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Messages - xlorepdarkhelm

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1
Technical Help: Problems BEFORE entering the game /
« on: September 08, 2003, 05:20:20 am »
Patience is the key, I think.  Most people have lag with this game, and it\'s just a matter of time before it\'s solved.  There\'s probably about 60% of the messages on this forum with people who are either complaining or commenting on the lag issues.  There have been a few suggestions as to how to solve it, which might be in something like the Newbie FAQ or something, if not, it\'s in at least one of the messages in this forum for sure.

2
Technical Help: Problems BEFORE entering the game /
« on: September 05, 2003, 03:13:25 am »
It\'s one of a few different methods to let multiple programmers work on the same programming code without accidentally re-writing the same piece of programming code at the same time and then only ending up with one of their versions of it ending up in the main program (if 2 people download the same piece of programming code without CVS or something similar, then they both upload the changes afterwards, you\'ll end up only with the last person\'s changes, not the first).

I know acraig, you basically said the same thing, I\'m just trying to break it down into terms the non-computer literate could possibly choke down.  And I\'m not entirely certian if I did get the translation right :)

3
Technical Help: Problems BEFORE entering the game /
« on: September 03, 2003, 07:14:56 pm »
I would say yes, look around for questions relating to proxies, and adjust your config accordingly.

4
Technical Help: Problems BEFORE entering the game /
« on: August 26, 2003, 07:46:13 pm »
You downloaded the game, I\'m assuming for Windows (you didn\'t download a pre-built one for Linux, Mac, or the sourcecode, right?).  TYhere\'s a program that is like assembler.bat or something, kind of stands out, and if you followed directions, you would have known to execute (run) that after you downloaded it.  Then it would have put all the pieces together, and you would have it ready for the next step (which it\'s been a while, not entirely certian what it is, but I can guarentee that my computer-inept redneck hillbilly roommates could figure it out, so if you can\'t.... well....).  Look for files that end in .bat (Batch file, old MS-DOS extension that still trickles through and shows up every once in a while), .com (Command file, almost never seen any more, sort of maybe one or two windows commands might still be it), or .exe (Executable file, the most common type of program in Windows).  Anything else is just something that starts one of those three listed types in order to run/be opened.

5
Technical Help: Problems BEFORE entering the game /
« on: August 20, 2003, 06:53:40 am »
There\'s always the option for people who are upset with the game - join in the development, or find people who can - I\'m sure the developers wouldn\'t mind a few extra sets of hands (for coding) and eyes (for debugging) to help with the process...  That\'s one of the nice things about open source.  I would help myself if I wasn\'t so limited on my computer access at this time (my PC blew out due to a power surge [read: lightning strike nearby transformer], and I\'ve been stuck using a friend\'s computer for the time being).

6
Technical Help: Problems BEFORE entering the game /
« on: August 19, 2003, 06:18:54 pm »
It\'s supported through OpenGL, not DirectX , as far as I know.  If the latest drivers for your video card doesn\'t support OpenGL, it may be time to get a new video card anyway.

7
Technical Help: Problems BEFORE entering the game /
« on: August 15, 2003, 03:23:55 am »
I\'m guessing you are running some version of Windows....  have you looked in these forums for possible solutions to your problem, or going to give some more detailed specifications as to what your computer has (CPU, RAM, OS, etc.) or are you hoping we all will play the guessing game.  Sounds like something is causing planeshift to just drop out (crash), however more info will be needed.  Unfortunately, the concept that \"all PC\'s are the same\" is really very inaccurate - different hardware/OS Platforms and other factors make your computer rather unique, and will (as planeshift is pre-alpha) possibly require a unique solution, or at least a bone needs to be thrown to the developers to help track down and weed out your problem.

8
Technical Help: Problems BEFORE entering the game /
« on: August 06, 2003, 10:57:35 pm »
Merchant site?

9
Technical Help: Problems BEFORE entering the game /
« on: August 02, 2003, 05:49:57 am »
sounds like a connection problem.  look up in the Newbie FAQ on how to handle connection problems.  Hopefully it will help.  If not, please provide statistics (details) for your system (CPU, RAM, OS, etc) to help those that could help you with the problem, or else it\'s impossiblle to figure out how to (or you\'ll get people like me that start babbling about any wild extreme I can pull out of my head solution that could be anything from unplugging your computer, loading your shotgun, or switching to decaf).

10
Technical Help: Problems BEFORE entering the game /
« on: August 01, 2003, 06:00:31 pm »
In case you missed it entirely, this is on the first page of the planeshift.it website:

Quote

We want to thank all the people that submitted
                    requests to support us becoming Official PS Servers. We have
                    carefully logged all your data and we will contact you in
                    the future when more servers will be needed. Right now we
                    don\'t feel the need of new servers because the current one
                    is running smoothly. Also the current average number of players
                    on-line is around 20 and splitting them on different server
                    can decrease the fun. This is the main reason we are not opening
                    other servers. As soon as we have a bigger player base we
                    will evaluate the opportunity to open more sites.

