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Development Deliberation / Is "PlaneShift" engine actually "OpenSource"? New Evidence Shows Otherwise.
« on: November 03, 2010, 07:08:21 pm »
I've known that PlaneShift was based on the "Crystal Space 3D" engine for a while, which is Open Source, but after reading this and this threads, it turns out that the additions made to the engine by the PlaneShift team aren't actually "Open Source" at all. That means the only Open Source part of the game wasn't even made by Atomic Blue or the PlaneShift team. Apparently, anyone trying to use this game's engine is called a "thief" by Luca Pancallo. Isn't it False Advertising when the game is being promoted as an "Open Source Game" all over the internet by its project leader? Double standards, again.


