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Messages - PlaneShift1

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I haven't played Planeshift in a while, but when I lagged around groups and did little other than chat, and buying from a npc was a nightmare.  Since then it may have improved greatly or world forge may just be horrible.  I've seen that it uses the Ogre engine on it's new client for graphics rendering and it looked nice.  I was wondering is the Linux version of Planeshift more stable (faster)?  I really would like to figure out the advantages because I'm interested in doing something.  Either way Planeshift doesn't seem to be very encouraging when it comes to setting up your own project, they allow it but they came to make there own game and they don't want everyone branching off.  That doesn't matter though, can anyone tell me why Planeshift is better, or why world forge isn't used now.

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I know you guys worked hard on making a mmorpg engine out of crystal space and other packages, and it's been an amazing experience.  However I have noticed it lags when you get near to many people, the interaction is a little difficult with npc's and I was wondering why you don't just use World Forge for Planeshift. I think the re centering of Planeshift to include some mini games to draw and keep people is great, but the rping peace might be easier if interaction with npcs and the world were easier, and the impending threat of a eventual character wipe wasn't there.  Although World Forge works best on linux it has a great client for windows, so whats the reason you haven't used World Forge for?

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