11
Technical Help: Problems BEFORE entering the game /
« on: July 29, 2003, 05:32:04 pm »
My suggestion is to run planeshift with the \'-verbose\' arguement like it suggests, then post the details.  Also, the OS type, and computer specs could prove extraordinarily useful for us to help you.

12
Technical Help: Problems BEFORE entering the game /
« on: July 29, 2003, 05:30:20 pm »
I get the impression that people think those who can help in this forum are able to either read minds, or are suffering from the exact same problem they are, so therefore must know precisely how to fix it.  As both of those concepts are..... extremely unlikely, it would be nice to be given more information.  Then again, maybe they just come here to fight.

13
Technical Help: Problems BEFORE entering the game /
« on: July 28, 2003, 06:57:31 pm »
Quote
Originally posted by LanceHeart
Quote
Originally posted by Abemore
run any other game (no, not solitaire), then come back and tell me how much memory that game uses.
Now PLEASE tell me why the heck is this game continually climbing up in RAM usage making it impossible for me to start playing?  I got up to 500 MB RAM usage from this darned game and it still was climbing and I couldn\'t play.  I got tired of waiting and shut it off since my 2.4 GHZ P4 was at max speed the whole time...


When programming, in order to use system memory, a programmer/coder needs to \"allocate\" memory to a specific purpose, which tags a section of RAM to be specifically used for the purpose the programmer has designated (like a character\'s name, or even the point and line locations for 3D graphics.

Now, when programming, it is important in every language that you are allowed to allocate memory (except Java, but that\'s a different topic) for the programmer to remember to do something called \"de-allocating\" RAM, which is letting the operating system, and the computer in general know that he/she is done with that piece of RAM, making it available to be used for something else.  This is of utmost importance, and is usually something as simple as 1 or 2 lines of programming code.

Unfortunatly, while this sounds simple enough, it\'s rather quite easy to miss one or two lines of code when writing a program.  Distractions, absent-mindedness, sleep, (alcohol), and probably dozens of other factors battle against all programmers while they are writing, resulting in what most people call \"bugs\".  Bugs that are a result of not deallocating memory are most commonly known as \"memory leaks\".  The result is quit frequently that the program takes an ever-increasing amount of RAM while it is running, and even after you shut the program down, it could possibly still have left some RAM as unusable (locked out), which the most effective solution to this is to reboot the computer, to \"flush\" the memory usage roster/system in the computer, resetting it and eliminating the problem.

So, to answer your question, i\'d say that it is because the game is in Pre-Alpha.  That means it is chalked FULL of bugs, some of which are possibly memory leaks.  And don\'t forget, you asked for it.


FYI: programs that I have found have memory leaks that aren\'t fixed when released include:  Age of Empires 2, EverQuest (and the first 4 expansions, however they fixed them in patches), Diablo, Diablo II, Warcraft 3, Heroes of Might and Magic 4 (unless they fixed it in the expansion, it still is there from the latest \"main\" game patch), Windows 3.x, Windows 95, Windows 98, Windows 98SE, Windows ME, Windows NT-XP (not as bad), to name a few.  It\'s a common enough bug, some are worse than others, but an ever-increasing number of programs are released without getting memory leaks cleaned up.

14
Technical Help: Problems BEFORE entering the game /
« on: July 25, 2003, 10:34:08 pm »
Quote
Originally posted by krok666
first post was a cry for help.... once i know someone would help me i woulda posted it :P


You\'re the type of person that likes being called by a telemarketing company so that they can put you on hold immediately, don\'t you?

As was already said - don\'t just cry for help, provide information, or else people won\'t respond the way you want.  It\'s like you said \"please help me, but I\'m not going to tell you what with\".  It\'s like asking a question, but not paying attention to the answer.  Save some space & time, and just cut out the extra steps of unneccessary red tape, ok?

15
Technical Help: Problems BEFORE entering the game /
« on: July 25, 2003, 04:50:10 pm »
Quote
Originally posted by TrueBlade
I think that was a valid post, Because I have the same problem and I have 88% of my resources free... so I am not running resource heavy prog\'s in the background, nor am I unplugging my HD.     Mycomputereither freezes or the game will not load further than \" loading world\" part of initialization process. My system performs as follows: 533Mhz processer, 192 megs of ram, Matrox video card, DSL connection (close to T1 connection speed, fast!) directx 9.0.


My point was (as my post was mostly satirical) the original poster needed to provide more information than \"my computer freezes, please help me\".  As there are literally thousands (hundreds of thousands?) of different configurations of computers that could possibly be used to play this game, people need a little more information, as has been plastered time and again on this very board.  Obviously, while you missed the point of my message, at least you knew to add in some extra information.

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