1
Development Deliberation / Planeshift scripting
« on: January 06, 2006, 09:08:19 pm »
Is it planned to have an expandable scripting in PS?
It would be really useful to add new game features without touching internal stuff.
For an example take the Never Winter Nights scripting, or the Unreal engine one.
It would be really useful to add new game features without touching internal stuff.
For an example take the Never Winter Nights scripting, or the Unreal engine one.

but in this case it is just a boolean option, or not?