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Messages - MajinBojin

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1
Fan Art /
« on: April 30, 2004, 11:53:57 pm »
looks real great that is for the first pics on the first page, wasnt able to see the other ones that is :S

greets and good luck on the moddeling

2
Technical Help: Problems BEFORE entering the game /
« on: April 19, 2004, 11:58:28 pm »
it doesnt matter whether i use the http://planeshift.fragnetics.com/merchant
or one with
http://www.planeshift.fragnetics.com/merchant

all end up in a dns error, only if i use the direct ip ill get the webbrowser.. :S

3
when i try to connect to http://www.planeshift.fragnatics.com/merchant i get a DNS error. When i connect to http://203.81.47.74/ i get the fragnatics site, but when i click one of their links i again get a dns error. Is for some reason the DNS server or Domain offline?

Greetz Majin

4
The Hydlaa Plaza /
« on: April 19, 2004, 05:06:02 pm »
is dit een grap ofzow?? YEAH IM DUTCH, but i can hardly think people could be scared of us... and why are there so many? well becouse dutch people can get connected to the internet for aprox 19 Euro a month.. :)

Well see u online and do visit the one Dutch Community.. http://Http://www.dutchclan.nl or http://www.dutchclan.com. We are working on a planshift section for the dutch groupies like me :)

5
Wish list /
« on: April 19, 2004, 09:28:16 am »
Quote
Originally posted by Wormtail_
Well, if a player was trapped, then I suppose the person calls for help or somehow commits seppeku. Monsters, on the other hand, will try to dig themselves out with the fierce determination of the computer AI. And woe to the poor trapped player that is dug out by a monster.

Perhaps yelling can cause the rocks to fall. Perhaps yelling in caves can kill you or enrich you.


cant u always use the /spawn command to get out?

Greetz Majin

6
Wish list /
« on: April 19, 2004, 09:24:26 am »
well one could use another port for this feature. This way u could pass the firewall wich has these standard p2p ports blocked..

greetz Majin

7
Wish list /
« on: April 19, 2004, 07:29:49 am »
io hope i dont sound selfisch, but if someone does this i hope they cap the max i-net speeds. for sharing cpu power is no problem only i would hate to see my 8mbit pipe be stuffed to the max... i do allot of other stuff in the background like updating my site and that kind o stuff.

anywayz the idea is great :)

8
Wish list /
« on: April 19, 2004, 07:18:45 am »
Quote
Originally posted by kixoras1
although this is a rpg, this is also a mmorpg. not that we wouldnt enjoy or appriciate random junk and atmospheric enhancers like a pile of dog poop, having tons of objects like that can not always be done in a game like this. mmorpgs are seriously downsized compared to other games in the detail department because some people computers cannot handle it. sometimes the servers cant even handle it. so you cant just have all that kind of stuff laying everywhere. maybe in the near future things like huge lifelike detail can be acomplished but with the given technology i gravely doubt it.


I dont believe that its impossible, there are many creative ways to insert these items and keep the server and client fast enough to play the game, like items that will desolve after a while, or a max nr of interactive items that may actually lay on the street, while the other part is static and part of a map...

Also i believe that most items could be loaded and cashed at the clients side instead of trying to load it all server side. And use the server only to check gamerules and as a information portal of the other clients... like client \"a\" drops an item, sends this info to the server, the server just sends it to the other connected clients and let the client console cash that information. If by packetloss a client doesnt recieve that info the client will just not show it... this way u clould reduce lagg from the server and server load.. it all possible...

Greetz Majin (makith ingame)

9
Wish list /
« on: April 18, 2004, 10:44:11 pm »
treu, but i didnt mean paper cans and that kind o stuff, more like laterns, carts, barrels, boxes, flower gardens, trees, carts, maybe animals like cats, dogs n that kind o stuff..

more static items wich could fill the place up a little bit. and NPC`s like animals, rodents...

greetz Maj

10
Wish list /
« on: April 18, 2004, 08:12:22 pm »
Quote
Originally posted by Icefalcon
First, this isn\'t a historical game, its a fantasy game.
Second, Whats the point?


have u ever played a good AD&D game tabletop? have u ever listened to a fm with a verry good quest.. the surroundings u play in to make the fantasy complete is based on nummourus of items that actually have nothing to do with the quest.. By describing a room for instance all these items help u create a picture in your head wich is the whole idea of a fantasy.

example.

