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Messages - Kr1tya

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1
Newbie Help (Start Here) /
« on: January 20, 2006, 05:34:48 pm »
Just an addon to the darkness thing: I tried PS with another monitor today, and to my surprise the differenc was huge. I died on purpose to see the DR with it. The Death Realms were fantastic this way. I was able to fint the exit in a minute, but I went back and explored. I mean I like this DR. But the dark one sucked. So good job people! Now I fully support expanding the DR :D. And if you see only darkness, and adjusting your gamma doesn\'t help: Get a brighter monitor.

2
The Hydlaa Plaza /
« on: January 16, 2006, 04:05:51 pm »
Er.. looks like you guys all liked it. So I\'m going to quietly add my wiews on why that movie sucked in my opinion (I haven\'t read the book, so please keep that in mind while reading):

1) I think it was one big hell of a Lord of the Rings clone (sorry, if it was written before LOTR, in that case please discard this one). The whole story of the weak and innocent rising to power and glory, while defeating the evil has been a commonplace for centuries. Adding this to a fantasy atmosphere,  and a detailed world was the primary reason of success for LOTR in my opinion. What has Narnia added to it?
Nothing. The world is nowhere as detailed, living and believable as Tolkien\'s. But it tries to be. While watching the movie, I never felt myself sucked in by it.

2) The heroes were just so fake to me. The big brother was the only character IMHO who looked credible. (Oh, and the part that really made me throw my brains away was the one, when Santa showed up, and brought weapons to all of them. Don\'t you think that one was ridiculous?)

3) The movie was a Hollywood superproduction, and thus too much action oriented (as pointed out by others). I would have liked to know more about Narnia, its secrets, its magic, and its people. That might just have saved the movie for me.

3
Newbie Help (Start Here) /
« on: January 16, 2006, 01:31:18 pm »
Quote
Originally posted by dragonfire999
when we think of compasses we have to think:
What is the planet magnetic orientation?
Would a compass work underground?
Would the Azure Crystal cause interference?


A PS compass doesn\'t necessarily have to work the same way as a real world compass. Can\'t you imagine a \"magical\" compass, that always points North? Or even a bigger challenge: A compass that always points in the direction of Hydlaa, or the crystal.

4
Newbie Help (Start Here) /
« on: January 16, 2006, 01:01:08 am »
Quote
In the future it will ... require a lot more than simply finding a 2-minute exit.


That\'s fine with me. All I\'m saying is that the challenge in the DR should not be darkness. Or at leat not this kind. Maybe logical puzzles, or such. Or even the maze can stay, but please put in some more lights. But now I\'m wondering into the wishlist section...

5
Newbie Help (Start Here) /
« on: January 16, 2006, 12:08:03 am »
Well, yeah, it\'s not easy... the first time. I am just back from the game and I have to say that thanks to the helpfulness of another player, I managed to get out. So everyone: It can be done.

But the next time I die, I will know the route. So returning from the dead will _not_ be difficult. Especially, if I observed correctly, there is no loss in terms of belongings, experience and skill. So there is nothing making me stop to think: \"Should I attack that monster?\" Because if I die, I will go to the DR, get out in 2 minutes (yes, it takes that little time if you know the way, or you are shown), train a little and go back to the monster. So I think the Death Realms in its current form is still a _Bad Idea_. Think of some extra penalty. Because making people go blind by staring at a dark monitor from 2 centimeters is not a realistic and fun way of dealing with the dead IMHO.

6
Newbie Help (Start Here) /
« on: January 15, 2006, 11:38:24 pm »
Hey,

I started playing the game two days ago, and I think it\'s great .... But the Death Realms suck. I was almost out when I fell somewhere really deep, and now I can\'t see a thing and I can\'t even spawn back to the starting point in DR. If I was able to get back there I am confident I would find my way out. Down in the dark place I met a bunch of confused players, who just had enough of the DR, and _none_ were able to help me. So my suggestion: Take the dark, deep place away/ put in a few extra lights (Only down there, I think the rest od DR is OK) / let the player spawn back to the beginning by typing /die. Now I just remain there if I type it. Oh, and the biggest joke of all is that I didn\'t get in the DR by dying. I was out in the wilderness after Ojaveda, when the server crashed and when I reconnected half an hour later, I found myself in the deathrealms. Dunno why that happened, I huess it is part of playing with an alpha wersion ;)

And someone go down there and _help us_ we need guidance, and none of the experienced players go down  in the deep.

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