Author Topic: S W E E T battle idea  (Read 2670 times)

hook

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« Reply #30 on: September 28, 2004, 04:41:57 pm »
PlaneWalker, thanks for the explanation. I hope you\'ve already seen from my previous post that I\'m not against different stances and techniques. I just think that if we different tachniques (and stances) of fighting will be implemented, we\'d really need to connect the right abilities with the right stance - make the usage and effects of different techniques and stances logical.
Also we must keep in mind, that the number of these must be big enough to give the fighting system (and thus the game) new dimensions and improve the fun and playability. But at the same the number musn\'t be too big, since a too big selection can also make the game-play bad.

...and of course, find nice names for them (like the eagle stance or the tiger technique ...hmmm, maybe a bit more PlaneShiftish, but you get the idea)
:emerald: The Treecastle *will* stand !!! :emerald:

in-game name: Seeln