Hi dfryer Im glad to get a respond here :-)
Using cal3d-0.9.1, cant compile/build cal3d-0.10.0 or any CS version?
Where do I find the \"#if that needs to be changed to #ifdef\"?
After building Planeshift (ignoring the coreaudio error).
When I start the server I get:
[40m[33m[1mWARNING: [0mcould not load plugin \'crystalspace.kernel.vfs\'
[1m* This likely means that the plugins could not be found.[0m
[1mIf you\'re a user:[0m Check the working directory the application starts from - usually, it is the same as the directory with the executable.
If in doubt, contact the vendor.
[1mIf you\'re a developer:[0m Check if the CRYSTAL environment var points to the
correct location - usually the directory CS was built in.
[40m[31m[1mERROR: [0mcsInitializer::SetupConfigManager failed!
Is your CRYSTAL environment variable set?
Could all this weird things be related to gcc-4.0?
(Im on OS X 10.4.4.5 latest Xcode)
Post edited for this reason :
https://sourceforge.net/tracker/index.php?func=detail&aid=1311220&group_id=649&atid=100649Anyone got experience of this?