U walk toward the gate witch looks like its made of stone, but while u near the gate a small sparkling comes from the surface as if its actually made of iron. When u cross through the gate u find yourself in a big circular room, with expencive looking banches on your left. in the middel of the room u see a stone-carfed figure that seem to represent a mighty angle that try`s to stike down a small figure standing in front of her with a way to great pole. behind the stateu u see a thick wooden table with arcane runes cut into the wood. on-top u see strange apparatus with boiling liquids inside. U walk into the room and notice that on your right a tiny person is staring at u.. He wears a long robe wich seem to have the same arcane runes stiched into it as on the side of the table. Some strange kind of force radiates from this person and u feel this disconfort while looking at him. As u try to make another step u feel a strange tinteling in your feet and are not able to move anymore. The small figure walks to u and starts to speak with a strangely powerfull tongeu. even u dont hear the exact words he speak u strangly realize that u know what he is saying. Stranger Dont make another move and listen closely!

notice as the details make it easier to create a picture in your mind.. This is what RPG - tabletop is all about. Ingame they help u by creating the visuals, but still they must be complete to make the fantasy alive..


greetz Majin

11
Wish list / More useless stuff on the streets
« on: April 18, 2004, 05:42:08 pm »
When one try to think back to the middle ages, one must come to the conclusion that when look arround today we have like clean streets, no bumbs arround, ones in a while a police dude and so on. One must really know that in the middle ages where citties where run by \"wisemen\" wasn`t that orginized. When u look arround u should have carts, barrels, bumbs, boxes, allot of junk laying arround, guards patrolling end so on.

I know this is just the alpha release, but wouldnt it be nice if one tried to fill the streets as much as it could have been in those times?

Greetz Majin (makith ingame)  

12
Poetry, Comedy, and other. /
« on: April 18, 2004, 04:37:55 am »
im verry sorry for the confusement, for this is a part (actually the last part) of a quest i wrote with some friends of mine, and is not intended for the planeshift game in any way.

this is a quest me and some friends of mine finished about a week ago of witch this is the first part. This quest is also written based on the AD&D board game rules and not on the rules this game handles...

im verry sorry, but i thought a story of some kind was supposed to be send to of previous work.. any way here it is :)

This was actually on the \"HELP US - Recruitment\" page :S

 Previous experiences on RPGs. Which tabletop games you played. If you have been DM and for how much time. Which RPG computer games you played.
- Send a writing made by you, or an adventure used in tabletop RPG made by you.


greetz Majin (markith ingame)

13
Poetry, Comedy, and other. / aiming for a Settings/quests want to be!
« on: April 17, 2004, 08:10:24 pm »
well i send a mail conserning my intrest in being part of the settings/quest members. but forgot to send the story / example quest with it.. well here it is. Ill be filling it up gradually. Hope its in the form u expect it to be..

Greetz Majin Bojin.. (Makith ingame)
just love all RPG - AD&D, Lost Realms pockets and related :P

Ps this is a part from our AD&D board game, so plz dont mind all the possible actions available ;)

Quest 3.

Mahjiha`s Crystallis of Skill

Party has been set to obtain the crystal of skill owned by Mahjiha, to help the marksman to guarantee victory or for own use (if marksman has not yet been met). The background of the Mahjiha story is not known by the party yet!

Mahjiha`s Background.

Mahjiha born 58 Jears ago under the protective hands of the Halluran school of Conjuration. After the death of his parents in the time of trouble he devoted his life to knowlige. He was so obsessed by the thought of knowing everything that many commoners thought him to be mad. He was actually always a mage of minor skill and failed with most projects he did, because of this his father gave him an crystallis wich was mend as a kind of placebo for his son. Therefore his father told him ??son, when u carry this stone near the place where I will be, it will enhance your skill in movement, thinking, and creating??. Years passed and year after year Mahjiha carried this stone with him. HE always believed what his father told him, till his interest fell for the natural powers of crystals. Becouse it was a nice place to start he started to test his old and precious gift and found that it actually had nothing special. There for he decided in enchanting the stone for its self. For the first time he actually succeeded in doing something right and created possibly the most powerful magical crystal know on the face of the world. This stone is therefore known as Mahjiha`s crystallis of Skill. Noone actually knows what the crystal does precisely. But one thing is sure.. It does nothing with your skills when u carry it.          


