Originally posted by Androgos
That code isn\'t removed AFAIK, and I\'m quite astunned that nobody complained about it until now.
Not many complain about it, because at some point of developing character the amount of PP you get doesn\'t matter. It is because one gets them faster than he can use them on training. So many of the hunters have now more than 500PP and to spent them would need incredible amount of money: 500PP is 21000tria I myself have over 4000 and i know people who have over 10000.
This issue can\'t be removed, because people use money for different purpose and some spent it more on training and others less.
The solution is to withdraw the need and use of PP and let players to develop skills in a way that they gain practice right now.
Example: Player spent that much tria on traininga at NPC as he does now and then go practicing until the bar will reach 100% and he have to train at NPC again.
Of course the amount of actions which let to practice need to be proper big before player can go training.
By this there will be no problem with killing monsters in groups as people will gain practice every blow.
There will be also no problem when player will be training alchemy using PP from killing monsters, because there will be no PP.
EDIT: Before someone will tell it is a bad idea, give few reasons of that.