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Messages - Unar Cho-Sen

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1
In-Game Roleplay Events / Re: proglin's entertaiment presents...
« on: December 13, 2006, 09:15:57 am »
Unar watches Proglin from the shadows, just waiting for him to pause and post news of the tournament on an alley wall.

2
In-Game Roleplay Events / Re: proglin's entertaiment presents...
« on: November 29, 2006, 12:15:26 am »
Are you entering the tourney Unar, Here was me thinking i had a chance  ;D
No, but I will be watching..

..and perhaps I will once again seek out the victors.

3
In-Game Roleplay Events / Re: proglin's entertaiment presents...
« on: November 26, 2006, 08:48:33 pm »
Unar eagerly awaits news of when the tournament will be.

4
In-Game Roleplay Events / Re: Sapere Magi VS The Owtlaws Guild War
« on: November 17, 2006, 07:22:53 pm »
[Danger. Do nothing more to address Peacer's post. Severe risk of crowding thread with unnecessary debate. Do not even reply to agree with me.]

5
In-Game Roleplay Events / [RP] It wasn't me.
« on: November 11, 2006, 10:40:04 am »
[RP] It wasn't me.

Thoughts run through Unar's mind of the events that have transpired during this trying day.
First Einnol, now Zorbels and Indygo. And the first news I hear of these tragedies is accusations of murder. Not since my days guarding the Fallen Star have I met so much loathing.

The very friends I would grieve with despise me. I wish I knew who had done this, but the very thought confounds me. How is it possible that so many honorable ones are mistaken? All I can do is wait.

6
General Discussion / Re: Guild Pidgeon Holes
« on: November 11, 2006, 12:08:39 am »
Unar steps forward from the shadows in a dark corner of the tavern. Her hooded head turns towards Voth.


[EDIT: Well, turns out Voth couldn't come up with the legal tender. Perhaps he should seek a low-budget killer who will put death on a tab. ;) ]

7
In-Game Roleplay Events / Re: Sapere Magi VS The Owtlaws Guild War
« on: November 06, 2006, 08:45:27 pm »
Unar pauses on a street corner of Hydlaa, her hooded gaze rests on a tatty poster. She commits the familiar faces scrawled down the paper to memory, but then her eyes reach the bottom of the paper.
"Hm. No bounty given."
She moves on.

8
In-Game Roleplay Events / Re: Sapere Magi VS The Owtlaws Guild War
« on: October 29, 2006, 11:41:51 pm »
Unar sharpens her daggers in the shadows of the late evening.

"Sleep well, Outlaws."

9
In-Game Roleplay Events / Re: Untar, the poet, has been murdered.
« on: October 11, 2006, 01:06:11 pm »
 :oops:

(13:38:15) You tell Coneitic: [ok. back in hydlaa yet?
(13:39:13) Coneitic tells you: [no i need to stay in oja, that is why i cahllenged you i expected to die ]
(13:39:24) You tell Coneitic: [i saw no challenge]
(13:40:10) Coneitic tells you: [oh $%*& soryr i just realized its you, i challed a person called untar]

10
Wish list / Re: oral items
« on: October 11, 2006, 12:49:00 am »
I think bubblepipes is a really cool idea. I think the original poster had it. I mean.. its not like any planeshift fan is going to take up smokeing BUBBLES in real life  O--)

It would be great if you could get good at it. I imagine an old dwarf sitting down and smoking up this HUGE bubble and all these yunguns being like "Whoah look at that guy" hehehe ;D

11
Collaborative Stories / Interview with an Assassin
« on: October 08, 2006, 01:25:53 pm »
Kiraki, a friendly fenki who can keep a secret, sits in private audience with Unar Cho’Sen, otherwise known as Sure Bet, the Bounty Hunter. They sit in the grass upon the cliffs overlooking Hydlaa. The distant rabble and voices of Kada El tavern drift up from below.


