3
« on: February 22, 2008, 11:58:57 am »
Hi all, I landed here a few days ago.
I am quite confused about the skill/training system. Here are my doubts.
Pasting from the Gameplay FAQs:
> What do the yellow, green, red, and blue bars near the skills mean?
> Yellow
> Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).
> Green
> Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)
> Red
> Amount of practical experience required up to next level
> Blue
> Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)
Okay, so this is what I understood: if I have just a yellow bar, that means I don't have enough training in the theoretical part. I need to get experience and money so that I can buy training and increase my green bar. When my blue bar exceeds the yellow one, I can convert it in a green bar and once the green bar covers completely the yellow one I'm ready to start practicing on this skill. I can then use the skill to raise my blue bar until it reaches the top of the red bar. When I do this I switch to the next level of experience in that skill and everything starts again.
But then, now I'm in a situation where ALL my skills have just yellow and red bars. I bought some training with my first trias on mining from the hammersmith but I just had a few points and a few trias, so the green bar is veeeeery short. I still have a long yellow bar, that means I can't PRACTICE mining because I don't have enought theoretical training, right? So how can I get experience in mining, since even if I had money to pay for it, I'd still unable to use it because the green bar is shorter than the
yellow one?
I guess the answer is that I need to make progression point by probably killing rats in the sewers. But I've been fighting a rat in the game window while writing this post and still he didin't damaged me, nor I damaged him. So no killing rats -> no money and no experience and prog points -> I'm stuck.
Or is it common practice to make NPC quests until you have enough money and experience to start building your character by practicing skills and interact with other players?
For sure I misunderstood something. I'd like to roleplay a crafting character (especially a bowmaker once the skill is up) so I'd like to enhance my character skills a little.
Any help would be greatly appreciated.
Thank you!