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General Discussion / Re: Introductions
« on: March 10, 2008, 10:57:09 am »
Okay, thank you developers (honenstly). At least this is an improvement. But there is more, suggested by others, more or less). What I would like to see is:
1. a more detailed text for speech of not-introduced characters. The least thing should be something like "an Enkidukai says ..." or even better "a male Enkidukai says...". The best (imho) would be even more real-life. Something like "the Kran right from you says ..." or "the Ynnwin behind you says ...".
2. some kind of "memory" for introduced characters. I know it is impossible to have statistics about how often you talked to someobdy in the main chat upto now, as this can be heard by everybody. But I think it could go like this:
- I choose another player by clicking on him/her
- I just type something in the main chat and, no matter that everybody hears it, the system knows that I talk to the selected player. This way a statistic about how often/how long I talked to a specific player would be possible. And an even improved version of that could include a log about what you was talking about. There's a log anyway, so why not save conversations with specific characters in a specific file, so they could be seen in some way from within the game?
The reason why I ask for this: Too often, I see players saying just "hello" and begin to talk to me as if they know me. I am sure they do, but I don't know wherefrom. It could be that I helped them a year ago or something completely different. So I think such a function would help roleplaying greatly, as you even could refer in your conversation to something that was mentioned sometime before in another one.
1. a more detailed text for speech of not-introduced characters. The least thing should be something like "an Enkidukai says ..." or even better "a male Enkidukai says...". The best (imho) would be even more real-life. Something like "the Kran right from you says ..." or "the Ynnwin behind you says ...".
2. some kind of "memory" for introduced characters. I know it is impossible to have statistics about how often you talked to someobdy in the main chat upto now, as this can be heard by everybody. But I think it could go like this:
- I choose another player by clicking on him/her
- I just type something in the main chat and, no matter that everybody hears it, the system knows that I talk to the selected player. This way a statistic about how often/how long I talked to a specific player would be possible. And an even improved version of that could include a log about what you was talking about. There's a log anyway, so why not save conversations with specific characters in a specific file, so they could be seen in some way from within the game?
The reason why I ask for this: Too often, I see players saying just "hello" and begin to talk to me as if they know me. I am sure they do, but I don't know wherefrom. It could be that I helped them a year ago or something completely different. So I think such a function would help roleplaying greatly, as you even could refer in your conversation to something that was mentioned sometime before in another one.