Kiraki: One has a good view from here.
Unar: True.
(some silence)
Kiraki: I brought you here because i am curious about you.
Unar: I am listening.
Kiraki: You never speak much in public but your eyes show you have much more to tell.
Unar: What do you wish to know?
Kiraki: Mmh.. everything if you must know, but perhaps beginning with more about your past?
Unar: Raised in Dsar Sarraghi, Ojaveda. Clan Cho'Sen are Stone Masons. More specifically, high masons.. crafters of the seeing stones. Instruments of great complexity and precision, used to measure and read the crystal stars and thus, the fates. I began in this, the art of my forbearers.
Kiraki: I have seen those instruments.
Unar: Indeed.
Kiraki: You have progressed much in this practice?
Unar: My mother put much hope in me for the craft. I was dedicated. But in time, tragedy changed my course. Fate had other plans.
Connecticaine (shout heard from below): Come one Come all to the tavern of Hydlaa. We have drinks and potions for sale. Come quick!
Kiraki: What kind of tragedy?
(some silence)
Kiraki: You have a lovely cat.
Unar: I am sure you have already won his heart with all your petting.
(some silence)
Unar: Clan Cho'Sen were not the only seers in Ojaveda. One clan in particular, known as the Shining.. they were a terrible cult, using any means, not only to read the fates but alter them, for their own ends. They were all Klyros. We wanted no part with them. We would not even scry their fates.. for they would sense it.
(Connecticaine’s shouts continue below)
Unar: Now, one day, there was a great commotion amongst the Elders of Cho'Sen. They announced they had read a message in the stars.. but would not tell us what. They only said a gift was coming.
Kiraki: A gift?
Unar: When the day came, with guards and great excitement, the Elders gathered in a certain place in the hills. And there fell a shard from above. We called it the fallen star. The Elders called it, the Final Instrument.
Kiraki: What happened with its falling?
Unar: It was not a great stone. Merely a fleck.
Kiraki: Mmh i see..
Unar: But, in time, the Elders affixed the gem to the great seeing stoneworks, and learned to scry much deeper. Not only could they read the fates of individuals soon to pass, but of kingdoms.. destinies far distant of whole races. We treated the craft with the same respect we always had. The Elders discerning who is worthy to know, and of what. Never interfering.
(some silence)
Unar: But the Shining, too, learned of the stone. One night.. at a family gathering on Elder Cho'Sen's rooftop.. we were not even plying our craft.. and they fell upon us. Swooped from above.. the Shining.. they stopped at nothing demanding the fallen star.. killing.. even.. ..even cubs.
(considerable silence due to emotional state of the interviewee)
Unar: Those who escaped told of what happened.. there was a gathering of the Elders. In time, they summoned.. me. They said the stars had shown clearly I was to be the one.. to bear the fallen star into hiding. Wearing it around my neck, I covered myself in this shawl, and fled into Hydlaa.. no one knowing who I was.
Kiraki: That must have been quite a burden..
Unar: You must understand.. if the Shining got the gem... they would have been able to manipulate the fates of armies.. Octarchs.. perhaps all of Yliakum would be under their thrall. I had to learn how to guard the gem.. and protect myself. But always, invisibility, and silence, were my greatest wardens.
(some silence)
Unar: In time though, the Shining did begin to track me down. I could take no risks.. I never knew which klyros they could be. They sent spies in many guilds, came in many guises.. rarely attacking openly. And never could I explain my actions when it came to killing them. Friends were difficult to find.. I could trust very few.
(some silence)
Unar: But that is in the past. Since then I have restored the gem to Cho'Sen, and the Shining have been dealt with. Though as you have seen.. the stigma still exists.
Kiraki: Such things die hard.. That is quite a past though, you had great skills to survive it.
Unar: The skills I learned over time, barely keeping ahead of the more numerous and stronger klyros the Shining sent at me as they tracked me down.
Kiraki: After that was done, what lead you to this life you are leading now?
Unar: Over time the art of death became my greatest skill, surpassing even my high mason learnings. After I went back, helped my family learn to fight, and destroy the Shining, I didn't feel right living at home anymore, or in the stonework craft.
(some silence)
Unar: On the eve of my fifth birthday, I lay awake all night with the stars outside my window. Since that night I have never slept.
Kiraki: Never slept?
Unar: In sixteen years. Fate makes the paths of some clear. I was made for this one.
Kiraki: How do even function under such extremes!?
Unar (chuckling): I could ask the same thing to a master smith at the furnace. This is my craft.
Kiraki (chuckling): Even the smith takes a break now and then.
Unar: Ah.. not sleeping?
Unar: I have learned to find rest in many things.
Kiraki: Such as?
Unar: Peaceful company of a friend. Meditation. Safe Haven. The stars when all others sleep.
Kiraki: Death is a strange skill dear, do you.. enjoy it?
Unar: Of course not! I do not enjoy killing.
Kiraki: Then you are better off than some.
Unar: But.. it has lead to many injustices being restored.. and for this I am thankful.
Kiraki: But where has that path lead you currently?
Unar: My skill at it's pinnacle. I am in the depth of the world of the hunters. Never have I felt more in tune with my destiny.
Kiraki: You are happy?
Unar: Happiness comes and goes.. yet it is not my goal.
Kiraki: What is your goal?
Riven (shout heard from below): COME ONE COME ALL TO YE TAVERN AND BY YOUR SELF A DRINK.
Unar: To be the sword, uncompromising, bearing the vengeance of all.
Kiraki: Of all? That is a big goal, dear
Unar (chuckling): Well.. not everyone at once. But it's every bounty hunter's goal to do this, with honor.
Kiraki: Mmh.. why do you want to achieve this goal?
Unar: Who would use a sword which is unreliable? It must not question it's wielder, not judge it's use. Yet one hopes it will be used for justice. If not, the one responsible for it's misuse always pays in the end.
Kiraki: Your wish is to be but an object of power?
Unar: In a sense. A great Octarch of old once called our trade the “great equalizer”. I don't fight and live for the tria, as some accuse. The sword just needs maintenance! The prices are not exorbitant; they're in the reach of all.
(some silence)
Unar: How many would-be criminals or offenders think twice before attacking weak parties, knowing our trade exists? How many more when our trade is done well? It is true we do not choose who hires us, but it would destroy the trade if we wanted to get choosey. After all, the stereotype of rich slavers hiring us to kill the innocent is a rare exception. Keep out of trouble, and you wont have anything to worry about from us.
(some silence)
Kiraki: I hear “us” a lot more than “I”. Are you so much part of an entity you have no space left for yourself?
Unar: Ask a smithy about the sword.. and speak til late. I'm sorry. You seemed to be asking about my craft. Of course, one's trade doesn't define them as a person. Some may know me as Sure Bet, but I'm still Unar too.
Kiraki: Then tell me more about the person behind this hunter.
(some silence)
Unar: Well.. I was always the quiet one as a child. Little interest in the pursuits of my cousins and siblings. I was happy around the home, seeing to the craft of my parents… Nothing romantic until later.. during the first Hydlaa escapade. That was Marqsaynt the Diaboli. He helped a lot during those times.. but.. (sigh) He turned out to be unfaithful.
(some silence)
Unar: I do have a romantic interest now, you know!
Kiraki: Oh? And who might that be?
Unar (wistfully): Omega.. he's another hunter specializing in assassinations. Some know him as Irick.. though.. well, I don't really know how that works anymore. But I love both sides of him, so I can deal with that.
Kiraki: You two have been close for a while now... how does he feel about it?
Unar: Yes.. actually he was one of the most helpful people while I was going through the Shining thing. He was always a friend, even when everyone in Hydlaa seemed ready to hang me.
Unar (pausing to look at small object in her paw): He loves me too.
(A pause as Kiraki hugs and Unar awkwardly consents)
Unar: Most people watch their feet a little more around me.
Kiraki (laughing): I deal with much worse than you, dear. You will get use to me, I think.. yes?
Unar (humored): I guess I'll have to.
Riven (shout heard from below): COME ONE, COME ALL, TO YE TAVERN AND BUY YOURSELF A DRINK.
Unar (indicating the shouts): What do you think? The tavern?
Kiraki (giggling): I hope they still have some of that milk!

