki Installer that I actualy packaged a game for sombody with, but the game was 400kb and the installer added 1 meg so he didn\'t use it, but what I am getting at is it was easier to use that than to make RPM packages (for me). You could also use the Loki Updater to keep the game up to date. As far as I know Loki installer also works on windows and OSX so one installer to rule them all :-P. Though the installer is best suited for a CD distribution with all platforms on it.

thanks

Pages: [1]