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« on: June 21, 2003, 05:46:16 am »
All but the rarest ores should be available at the smith\'s shop, the others you would have to go to difficult areas to find. Areas with dangerous monsters. You should be able to find and forge every kind of metal, otherwise the skills would become obsolete, and who would want to waste their time on a skill that is going to be useless in 5 hours, anyway?
There should be some original weapons and armors that can be obtained from quests, and it doesnt say what they are made from. Maybe there could be some metals that could be rarely obtained from difficult enemies or quests. And who says metals are the only things weapons and armor can be made of? What about leathers, skins, and scales? Each bit of material should have different qualities, say ranging from 1-100, randomly determined, perhaps with mining skills implemented into it somehow. So if you are really dedicated, and want to make the best possible equipment, you set aside all your best quality materials for one task. The lower quality materials would be less effective and durable, and couldnt hold as powerful of enchantments. It could go by weight, how much is needed to make each item. For example a longsword would use say 6 pounds of steel. But a suit of chainmail could easily take in the upwards of 75 or 100. Of course the ore that was mined would have to be purified, and a bunch of the metal would be lost by an inexperienced craftsman....yup....ok...there\'s my 2 cents on this topic for now...