(Kiraki and Unar leave for the tavern. End of transcript.)

12
In-Game Roleplay Events / Re: [RP] The Killer of the Sewers
« on: August 27, 2006, 11:37:51 am »
[Zhai maybe you should announce a new GMT for the jury to convene]

13
In-Game Roleplay Events / Re: [RP] The Killer of the Sewers
« on: August 23, 2006, 07:45:32 am »
Unar stands in Hydlaa tavern with coleagues. A familiar scent appears thinly on the air. It is the one she has been waiting for. She signals to Irick and Miaua and sets down her cat Tami to begin bearing messages to scouts around Yliakum. The hunt begins.

[thanks for the relentless hunting of all those involved (sorry if i miss you):
Siteri (who first spotted him)
Gwinn
Eid
Irick
Miaua
Venae
Dilphemor
Kolesa]

Unar co-ordinated the hunt over every corner of Yliakum. The sewers, the dungeons, every street corner, every secret hollow of the wilds.. nothing was left unchecked. The search was gruelling, but the hunters determined, none more so than Unar herself. When finally the word was sent by groffel and that a sighting was made, Unar was on the scene in minutes. She engaged with Daehaz' daggers, her amulet gifted by Gwinn guarding her mind. She attempted to subdue him, but the strange klyros was wily. He sought and found Unar's fatal blow on himself, wishing again to escape through death by Unar's hungry blades.

