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Messages - Gegnir

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1
Guilds Forum / Re: [ORGANIZATION/COMPANY] Ecrivain Association
« on: February 02, 2010, 05:18:24 am »
Trading Cards!

2
Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 22, 2010, 11:27:44 pm »
Evil and Chaotic are very different things.

Here's a good resource: http://en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

Appologies, this is getting off topic.




Well in that case we are chaotic good.

3
Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 22, 2010, 04:16:20 pm »
"I/my guild/We don't align with anything/anyone, and are completely seperate, above the law because OOC there's not enough enforcement."

Ah.. but I did not state that we kill everyone that does not align with us. They are just considered as a threat. There certainly is not one sentenced that we wish for world somination

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Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 21, 2010, 05:21:50 pm »
Ifs perfectly fine to be evil, lawless or chaotic. Its just much more difficult to play such character
WHILE KEEPING GOOD OOC relationships with other players.

Edit: Corrected typo - changed "able" to "unable"


Well actually that is why there are so less bad guys and so many lawful and neutral people.

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Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 21, 2010, 03:35:42 am »
Praytell how do you teleport in the DR?

Everytime you log off the game, the user teleports.


Try to steer away from being chaotic too. Chaotic guilds in PS are well known to crash and burn as far as roleplay standards go, due to their incompatibility with the law, which is central to PS, and the way their IC misdeeds can be taken OOC due to teh seemingly random attack, and they also tend to slip into an OOC PL cycle, and fighting in broad daylight in the plaza etc etc....


that is why this is going to be a secret guild. There is no fun if everyone here is "Lawful". Plus the people in the guild dont just "kill". Maybe that is our objective but we dont just go to the plaza and say "Hey! die!" we usually try to fit in, be spies etc.



That and humans are rarely 'chaotic' unless they're not right in the head.

If they join, they will become one of us. "Dead". so they will be chaotic.

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Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 21, 2010, 02:30:36 am »
Added joining, Illusionets, Polymorph and ranking

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Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 16, 2010, 02:41:46 am »
(oops. wrong tab))

8
Linux Specific Issues / Re: Client crashes just after level loading
« on: January 06, 2010, 12:41:31 am »
I pretty much have the same problem. I can log on like 1/5th of the time. sucks

9
Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 05, 2010, 01:45:35 am »
Okay. thanks for the comments. I really want to make a guild about Death Realm. I think I need help. lol.

And I certainly think that Dakkru is not oblivious. The guild is

I also said I would edit it. :devil:

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Guilds Forum / Re: [GUILD] Oblivion (Not yet done)
« on: January 04, 2010, 04:19:44 pm »
Sometimes you just need to have an imagination. I will change the religious thingy one then.

11
Guilds Forum / [GUILD] Oblivion (Not yet done)
« on: January 04, 2010, 02:19:58 am »
Overview:  We are the villains in the background. We do as we please but we do it in no harms cause. We are intelligent and knowledgeable. We know how to live in solitude and can stand alone in difficult situations. It doesn't matter if they are one of us or not. to us they are all enemies. Only a bond can determine if an alliance will be made to anyone but only the oblivions will get a chance to share the knowledge

{A bit messy. I will edit more}

Story: Coming soon

Dakkru's Curse: We consider Dakkru's curse as a blessing (though technically we should not be cursed). Mortals should too. The curse is an agreement between the living and the dead. If a mortal somehow manages to find the portal back to the living, an exchange will be made. A mortal will have his attributed drained for a period of time when going back to life. The drainage is the Servan'ts source of life. Without it they would all be wiped

Joining: (If you are interested please do not post here (since it is a secret guild). Send me a PM or contact me in game)
By joining this guild, you have given your life for our cause. A deadly ritual is required and you will always live in oblivion, thus the name.

Illusiolets:
Once you turn into a walking corpse, you will be given an illusionet (put in description). This must always be kept hidden and no one must know about its identity. These artifacts creates illusion to make the user look like a normal being of Yliakum. The touch, taste, smell will also be the same. They will also give the abilities of teleportation and telepathy to the user. Death Realm is the only place that they can teleport it seems and they can only communicate with other undead telepathically.

Ranking up




Leaving the guild




Ranks

Rank 1: Gobble Ears

Rank 2: Renegade

Rank 3: Shadow

Rank 4: Secret Agent

Rank 5: Nightshade

Rank 6: Deadly Recluse

Rank 7: Necromancer

Rank 8: Arbiters of Death

Rank 9: Heir to the Throne

[Not yet done]

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