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I do not agree, Nikodemus, because, if you wouldn\'t be able to use that fighting system due to lag, how could you explain the existince of online shooters such as Battlefield and all others?
I know that PS is not a multi-million dollar operation, but these games also need a lot of information.
to give you a good example of a free online-shooter that works: http://www.rasterwerks.com
this is not meant for the promotion of their site! but it shows that even a free game could work with all the information that is needed
for a FPS you need:
-the coordinates of the player
-the coordinates of all other players
-the [italic]precise[/italic] direction in which the player is aiming
-the precise direction in which all the other players aim
-the walls and such
-a lot more....
So if a free game can combine all this information, why should PS not?
I know that PS is not a multi-million dollar operation, but these games also need a lot of information.
to give you a good example of a free online-shooter that works: http://www.rasterwerks.com
this is not meant for the promotion of their site! but it shows that even a free game could work with all the information that is needed
for a FPS you need:
-the coordinates of the player
-the coordinates of all other players
-the [italic]precise[/italic] direction in which the player is aiming
-the precise direction in which all the other players aim
-the walls and such
-a lot more....
So if a free game can combine all this information, why should PS not?