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Complaint Department / Re: Almost no weapons anymore at Trasoks and others: Probably the worst idea eve
« on: March 18, 2008, 04:25:51 pm »
Just an idea.....
I think NPC smiths should sell common items, but with a catch.
They should start with 0 in stock.
*Huh?*
Yes. 0 stock and they can only sell what's been sold to them from players. Looted items not wanted, crafted items "too low" for the crafter's tastes.... oh , and maybe spawn a limited selection of item in the smith's inventory - in limited quantities, albeit - available to sell, as well (ok, so not ~only~ what players sell... sue me). These things can be of varying qualities (and may even include a few really good magical thing, though that be rare). And if the run out of stock, they run out until more items spawn in their inventory, or some player sells weapons to them.
*shug*
Just an idea....
Oh, and use of other metals in crafting weapons would be welcome anytime soon, now
.
I think NPC smiths should sell common items, but with a catch.
They should start with 0 in stock.
*Huh?*
Yes. 0 stock and they can only sell what's been sold to them from players. Looted items not wanted, crafted items "too low" for the crafter's tastes.... oh , and maybe spawn a limited selection of item in the smith's inventory - in limited quantities, albeit - available to sell, as well (ok, so not ~only~ what players sell... sue me). These things can be of varying qualities (and may even include a few really good magical thing, though that be rare). And if the run out of stock, they run out until more items spawn in their inventory, or some player sells weapons to them.
*shug*
Just an idea....
Oh, and use of other metals in crafting weapons would be welcome anytime soon, now

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about the 3rd way in the Winch: i know what it is, i just haven't found how to get it. A friend got it - she doesn't know how 
)
And payed my level, too (and then some).