Prelude.

The party walks over a stony path that leads them to an old castle. As they near the gate of the stone building they notice that weird shaped crystals are placed inside the stone wall that supports the big half-round wooden door, wich is clearly the only way into the building. (#on closer look * Spot skill LVL 4 dice -14 with a 1d20 roll: the yellow crystals glow faintly. #On Detect magic CLRC LVL 2 - a weird glow starts on the hands of the magitian wich started the spell and will last for 1d20 min. ) When they are almost at the gate, the party sees a old grumpy guard posted next to the gate. The guard looks as if he is to tired to help anyone but still seems very firm and strong. He has a long beard and might pass as a Dwarf, but the length of this guard tells u that he must be human, for elven don??t grow beards ??.

Options..
#Party turns Back.. (nothing will happen)
#Party Uses a magical spell (Guard will notice them that the magical stones embedded in   the building will block all magical attacks)    
#Party Talks to Guard (see Dialog1)
#Party Attacks Guard (see specs 1.)



Specs.1
Human Guard Lvl 15
str. 17        Dex. 16 Con.16  Wis.15   (mag)      Int. 16 (mag)       Cha.10  AC 19+3 ATCK. 1d20 +5        (will resign attack if surrender)

Remarks!
Round1. Guard : Stop this foolishness!
Round2. Guard : Are u sure u want to continue? I can use the practice
Round3. Guard : Ignorent jungsters. Its very unwise to continue. Are u sure u want to do this?
Round4. Guard : Well, if it must be?K. Let it BE!!! (Str. Goes up with beserk skill. 1d10)

Actions.
If one party members remains Guard will calm down (beserk) and stop attacking and kindly asks if he surrenders. If he resists the Guard will Knock out last member and party will wake up in village prison. Party members with -1 to -7 Health (uncontieus) will be healed to +10 Health.  

Dialog 1
The Guard Methas,

Methas: Hello I am Methas, Personal guard of Mahjiha. What can I do for u?

Q1: What is Mahjiha?
Methas: Hahaha, foolish one. Did no one tell u? Well, Mahjiha is one of the most respected persons in these regions. So your question what seems a bit out of place don??t u think. He researches the powers of natural crystals wich where not corrupted by magical influences.

Q2. Why does a Magician need a guard?
Methas: To keep visitors away from his door so he can keep his mind on more pressing issues. And so that the visitors that come always have a friendly face to glare at *little smile.

Q3. May we have a meeting with Mahjiha (int 16+ req)
Methas: Sure, but it better be important, for else he will be dealing with u. *he starts to smile

Prelude

Methas opens the sturdy door. And the party notice that it goes pretty light for such a heavy looking door. While the door opens the party is able to glare inside the building and see that inside this building even more crystals are set in the walls. Some have a strange glow and some seem very unimportant. But as the party walks passed these stones even the normal looking stones start to glow with a faint deep red glow. Somehow they feel very relaxed but even the biggest fools of the world know better than that. Down the hall they see a rather big room. While looking from the outside it seems hard that a room this big could even fit into this building. Around this square room nice couches where placed where guests might sit down and relax. In the back of the room a small but functional stairs is located that seem to lead to one of the four towers that this castle has. The party enters the square room and see a small thin figure stands waiting for them on top of this stair and starts to walk down. While this weak looking person closes u feel something radiating of him, somehow your party have the feeling that this sickening radiation doesn??t come from the person him self witch could only be Mahjiha Himself. As Mahjiha nears the last steps of the stairs he greets the party..

Dialog 2
Meeting

Mahjiha: Welcome to my home, is there anything I can do for u?

Q1. Who Are u?
Mahjiha :Well, I am Mahjiha, And this is my home. If u don`t have anything to ask witch u didn`t know before asking, u might be so kind to leave my home.

   

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