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Messages - uaaquarius

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Seeing as 10.04 will be released in a few days, this may crop up in other peoples Kubuntu computers.

In fact this affects not only 10.04 Kubuntu, but also Ubuntu users.

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OK, I managed to run the game  \\o//

I've read the forum and found the post with a hint.
So, I removed all *.so files from /opt/PlaneShift/libs (in fact I moved them to temporary folder).
The game did not started until I put libCg.so an libCgGL.so back (to  /opt/PlaneShift/libs). And now the game works!  \\o//

P.S. It looks like the *.so files shipped with the game don't like the current state of OS, or vice versa  ???

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Linux Specific Issues / Re: I'm having trouble with segmentation faults
« on: January 04, 2010, 07:18:00 pm »
Same problem here.
Fedora 12 x64, with Nvidia 8600GS. I'm using latest restricted Nvidia driver available at this time for Fedora 12, which is 190.42.

The game had never started. And there is no shadercache in ~/.PlaneShift.
I've also tried adding ThreadManager.AlwaysRunNow = true  to the end of psclient.cfg. Still no success.

 ???

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