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Messages - Iridena

Pages: [1] 2
1
Mac OSX Specific Issues / Re: PS on 10.3.9?
« on: October 05, 2007, 12:01:28 am »
Quote
there is a new feature for changing the camera mode when talking to npc's

I noticed the camera does swing to the side when talking to Harnquist. Interesting perspective.
Imagine how dramatic if you suddenly walked into a commotion on the street and the camera swinged in to see two people fighting.
Or how about just talking to friends or fellow passerbys.

@ Dajoji In the last picture is that a helmet and a shield underneath you as well? Is the shield the same as the one you have equipped?
Also how are the sacks in midair? Is that the npc room, did you move those npcs there or is that just the way it is there?
I also noticed the tartan pattern on the grass and in the ruins. The ruins were all black except for a couple tartan squares, it looked cool.
The stat window with someone else in it is creepy. I enjoyed your pics  :flowers: for you.

2
Mac OSX Specific Issues / Re: PS on 10.3.9?
« on: October 03, 2007, 04:51:38 am »
It works. A slight problem, when talking to an npc, I suddenly get transported to a location above my current one or below it. If I press space or any button fast the first time I can get back to my first location. I try to talk to an npc again, and I get stuck at the same transported location and freeze. Also when teleported I end up in first person camera and if I try to change the camera I get an "unknown" message. Looked thru crash log, no report for this except crystalspace.font.server.multiplexer:
  Could not load font "/this/data/ttf/arial.ttf"
  188293 <src/client/psclientdr.cpp:204 HandleDeadReckon>
  188331 Got DR message for unknown entity 26826.

If I continue the conversation and wait til after I'm done to press a button it transports me back to my original place.

3
General Discussion / Re: Can Enkis sit on chairs?
« on: July 19, 2007, 04:54:10 pm »
@Draklar that is correct. I don't remember how male ynnwns sit but female ynnwns kneel, unless you roleplay it differently. Anyway I forgot Enkis were nomadic, but I don't see how that would affect the tavern, its the center of the town(for now). It would make sense that it should match Ojaveda's culture. My question - it was actually just an observation but I forgot a tavern would also be a travellers first destination, so it would need to accomodate everyone.

@Cyl I've only seen one tavern, besides what about all the pillows and rugs in the tents, why don't they have chairs, can't be too hard to carry chairs?
By the way, your signatures cute, what is a fluff?

Being a non-enki, I have no idea about the tail and sitting, I would imagine a little space for the tail would make it easier for them.

4
General Discussion / Re: Can Enkis sit on chairs?
« on: July 19, 2007, 01:49:29 pm »
Slightly  :offtopic: Why does the Ojaveda tavern have chairs, while most of the tents where enkidukai live have pillows for sitting on? It'd be different to have pillows in the tavern with everyone relaxing.

5
Same issue here. powerbook G4 with os 10.3.9.
dyld: /Applications/Planeshift3D/psclient.app/Contents/MacOS/psclient_static Undefined symbols:
/Applications/Planeshift3D/psclient.app/Contents/MacOS/psclient_static undefined reference to _pthread_atfork expected to be defined in /usr/lib/libSystem.B.dylib
Unable to determine CPSProcessSerNum pid: 1959 name: psclient_static
@Rennaj it seems you have 10.4.10, am I correct?


6
The Hydlaa Plaza / Re: Oh if it could happen. PS on the PSP
« on: July 14, 2007, 05:26:48 am »
@Siteri maybe make it compatible with Wii fit and be able to actually run around PS.  \\o// I could actually get some exercise and do something fun.

7
Mac OSX Specific Issues / Re: Planeshift 0.3.19 released!
« on: July 14, 2007, 04:31:00 am »
What does this mean
Quote
all G4/G5 folks are hosed
?
Will it work for powerbook G4 with 10.3.9?

@Siteri according to the stats theres only one person uploading (excluding me) and 5 people downloading.

8
General Discussion / Re: Glyphs - How much do we really know?
« on: July 10, 2007, 06:52:41 am »
 :offtopic:@Raleigh By golems, do you mean krans? Can golems act and think for themselves? I honestly don't know much about golems.

9
Technical Help: IN GAME bugs (after loading world) / Re: Quest issue
« on: June 04, 2007, 06:19:58 am »
I definitely agree with Zan. :thumbup: There was a certain quest that was bugged where the person wouldn't accept an item. Unfortunately I can't create another character to resume it seeing as it is in an area that is too hard to get in. It would be nice to just discard it and start over.

10
General Discussion / Re: Pronouncing your name....
« on: May 22, 2007, 08:22:58 am »
I usually pronounce my name Iri-dena like airy, but I usually like Iri as a nickname. I would be interested to know how others pronounce it.
Idoru- what about this? iadoreyou :sweatdrop:? :D

11
General Discussion / Re: What motivates a GUY to roleplay a girl?
« on: May 22, 2007, 08:09:41 am »
The only problem with the /report is that usually the person who harasses you usually does it once and then you can't report it, unless you just keep the chat log from it? So far I've only had 2 or 3 instances of someone commenting or touching my female Ynnwn.
Wish I had kicked him or something, but I'm a slow responder. Like all things, there's advantages and disadvantages to being a female character, like stated in the above posts.  It would be fun to play an evil male character just for the heck of it.