But Unar was resolute. She knelt before him as he faded into nothing, and slit her own dagger across her belly. In agony, she withdrew it, and plunged it again into her stomach, slicing upwards. Through shadows and confusion she chose to pursue Daehaz into the bowels of the Death Realm itself. Eventually overtaking him, she battled him again, crushing the deathly strength from him. With muttered words she issued the spell Alliva had taught her, and a crystal barrier encased Daehaz.

Then, to Unar's relief and utmost surprise, Gwinn and Eid appeared from the shadows. Unar's eyes narrowed as she considered the terrible poisons Gwinn must have bid them taste to follow to this foul place. Without delay, Gwinn bore forth her sword of Laanx, and made certain of the evil Klryos' secure passage back to his cell in the Laanx Temple.



[EDIT]
Unar crawls backwards on her hands and her knees from the presence of the Monarch, Lolitra Purrty. Stripped of her shields and her title, no longer Royal anything, but just a nobody on the street.. until she can do penance.

14
In-Game Roleplay Events / Re: How to RP a Trial in Yliakum.
« on: August 22, 2006, 01:59:30 am »
Hehe Lomerandin that slideshow is hilarious :D

Well as far as the first Yliakumic trial went (Kaapio convicted of murder), there was only one additional actor, a defending lawyer. It was nice, too. But defendants can defend themselves if they wish, no?


Anyway, main purpose of my post, is to explore the validity of execution as a sentence - a topic close to my dark heart as Royal Executioner. Yes, people can come back from the DR, and it's not often going to temporary characters being charged who can simply be deleted. Still, death is still the most terrible thing that can happen to someone, and highly undesireable unless your RP is terrible or you're some kind of freak of nature. It's also humiliating, and could be made painful, such as a death by a thousand cuts, or death by flogging.

Moving right along, death can have whatever IC consequences are agreed OOC. As a bounty hunter, I became familiar with such arrangements. For example, a nasty client kills someone who's competing for a girl they have their sights on. The target is assassinated understanding they can no longer pursue that romance. Elsewhere, Sam is trying to get Bob killed. Bob hires me, Sam dies, and can no longer seek vengeance on Bob or rally people to do so. You take whatever is relevant for that RP, and make the death effective fo that. For example, Daehaz is executed and can no longer act in any way for the Collective. He'll certainly think twice about committing any more murders too after being put through those courts.

Cutting off theive's fingers and stuff like that could be fun too, if someone wanted to agree to RP their missing bits.

15
In-Game Roleplay Events / Re: [RP] The Killer of the Sewers
« on: August 22, 2006, 01:36:11 am »
Well what an event! This was a first in Hydlaa and people gathered in Laanx Temple to see it happen. The trial lasted quite some time, as these things usually do. But all participants remained concentrated on their task to the very end.

There were a few interruptions, but all were handled magnificently by Judge Shreamah. In the end, the prosecution failed to establish the guilt of the defendant
The prosecution didn't necessarily fail to establish the guilt of the defendant. The jury didn't have a chance to convene. Also it was actually the second very good official trial in Hydlaa, the first court being held in the secret garden to charge Kaapio with murder and theft. It actually ended in a similar way, with Kaapio attacking the client and being subdued. However, in that case, the sentence had already been passed, and he had to pay fines when he got out of the DR. So, definitly a good idea to disarm and post clear guards with defendants from now on. Our city is learning.
:beta:
Note: I have posted in here about how Execution can be a valid sentence. There are ways to make death count.


I apologise to those who were vexed by our little twist at the end. I remind you not everything goes to plan in a hostile place like Yliakum, and to hold onto plans lightly in unpredictable situations. No OOC disrespect or arrogance was intended. Thank you all for your patience.


Yes, Sreamah had no need to establish from a trial what Unar had done. She saw it for herself before an entire court. We will have to say she judged my motives and passed fair sentence. In fact, Unar did not hold the court in contempt nor have murderous intent. She had great respect for those gathered. She read the intent to kill in Daehaz, and she cares greatly for Gwinn. She also foolishly assumed his bloodlust and assault would be enough to prove guilt to any jurer. She also had no concept of a powerful being who could merely escape when beheaded, and wasn't about to risk assuming there would be guards on top of him.

So, she was charged with irresponsibly allowing a convict to escape, and is setenced to retrieve him. So far she has been given a Laanx amulet to help subdue him, and learned the poweful crystal way barrier spell to trap him. Help recapturing him wont go amiss, particularly from Gwinn, who has the Laanx sword.

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