Author Topic: [Guild] Imperial Guard  (Read 8796 times)

Hwnae

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Re: [Guild] Imperial Guard
« Reply #45 on: December 20, 2007, 11:13:08 am »
The Imperial Guard is furthering it's usefulness and expanding it's public interests by making a number of tasks available for those who desire them. Contact any officer of the Imperial Guard to discuss the specific details of a task, in case you want to hire our services.

Services:

- Personal protection:
For those who always wanted to feel safe, even in the darkest alleys, they can now hire their own private guards. Guards will take orders, that do not go against the Law, the Empire or their objectives, from the client. Costs vary depending on the number of men hired, the length of the contract and the level of danger involved. Payment is done in advance.

- Transport of goods, individuals or groups:
If you're not interested in hiring a long term guard but just want to arrive safely at your destination. Or you have something important to deliver, then this service is for you. It is cheaper than hiring personal protection and gets the job done nonetheless, also perfect for keeping your caravans safer. Guards will not take orders from the clients, other than the initial objective. Costs vary, depending on the number of men hired, the distance traveled and the danger involved. Payment is done upon safe arrival, with a small downpayment in advance.

- Lawful tracking: We all know the Government guards prefer to look in the other direction from time to time. Because of this the Imperial Guard can be hired to hunt down any criminals that have personally offended you. Guards will not take orders, instead they take action based on the Laws of Yliakum and the Dark Empire. Targets will be apprehended alive and brought before the governmentl law system. We are not an assassination guild. The costs depend on the level of difficulty. Payment is delivered upon exchange of the target, with the exception of a small downpayment in advance. All potential expenses during the mission are the responcibility of the client, not the Empire.

- Military training: Do you have a lot of fresh recruits in your guild but lack the knowledge and time to train them? Or perhaps you'd like some additional training yourself but would rather not join any group? The Imperial Guard will allow outsiders to join their basic training sessions for a small fee of 100 tria per person per training session. Payment is done prior to participation. The trainings can be ended by the customer at all times, no refunds are given. Individualised Officer training, including leadership enhancement and advanced combat tactics, can be arranged but will be more expensive. Customers are required to obey the orders of the trainer at all times, unless they choose to leave.
Intentional obstruction of the training session or suspicion of espionage will have consequences.

Garile

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Re: [Guild] Imperial Guard
« Reply #46 on: December 26, 2007, 05:12:41 am »
We are not an assassination guild.

*Garile mumbles*

That would ofcourse be more fitting of the shadows.

*Garile giggles to herself*

I'm sure atleast some of you must have thought it.
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Characters: Meriner(dead), Garile(dead), Yayelle, Ruicho, Almada

Aregul

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Re: [Guild] Imperial Guard
« Reply #47 on: January 21, 2008, 04:49:07 am »
I am the Recruiter for the Imperial Guard. All those interested are more then welcome to talk to me. I will guide you through the recruitment process as well as begin you on your path with the Imperial Guard. Thank you for your interest in the Imperial Guard.
« Last Edit: January 21, 2008, 05:58:42 am by Aregul »

Hwnae

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Re: [Guild] Imperial Guard
« Reply #48 on: January 30, 2008, 12:16:41 pm »
The Imperial Guard Structure has undergone some changes. We added a few extra officer ranks and changed the advancement system away from the old 'guild points' idea. Now advancement is determined by the judgement of higher ranking Imperials. Imperial Guards will advance based on skill, dedication and the need for officer ranks.

Additionally several informative books have been published in our library, ranging from a Conduct Guide to an overview of Unit types that are planned in the future.

The Imperial Guard is also applying a more aggressive recruitment strategy currently, as Aregul already mentioned. This means we'll make ourselves heard and have Guards responcible for recruiting and training new recruits. We are not reverting to mass recruitment however. As a military guild we are feigning mass recruitment by using shouts, recruitment officers and flyers .. because it makes sense to do so. However all our members are still required to be interested in roleplay and have a character with a personality and background that fits into the Empire and Steel Force's ideas.

Sangwa

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Re: [Guild] Imperial Guard
« Reply #49 on: January 31, 2008, 01:26:44 pm »
The Steel Force has acquired a deeper and more colourful military style. Though I thought at first it'd be overly complex, it seems you have managed to remain with a dynamic placement of members.

It makes the Imperial Guard structure very extensive, but anyone interested in war and warlike stuff is certainly in for an interesting read.

This Promotional Thread's topic looks pale in comparison to the thread you've provided. More in the aesthetic sense.
« Last Edit: January 31, 2008, 01:30:09 pm by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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