12
Mac OSX Specific Issues / Re: mac mouse
« on: May 22, 2007, 07:26:01 am »
I also have a one button mouse, :woot: but I just use my trackpad clicker. I usually set it like this: left shift and clicker in the options menu for the context menu works fine for me. Unfortunately I cannot set shortcuts. :(

13
Mac OSX Specific Issues / Re: Bouncy, bounce, but wont open
« on: December 15, 2006, 07:45:45 am »
I'm having the same problem, but I have a powerbook G4.  Heres a crash log
Command: psclient
Path:    /Applications/Planeshift3D/psclient.app/Contents/MacOS/psclient
Version: ??? (???)
PID:     6171
Thread:  Unknown

Link (dyld) error:

dyld: /Applications/Planeshift3D/psclient.app/Contents/MacOS/psclient Undefined symbols:
/Applications/Planeshift3D/psclient.app/Contents/MacOS/psclient undefined reference to _pthread_atfork expected to be defined in /usr/lib/libSystem.B.dylib

14
Mac OSX Specific Issues / Re: User System Specs
« on: July 28, 2006, 05:46:34 pm »
Computer type (i.e. Powerbook, G4 Tower, etc):PowerBook G4 PowerPC G4
Mac OS Version (x.x.x): 10.3.9
Processor (speed, type): 1.5, PPC G4 (1.1)
RAM: 512 MB
Video Card (type, VRAM): ATI Radeon 9700 64 MB

Planeshift runs (y/n): y, 0.3.016
Average FPS: pretty smooth, little hiccups here and there, dont know how to tell FPS
Platform-specific bugs encountered: BD region near waterfall dark, says use relight option, sometimes crashes when exiting
ambient has static noise and action (weapons) has static, can now wave and sit, tower ladder (top one before entering top of tower) trouble with falling thru,


15
Mac OSX Specific Issues / Re: crashing when loading game
« on: July 28, 2006, 05:05:15 pm »
Hmm I'm having the same problem. :'( On the PS loading screen where the MOTD appearts, it doesn't have the usual "loading entity" message. Here is the console log
  PSLoader: step 2: success

crystalspace.maploader.parse.image:
  Could not open image file '/this/art/effects/target.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'target', using checkerboard instead
  [node: library,textures,texture(name=target)]

crystalspace.maploader.parse.image:
  Could not open image file '/this/art/effects/rect_texture1.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'rect_texture1', using checkerboard instead
  [node: library,textures,texture(name=rect_texture1)]

planeshift.application.client:
  PSLoader: step 3: success

<src/common/util/psxmlparser.cpp:282> ParseFile:
  Could not find file: /planeshift/world/podium/sound.xml
  Could not find file: /planeshift/world/terr_common/sound.xml

planeshift.application.client:
  PSLoader: step 4: success

<src/client/psclientdr.cpp:237> HandleStatsUpdate:
  Stat request failed because CelClient not ready for 641

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region hydlaa_common loaded successfully in 1063ms

<src/client/psclientdr.cpp:237> HandleStatsUpdate:
  Stat request failed because CelClient not ready for 641

crystalspace.thingloader.parse:
  Bad UV coordinates for polygons in this thing!
  [node:
  world,sector(name=hydlaa_plaza),meshobj(name=_s_laanx_statue_01V15a_02),param
  s]
  Bad UV coordinates for polygons in this thing!
  [node: world,sector(name=hydlaa_plaza),meshobj(name=hydlaaplaza),params]
  Bad UV coordinates for polygons in this thing!
  [node: world,sector(name=hydlaa_plaza),meshobj(name=_s_WoodsEnd01),params]

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
  Couldn't load cached lighting for 36 object(s):
      _s_street_NEW_05
      _s_walkway_023
      _s_walkway_024
      _s_walkway_026
      ...
  Use -relight cmd option to refresh lighting.
Region hydlaa_plaza loaded successfully in 6455ms
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
  Couldn't load cached lighting for 1 object(s):
      openbook01
  Use -relight cmd option to refresh lighting.
Region laanx loaded successfully in 1161ms
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region hydungeon loaded successfully in 65ms
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region tavern_de_kadel loaded successfully in 1591ms
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
  Couldn't load cached lighting for 302 object(s):
      _s_stairs_01_014
      _s_stairs_borders_01_010
      _s_stairs_borders_01_011
      _s_dungeon_ceiling_01_051
      ...
  Use -relight cmd option to refresh lighting.
Region wtower loaded successfully in 2428ms

<src/client/zonehandler.cpp:175> HandleMessage:
  Still loading maps, ignoring crossing to sector hydlaa_plaza.

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
  Couldn't load cached lighting for 2 object(s):
      _s_hall01Lg01_41
      _s_hall01Lg01_40
  Use -relight cmd option to refresh lighting.
Region hyarena loaded successfully in 853ms
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
  Couldn't load cached lighting for 20 object(s):
      _s_tunnelwall01
      _s_tunnelroad01
      road31
      grass02
      ...
  Use -relight cmd option to refresh lighting.
Region hyjayose loaded successfully in 381ms

crystalspace.maploader.parse.image:
  Could not open image file 'grasstuft01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'grasstuft01.dds', using checkerboard instead
  [node: world,textures,texture(name=grasstuft01.dds)]

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
  Couldn't load cached lighting for 10 object(s):
      _g_skydome_02
      _g_stone02_08
      _g_grasstuft01_193
      _g_grasstuft01_194
      ...
  Use -relight cmd option to refresh lighting.
Region hybdr loaded successfully in 890ms

<src/client/psclientdr.cpp:196> HandleDeadReckon:
  Got DR message for unknown entity 651.
  Got DR message for unknown entity 651.

crystalspace.engine.warning:
  Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
  Use -relight cmd option to calc lighting.
Region hysewers loaded successfully in 794ms

<src/client/psengine.cpp:1483> BuildAppearance:
  Failed to set trait <traits><trait id="141" next="0" loc="HAIR_COLOR"
  mesh="0" mat="0" tex="0" shader="0.30,0.16,0.16"/></traits> for mesh.

planeshift.application.client:
  PSLoader: step 5: success
Can anyone tell me what "got DR message for unknown entity 651" means?

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